Microsoft unveils Windows Marketplace fees, splits, hopes, and dreams

Microsoft has begun laying out plans for its version of the App Store — dubbed the Windows Marketplace — with some familiar numbers, and a few unfamiliar tweaks. According to Ina Fried, the company will charge developers an annual fee of $99 to become part of the ecosystem, and an additional $99 for every app they submit (though throughout 2009, they’ll have a chance to submit five apps at no cost). A rep from the big M states that the fee is “an acceptable cost of doing business for [software developers] looking to get in front of millions of customers,” and justifies the charge on the grounds that Microsoft will “run a rigorous certification process to ensure that the end user’s experience is optimal, and that the device and network resources aren’t used in a malicious way.”

Additionally, the company maintains that the process will offer “complete transparency throughout the application submission process,” which indicates the folks in Redmond wouldn’t mind courting devs who’ve been burned by Apple’s opaque, confusing, and sometimes unfair system of approval. Besides the flat rates, Microsoft will take 30 percent of earnings from sales just as Apple and Google do — the lone standout being RIM, who’s generously offering 80 percent to devs (though hasn’t exactly been blowing doors off hinges with its movement on fostering development). Microsoft’s Marketplace will debut with the launch of Windows Mobile 6.5 in Q4 2009, though developers can apparently register come Spring, and start submitting this Summer.

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Microsoft unveils Windows Marketplace fees, splits, hopes, and dreams originally appeared on Engadget on Wed, 11 Mar 2009 09:56:00 EST. Please see our terms for use of feeds.

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Tweetie 1.3 approved — what are we supposed to do with this wagon full of torches and pitchforks?

Apple can be slow to act on user outcry at times, but it looks like the curious, discouraging case of Tweetie 1.3’s App Store denial has come to a quick and painless resolution. There’s no telling if it was the shouting proles that moved Apple to act, or perhaps a spoonfull of common sense — Tweetie was apparently rejected on the grounds that it let people read swear words on the internet — but whatever might have happened behind closed doors in Cupertino, Tweetie 1.3 is at last free to roam on the App Store, according to a Tweet from Tweetie developer Loren Brichter. Now all we need for eternal happiness is a clearly defined set of guidelines for App Store approval, a consistent appeals process, and some Nutella.

[Via The iPhone Blog]

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Tweetie 1.3 approved — what are we supposed to do with this wagon full of torches and pitchforks? originally appeared on Engadget on Tue, 10 Mar 2009 23:03:00 EST. Please see our terms for use of feeds.

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Apple stupidly rejects Tweetie 1.3 for foul language in Twitter trends

Apple’s just reached a whole new level of stupidity in App Store approval shenanigans: the Tweetie 1.3 update was just rejected for displaying “offensive language” in its Twitter trend search view. Right, not for offensive language in the app itself, but for offensive language on Twitter — an insanely strict new standard that could conceivably be used to reject each and every iPhone Twitter client out there. (And if you haven’t noticed, there are quite a few iPhone Twitter clients.) Hell, Apple might as well reject the next versions of Safari and Mail, since they can display dirty words too — and let’s not forget the awful things people are doing with Notes and the camera. Better lock it down.

Look, Apple — this is a nadir. Rejecting a Twitter client for Twitter’s content is simply indefensible, and it’s a sign that the App Store approval “process” is broken beyond repair. It’s time to drop the seemingly-random black-box approach — which has earned nothing but well-deserved scorn — open up, establish consistent, easy-to-understand rules with a well-defined appeals process, and actually work with innovative developers like Tweetie’s Loren Brichter to push your platform forward in the face of newly-stiff competition. The massive popularity of the iPhone and the App Store may prevent a mass exodus, but the best devs are going to leave if they feel jerked around, and we doubt a store full of fart apps and misogynistic jiggle apps is really the vision you had for your platform. Think about it.

[via The iPhone Blog]

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Apple stupidly rejects Tweetie 1.3 for foul language in Twitter trends originally appeared on Engadget on Tue, 10 Mar 2009 15:22:00 EST. Please see our terms for use of feeds.

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XRoad G-Map iPhone navigation map gets reviewed, patted on the back

While the world waits for a tried-and-true navigation app from Apple, XRoad is taking advantage of the situation by offering up its G-Map app in the interim. Kicking Tires decided to take the new software for a spin, and while the map quality took a pretty harsh beating, the overall offering was highly praised. More specifically, not every street name was present during testing, meaning that you had to rely implicitly on the turn-by-turn instructions if you weren’t familiar with your surroundings. Outside of that, however, it seemed to nail all the important points. Accuracy, routing, ease of use and design were all smiled upon, and it seems critics gave the street name snafu a bit of a break with the hope of future updates solving the issues. If you’re still a touch hesitant to drop your hard-earned cash, give that read link a gentle tap.

[Thanks, Ronald]

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XRoad G-Map iPhone navigation map gets reviewed, patted on the back originally appeared on Engadget on Mon, 09 Mar 2009 23:16:00 EST. Please see our terms for use of feeds.

