MSI shows off its first gaming all-in-one, the AG2712 (hands-on)

MSI shows off its first gaming all-in-one, the AG2712, we go hands-on

MSI has been churning out all-in-one PCs for we don’t even know how long, but until now it hasn’t marketed any of them toward gamers. And we can see why: all-in-one PCs don’t have the modular, expandable design of a tower, and also aren’t mobile like a laptop (not that gaming notebooks are portable, per se, but you get what we mean). Nonetheless, MSI is taking a chance anyway, in the hopes that some gamers out there would prefer a slimmer, space-saving machine, even if it meant sacrificing the processing clout you’d get from a full-fledged rig.

The AG2712, which was announced a few days ago and is on display here at CeBIT, is a 27-inch desktop that generally looks and runs like any other all-in-one — you know, one not targeted at the gaming set. On the outside, it has a few too many glossy bits, with a see-through stand at the rear and a wide speaker grille sitting just below the bezel (it makes use of THX audio technology, but there’s no subwoofer for accentuating bass tones). On the inside, it runs a mobile Core i7 processor — Ivy Bridge for now, though a company rep staffing the event here didn’t rule out a Haswell refresh later on. For graphics, you’ve got NVIDIA’s 670MX, a laptop-grade GPU announced back in October. As it happens, it’s actually standard for all-in-one PCs to pack mobile components. The difference here, though, is that this was built for gamers, and the AG2712 is also kinda thick ’round back, which defeats the purpose of building a desktop with mobile bits in the first place.

On a cheerier note, we appreciate the 27-inch, 1080p touchscreen, which will be offered with a wide-angle matte finish, as pictured above. (Okay, fine, you can get a glossy version instead, if you like.) Otherwise, the remaining specs are pretty standard: HDMI in / out, VGA, Ethernet, a multi-format memory card reader, a tray-loading optical drive, headphone / mic sockets, and six USB ports, two of them USB 3.0. If, on second thought, you don’t need all that, MSI is also showing off a 22-inch model, the AG2212, which will have optional discrete graphics and starts with a Core i3, not i5, CPU. Either way, pricing hasn’t yet been finalized, so although we’re not keen on the idea of a gaming desktop using mobile parts, we’ll withhold final judgment until we see how inexpensive it is. For now, enjoy some hands-on photos past the break.

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We’re live from CeBIT 2013 in Hannover!

We're live from CeBIT 2012 in Hannover!

Hannover might not be as famous as Hamburg (Beatles), Berlin (politics) or Frankfurt (erm, meat-based cuisine), but for one week in March, it’s home to one of the world’s biggest tech events. Unlike our jaunts to MWC and CES, we’re never quite sure what weird and wonderful things we’re likely to find at this Teutonic tradeshow, but we’ll be sure to bring you something new and exciting. Even better, thanks to some corrupted Michel Thomas Method MP3s, we’ll be getting by with what remains of our high school German, a nice smile and a heck of a lot of pointing — so wish us luck.

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CeBIT Global Conferences – the international Keynote Conference of CeBIT

CeBIT Global Conferences – the international Keynote Conference of CeBIT

3 stages – 4 days – 5 topics – and 3,000 participants

Don´t miss the world-class speakers on hot topics like – Cloud, Digital Lifestyle, Mobile, Smart and Social from 5 – 8 March 2013in Hannover, Germany.

CeBIT Global Conferences is happy to welcome amongst others K. Turner, COO Microsoft; G. Kovacs, CEO Mozilla; H. Akhava, CEO Siemens Enterprise Communications; J. Gebbia, Co-Founder & CPO Airbnb; O. Tscheltzoff, Co-Founder & CEO Fotolia, D. Lorenze, president, frog.

Your CeBIT ticket is also valid for admission to the CeBIT Global Conferences.

Learn more: www.cebit.de/en/cgc

(more…)

By Ubergizmo. Related articles: Apps World North America, Feb. 7-8, San Francisco, Under the Radar Conference – May 22-23 in San Francisco – Early Bird registration Now,

ASUS debuts, showcases new 3D and IPS-based Designo displays

If it ain’t broke, don’t fix it; ASUS has taken this old adage to heart, offering up some moderate, but worthwhile changes to its latest consumer and 3D monitor lines. Retaining the award-winning style of its Designo series, the outfit is launching a trio of new 22-, 23-, and 24-inch IPS and VA panel displays — each vaunting a 178-degree viewing angle, 1920 x 1080 resolution as well as more accurate color reproduction and a higher contrast ratio than previous models. Too bad this change didn’t carry over to ASUS’ 3D line — despite adding an integrated IR transmitter for NVIDIA 3D Vision, the 1080p 27-inch LED VG278H sports a backlit TN panel (boo), same as its predecessor. But hey, at least the integrated transmitter ought to free up some desk space… right? No official price on these just yet, but check out the more coverage link below for a spate of eyes-on impressions.

