Line2 brings phone functionality to iPad for 10 bucks a month (video)


Remember that ridiculous Steven Slater rap video promoting Line2’s in-flight texting app? Well, the VoIP company just dusted off the point-and-shoot and hopped back over to YouTube, this time peddling a complete telephony solution for iPad. Launching July 28th, the service will let you place phone calls using a wired headset or the built-in speaker and mic, listen to voicemail, and send texts from a single HD interface. After a one-week trial, you’ll pay $10 per month (or $100 per year) for the privilege, though with free number porting and unlimited domestic calling that’s a fairly solid deal. Many of us barely use our cell phones to place phone calls anymore, but if you’re looking to extend that little-used functionality to your tablet, then Line2 for iPad may be ringing. We haven’t had a chance to go hands-on just yet, but click past the break for a comprehensive video demo, complete with in-app email and an iTunes-like contacts carousel.

Update: Line2 says the app also supports Bluetooth calling on the iPad 2 with any device that features HFP 1.5. Apple restricts functionality, however, so you’ll only be able to use the headset for audio — you’ll still need to place and receive calls directly on the iPad.

Continue reading Line2 brings phone functionality to iPad for 10 bucks a month (video)

Line2 brings phone functionality to iPad for 10 bucks a month (video) originally appeared on Engadget on Thu, 14 Jul 2011 04:39:00 EDT. Please see our terms for use of feeds.

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Video Time Machine for iOS (hands-on)

What’s the first thing that comes to mind when the subject of time travel comes up? If you’re like us, you probably think of flying DeLoreans or malfunctioning hot tubs; maybe even the HG Wells chair with a brobdingnagian spinning wheel on the back. Since these types of time machines (you know, the ones that actually go back in time) don’t exist — that we know of, anyway — we need to find other methods of transporting ourselves to another time. That’s where Video Time Machine comes in handy: it chronicles over a century of compiled movies, commercials, TV broadcasts, and other forms of moving pictures into one clever iOS app. We had an opportunity to get some hands-on time with both the iPhone and iPad apps and did some time travelling of our own. Did it satisfy our hunger for one hundred years of visual treats? Head past the break to find out.

Continue reading Video Time Machine for iOS (hands-on)

Video Time Machine for iOS (hands-on) originally appeared on Engadget on Wed, 13 Jul 2011 14:11:00 EDT. Please see our terms for use of feeds.

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Crayola ColorStudio HD app for iPad swipes its way to your child’s heart

The iPad is not childproof. It’s fragile and expensive and we can’t imagine why you’d want to hand it over willy nilly to your kids. That said, if you’ve got money to burn and don’t mind letting small hands tool around with high-end consumer products, then this should tickle your parental fancy. Announced as a collaboration between Griffin Technology and Crayola, the Crayola ColorStudio HD app for iPad matches a marker-shaped digital stylus — the inventively titled iMarker — with your child’s LCD-colored imagination. The chunky, kid-friendly stylus mocks the tip of a pen, crayon, marker or paintbrush as your doe-eyed youngin’ swipes along 30 plus animated pages — all while sitting too close to the screen. If free is the key to your heart, go ahead and grab this now on the App Store — it’s the marker clone that’ll set you back 30 bills. That said, it’s a small price to pay for your child’s happiness. Also, digital Burnt Sienna — need we say any more?

Update: Turns out our friends at TUAW have already had the chance to sample one of these in the wild. Check out their impressions.

Continue reading Crayola ColorStudio HD app for iPad swipes its way to your child’s heart

Crayola ColorStudio HD app for iPad swipes its way to your child’s heart originally appeared on Engadget on Fri, 08 Jul 2011 06:23:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceGriffin Technology, iTunes  | Email this | Comments

Apple’s App Store Hits 15 Billion Downloads

Ka-ching! The App Store has proved to be quite successful

Apple’s App Store has served 15 billion application downloads, the Cupertino, California, company announced Thursday.

