Why is Google going backwards with Project Tango tablets?

Google’s Project Tango is set to spawn a new device, so the leaks would have it, with the company tipped to be readying 4,000 prototype 3D scanning tablets just in … Continue reading

Dell unveils Alienware Aurora gaming rig, will serenade you for $2,200

Dell has just taken the wraps off a brand new addition to the Alienware family, hailing it, rather poetically, as “a serenade to raw gaming power.” It’s called the Alienware Aurora, and it’s staring at you with a Cylon-like grin in the image above. Beneath its menacing veneer lurks Intel’s six-core, 3000 series Core i7 CPU, an X79 Express chipset and quad-channel DDR3 memory, all of which are kept in check by Dell’s liquid cooling and active venting technologies. The gaming rig also supports both multi-display and 3D configurations, with GDDR5 memory-laced graphics cards. In case you’re not satisfied, you can always get under the hood and tinker with it yourself, without even busting out your tool belt. The Alienware Aurora is available now for prices starting at $2,200, so hit up the source link for more details.

Dell unveils Alienware Aurora gaming rig, will serenade you for $2,200 originally appeared on Engadget on Tue, 13 Dec 2011 10:11:00 EDT. Please see our terms for use of feeds.

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Pepsi’s ‘Sound of Football’ project lets visually impaired players see the pitch with their ears (video)

One one side of the field was a team of former pro soccer players. On the other, a squad of visually impaired amateurs. The two sides laced ’em up, stretched out their quads and went head to head in a scrimmage, though the matchup was a lot more even than you might expect. It’s all part of something called the “Sound of Football” — the latest experiment from the Pepsi Refresh Project. The idea was to level the playing field, so to speak, by forcing both teams to play a match using only their ears, and a pretty nifty tracking system. Created by Tracab, this system was comprised of 16 cameras covering the entire pitch (including two stereovision cameras placed at mid-field), and used jersey colors to distinguish the home team from the away team, and to identify the referees. This set up, which was deployed during the last World Cup, essentially tracked the position of each player in real-time. This information was then funneled into an iPhone attached to each player’s headset, and converted into a surround-sound landscape, using an app created by a company called Society 46. Unique sounds were assigned to both the ball and the goal; turning your head in the direction of one goal would produce one sound, facing the ball would result in another. This allowed each player to get a better idea of his surroundings and of his spatial positioning, though, as many of the pros found out, it wasn’t quite as easy as it looked. The designers of this system are now looking to use their technology in other, non-sports arenas, in the hopes of helping the blind and visually impaired “see” more of the world around them. Check out a pair of videos on the match and the technology behind it, after the break.

[Thanks, Martin]

Continue reading Pepsi’s ‘Sound of Football’ project lets visually impaired players see the pitch with their ears (video)

Pepsi’s ‘Sound of Football’ project lets visually impaired players see the pitch with their ears (video) originally appeared on Engadget on Wed, 02 Nov 2011 04:54:00 EDT. Please see our terms for use of feeds.

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CMI shows off 720p glasses-free 3D display for smartphones with 2D off-angle viewing

Glasses-free 3D displays for smartphones and tablets aren’t exactly anything new, but Chimei Innolux (otherwise known as CMI) has devised a novel twist for its latest 4.3-inch screen. Not only does it boast a high 720p resolution, but it employs a new “cell gap” process that displays a standard 2D image when you view the screen at an off-angle, instead of leaving you with a murky 3D image. The company also promises that the 3D images are brighter with less of a moire effect than other displays, and it’s able to work in any orientation. As you might have suspected from the state of the prototype pictured above however, there’s unfortunately no word as to when it might wind up in an actual phone.

CMI shows off 720p glasses-free 3D display for smartphones with 2D off-angle viewing originally appeared on Engadget on Mon, 31 Oct 2011 18:43:00 EDT. Please see our terms for use of feeds.

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FARO Focus 3D scanner captures big 3D models from a tiny Lego trolly (video)

Nothing catches our collective eye quite as easily as the combination of high technology and childhood toys. Making a play for our man-childhood inclinations today is a Lego-augmented FARO Focus 3D, purportedly the world’s smallest 3D laser scanner yet still able to detect surroundings up to 120 metres away. It can grab a cloud of points, then offer up a detailed three-dimensional model of the environment, with some extra details (thanks to those Lego wheels) that would have been obscured on a static 3D capture. Admittedly, it doesn’t quite have the wow-factor of an all-Lego 3D scanner, but its range (and possible use in forensic crime scene analysis) has kept us intrigued. Check out the video after the break to investigate how you could get your CSI on.

Continue reading FARO Focus 3D scanner captures big 3D models from a tiny Lego trolly (video)

FARO Focus 3D scanner captures big 3D models from a tiny Lego trolly (video) originally appeared on Engadget on Mon, 31 Oct 2011 12:18:00 EDT. Please see our terms for use of feeds.

