Apple lifts VoIP over cellular restrictions in new iPhone SDK

Great news for the VoIP world: iCall, the maker of the iCall VoIP iPhone app that can catch a GSM call and flip it over to WiFi, has issued a press release saying that the new iPhone SDK allows for VoIP over 3G cellular connections. Previously such calls had to be made over WiFi, since AT&T’s network (or someone well acquainted with AT&T’s network) didn’t think it was man enough to take the VoIP traffic. Interestingly, iCall says its 3G-friendly VoIP app is available now, and is the first and only such app in the App Store — which seems like some pretty quick turnaround on everyone’s part, but apparently the 3G restriction wasn’t anything to do with the software itself, but instead a server-side block. We just tested this out and it totally works, and while we’ll be looking for more verification that the ban has indeed been lifted, it sounds like it’s time for some cheaply connected international parties in the streets.

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Apple lifts VoIP over cellular restrictions in new iPhone SDK originally appeared on Engadget on Wed, 27 Jan 2010 22:07:00 EST. Please see our terms for use of feeds.

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The Apple Tablet: a complete history, supposedly

It’s no secret to us (or our readers) that Apple’s products tend to generate what some might consider insane amounts of interest for weeks, months, and even years before they’re launched or even announced. Whether you love the company or hate its guts, you can’t deny that Apple is particularly prone to being fodder for the rumor mill. It comes in all forms: leaked photos (be they real, fake, or merely imaginative fan creations), analyst speculation based on “what if” scenarios for investors, “insider” reports from Asian supply chains, and a fair amount of conjecture via the press, both mainstream and blog alike. Here at Engadget, we’ve always been pretty proud of our ability to decode fact from fiction, and we try not to add too much noise to the echo chamber in which the gadget world seems to sometimes live. That said, we do cover plenty of rumors — and the Apple Tablet (in its many rumored form factors) may just be the biggest and most twisted of them all.

Apple’s been kicking around the idea of a tablet since at least… oh, 1983. From real, physical prototypes to out-there ideas such as the Knowledge Navigator — the company (who did not, alas, invent the idea of a tablet PC) has, somewhat unsurprisingly, seen fit to investigate the possibility for almost as long as it’s been around. For one reason or another, though, they’ve never actually produced a device which saw the light of retail day (well, besides the Newton). Perhaps that’s part of the fascination that Apple fans have with the product — it’s been rumored so long, and seemed on the verge of actual arrival so many times that it’s become a Holy Grail of sorts for the tech community.

Evidence that any tablet actually existed or would come to retail, however, has always been slim at best. In the entire lifespan of Engadget, not one viable photo of a real-looking prototype has ever emerged, and not one source within Apple itself has ever really hinted that it was at work on such a product. Oh sure, there have been dozens — possibly hundreds — of people “familiar with the matter,” but almost no one who would or could go on record to talk about the tablet, and in the end, it’s always seemed like a non-starter. The Apple Tablet rumor started in earnest around 2002 — before Engadget was even around. By the time we arrived to the party, the idea that Apple might be working on a tablet or slate PC was pretty firmly entrenched into the psyche of the avid gadget geek, but again, perilously little evidence existed to support the idea, or shall we say… the hope?

And here we are, in January of 2010, on the verge of yet another expiration date for the rumored launch of an Apple Tablet (though let’s be honest — this thing is starting to feel pretty real). We thought now might be as good a time as any to take a look back — back through the rumor timeline of one of the gadget world’s longest-standing, and seemingly best-loved unicorns. Join us for the ride, won’t you?

Continue reading The Apple Tablet: a complete history, supposedly

The Apple Tablet: a complete history, supposedly originally appeared on Engadget on Tue, 26 Jan 2010 10:05:00 EST. Please see our terms for use of feeds.