[Thanks, TheLostSwede]

ASUS debuts, showcases new 3D and IPS-based Designo displays originally appeared on Engadget on Thu, 14 Apr 2011 14:32:00 EDT. Please see our terms for use of feeds.

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France fines Google €100,000 for Street View privacy violations, then mulls striking for no apparent reason

Ah, France. Land of beautiful beaches, a respectable railway system, and more unexplained delays and work stoppages than anywhere else in the developed world. Oh, and a primary airport that forces you to use “tickets” to buy food from certain vendors and refuses to complete a CDG -> JFK flight on schedule. Gripes aside, it seems that at least one thing is getting done today over in The country of the Human Rights, with France’s data protection regulator confirming a record €100,000 fine sent over to Google in relation to improper data collection during its Street View sweeps. Granted, El Le Goog has run into privacy issues before on this very matter, but none quite as ginormous as these. The National Commission for Computing and Civil Liberties claims that the company’s infractions include “collecting passwords and email transferred wirelessly,” and its highest ever fined has been levied due to the “economic advantages Google gained from these violations.” We’re told that the company has two months to appeal the penalty, but as of now, it seems as if Google’s frightened to make any comment at all in English. Thank heavens for Translate, right?

France fines Google €100,000 for Street View privacy violations, then mulls striking for no apparent reason originally appeared on Engadget on Mon, 21 Mar 2011 11:15:00 EDT. Please see our terms for use of feeds.

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Kinect hacks, performance art edition: pin boards, puppets and RoboThespians

Tired of Kinect hacks yet? We hope not, as the frequency and ingenuity of them only seems to be increasing with each passing week. The three in this latest group all fall more or less under the banner of performance art, and include two hacks that let you control two very different avatars — a virtual puppet in the “We Be Monsters” project and the very real “RoboThespian” — as well one that creates a virtual pin board that’s perfect for your next rave. If the RoboThespian looks a little familiar, it’s because it’s actually been in development since 2005, but it recently got a Kinect-enhanced upgrade for its appearance at CeBIT this month. Head on past the break for videos of all three hacks in action, and hit up the links below for some additional details.

[Thanks to everyone who sent these in]

Continue reading Kinect hacks, performance art edition: pin boards, puppets and RoboThespians

Kinect hacks, performance art edition: pin boards, puppets and RoboThespians originally appeared on Engadget on Sat, 05 Mar 2011 03:12:00 EDT. Please see our terms for use of feeds.

Permalink Kinecthacks.nl  |  sourcePinboard @ Transmediale, We Be Monsters, RoboThespian  | Email this | Comments

New SteelSeries gaming headsets come to CeBIT, now iPhone compatible

As you might have heard, a little something called CeBIT is going down in Hanover, and all the usual suspects are there. And that includes the kids at SteelSeries, who are debuting three more headsets for the gamers in the crowd. Siberia v2 for PS3 is compatible with the PS3, Xbox 360, PC, and Mac, featuring 50mm driver units, leather earcups, and a retractable microphone for your clumsy pick-up attempts while playing Assassin’s Creed. This bad boy also features independent volume controls for game action and conversation, as well as LiveMix audio presets. But wait — there’s more! The company’s Siberia v2 and SteelSeries 7H headsets are now available in Apple-approved flavors with a single 3.5mm jack for audio and voice, an inline remote, and compatibility with your iPod touch, iPhone, or iPad. Look for the Siberia v2 for PS3 in Q3 2011 for $120 MSRP. Look for SteelSeries 7H and Siberia v2 for iPod, iPhone and iPad soon for $130 and $100 respectively. PR after the break.

Continue reading New SteelSeries gaming headsets come to CeBIT, now iPhone compatible

New SteelSeries gaming headsets come to CeBIT, now iPhone compatible originally appeared on Engadget on Fri, 04 Mar 2011 13:41:00 EDT. Please see our terms for use of feeds.

