Blizzard reboots Titan next-gen MMO: Reportedly reassigns 70% of team

Bizzard Entertainment has been teasing us about its next-gen MMO, codenamed Titan, since 2007, but a decision to reset the game’s development means we’ll have to wait even longer to play it: potentially 2016 at the very earliest. Around 70-percent of the Titan dev team has been reassigned, VentureBeat reports, with the remaining 30 or so staff working on what a Blizzard spokesperson said were “some large design and technology changes to the game.”

Blizzard-logo

Word of the rethink to the World of Warcraft follow-up initially leaked from a source familiar with the game’s development, though while Blizzard later confirmed the shift in staff, it pointed out that no set release date for the title had ever been publicly revealed. A roughly 2014 release window had been expected, however, thanks to a leaked roadmap that emerged back in late 2010.

That might have suggested an announcement at Blizzcon 2013, Blizzard’s own gaming event, in early November, but with the internal changes it now looks unlikely.

“We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO” Shon Damron, spokesperson, Blizzard Entertainment

Although Titan has been known about as a work-in-progress for some years, exact details on the game are still shrouded in mystery. Confirmed as an all-new title in 2008, rather than an iteration or add-on for World of Warcraft, a playable version was finalized in 2011, but still had “a long ways to go” Chief Creative Officer Rob Pardo told Curse Entertainment back in 2012.

Plotlines to Titan are also unknown, though various Blizzard execs have said they expect the game to be able to coexist with World of Warcraft since the two will be significantly different. That, of course, is assuming the game developer doesn’t axe the project altogether.

One possible cause of the team reassignment is Blizzard’s partnership with Sony, with the company announcing plans to bring Diablo III and other titles to the PlayStation 4. Although a version for PS3 had already been confirmed, the changed underlying architecture of the new console will mean more work porting it to suit the PS4 hardware.

VIA: Slashdot


Blizzard reboots Titan next-gen MMO: Reportedly reassigns 70% of team is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

AMD’s Opteron X-series targets Intel Atom for the microserver CPU market

AMD unveils a pair of Opteron CPU's targeting microservers, Intel's Atom S chips

AMD might not be able to keep up (down?) with Intel in the CPU power consumption race, so it’s taking another tack with the new Opteron X-series: horsepower. It just announced the Opteron X1150 and X2150 64-bit processors for microservers, part of the Jaguar-codenamed family of CPUs arriving in the next-gen Xbox One and Sony PS4 consoles. Thanks to its ultra-low power 6-watt Atom S1200 chips, Intel excels in the low-power server market, and at 9W and 11W respectively (minimum), AMD’s CPUs consume considerably more juice. But AMD is pitching them as a better solution overall, thanks to those four cores (compared to two in the Atom), integrated AMD Radeon HD 8000 graphics on the X2150 model, support for 32GB of RAM and integrated SATA ports. AMD’s chips are pricier, though, at $64 (X1150) or $99 (X2150) compared to $54 for Intel’s Atom S1200 (all in quantities of 1,000). To top it off, Intel has new 64-bit Atom SoCs coming soon promising even lower power consumption — possibly leaving AMD to play catch-up again.

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Spotify Discover cuts catalog-intimidation with social

Spotify has launched “Discover”, it’s new social-enabled music discovery tool, aiming to cut through the surfeit of choice users encounter when they first face the streaming catalog. The service, which launches first on Spotify’s web-based player, adds a new Discover page to the interface, with curated content from various partners like Pitchfork, Songkick, and Tunigo.

spotify_discover

At its core, Spotify Discover builds up a personalized list of recommended tracks based on your listening history, using the types of music you commonly play to make suggestions. It also flags up new tracks from artists that users follow.

However, Spotify has also made Discover more social, with suggestions also being made from the friends and trendsetters users follow, as well as the tracks and playlists they’re listening to. That builds on the Music Graph features Spotify launched back in December.

The recommendations system kicks in from the first song you play, automatically giving you a few options of what similar tracks you might want to listen to next. There’s also artist touring and concert information, provided by Songkick, which will suggest which shows you might want to get tickets to.