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Acer to launch e-reader, app store, and Chrome OS netbook this year; wants to ‘change the Microsoft-Intel environment’

Man, Acer’s on the warpath. The world’s second-largest PC manufacturer seems hell-bent on radically changing the status quo, telling Bloomberg today that it’s “aggressively pursuing” Chrome OS “so there’s a change to the Microsoft-Intel environment,” with plans to be among the first to ship in Q3. That’s somewhat ahead of Google’s own schedule for reaching v1.0, so yeah, it’s definitely aggressive — and it also sounds like a strong hint towards an ARM-based Chrome OS machine in our future, but Acer wouldn’t confirm anything. Still, those are basically fightin’ words, especially since Acer’s framing the future as a choice between “either” Windows or “Google’s defined OS space.” Acer also promised to fully detail a 6-inch monochrome e-reader by June with an initial focus on European markets, and we’re also informed of a forthcoming free / cheap application store that will be compatible with Android, Windows Mobile, and, obviously, Chrome OS. And lest you thought Acer was ignoring the Apple tablet madness that permeates our world, we’re told that an Acer tablet is in the works, accompanied by the candid admission that the Taiwanese giant is waiting to see what Apple has in store before finalizing its own plans. Yep — things are getting a little nuts.

Acer to launch e-reader, app store, and Chrome OS netbook this year; wants to ‘change the Microsoft-Intel environment’ originally appeared on Engadget on Mon, 25 Jan 2010 15:27:00 EST. Please see our terms for use of feeds.

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Motorola bringing SHOP4APPS app store 2CHINA, adding workaround for Google spat

RAZR. KRAVE. MOTOROI. SHOP4APPS? We think — nay, we hope — that we’ve at long last reached the nadir of Motorola’s naming convention and are finally on our way up from the depths of marketing hell now that the company has announced its new Android app store for China. We’re not totally clear on why these guys need this on top of the Android Market and China Mobile’s own Open Mobile System initiative, but for what it’s worth, Chinese buyers of the XT701, MT710, and XT800 will have yet another way to find, buy, and store purchases for their phones.

Perhaps the more interesting part of the announcement, though, is that Motorola is adding the capability to choose a non-default (read: non-Google) search provider on these phones. For all practical purposes, Baidu is China’s Google, anyhow, with a commanding market lead — so it probably makes a lot of sense for locals to be able to route searches through them, never mind the fact that it gives Moto an escape hatch for sidestepping the drama going on right now. An Android phone tightly integrated with Google search isn’t so useful if Google leaves the country, right? Look for both of these services to be available via over-the-air updates in time for the Chinese New Year — January 26.

Motorola bringing SHOP4APPS app store 2CHINA, adding workaround for Google spat originally appeared on Engadget on Thu, 21 Jan 2010 16:08:00 EST. Please see our terms for use of feeds.

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White House intros official iPhone app in lieu of universal health care


White House

Engadget

PriceFree (tax revenue notwithstanding)Free
Customized blog readerYesYes
Streaming videoYes
Yes
Platform availabilityiPhoneiPhone, BlackBerry, webOS, Android (coming soon)
Led by Joshua TopolskyNoYes
Official blog of CES 2010NoYes
Current iTunes download rank in News category#3#1
Resident Nobel laureateYesNo (coming soon)
Change you can believe inUnknownHave you seen our site lately?


When you head to the polls this coming Election Day, we trust you know who to choose.

White House intros official iPhone app in lieu of universal health care originally appeared on Engadget on Wed, 20 Jan 2010 16:29:00 EST. Please see our terms for use of feeds.

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Sega Ultimate Genesis Collection bringing official Genesis emulation to iPhone, pain to your wallet

After packaging and re-marketing to us our childhood over Nintendo’s Wii Virtual Console and in a multitude of other forms, Sega is putting another platform to good use in its eternal quest to make us poor: the iPhone. Due for the App Store next month, the upcoming Sega Ultimate Genesis Collection will bring together some of Sega’s existing, disparate releases for the iPhone under one roof and add a bunch more, allowing users to buy Sega Genesis games directly from the app. The first one’s free, of course (Space Harrier II), but after that you’ll be paying a decent amount for your emulation fix: Sonic is $6, Golden Axe is $5, and Ecco the Dolphin and Shining Force go for $3. The variety will undoubtedly grow over time, but we would hope that at some point Sega will offer some sort of discounted megabundle, since you can currently get 49 notable Sega titles for around $20 in the form of Sonic’s Ultimate Genesis Collection for the Xbox 360 and PS3. Basically: we’re not sure if this is all supposed to make us worse or better about jailbreaking.

