Apple Patents Triple Sensor, Triple Lens iPhone Camera For Better Resolution And Color Accuracy

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Apple has been granted a new patent related to camera tech by the USPTO today (via AppleInsider), which uses three different sensors and three different lenses to improve color-capture accuracy and image resolution for photos shot with an iPhone or other mobile device. The system is similar to the two-sensor Apple patent around mobile cameras the company applied for recently, but it solves a different kind of imaging problem.

This sensor arrangement would improve upon most mobile camera designs by using two chorminance sensors, each of which is placed to one side of a luminance sensor. The luminance or light sensor would determine light levels of the image, while the chrominance sensors would be responsible for accurately capturing color data. Two chrominance sensors arranged in that manner would be able to compensate for blind spots in each other’s field of view, ensuring accurate color rendering for all scenes.

If color info is missing from any part of the scene, as can happen with traditional combined sensor arrangements, then overall photo resolution suffers, too, because of a lack of data, so this would improve not only color rendering but overall image quality. And the information drawn from the two chrominance sensors would also be useful in automatically correcting for distortion caused by the camera lens.

Last week, as mentioned, Apple patented dual-sensor imaging for iPhones, that would automatically combine two separate images to correct for flaws in either. Combined with this sensor design, it begins to be apparent that Apple is doing lots of work on the imaging side of its mobile offerings. The iPhone has long been held up as an example of the best camera in smartphones, but competitors are starting to focus innovation on their own camera designs, the Lumia 1020 being probably the most recent memorable example.

Apple probably doesn’t have much to fear from Windows Phone devices, feature rich as they may be, but a significant camera improvement is a good way to attract customers with something new. Don’t expect changes like these to iPhone cameras coming in the next update this fall, but definitely consider this an area to watch over the next few years.

Low-cost plastic-clad iPhone mentioned in China Labor Watch report

Low-cost plastic-clad iPhone mentioned in China Labor Watch report

Remember that China Labor Watch report we recently covered? After digging further into the document, 9to5Mac‘s unearthed more possible evidence about that often leaked, low-cost plastic-clad iPhone. The introduction states:

Its assembled products include iPhone 4, iPhone 4s, iPhone 5, and low-priced plastic iPhones.

Then, on page 27:

Today’s work is to paste protective film on the iPhone’s plastic back cover to prevent it from being scratched on assembly lines. This iPhone model with a plastic cover will soon be released on the market by Apple. […] The new cell phone has not yet been put into mass production, so quantity is not as important.

Of course, there’s no definitive proof that Apple will be launching a more affordable iPhone made of polycarbonate — after all the company might just be testing prototypes that are not destined to market. Still, the information in this report sure gives all these recent iPhone rumors a lot more merit.

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Via: CNET Asia

Source: 9to5Mac

Vaavud Smartphone Wind Meter Now Available, Use Your Phone To Measure Windspeed Like It’s The Future

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Kickstarter success Vaavud is a thing of beauty. Created by a Danish team of enterprising inventors, it plugs into your iPhone or Android device’s headphone jack and connects with an app to tell you the current wind speed. It uses no power, and actually talks wirelessly to your phone via the built-in magnetic field sensor that ships with modern smartphones.

The Vaavud is shipping as of July 30, and goes on sale at bitemyapple, Grand St. and other fine purveyors of gadgets and gizmos, but I got a chance to test one out early. The Vaavud blew through its tests in fact (see what I did there?) and definitely told me how fast the wind outside was, or how effectively I was blowing on the thing when trying it out for my own amusement indoors. Which I did plenty, because it’s very fun.

The Vaavud ships with an internal mechanism that works with most smartphones out of the box, and a kit to change it over to handle the Samsung Galaxy S2, which requires a slightly different design. It also comes with a soft carrying pouch complete with carabiner, since this thing is designed to be carted with you as you scale mountains or brave rapids.

You can use the Vaavud with the app created by the company itself, but third-party apps are also supported, starting with the first to leverage the API, Weendy. That app is about crowdsourcing weather conditions, and draws from people using Vaavud around the world to build wind speed profiles of locales. It’s the perfect integration, but as Vaavud is pretty niche, don’t go expecting a lot of that data to pop up for most spots just yet.

Data seems to be accurate, but it’s hard to compare as I don’t have any other kind of wind meter technology nearby to compare it to. The charts produced by the native Vaavud app are attractive and easy to read, and the fact that no batteries are required is pretty awesome in terms of using it in outdoor and remote locales where it’s probably most useful. At €40.00 (roughly $61 U.S.) it’s a little pricey for a novelty, but anyone conducting environmental research or just really keen on weather will definitely get a kick out of it.

A lot of Kickstarter projects, both successful and not, aim at a particular niche; it’s part of the reason they aren’t good candidates for traditional funding channels. The Vaavud is likely going to appeal to a small segment of the population, but unlike most Kickstarter projects, it’s smartly executed, well-built and elegantly designed. If you think you need a Vaavud, don’t hesitate to go ahead and get one.

Zagat for Android and iOS: All the Zagat Reviews (Finally) for Free

Zagat for Android and iOS: All the Zagat Reviews (Finally) for Free

The Google+ Local iPhone app mysteriously disappeared from the App Store this past Friday—and now we know why. The Google-owned Zagat has just released a new app for both iPhone and Android today, all coming in Google’s new card-based UI.