According to the official numbers, the store has gone from zero to 425,000 apps in just three years. About 100,000 of those are iPad-native.

Those are impressive figures, whichever way you cut them. And, doing some math actually makes them even more interesting. Apple says there are 200 million iOS users worldwide. Dividing one number by the other gives us a figure of 75 apps per user.

Sure, many of these apps are free (and lots are just plain junk), but that’s really not the point here. Before the App Store, installing software on your phone was a horrible experience. I’m a total nerd, but even I shied away from putting much extra software on my old Symbian-based Sony Ericsson P800 and P900. And when I did, it was uniformly ugly and buggy.

Now, it is so easy and compelling to install apps that the average user has 75 of them on their device. That’s pretty incredible. In fact, shopping for apps is actually something of a pastime. I have friends who browse the App Store in idle moments and think nothing of trying out something new for a few bucks.

How many apps do you have? ITunes tells me I have 209. The Mobile Application folder on my Mac, where the apps are stored, has 730 files inside (including some updates of the same apps). The truth probably lies somewhere in between.

Apple’s App Store Downloads Top 15 Billion [Apple]

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App Store hits 15 billion downloads, $2.5 billion paid by Apple to developers

It’s hard to believe that the App Store has only been around for three years, but it’s easy to believe that its successes are many. Very, very many. Apple has just announced that it has rolled over the 15 billion mark for downloads, that from a selection of 425,000 apps. Apple’s proud of paying $2.5 billion to app developers and we’re pretty sure those developers are proud to be a part of that figure — even if they grumble about the 30 percent they’re losing for the privilege.

Continue reading App Store hits 15 billion downloads, $2.5 billion paid by Apple to developers

App Store hits 15 billion downloads, $2.5 billion paid by Apple to developers originally appeared on Engadget on Thu, 07 Jul 2011 09:05:00 EDT. Please see our terms for use of feeds.

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Time Warner Cable iPad app hates jailbreaks, loves gratuitous quotes (updated)

Time Warner Cable iPad app hates jailbreaks, loves gratuitous quotes

If you’re one of the proud and the brave who have sampled the latest wares of the crew behind JailbreakMe on your iPad, you’d be well advised to not update your TWCable TV app. We received the above screenshot from the latest version of said software, an update that apparently serves no purpose other than to prevents it running on jailbroken tablets. What do to? Well, you could restore your device to “factory defaults” — or you could watch a little Netflix or Hulu instead and use this as yet another reason to “cut the cable.”

Update: Time Warner has posted a full rundown of what’s new in Version 2.0 of TWCable TV. This is the version we’d heard about a few weeks ago, which does indeed add quite a bit of functionality. Channel listings have been expanded to 100, users can now tune their cable boxes from within the app, and Remove DVR Manager has been added to let you schedule things whilst away. All useful additions if you’re still rocking stock iOS. If not, you can see what it really looks like in the image below.

Update 2: Well, that didn’t take long! Here’s a bypass for you troublemakers.

[Thanks, Chris]

Continue reading Time Warner Cable iPad app hates jailbreaks, loves gratuitous quotes (updated)

Time Warner Cable iPad app hates jailbreaks, loves gratuitous quotes (updated) originally appeared on Engadget on Thu, 07 Jul 2011 07:31:00 EDT. Please see our terms for use of feeds.

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Apple’s request for preliminary injunction denied, Amazon’s Appstore needs no alias

Remember when Apple sued Amazon, claiming the online retailer was infringing its “App Store” trademark? To stop Bezos and his boys from using the “Appstore” moniker for their Amazonian Android Market, Apple filed for a preliminary injunction last month, and today the judge denied that request. Despite the Cupertino company’s claims of consumer confusion and brand dilution, the court found in Amazon’s favor — in part because the term “app store” is descriptive and is used by plenty of mobile software purveyors. Of course, this doesn’t end the legal shenanigans between these two tech titans, but it does mean that Amazon’s Appstore can keep its incredibly original name… for now. Want the full breakdown why Apple got a judicial stiff arm? Dig into a copy of the order denying its motion in the source link below.