Sega Ultimate Genesis Collection bringing official Genesis emulation to iPhone, pain to your wallet originally appeared on Engadget on Wed, 20 Jan 2010 15:04:00 EST. Please see our terms for use of feeds.

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Apple’s App Store said to have 99.4 percent of all mobile app sales, more like 97.5

The latest research from Gartner indicates that, for the year 2009, only 16 million app sales were executed on mobile devices not bearing the infamous bitten apple logo. In reporting this data, Ars Technica inadvertently conflates Apple’s latest announcement of three billion apps downloaded with the notion of three billion apps sold and pegs the App Store’s market share at a whopping 99.4 percent — but more realistic calculations still show it to be somewhere in the vicinity of 97.5 percent. Going off estimates (obtained by GigaOM) that a quarter of App Store downloads are paid-for apps, and taking a rough figure of 2.5 billion downloads in 2009, leaves us with around 625 million app sales performed by Apple, which comfortably dwarfs all its competition. Considering the fact 18 months ago there wasn’t even an App Store to speak of — whereas today Cupertino is gobbling up the best part of $4.2 billion in annual mobile apps revenue — maybe you can now understand why we’re covering every tiny drip of info about that mythical tablet.

Apple’s App Store said to have 99.4 percent of all mobile app sales, more like 97.5 originally appeared on Engadget on Tue, 19 Jan 2010 02:47:00 EST. Please see our terms for use of feeds.

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Unauthorized iPhone news readers raise eyebrows

Here’s an interesting little new media legal dilemma for you: apparently there are several paid apps in the iPhone App Store that bill themselves as “readers” for publications like the New York Times, CNET, and the BBC, but aren’t actually licensed or official in anyway — they’re just pulling RSS feeds. That means people paying for an app like The New York Times Mobile Reader aren’t actually getting an app from the Times — and, perhaps more importantly, the Times isn’t getting anything from anyone. Seems like Apple should probably just shut these apps down, but that’s the interesting part: all these apps are pretty much just custom-built feed readers, and you can generally access all of the same content using Safari. Now, there’s obviously a trademark issue involved here, especially if these apps are confusing people into thinking they’re official, but we’re curious to see how these pubs and Apple handle the situation in the next few weeks, since it’s relatively uncharted territory.

P.S.- Let’s not even get into the fact that Apple’s rated the NYT Mobile Reader app “12+” for “Infrequent / Mild Mature / Suggestive Themes.” Oh, the App Store.

Unauthorized iPhone news readers raise eyebrows originally appeared on Engadget on Thu, 14 Jan 2010 13:23:00 EST. Please see our terms for use of feeds.

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Samsung Apps demo ties phone & TV together in Wiimote-like bliss

Wondering what kind of apps are enabled by the “world’s first HDTV-based application store“? Check out this CES show floor demo of a cross platform game tying together a Samsung flat-screen TV and cellphone to experience the magic of virtual fishing. We’ll probably keep our dedicated systems for gaming, but for a slight hint of what a crossplatform app store has to offer, by all means take a look.

Continue reading Samsung Apps demo ties phone & TV together in Wiimote-like bliss

Samsung Apps demo ties phone & TV together in Wiimote-like bliss originally appeared on Engadget on Fri, 08 Jan 2010 16:08:00 EST. Please see our terms for use of feeds.

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Samsung Apps opens home theater devices to software developers

Congratulations, you’re now living in the world of Samsung Apps, which the company calls the “world’s first HDTV-based application store” allowing for apps that work across multiple home theater devices and even a few cellphones. This extension of the Internet@TV platform will launch in the spring with a bundle of free apps, with paid ones to follow later. They’re saying how much more fun it will be building apps for a 55-inch screen than one that’s just 3-inches, but we’ll have to wait for a floor hands on experience with a few to consider the possibilities. Check the PR after the break, confirmed participants include: Accedo Broadband, AccuWeather.com, The Associated Press, Blockbuster, Fashion TV, Netflix, Picasa, Pandora, Rovi, Travel Channel, Twitter, USA TODAY, and Vudu.

Continue reading Samsung Apps opens home theater devices to software developers

Samsung Apps opens home theater devices to software developers originally appeared on Engadget on Wed, 06 Jan 2010 17:25:00 EST. Please see our terms for use of feeds.

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