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Cydia developer planning independent iPhone App Store, others planning jailbreak service, adult app store

Looks like the jailbroken iPhone app scene is about to get seriously interesting — not only is Cydia is going from package repository to full-fledged app store, a new jailbreaking service called Rock Your Phone is set to launch, and there’s a planned adults-only app store. Details are light on the others, but the Cydia Store will offer developers a distribution alternative to Apple’s official App Store unencumbered by that pesky SDK agreement and approval process — are you ready for commercial fart apps with direct hardware access? Of course, users will have to jailbreak their phones for the Cydia Store or any of its wares to run, and that’s slightly controversial at the moment, given Apple’s opposition to the EFF’s proposal to exempt jailbreaking from the DMCA. It’s up in the air how the legal situation will play out, but honestly, we can’t say we’re surprised that devs locked out of Apple’s store are finding ways to compete — the iPhone app market is entirely too lucrative to ignore. We’ll see how Apple responds when the Cydia Store and these others go live; we can’t help but feel the winning move would be to relax the SDK restrictions and get all these devs playing on the same team.

[Via iLounge]

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Cydia developer planning independent iPhone App Store, others planning jailbreak service, adult app store originally appeared on Engadget on Fri, 06 Mar 2009 12:14:00 EST. Please see our terms for use of feeds.

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App Store stats suggest humans have attention span of gnats

Did you put down Rolando after a mere 10 minutes of play time, never to touch it again? You’re a cold, soulless person with nary a fun bone in your body, but you may not be alone. Pinch Media, whose analytics engine can be used to track the performance of participating iPhone apps, has found that merely 30 percent of people purchasing iPhone apps use them the next day, and free apps clock in at a miserable 20 percent. Over the long run, loyal users dwindle to just a single percent of downloaders — and this is where it gets strange: free apps get used a whopping 6.6 times as often as paid apps, which may not bode well for devs looking to make a decent living off the App Store, Windows Marketplace, Ovi Store, Android Market, and the million other mobile software store initiatives coming up over the next year. It’s likely a testament to the fact that your average free app is simpler (and possibly more indispensable day in and day out) than your average paid app — which means we should all be paying $15 for tip calculators and $25 for speed dialers.

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App Store stats suggest humans have attention span of gnats originally appeared on Engadget on Tue, 24 Feb 2009 03:08:00 EST. Please see our terms for use of feeds.

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Android Market allows returns, but not sexy stuff

Android Market allows returns, but not sexy stuffNot content to let Apple be the only one having fun banning racy apps that might scar the fragile minds of its users, Google is apparently looking to get in on the action with its Android Market. The company has confirmed that no graphic sexual content will be allowed, nor anything that encourages violence or hate speech. That’s bad news for those who like bad apps, but the good news is that if you find something you’ve downloaded to be just a little too mainstream for your edgy tastes you’ll have 24 hours to return it. Keep your download and unlimited reinstalls will be at your disposal, but Google maintains the right to forcefully remove an app from your device whenever it feels like it — pledging to do its best to get you a refund. Finally, there will be no upgrades provided through the Android Market, meaning you’ll rather unfortunately need to get them through some other, less secure means.

[Via IntoMobile]

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Android Market allows returns, but not sexy stuff originally appeared on Engadget on Wed, 18 Feb 2009 11:04:00 EST. Please see our terms for use of feeds.

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Android Market getting paid apps this week?

According to a passing mention in the Wall Street Journal, the Android Market could start accepting for-pay apps as early as this week. We’ve been expecting such a development to hit this quarter, and it makes sense with that RC33 update in the bag. Unfortunately, this WSJ quote — pulled a piece on Microsoft’s mobile strategy — is all we’ve got to go on at the moment. Either way, paid apps are obviously an inevitability, and that financial incentive could be a major boost to the Android ecosystem… or the harbinger or farting apps.

[Via Talk Android]

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Android Market getting paid apps this week? originally appeared on Engadget on Tue, 10 Feb 2009 13:28:00 EST. Please see our terms for use of feeds.

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Nokia launching a Symbian app store at MWC?

Because you’re not cool unless you’ve got an app store, Nokia is reportedly set to join the ranks of Apple, Palm, BlackBerry, Samsung, and pretty much everyone in opening a software portal for its Symbian OS. According to Mobile-Review editor Eldar Murtazin, the Finnish phone maker’s already got it running and is testing behind-the-scenes, with a formal announcement to come at the Mobile World Congress. While we’ll have to wait until Barcelona to find out with some degree of certainty, at this point we’d be more surprised to see a company not open up an online app shop.

[Via Unwired View]

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Nokia launching a Symbian app store at MWC? originally appeared on Engadget on Sat, 07 Feb 2009 23:31:00 EST. Please see our terms for use of feeds.

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Nine-year old writes iPhone app, hates vegetables

We’ve seen plenty of remarkable kids — the world is just bursting with them — and Lim Ding Wen, a nine-year-old from Singapore is no exception. Like his father, Wen enjoys writing iPhone apps in his spare time. His application, called Doodle Kids, is a drawing application for children that he wrote for his two younger sisters, who enjoy drawing, and it’s already been downloaded over 4,000 times (we just checked in the App Store and it does indeed appear to be quite popular) since its release on February 1st. Wen, who is fluent in six programming languages and enjoys reading books about — you guessed it — computer programming, is already hard at work on his next app, a game called “Invader Wars.” We can’t wait to see that one!

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Nine-year old writes iPhone app, hates vegetables originally appeared on Engadget on Thu, 05 Feb 2009 11:01:00 EST. Please see our terms for use of feeds.

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