Apple’s request for preliminary injunction denied, Amazon’s Appstore needs no alias originally appeared on Engadget on Thu, 07 Jul 2011 06:43:00 EDT. Please see our terms for use of feeds.

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Nielsen: majority of US app purchases are games, iOS users play twice as long

Nielsen
Apparently, folks in the US love gaming on their mobile devices and really don’t mind forking over dead presidents to do so. That’s according to a recent 30-day study by Nielsen pertaining to apps across mobile platforms. The company found gaming apps to be the most popular in that period, citing that 64 percent of users played and 93 percent would pay to play. The average amount of time spent gaming was 7.8 hours, although iOS users took the award for most dedicated by nearly doubling that to 14.7 hours. Android loyalists followed with 9.3 hours of fun times, but those with BlackBerry, Windows, and “feature phones” kept things closer to business hitting under five hours each. Also notable, is that people rocking Berries and dumbphones usually opted for pre-installed games over downloads. You’ll find the full breakdown by hitting the source link, and we’ll get back to besting our Real Racing 2 lap times.

Continue reading Nielsen: majority of US app purchases are games, iOS users play twice as long

Nielsen: majority of US app purchases are games, iOS users play twice as long originally appeared on Engadget on Thu, 07 Jul 2011 06:14:00 EDT. Please see our terms for use of feeds.

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Google+ iOS app already submitted for Apple’s approval, employee says

Whereas Android users were able to get their hands on a Google+ app as soon as the social network launched, iOS users have thus far been left out in the cold, with nary a soul to “hang out” with. Fortunately for them, though, their arduous, week-long wait may be coming to an end, now that Google+ has applied for App Store citizenship. The confirmation came yesterday from Erica Joy, a Mountain View employee who shared the news on her Google+ profile. According to Joy, the app has already been submitted for approval, leaving it up to Apple’s council of elders to give the yea or nay. Joy didn’t specify the exact date on which Google applied for iOS entry (saying only that it happened prior to yesterday’s post), nor did she speculate as to when the app may be ratified. But unless it’s laced with political rhetoric or packing a dictionary, Google+ should sail through the approval process… maybe.

Google+ iOS app already submitted for Apple’s approval, employee says originally appeared on Engadget on Tue, 05 Jul 2011 09:58:00 EDT. Please see our terms for use of feeds.

Permalink Beatweek Magazine  |  sourceErica Joy (Google+)  | Email this | Comments

Windows Phone Marketplace now populated by 25,000 apps, speeding up rate of growth

It’s not just Apple’s App Store striding past milestones today, Microsoft’s Windows Phone Marketplace has also rounded a notable marker in its development. Specifically, it’s now reported to have passed 25,000 apps by one site tracking comings and goings within it, though that figure’s up for debate as the other WP7 apps tracker still lists the total at just under 25k. The main point is that the WP7 ecosystem is growing, and faster than previously at that — it took until the end of March to accrue 11,500 apps, a span of five months from its launch, whereas the last 13.5k have come in the brisker period of three months. Provided this acceleration continues, and there’s no reason to expect it’ll slow down with Mango on the horizon, Microsoft’s mobile OS reboot promises to be in pretty competitive shape in time for its first anniversary — a notable feat considering how far behind WinMo had fallen. Perhaps RIM can use this as an instructive example?

[Steve Ballmer image courtesy of Reuters]

Windows Phone Marketplace now populated by 25,000 apps, speeding up rate of growth originally appeared on Engadget on Fri, 01 Jul 2011 09:05:00 EDT. Please see our terms for use of feeds.

Permalink Gadgetsteria, WinRumors  |  sourceWindowsPhoneAppslist  | Email this | Comments