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ASUS’ Jerry Shen pledges 3D tablet, MeeGo and Android netbooks, plus a 2012 Windows Phone

ASUS (A-seuss) CEO Jerry Shen is rarely a man without a good quote or two for journalists and this year’s CeBIT has been no exception. Sitting down for a chat with some Russian scribes, Shen outlined ASUS’ general product roadmap, which includes a 3D tablet (the iPad 2-threatening secret weapon, perhaps?), Atom-based netbooks for both MeeGo and Android platforms, and a Windows Phone device that should be with us next year. An aside from his PR aide Mae Wang also states that ASUS aims to be second in the tablet market by 2012, with a giant five to eight percent market share. We’re sure the Apple board are all shaking in their hemp sandals right now. Anyhow, hit up the source for the full story.

ASUS’ Jerry Shen pledges 3D tablet, MeeGo and Android netbooks, plus a 2012 Windows Phone originally appeared on Engadget on Fri, 04 Mar 2011 09:56:00 EDT. Please see our terms for use of feeds.

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Fogale Nanotech takes the ‘touch’ out of ‘touchscreen smartphone’ at CeBIT

French sensor manufacturer Fogale Nanotech — historically more of an industrial supplier than a consumer-facing one — was demonstrating its non-contact capacitive sensors at CeBIT this week and how they might be used for the most consumer-facing application of them all: smartphone interfaces. Fogale had two stations set up, PCs running Windows Phone 7 emulators with the sensors attached out front (oriented like you might place a trackpad on a desk). Though they didn’t have any actual phone prototypes on hand with the technology integrated, it’s clear that they’re trying to drum up support with a manufacturer partner or two; in the meantime, you can get a sense of what’s going on by waving your hand over the phone-shaped sensors at the stations. We found that as long as you’re within about half inch of the pad, the on-screen cursor flys by in perfect harmony with your finger. Of course, there are plenty of unanswered questions here: deciding on the best user experience for actuating taps is key… but perhaps more importantly, we’re not certain that you need your hand waving slightly above your phone while using it anyway. Don’t get us wrong, it’s super cool — but are you really that worked up over smudges? Follow the break for a quick video of Fogale’s recorded demos plus some time at the live kiosk.

Continue reading Fogale Nanotech takes the ‘touch’ out of ‘touchscreen smartphone’ at CeBIT

Fogale Nanotech takes the ‘touch’ out of ‘touchscreen smartphone’ at CeBIT originally appeared on Engadget on Thu, 03 Mar 2011 14:44:00 EDT. Please see our terms for use of feeds.

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3M’s 32-inch display with 10-finger multitouch steps out at CeBIT (video)

Though there are bigger multitouch screens out there — and ones that can support more simultaneous touch points — 3M’s brand new C3266PW is the company’s largest, said to be suited for industrial-strength installations with multiple simultaneous users (the company is quick to note that the ultra-wide 178-degree viewing angle along both axes is great for that, since folks can crowd around and start touching). They demoed the new unit here at CeBIT in two ways: three of them in a row on a “cascade table” with one high, one slanted, and one low, and another separate unit mounted on a solo kiosk at roughly eye level. The table’s set up as a multi-display Windows box running a tech demo with maps, images, and videos that can be flicked between screens, pinched, and zoomed; the kiosk, meanwhile, is running a rudimentary flight simulator designed to demonstrate all ten points of multitouch capability at once with a finger-based aircraft control scheme (not the way you’d really design a game, but a good demo nonetheless).

3M points out that touch response — the amount of time that it takes the screen to actually recognize that it’s been touched — is an issue in the industry, and it’s not something that we really think about as users; if a gesture is laggy, we just assume the processor isn’t up to the task or the software sucks. The C3266PW is rated at a relatively brisk 12ms recognition time, and while the company has other products with even quicker ratings, we definitely noticed the lack of lag as we played around (of course, the computers powering the displays have plenty to do with that). We’ve come to associate good capacitive displays with glossy glass and resistive with matte, but that’s really not a fair assessment — this one has a non-glare “anti-stiction coating” that, as its name implies, makes your fingers glide like butter. It might not be great for a phone, but it works well for a display of this size that’s probably going to be used in public installations and potentially handled by hundreds of people a day. Follow the break for 3M’s press release and video of both setups!

Continue reading 3M’s 32-inch display with 10-finger multitouch steps out at CeBIT (video)

3M’s 32-inch display with 10-finger multitouch steps out at CeBIT (video) originally appeared on Engadget on Wed, 02 Mar 2011 17:54:00 EDT. Please see our terms for use of feeds.

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