Advent Vega tablet won’t come with Android Market, might get it as part of Gingerbread update (video)

Lack of Google’s official app store has been a thorn in the side of would-be Android tablet makers for a good long while, and it looks like the Tegra 2-powered Advent Vega will be no exception when it hits the high street tomorrow. Electricpig took the £249 device for a spin, chatting up Advent product manager Adam Lockyer the whole time, and discovered that while the 10-inch tablet will come with the 5,000-app-strong Archos AppsLib store, it won’t have Android Market at launch. “The plan is that when you get to January time, there’s a new release of Android and you’ll be able to get the marketplace on this product,” Lockyer said, suggesting that maybe — just maybe — the availability of Android Market itself might be one of the fragmentation issues Google intends to fix in Gingerbread. Wouldn’t that be nice? Video after the break.

[Thanks, Chak I.]

Continue reading Advent Vega tablet won’t come with Android Market, might get it as part of Gingerbread update (video)

Advent Vega tablet won’t come with Android Market, might get it as part of Gingerbread update (video) originally appeared on Engadget on Sun, 17 Oct 2010 13:01:00 EDT. Please see our terms for use of feeds.

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Amazon sends ‘welcome packet’ to prospective app store devs

There’s now little doubt that Amazon — for reasons that may or may not be borne of sound mind — is hard at work setting up its own app store ecosystem for Android devices. We’ve got a tiny bit more evidence of that today in the form of the complete welcome kit being sent out to prospective developers; there’s not anything too mind-boggling in here, but let’s break down some of the key points:

  • From the wording, there’s no question that the system is exclusive to Android — at least initially.
  • Amazon is already accepting submissions, but only of promotional materials and other non-app assets; presumably, they’re trying to make sure they’ve got critical mass before deploying.
  • Oh, and here’s another reason they’re only taking non-app assets right now: the “App Packaging Tool” that binaries will need to be run through prior to submission isn’t yet ready. The nuts and bolts of the tool aren’t yet clear, but Amazon says that it will “ensure that the apps will install properly on customers’ devices and… enable the digital rights management (DRM) policies outlined in the developer agreement.”
  • Speaking of DRM, turns out it’s not required. It’s up to the developer whether to enable it.
  • Developer-submitted videos will be supported in the app product pages, which is kind of nice — neither the Android Market nor the iOS App Store support that.
  • Naturally, it’s at Amazon’s sole discretion what will be allowed and disallowed in the store; “offensive content” won’t be permitted, and the company says that “what [it deems] offensive is probably about what you would expect.” Neither pornography nor “hard-core material” are cool.

So there you have it — Amazon is expecting to ingest actual app binaries “in a few weeks,” so it looks like this will be ready in time for the holidays. App store fragmentation seems like the last thing any mobile platform needs right now, but we’re sure that these guys — with the huge opportunity for showcasing apps on a site network that gets tens of millions of views per day — would just love a slice of that multi-billion dollar pie.

[Thanks, anonymous tipster]

Amazon sends ‘welcome packet’ to prospective app store devs originally appeared on Engadget on Fri, 08 Oct 2010 02:17:00 EDT. Please see our terms for use of feeds.

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Amazon app store for Android confirmed by WSJ

Amazon’s always worked hard to make sure it’s in the digital goods business as well as its obviously successful physical one, but this might be one of its boldest steps yet: another app store for Android. We heard the rumor a couple weeks ago through TechCrunch, and The Wall Street Journal is now claiming to have proof, including an Amazon document explaining some of the terms to the developers. It’s apparently still unclear when the store will be launched or even what it’ll be called, and since so far it seems like Amazon is mainly talking to developers about this behind closed doors, some of the specifics might still be in the air. According to the WSJ, Amazon stipulates an app can’t be sold for less anywhere else (which was hinted at in the earlier leak), and there’s a stranger requirement that the app can’t be on offer anywhere else for more than two weeks before it’s given to Amazon. We’re guessing that’s an Android only stipulation — or else a bit of a high barrier for iOS ports — but that just brings up more to worry about: is Amazon building a store just a first in an onslaught? And is this indeed part of an Android tablet launch for Amazon?

Amazon app store for Android confirmed by WSJ originally appeared on Engadget on Thu, 07 Oct 2010 17:09:00 EDT. Please see our terms for use of feeds.

