Android 2.3.3 announced with more developer-friendly access to NFC

The Android versions keep on rolling today with the introduction of a new build in the 2.3 Gingerbread line — 2.3.3 this time — that improves developer access to the platforms newfound NFC capabilities as first seen on the Nexus S. What’s new, exactly? Well, there’s a new NFC read / write API that Google alleges will let you access pretty much any NFC tag on the market today, better control over what happens when a tag comes within range of the device, and “limited support” for peer-to-peer NFC communication — something Stanford cobbled together for the Nexus S not long ago. The new build is available now to developers using the Android SDK; no devices have received an update yet, but we’d imagine the Nexus S is queued up to get it before too long.

Android 2.3.3 announced with more developer-friendly access to NFC originally appeared on Engadget on Wed, 09 Feb 2011 15:58:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceAndroid Developers  | Email this | Comments

Google shows off Fragments API for Android 3.0

Following up on its Android event on Wednesday, Google is giving us an in-depth look at Honeycomb’s Fragments API: a tool designed to make developer workflows more fluid. As the name suggests, Fragments are smaller pieces of the larger UI puzzle, allowing you to independently control and reuse certain aspects of an action in their own modular space. These modules, like the panes that came before them, are also meant to make the transition from different screen sizes (tablet to phone, for example) simple and functional. We got a glimpse of Google’s new API in action with a demo of CNN’s new tablet app, and despite its everything-and-the-kitchen-sink aesthetic, it looks like an easily navigable interface. While Honeycomb is currently a tablet-only OS, Matias Duarte hinted strongly that it would eventually make it to phones, and indeed, the screenshots of Fragments in use are all suspiciously phone-sized. What’s more, Google intends to bring Fragments to older Android versions through a static library — there’s no timeline, but the plan is to go as far back as Android 1.6. Now that’s Android fragmentation we can get behind.

Google shows off Fragments API for Android 3.0 originally appeared on Engadget on Fri, 04 Feb 2011 15:34:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceAndroid Developers  | Email this | Comments

Microsoft rolls out copy and paste update to Windows Phone 7 developers

There’s still no word on a public release, but Microsoft has now finally at least given Windows Phone 7 developers the long-awaited gift of copy and paste. That word comes straight from Microsoft’s director of developer relations, Bandon Watson, who confirmed today’s release on the PPCGeeks podcast last night, and also announced that the Windows Phone Developer Tools software was about to cross one million download mark. In addition to copy and paste, the new update also includes a number of performance improvements that promise to speed up application launch times — here’s hoping the release is also a sign that Microsoft is about to speed up the roll out to Windows Phone 7 users.

Microsoft rolls out copy and paste update to Windows Phone 7 developers originally appeared on Engadget on Fri, 04 Feb 2011 14:21:00 EDT. Please see our terms for use of feeds.

Permalink CNET  |  sourcePPCGeeks, Microsoft  | Email this | Comments

Google said to be hiring ‘dozens’ to boost Android app development

We’ve already heard of some changes that Google’s planning to make to boost app purchases in the Android Market, and it looks like it’s now also undertaking a considerable in-house effort to increase the number of quality apps that are available. According to The Wall Street Journal, Google is planning to hire “dozens” of software engineers, product managers, user-interface experts and “others who have ideas for mobile apps,” and it’s apparently already shifted some of its current employees to work in this new “apps lab.” As you might expect, that’s being done at least in part to close the so-called “app gap” with Apple, and it looks like the new apps will reach far beyond Google’s usual properties — the WSJ even specifically mentions games as one area they’ll focus on. The apps would also apparently all be free (but possibly ad-supported), and Google is said to be trying to woo developers with its distribution power, noting that it will be able to promote the apps in the Android Market and even have them pre-installed on many phones.

Google said to be hiring ‘dozens’ to boost Android app development originally appeared on Engadget on Tue, 01 Feb 2011 13:54:00 EDT. Please see our terms for use of feeds.

Permalink Slashdot  |  sourceWall Street Journal  | Email this | Comments

Visualized: Google’s periodic table of APIs

The world of Google APIs and developer tools can be a confusing one, but the company has now at least brought a bit of order to the chaos with its own take on the periodic table of the elements. As you can see above, Android occupies the top spot normally reserved for hydrogen in the actual periodic table, and the remaining APIs and developer products are all grouped into their appropriate categories — and, of course, linked to their respective websites. Hit up the link below to check out the table in its interactive form.

Visualized: Google’s periodic table of APIs originally appeared on Engadget on Fri, 28 Jan 2011 14:21:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceGoogle  | Email this | Comments

Android App Developer Interest Increases With Wave of New Tablets


While Apple’s iPad dominated tablet sales in 2010, there may be room for change in 2011. Enthusiasm for Android app development is rising fast in the coding community.

And that means the apps available to Android users is set to grow — fast.

A recent global survey of app developers by research firm IDC shows 74 percent of respondents as “very interested” in developing for upcoming Android OS-running tablets, up from 62 percent three months ago.

The survey, which questioned over 2,200 app developers around the world, cites the surge in new tablet debuts for 2011 as the reasoning for increased developer interest. At CES in January, manufacturers debuted 85 new tablets, the majority of which were running Android.

“My intuition is that Android is picking up that Linux, open-source crowd that feels excited to move from iOS development to an open platform,” Andreas Schobel, CTO of popular Android app developer Catch.com, told Wired.com in an interview. “The way you can weave Android applications together with Intents makes it a very sexy platform, but one that requires a lot more discipline and effort. Like a powerful, yet complicated, science kit.”