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Eric Fossum lectures Yale students on next-gen range sensors, 3D content shortages

Ready for Kinect-like depth sensing magic in your pocket? It might be on the way, according to Eric Fossum, the man behind the CMOS sensor. During an Engineering lecture at Yale, Fossum let it slip that he was working on a new time-of-flight range sensor with Samsung, and said “we’re trying to catch up to a lot of people.” Pulling up a slide, Fossom described a 2-megapixel color sensor with a time-of-flight sensor inserted inside. “This doesn’t even get announced until February,” he said. Mentioning Sammy’s place in the 3D TV game, Fossum said that there wasn’t enough 3D content available to make 3D sets viable, “We have to enable people to be able to make 3D content before we can sell a lot of 3D TVs.” Between his lecture slides and befuddling words, Fossum suggested that cell phones equipped with 3D color image sensors could fill this content gap, calling it a “vision.” Hold tight to that word, though — Fossum wasn’t exactly crystal clear on what Sammy’s going to do with this technology, or what it’s going to announce in February. What do we know for sure? We need more 3D programming. Well, that and Samsung is going to announce something next year. Hit the break to hear the man in his own words. You can even pretend you’re a Yale student, we won’t judge.

Update: Fossum dropped by to give us a statement. “The RGBZ sensor represents the state of the art in research and development,” he says, “Technical information about this R&D advancement will be reported in February.”

[Thanks, Salem]

Continue reading Eric Fossum lectures Yale students on next-gen range sensors, 3D content shortages

Eric Fossum lectures Yale students on next-gen range sensors, 3D content shortages originally appeared on Engadget on Mon, 31 Oct 2011 07:29:00 EDT. Please see our terms for use of feeds.

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Apple reportedly acquires C3 Technologies, iOS Maps overhaul on the horizon?

Last we saw of C3 Technologies’ 3D mapping software it was making an appearance on Sony Ericsson’s X10, but if 9to5Mac turns out to be right, its next stop could be the iPhone. According to the publication, Cupertino recently scooped up the Saab spin-off and C3 execs have since been working closely with the iOS division. Earlier this year, Apple posted job listings, looking for developers to “radically improve how people interact with maps and location-based services.” On a related note, the outfit previously acquired Poly9, a web-based mapping company. So is the fruity one looking to up its street (navigation) cred? Is it finally ready to give Google Maps the boot? We’ll just have to wait and see.

Apple reportedly acquires C3 Technologies, iOS Maps overhaul on the horizon? originally appeared on Engadget on Sat, 29 Oct 2011 19:04:00 EDT. Please see our terms for use of feeds.

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Olly: the web-connected robot that converts pings to odors

What if there were a way to add smells to the things you see every single day on the internet? To some, just the thought of that there scenario would induce nausea. To others — primarily those who spend their days Googling various rose gardens around the globe — it just might be the extra dimension to surfing that they’ve been waiting for. If you happen to find yourself tucked into that second camp, we’d like to introduce you to Olly, the web-connected robot that’s capable of emitting smells based on inputs from the ‘net. The critter was dreamed up by Tim Pryde and the folks surrounding the Don-8r (Foundry, if you’re curious), and while there’s currently no way to purchase one, instructions are forthcoming to produce your own with a 3D printer. In fact, it’s recommended that users build a few, stack ’em up and connect different inputs (Twitter, Instagram, your mum’s vegetarian cooking blog) to each one. It’s the perfect cacophony… or the perfect disaster, depending on your browsing habits.

[Thanks, Tim]

Olly: the web-connected robot that converts pings to odors originally appeared on Engadget on Sat, 29 Oct 2011 04:14:00 EDT. Please see our terms for use of feeds.

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NICT, JVC Kenwood team up for wall-sized 3D HD display, lets in your face advertising get literal (video)

Been holding out hope for a real-life holodeck? Well, looks like Japan’s got wall number one out of four already covered. We kid, we kid. That Trekkie tech future’s still a ways off, but recent prototypes like this 200-inch auto-stereoscopic 3D screen are bringing that illusive reality one step closer to our living rooms. Exhibited during CEATEC 2011, this 1920 x 1080 full HD display plays images at 60fps using an array of 57 projectors, and offers up viewing angles of 13 degrees. What does all of that mean for you? Well, the setup gives viewers a limited ability to peer around projected objects, so long as they stay within a 1.3m (about 4ft) area. It’s yet another fruit of the collaboration between the National Institute of Information and Communications Technology and JVC Kenwood, except this one’s headed for the realm of outdoor digital advertising. Home theater aficionados looking for a virtual entertainment solution can always opt for Sony’s HMD, but that kind of defeats the glasses-free allure.

Continue reading NICT, JVC Kenwood team up for wall-sized 3D HD display, lets in your face advertising get literal (video)

NICT, JVC Kenwood team up for wall-sized 3D HD display, lets in your face advertising get literal (video) originally appeared on Engadget on Mon, 24 Oct 2011 16:49:00 EDT. Please see our terms for use of feeds.

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Sony’s 3D HMD goes exclusive for Harrods, leaves America waiting

Sony’s Personal 3D Viewer’s finally found its way off the showroom floor and on to the shelves of Harrods? That’s right, the dual screen 1280 x 720 0.7-inch OLED sporting headset’ll initially be a limited exclusive to the well-heeled UK retailer, with a general country-wide release set for later this month. US gamers will have to hold out just a few more days until its end of October launch, but if you’re super impatient, there’s always that import option. Think you can shell out for the £800 (about $1,276) price tag? Then plan to pick one up the next time you’re in town to see the Queen.

Sony’s 3D HMD goes exclusive for Harrods, leaves America waiting originally appeared on Engadget on Sun, 23 Oct 2011 11:29:00 EDT. Please see our terms for use of feeds.

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