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Western Digital debuts My Book Live NAS / media streamer, revamped My Photos app

The My Book Live definitely doesn’t mark Western Digital’s first foray into the world of connected storage, but the devil’s in the details on this one. The company’s newly released network drive falls into the budget-friendly My Book line, but promises access to files at up 100Mbps, or triple the speed of standard USB 2.0 units. Additionally, Apple Time Machine support comes baked in from the factory, and there’s also an integrated DLNA-compatible media server that can stream photos, videos and audio through any number of devices (WD TV Live Plus HD, Xbox 360, your Blu-ray player, a PlayStation 3, etc.). It’ll also double (triple?) as an iTunes music server, and when paired with the company’s refreshed WD Photos app — which is now optimized for iPad and iPhone 4 — users can flip through their photo albums remotely. The My Book Live is now available for $169.99 (1TB) / $229.99 (2TB), and the aforementioned app can be sucked down as we speak from the action-packed App Store.

Western Digital debuts My Book Live NAS / media streamer, revamped My Photos app originally appeared on Engadget on Thu, 07 Oct 2010 09:11:00 EDT. Please see our terms for use of feeds.

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Motorola suing Apple for patent infringement

It’s getting hard to keep track of, isn’t it? The way we hear it told, most of these patent disputes and overlaps in the mobile space used to be settled in quiet ways, mutually assured destruction-style, but lately there’s a whole lot of nukes going off. Motorola is now suing Apple over a wide range of technology patents which it claims Apple is infringing on with its iPhone, iPad, “iTouch,” and even some Macs. The company is leveling three complaints which include 18 patents on “early-stage innovations” by Motorola, covering a pretty wide swath of the mobile landscape, including WCDMA, GPRS, 802.11, antenna design, wireless email, proximity sensing, software application management, location-based services and multi-device synchronization. Outside of the devices, Apple’s MobileMe and App Store services get called out specifically. At the end of its press release Motorola makes a very similar claim to the one Nokia made at the outset of its own lawyer salvo against Apple:

We have extensively licensed our industry-leading intellectual property portfolio, consisting of tens of thousands of patents in the U.S. and worldwide. After Apple’s late entry into the telecommunications market, we engaged in lengthy negotiations, but Apple has refused to take a license. We had no choice but to file these complaints to halt Apple’s continued infringement.

We’ll of course be digging deeper as we get more info, and covering the blow by blow with perhaps just a little too much enthusiasm. Oh, and before you go, riddle us this: do you think this is a preemptive strike on Motorola’s part, afraid of another Android-related lawsuit from Apple, or has Apple been holding off for precisely the threat this lawsuit represents? Or maybe Moto’s still mad about that antenna thing? Perhaps we’ll never know.

Continue reading Motorola suing Apple for patent infringement

Motorola suing Apple for patent infringement originally appeared on Engadget on Wed, 06 Oct 2010 16:03:00 EDT. Please see our terms for use of feeds.

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Sonos controller goes live for iPad (update: Spotify too)

It’s been a long three months, but the Sonos app for iPad is finally here, joining your iPhone in a quest to easily serve up music to every one of your fancy mesh-networked rooms. It’s a free 7MB download, so if you’ve obtained the requisite technology, what have you got to lose? And hey, once you get used to the extra real estate, the company has a nice resting place for your iPhone, too. PR after the break, iTunes link immediately below.

Update: Europeans are also getting treated to Spotify access today with the release of the Sonos 3.3 software update. The Sonos Controller for the iPhone / iPod touch still hasn’t been updated but it has to come soon — those Spotify tracks won’t change themselves.

Continue reading Sonos controller goes live for iPad (update: Spotify too)

Sonos controller goes live for iPad (update: Spotify too) originally appeared on Engadget on Wed, 29 Sep 2010 00:55:00 EDT. Please see our terms for use of feeds.

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Amazon launching its own Android app store? (update: tablet too?)

This sounds like madness to us, but take it for what you will: TechCrunch is reporting via some tipsters that Amazon is preparing to launch its own Android app store, of all things. Revenue split is rumored to be “the greater of 70 percent of the purchase price or 20 percent of the List Price as of the purchase date,” which is pretty strange wording — this “List Price” concept is apparently designed to prevent you from undercutting pricing with other services — and there’ll be a $99 fee to gain entry, which is pretty standard. Apps will be required to use Amazon DRM and could be featured on Amazon’s site, which is potentially a pretty big upside considering the kind of traffic that bad boy gets. As TechCrunch notes, a particularly interesting blurb in the alleged terms states that “[Amazon has] sole discretion to determine all features and operations of [programs] and to set the retail price and other terms on which [they] sell Apps,” implying that pricing is their call — not yours — and they’ve got some say in how your app’s going to work and what it’s going to do.

