Nintendo 3DS coming to US March 27th for $249.99, Europe first on March 25th (video)

We’ve known about the 3DS for what seems like ages but now, finally, we have US launch details, courtesy of dueling press events in New York and Amsterdam. The price for Americans is $249.99 and the release date is March 27, while Europeans will get it a few days earlier, on March 25th. European pricing, however, will be decided by retailers, which leaves us feeling a little bit unfulfilled. Courtesy of our chums at Joystiq and various retailers, it looks like £229.99 is the going rate in the UK, while the rest of Europe is looking at €249.99. (Curious how it sizes up with portable’s past? Joystiq’s got you covered.)

Nintendo is promising “30+” games to be available in the US during the launch window, more than 25 in Europe, with that window spanning between the actual launches in March and E3 in June. Sadly we’re still in the dark regarding which games exactly will be available when the system drops in March. Many games were discussed, including Super Street Fighter IV: 3D Edition, Pro Evolution Soccer 2011 3D, Dead or Alive Dimensions, Rabbids 3D, Resident Evil: Revelations, a new Paper Mario, and an obligatory Madden game too. There are plenty more mentioned in PR below. This is in addition to titles we already knew about, like Pilotwings Resort and Kid Icarus: Uprising. As for pricing, retailers are showing $40 to $50 per game, so yeah, that’s a We’re also told that remakes of classic GameBoy and GameBoy Color titles will be hitting the Virtual Console.

Meanwhile, European gamers are going to be getting a taste of exclusive 3D video content from a variety of partners, most notable being EuroSport, which will be serve up depth-enabled sports footage to portable consoles. We’re also told episodes of Shaun the Sheep, a new series from Wallace & Gromit creators Aardman, will be available as well. For now these deals look Europe-only, but here’s to hoping American folks will get something similar.

We have European and American press releases embedded below for your reading enjoyment, as well some video we shot from the New York.

Continue reading Nintendo 3DS coming to US March 27th for $249.99, Europe first on March 25th (video)

Nintendo 3DS coming to US March 27th for $249.99, Europe first on March 25th (video) originally appeared on Engadget on Wed, 19 Jan 2011 10:11:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS gets new friend code system, finds beauty in unification

Ever try to do multiplayer on a DS game? We’re really sorry to hear that. It’s a mess of lengthy friend codes that does more to discourage online play than enable it. That’s going away with the 3DS. At Nintendo’s 3DS press event in New York the company announced a new system where there’s only a single code, assigned per-console and registered only once. You’ll have a single group of friends and, when they pop online in a new game, you’ll see them there. No need for multiple lists and, we hope, less of a need for Tylenol.

Nintendo 3DS gets new friend code system, finds beauty in unification originally appeared on Engadget on Wed, 19 Jan 2011 09:39:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS may have region-locked software, continue an unfortunate trend

Once upon a time, when handheld game systems were thicker and Nintendo was entirely without peer, the company deigned to allow us to import games without fear. On Game Boy of all shapes and sizes, as well as the Nintendo DS, a Japanese cartridge would let you experience portable wonders years before they hit Europe and the US. Starting in 2008, however, Nintendo made DSi-specific titles region-locked — and that’s the same fate that will likely befall games on Nintendo’s new 3D handheld as well. “There is the possibility that Nintendo 3DS software sold in one region will not function properly when running on Nintendo 3DS hardware sold in another,” a company statement reads, though it’s important to note that region locks are typically a two-party affair — if game publishers choose to make their stereoscopic software region-free, it might work on your handheld anyhow. So yes, you might still have a chance to get your date sim on.

Nintendo 3DS may have region-locked software, continue an unfortunate trend originally appeared on Engadget on Tue, 18 Jan 2011 20:47:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS good for only 3 to 8 hours of play time per charge

Remember those all-night Mario Kart DS and Advance Wars marathons? Looking to recreate the magic with the 3DS? Bring a wall charger. Nintendo’s just unveiled its best-case scenario figures for the 3DS’ battery life, and compared with its predecessors, it ain’t pretty. The official numbers are three to five hours playing per game, or five to eight if playing an older DS title (and up to three hours 30 minutes to fully recharge). So… three to eight hours under the most ideal circumstances. Let’s look at the family album: the DS is 10 to 14 hours, DS Lite 15 to 19 hours, DSi 9 to 14 hours, and DSi XL 13 to 17 hours (all figures also from Nintendo). Can’t say we’re entirely surprised; Haus of Mario Chief Satoru Iwata’s own words back in October were “it is inevitable that Nintendo 3DS will be a device which requires more frequent recharging than Nintendo DS.” Think of it as an extension of the warning label. You can never be too careful, you know.