Spotify says the Discover section will be rolling out to the company’s desktop and mobile apps “gradually” but you can access it from today at the web player. You’ll need an account, of course, though that’s free to create.


Spotify Discover cuts catalog-intimidation with social is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Spotify Discover launches for all with integration from Songkick, Pitchfork and more

Spotify Discover launches for all with integration from Songkick, Pitchfork and more

Spotify is making another push to help its users find more music they’re interested in listening to, and find out more about the artists they like by making its “Discover” feature available to all. Initially shown off late last year, this page combines several elements that have already been a part of the music service, including apps like Pitchfork, Songkick and Tunigo with its song recommendations and followed artist pages. There’s also an audio preview feature to let you easily dip into a song that seems interesting, without pulling the focus away from whatever you were listening to before.

The new page is available today on Spotify’s web player for all users, and is expected to come to its desktop and mobile clients “gradually.” With the launch of Twitter Music and Google Play Music’s All Access Spotify is facing renewed competition on multiple fronts, we’ll see if this kind of one stop shopping for info is key to keeping its users tied to their subscriptions. Check after the break for a few more details in the press release, or hit the website to give it a try yourself.

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Source: Spotify

Microsoft and GlacierWorks join forces to offer virtual Everest experience

Mount Everest and its region are well known, yet something the vast majority of us will never experience in person. That won’t stop us from getting a detailed look at the area, however, thanks to a partnership between Microsoft and GlacierWorks, a non-profit from mountaineer and filmmaker David Breashears. Called Everest: Rivers of Ice, the project allows Web users to interactively travel through the region from behind their computer monitor.

Everest

The project is brought in part by Internet Explorer 10, but can be used on whatever browser the user prefers, offering up the virtual tour via HTML5. It isn’t meant merely for exploration, however, instead allowing users to see the changes in the area that have happened over the last almost nine decades since an image of the region was taken by George Mallory in 1927.

The GlacierWorks project opens with a near horizontal map offering clickable links to various areas in the region, including the Everest Base Camp and spanning down through eight other areas. Clicking on an area takes you to an interactive panorama of the specific location, and once there users can zoom in on specific peaks or areas for a closer, and quite detailed, look. Alternatively, there’s an option to click “Start” and be taken from one end of the region to the other in order.

Such imagery was captured using gigapixel images, comparative photography, video, and hot spot overlays. Although you can tour it via your browser and mouse, it was specifically made for touchscreens and touch devices, supporting multi-touch and making it simple to move from one area to the next with finger swipes. Such a virtual look into the region hasn’t ever previously been available.

The website also features a video, which shows up first when the project is visited. Says Microsoft, this provides a different kind of storytelling over conventional methods, providing a narrative that, rather than having a beginning, middle, and end, thrusts users into the mix and allows them to see the story for themselves via interactive participation.

SOURCE: Windows Blog


Microsoft and GlacierWorks join forces to offer virtual Everest experience is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Daft Punk Billboard No. 1: Duo’s New Album ‘Random Access Memories’ Tops The Charts (VIDEO)

It’s good to be No. 1.

“Random Access Memories,” Daft Punk’s latest album, debuted at the top of the Billboard 200 chart on Wednesday.

Led by the release of the single “Get Lucky,” featuring Pharrell Williams, “Random” sold 339,000 copies in its first week.

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Apple agrees to $53 million settlement for some iPhones, iPods denied warranty coverage

Apple

Documents have been filed in the United States District Court for the Northern District of California for a $53 million settlement between Apple and customers denied warranty coverage on their iPods and iPhones due to water damage. The case is due to Apple’s policy not to extend warranty coverage on devices where the indicator tape inside them showed exposure to liquids, however plaintiffs in the class action lawsuit argued the indicator could change color due to moisture or humidity. Apple does not acknowledge any wrongdoing in the settlement, which is still awaiting approval from the court, however customers with warranty claims denied prior to June 2010 (iPod touch) or December 31st, 2009 could be eligible for as much as $300 depending on the device owned and how many claims are filed. The scenario the plaintiffs cite is just the kind of thing we worried about back in 2006, and will probably remain in the back of our minds if we need to have any of our hardware serviced in the future no matter how much Apple and others work on more advanced detection systems.