Clearly we’re missing something here, since they’re starting with zero market share, the Android Market is the obvious choice for consumers, and there are some really odd terms — and Bezos isn’t a dummy — so we’ll hold out and see where this goes. After all, with Google apparently actively reigning in devices by lording Market access over manufacturers’ heads, there might actually be some room for third parties to get some traction here over the long term.

Update: TechCrunch is now throwing in a rumored Amazon tablet at no extra charge. Could launch beside the app store if its source is correct. If.

Amazon launching its own Android app store? (update: tablet too?) originally appeared on Engadget on Mon, 27 Sep 2010 22:12:00 EDT. Please see our terms for use of feeds.

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Electronic Arts ready to embrace Android, but wishes it had an App Store

Thought EA had no love for Android or Windows Phone 7? Not quite — it’s just the existing market opportunities that the company doesn’t seem to enjoy. CFO Eric Brown told the Deutsche Bank 2010 Technology Conference that the game publisher is actually quite bullish on Google’s rapidly popularizing mobile OS and plans to ‘position its mobile business’ accordingly, but first he said this: “I think the next big positive way to push better growth in mobile will be the deployment of an App Store equivalent for the Android operating system.” Since we’re fairly certain Brown would be aware of a little thing called the Android Market, we figure he’s talking about the same mysterious reason that caused Gameloft (which produces a number of Android titles already) to circumvent the Market in favor of their own online store. One thing’s for certain on the EA Mobile front: the company really needs to update their smartphone games page to support a wee bit more than the “Google Android-Powered T-Mobile G1.”

Electronic Arts ready to embrace Android, but wishes it had an App Store originally appeared on Engadget on Sun, 19 Sep 2010 01:01:00 EDT. Please see our terms for use of feeds.

Permalink Gamasutra, Mobile Entertainment  |  sourceElectronic Arts at Deutsche Bank  | Email this | Comments

Google Voice apps returning to iPhone app store (update: they’re here!)

Digg It’s been a long time coming — now native Google Voice apps have finally returned to the iTunes App Store. This, after a fourteen month hiatus in which we saw an FCC investigation into the matter that culminated in a loosening of App Store restrictions. So far, we’re only seeing the $3 GV Connect app in the store with GV Mobile + coming sometime Saturday morning according to its developer, Sean Kovacs. No word on when the official Google Voice iPhone app will make its appearance, but surely it can’t be long — Phil must have had a chance to study the app he personally rejected didn’t approve by now, right?

Update: We’d been checking our iPhones all day long to no avail, but it’s finally here. As of 1:30AM ET, GV Mobile + has been formally approved and is now available for $2.99 on the iTunes App Store.

Google Voice apps returning to iPhone app store (update: they’re here!) originally appeared on Engadget on Sat, 18 Sep 2010 23:59:00 EDT. Please see our terms for use of feeds.

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As Apple relaxes App Store rules, C64 emulator for iOS gets BASIC again

If you weren’t already convinced that Apple is seriously easing back on some of its more annoying App Store restrictions with the appearance of titles like GV Voice (a Google Voice client), this news might help. After a wild ride of ping-pong approvals and pulls, Manomio’s C64 emulator has reappeared in the Store with its BASIC interpreter fully intact, and available for your coding pleasure. We’ve tested the software and can confirm that you will indeed be able to revisit your youth (provided your youth took place in the early 80’s) via the newest version of the software. Of course, it’s not super fun to program using the tiny, virtual C64 keyboard provided onscreen, but couple this with a Bluetooth keyboard of your choosing, and you can pretty much go wild. The emulator is available right this moment for $4.99, and obviously it’s a free upgrade for those who’ve already bought in.

As Apple relaxes App Store rules, C64 emulator for iOS gets BASIC again originally appeared on Engadget on Sat, 18 Sep 2010 12:31:00 EDT. Please see our terms for use of feeds.

Permalink Daring Fireball  |  sourceCommodore 64  | Email this | Comments