Nintendo 3DS good for only 3 to 8 hours of play time per charge originally appeared on Engadget on Sat, 08 Jan 2011 00:28:00 EDT. Please see our terms for use of feeds.

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Nintendo rolls out orange and green DSi bundles especially for Black Friday stampedes

Black Friday is one of those new school traditions we can really get behind: the consumer’s holiday, where trampling an elderly person is perfectly acceptable as long as you end up with a $40 netbook. Well, Nintendo‘s getting in the spirit this year with two new orange and green DSi bundles for your shopping pleasure. The bundles serve to commemorate the 25th anniversary of the famous Super Mario Bros. games and come with Mario Party DS. The bundles will be available on November 26th (yes, that’s Black Friday) for $149.99. Full press release is below.

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Nintendo rolls out orange and green DSi bundles especially for Black Friday stampedes originally appeared on Engadget on Mon, 22 Nov 2010 11:31:00 EDT. Please see our terms for use of feeds.

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id’s Carmack talks Rage HD, iPad’s power, and future iOS games

Rage HD for iOS is a seriously gorgeous game — well worth the $2, if you ask us. Now that he can look up from his monitor, id Software’s technical wizard John Carmack is making the interview rounds — let’s see what we can glean, shall we? On the subject of Rage itself, expect the first patch to add Game Center support as well as some bug fixes / minor tweaks to prettify the game further. And if you picked up the SD version, consider yourself among a more exclusive crowd: sales have been majorly lop-sided in favor of HD. “If it’s that big of a difference,” he told TUAW, “we probably won’t offer the low-end, standard def version [in future games].”

We already know Carmack’s thoughts on the iPhone vs. Nintendo DS / PSP, as they’ve been echoed before once or twice, but here’s one new to us: “You should be able to do something that’s better on an iPad than anything that’s done on the Wii,” according to the John that spoke with Kotaku. That’s all purely theoretical, as it’s really up to the developer as to how much power it takes advantage of, and even with the tablet in question, “we’re nowhere close to maxing out what could be done on an iPad.” Oh, and Android? There’s work being done for the Little Green Platform as well, but via TUAW John, “there’s a lot of things with how the distribution platform works and the diversity of the platforms that you have to target, where things are still much, much nicer on the iOS world.”

As for id’s next foray in the “iOS world,” Joystiq learned that a driving game based in the Rage universe is in the cards, and perhaps something inspired by Quake Arena: “maybe focusing on the lightning gun, and call it ‘Lightning Arena’ or something, that would be a full roam-around FPS game.” When asked about his resemblance to one Kevin Bacon, all reports indicate Carmack vanished behind a green-tinted smoke cloud of 1s and 0s, leaving in his wake a three-foot tall statue of Commander Keen made from old shareware discs.

id’s Carmack talks Rage HD, iPad’s power, and future iOS games originally appeared on Engadget on Fri, 19 Nov 2010 21:11:00 EDT. Please see our terms for use of feeds.

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Walmart launches Black Friday barrage early, $69 Blu-ray player, $89 DS Lite

Walmart launches Black Friday barrage early, $69 Blu-ray player, $89 DS LiteSick of waiting outside in the cold on the wee hours of Black Friday, only to get trampled on the way in to the store when the doors open? Walmart has a better solution: they’ll open the doors at midnight. Yes, the sales start at the first minute of Black Friday, and the full list is after the break, but to get the really good stuff you’ll have to hang around until 5:00am. That’s when a Magnavox Blu-ray player (presumably the oft-discounted NB500) will go for $69, with $10 in VUDU credits thrown in for good measure. Or, you can get yourself a Nintendo DS Lite for $89, which is a very solid deal. Sure, it doesn’t do 3D, but who says games need depth?