And they’ll be cranking out the apps at a breakneck pace. Respondents to the survey plan to develop an average of 6.5 apps in 2011, almost twice as many as last year. Apple’s App Store has over 400,000 apps currently available for download, while the Android Market offers around 200,000 apps.

2010 was Apple’s year to shine in the tablet market. In the company’s recent earnings report, Apple reported 7.33 million iPads sold in the fourth quarter of 2010. We’ve yet to see that type of traction from an Android tablet — Samsung reported sales of 1 million of its Galaxy Tab in December.

And the iPad still leads the tablet pack in terms of developer interest, with 87 percent of respondents expressing interest in it. But developers aren’t necessarily beholden to one specific platform. Those surveyed plan to develop apps for four different devices on average, the big four being the iPhone, iPad, Android phone and Android tablet.

Although the pack seems eager to produce more Android apps in the coming year, developers aren’t without their concerns. About half of the respondents expressed concerns around version fragmentation. Google has been in the habit of pushing two Android updates per year, which means multiple versions of software for developers to configure for multiple platform versions. Handset manufacturers tweaking the firmware for each model of phone can also be hell on a developers’ workload.

It’s the cost of doing business with an open platform like Android. And judging by IDC’s numbers, it’s a cost developers are willing to pay.

Photo: Jim Merithew/Wired.com

See Also:


Apple’s Next iOS Improves Interface, Adds New Gestures

<< Previous
|
Next >>


iOS 4.3


Apple this week released a beta version of its next mobile operating system, iOS 4.3, for app developers. We got an early look at the OS, which has not been released to the public yet.

Among a pile of minor interface modifications, there are a few major new features under the hood.

Some new multitouch-gesture controls on the iPad are the biggest goodie. In the developer release we saw, at least, the feature is hidden until you use a Mac app to enable it. This new feature is awesome, and it’s definitely something to look forward to when iOS 4.3 officially ships. (Apple has not disclosed a release date, but we’re guessing soon).

The rest of the changes we found were interface-related — modifications to the iPad keyboard and the iOS multitasking tray, a new notebook font and more.

Here’s a rundown of what’s new in iOS 4.3 beta.

<< Previous
|
Next >>

All photos: Jon Snyder/Wired.com


New Goo.gl URL shortener API lets third party developers in on the outrageous fun that is Google URL shortening

Just a quick note, because we know how much you love APIs: Google has opened its URL shortening service to third party developers. That’s right — not only can you use Goo.gl to generate QR codes, but now you can build it into your own software. As well as support for URL shortening and expanding, the API will also let you track your history and analytics. Says Ben D’Angelo of the URL shortening team: “You could use these features for a wide variety of applications, enabling behaviors ranging from auto-shortening within Twitter or Google Buzz clients to running regular jobs that monitor your usage statistics and traffic patterns.” The team is also working to improve spam and malicious site detection for the service. Since the government of Greenland seems to be a bit more stable than that of a certain Muammar al-Gaddafi, we’re sure that Google won’t run into the same problems that vb.ly did (although we wonder if things would change if Kuupik Kleist got his own voluptuous Ukrainian nurse). Hit the source link to get coding.

New Goo.gl URL shortener API lets third party developers in on the outrageous fun that is Google URL shortening originally appeared on Engadget on Wed, 12 Jan 2011 23:28:00 EDT. Please see our terms for use of feeds.

Permalink CNET  |  sourceGoogle Code Blog  | Email this | Comments

Apple iAds Producer helps you produce iAds for iOS devices

We know how it is, you want to be a hotshot developer, but all that coding sounds like daunting work. Never mind, Apple’s got your back with its new iAds producer, which automates all the HTML5 and CSS3 stuff into the background and leaves you to focus on the crucial task of picking out templates and components for your perfect iAd. To be fair to this new dev tool, it does more than merely dumb down the design process. It also includes “sophisticated” JavaScript editing and debugging, a built-in simulator for testing your creation, and a project validator that checks your code for common errors. Hit the source link to give it a try.

Apple iAds Producer helps you produce iAds for iOS devices originally appeared on Engadget on Tue, 21 Dec 2010 06:26:00 EDT. Please see our terms for use of feeds.

Permalink MacStories  |  sourceApple  | Email this | Comments

Unreal Engine 3 dev kit adding iOS support tomorrow, Infinity Blade clones coming Friday

The Unreal Engine 3 already made a quite spectacular debut on iOS with Epic Games’ own Infinity Blade, but the company’s decided it’s time to finally stop teasing and give us the software to really play with it. Tomorrow’s planned update to the UDK will deliver iOS support, meaning that all the fancy tools that helped make Infinity Blade such a blindingly gorgeous game will be at your fingertips should you be feeling creative. Licensing for the Engine is free for testing and non-commercial use, but you’ll have to pay $99 if you want to sell anything you produce with it, to be followed by a 25 percent slice of your earnings beyond $5,000 and, of course, Apple’s 30 percent cut of whatever’s left. That might not sound like the best business plan in the world, but consider that Infinity Blade is estimated to have racked up over $1.5 million in sales already — we’re sure there’ll be enough change left for ice cream even after Epic and Apple have had their share.

Unreal Engine 3 dev kit adding iOS support tomorrow, Infinity Blade clones coming Friday originally appeared on Engadget on Wed, 15 Dec 2010 10:42:00 EDT. Please see our terms for use of feeds.

Permalink TUAW, Joystiq  |  sourceWall Street Journal, @MarkRein (Twitter)  | Email this | Comments