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Via: Phone Arena, CNET

Source: Bloomberg, Wall Street Journal, Wired

Single Moms: Pew Research Center Finds That Moms Are Breadwinners In 40 Percent Of Households

Moms are bringing home the bacon.

According to a new report from the Pew Research Center, a record number of mothers are the breadwinners in U.S. households.

Based on an analysis of data from the U.S. Census Bureau, Pew found that 40 percent of households with children under the age of 18 include mothers who provide the sole or primary source of income for the family, up from just 11 percent in 1960. They attribute this growth to the increasing number of women in the workforce.

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Marriage Advice: What I’ve Learned About Marriage From Editing Huffington Post Divorce

Two and a half years ago, I embarked on a crash course in marital dissolution. As editor of Huffington Post Divorce, I immersed myself in the full spectrum of turmoil — psychological, physical, financial, spiritual — that comes with ending a marriage. I spent my days reading hundreds of blogs by our roster of experts (lawyers, psychologists, financial planners, and divorcees among them), writing stories on the latest divorce-related news and trends, combing through thousands of tweets and comments, and sharing my expertise on the subject at divorce conferences (yes, there are such things). While I haven’t been married or divorced myself, I’m a child of divorce (and therefore have a lot of opinions on the subject), and what makes certain marriages endure and others implode is a topic with which I’ve long been obsessed. Then, a year and a half ago, I became the editor of Huffington Post Weddings and spent over a year examining relationships from the other side, which turned out to be just as fascinating and complex and only enhanced my (intellectual, if not experiential) understanding of relationships. So what has this expertise given me — aside from enough cocktail party conversation to last a lifetime? As I move on to my next role at the Huffington Post overseeing special projects, I thought I’d share some of the most helpful nuggets of wisdom I’ve accumulated from my time in the trenches.

1. Talk about money before you get hitched.

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US seizes Liberty Reserve virtual currency website, claims it facilitated crime

Liberty Reserve is a virtual alternative currency that provided a means of financial exchange beyond the U.S. dollar. The virtual currency has been available for years, but its website LibertyReserve.com went down in recent times without explanation. It took four days, but a notice has since been posted on the website stating that it has been seized by the US Global Illicit Financial Team.

seize

Shortly after the website went offline – but before the seizure notice appeared – it was reported that Liberty Reserve’s founder Arthur Budovsky was arrested in Spain. Such information has since been confirmed via an indictment filed in New York stating Budovsky, as well as five co-conspirators, created the virtual currency to facilitate a smorgasbord of cyber crime activities, with allegations ranging from identity theft to drug trafficking.

Per the filing from the US government, Liberty Reserve facilitated in excess of $12 million transactions every year, something that took place over the course of nearly a decade and prodded the company to a valuation of nearly $1.5 billion. At its core, Liberty Reserve was a simplified and private way for individuals to transfer funds. The service reportedly charged a $0.75 privacy fee per transaction, as well as a 1-percent fee based on the transaction amount.

Those who used the service could do so with a fair bit of anonymity, only have to provide an email address, birth date, and name to make a transfer. Money was added to a user’s account via whatever means they chose, such as a credit card, then was delivered to the recipient as a virtual currency equivalent to either the USD or Euro. As such, it isn’t hard to see how such a service would attract those undertaking illicit activities.

Still, that does not mean the service was designed to facilitate crime, nor that all users were of the criminal variety. Liberty Reserve was, in this way, similar to a file hosting website that primarily hosts copyrighted content, though at its core it merely offers a service. Still, the government has again demonstrated that it doesn’t take kindly to virtual currencies, and one must wonder what precedent this sets for the arguably more popular Bitcoin.

SOURCE: Krebs On Security


US seizes Liberty Reserve virtual currency website, claims it facilitated crime is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.