Continue reading Walmart launches Black Friday barrage early, $69 Blu-ray player, $89 DS Lite

Walmart launches Black Friday barrage early, $69 Blu-ray player, $89 DS Lite originally appeared on Engadget on Tue, 16 Nov 2010 05:59:00 EDT. Please see our terms for use of feeds.

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Nintendo’s Reggie Fils-Aime dishes cumulative sales numbers for current console generation

Rather like Nokia and its market share obsession, Nintendo just can’t seem to stop talking about its hardware sales lead. The company’s US chief, Reggie Fils-Aime, recently dished some NPD data detailing the specific advantage that the Wii has over its competitors in the US since the current console generation launched: Mario’s team has managed to sell 30.4 million units of its hardware, followed by Microsoft’s Xbox 360 at 21.9 million and Sony’s PS3, which lags somewhere far behind with 13.5 million total sales. On the more mobile front, DS sales have ratcheted up to 43.1 million, more than doubling the PSP’s 17.7 million shipments to the US of A. Nothing we haven’t heard before, really, but it’s always good to get a statistical update for the sake of keeping flamewars as informed as possible.

Nintendo’s Reggie Fils-Aime dishes cumulative sales numbers for current console generation originally appeared on Engadget on Fri, 12 Nov 2010 08:48:00 EDT. Please see our terms for use of feeds.

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Nintendo patent application describes a grocery list app, takes the DS shopping

Nintendo patent application describes a shopping list app, could finally domesticate the DS

If your pocket or purse makes room for a smartphone there’s a good chance you’ve started managing your shopping lists digitally. Nintendo, however, is trying to make an ever-greater case for taking your DS with you instead, and if instant trading of content with strangers isn’t enough incentive, maybe tracking groceries is. Nintendo of America has applied for a patent describing an “in-store wireless shopping network using hand-held devices.” Those devices are, of course, game systems, and the images with the patent app all show a DS being used to track needed quantities of such exciting items as milk, eggs, and salsa. The picture below gives an idea of what the interface might look like, talking to a database of items and their locations to give shoppers an idea of where to find things in the store. Net result? Planning your route becomes a thrilling strategy game — or at least keeps you from getting lost in the supermarket, ensuring you can continue to shop happily.

Continue reading Nintendo patent application describes a grocery list app, takes the DS shopping

Nintendo patent application describes a grocery list app, takes the DS shopping originally appeared on Engadget on Fri, 15 Oct 2010 09:34:00 EDT. Please see our terms for use of feeds.

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Rumored Nintendo 3DS specs include two separate 266MHz ARM11 processors, 1.5GB storage

The mystery of what’s actually under the hood of the Nintendo 3DS is likely to elude us until launch date, when the inevitable teardown commences. That isn’t stopping IGN, however, from pooling together its rolodex of sources to report what it believes the specs are: two 266MHz ARM11 CPUs, a 133MHz GPU, 4MB dedicated VRAM, 64MB RAM, and 1.5GB flash storage (in addition to the previously-known SD card expansion). If based on ARM11 architecture, it’d certainly be in good (if not wildly disparate) company: iPhone (original and 3G), the first two generations of iPod touch, all Amazon Kindles, Palm Pixi, a plethora of Nokia handsets, and… the Kin One and Zune HD. Two separate processors isn’t too far fetched, either, as the original DS had both a 67MHz ARM9 and a 33.5MHz ARM7 (quite an uptick, eh?). Digital Media Productions took credit for the GPU back in June, claiming its Pica200 would be the chip of choice. That’s got a maximum speed of 200MHz, which according to this rumor is being underclocked.

So, nothing that runs counter to the admittedly little we got via the 3DS’ FCC leak, and still nothing to keep the Tegra 2 hopeful in check (poor souls). Those with a need to know so passionate it runs through their very being will, as we said before, probably have to wait until it hits retail. And we should find out when that is next week.

Rumored Nintendo 3DS specs include two separate 266MHz ARM11 processors, 1.5GB storage originally appeared on Engadget on Tue, 21 Sep 2010 21:27:00 EDT. Please see our terms for use of feeds.

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