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Report Reveals Apple Is Working on a Cheaper, Plastic-Backed iPhone

Report Reveals Apple Is Working on a Cheaper, Plastic-Backed iPhone

Signs seem to indicate that Apple is indeed working on a cheaper, plastic iPhone model, likely for debut this fall. The most damning evidence thus far: a report from New York-based labor rights organization China Labor Watch detailing production of …

    

iPhone fingerprint sensor tapped in iOS leak

There’s a folder appearing in the archives of the newest iOS 7 Beta with a title that suggests Apple is ready to bring a fingerprint scanner to the iPhone. This folder goes by the name of BiometricKitUI and brings with it the suggestion that the iPhone – or the iPad and the iPod touch, whichever you’d like to imagine – will be working with the recognition of its user by their unique characteristics or traits.

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According to the contents of this folder, a sensor will exist within or under the iPhone’s home button. This code suggests that a “photo of a person holding an iPhone with their left [or right] hand while touching the Home button with their thumb” describes the pose you’ll be striking during your log-in process with the phone. This is the first physical lock created for the iPhone – if it does, indeed, come to fruition.

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Also in this code embedded in iOS 7 beta 4 is a bit of a UI description: “a fingerprint that changes colour during the setup process”, complete with a “recognition is %@ complete”, suggesting it’ll take more than a moment. Now we’ll just have to wait to see which device this comes with, be it the iPhone 5S, a rebooted iPhone 5, or the full iPhone range, complete with the budget collection.

And on that note, you’ll want to take a peek at the full iOS 7 beta 4 from top to bottom. There you’ll find mainly bug fixes, but as developer Hamza Soon found and shared first with 9to5Mac, there are some hidden gems like what you’re seeing above! Keep on the search!


iPhone fingerprint sensor tapped in iOS leak is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Biometric Fingerprint Sensor For iPhone “Leaked” In Latest iOS 7 Build

Biometric Fingerprint Sensor For iPhone “Leaked” In Latest iOS 7 Build

Somewhere in the bowels of iOS 7 Beta 4 is a folder labeled "BiometricKitUI," which lends a bit of credence towards the rumors that the next iPhone might have a biometric sensor embedded in the Home button.

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iOS 7 beta 4 download goes live for developers

Apple has released iOS 7 beta 4 to developers, the latest iteration of the pre-launch iPhone and iPad software expected to make its public debut later this year. The new version, which arrives three weeks after Apple released beta 3, can be downloaded either directly to an iPhone or iPad running the existing version, or loaded via your Mac.

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Last time around, Apple tweaked several aspects of the iOS 7 experience, including modifying the default font to change the overall feel of the UI across the board. It also improved how Retina iPhone apps were handled on non-Retina iPads in “2x” doubling mode.

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Apple’s release notes for this new beta are not yet available, and in fact the company’s developer portal itself continues to show error messages. That’s been a long-standing issue over the past few weeks, however, though it’s likely to become more contentious today as keen coders attempt to get up to speed with beta 4.

However, most likely are performance improvements and the sort of general tweaks a fourth-stage beta might be expected to deliver. What’s apparently unlikely to change is the somewhat contentious interface and color scheme Apple has switched to in iOS 7, which has left some iPhone and iPad users nostalgic for the “skeuomorphic” layout used today.

A full changelog of the new additions and modifications in iOS 7 beta 4 is likely to be fleshed out over the coming hours, as developers get to grips with the software. As for regular users, the timescale for the new platform’s release is still the somewhat nebulous “later in 2013″, though it’s expected to take place alongside the launch of a new iPhone 5S and perhaps a cheaper variant of the smartphone.

Update: The first changes are being reported, including a modification to the lockscreen “slide-to-unlock” control, the ability to swipe between Notification Center panels, the ability to put all music tracks on shuffle, and more.

VIA 9to5Mac


iOS 7 beta 4 download goes live for developers is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

iOS 7 beta 4 hits with boatloads of bug fixes, as it inches towards release

iOS 7 beta 4 hits with boatloads of bug fixes, as it inches towards release

Three weeks after the last beta release, and just a few days after Apple’s developer center finished receiving a massive security overhaul, iOS 7 beta 4 is now available to download. The update to Cupertino’s upcoming iOS release — the biggest since the debut of the original SDK — is heading out over the airwaves now, with a list of fixes and improvements far too long for us to reprint here. Of course, if you’re a registered developer, you can hit up the source link to check out the entire tome of changes for yourself. If you haven’t gotten an alert on your handset just yet, be patient. And, please, let us know in the comments if you dig up any interesting tidbits while poking around.

[Thanks to everyone who sent this in]

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Source: Apple Developer

Samsung vs Apple Mobile Profits: the big Strategy Analytics mix up

It should be clear at this point that Samsung’s profits in the mobile sector have not, as a report by Strategy Analytics last week suggested, taken over Apples’. According to Strategy Analytics, “Samsung’s operating profit for its handset division stood at US $5.2 billion in the second quarter of 2013″ while Apple “recorded an estimated iPhone operating profit of US $4.6 billion”. And that’s essentially the extent of their basic report – this is not just far too limited to have covered the claim they’ve made, it’s simply inaccurate.

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Strategy Analytics claims “Global Handset Operating Profits” in converted US dollars for Samsung was $5.2 billion in the second quarter of 2013, while Apple’s was $4.6 billion. This is the quarter ending in June of 2013, which for Apple is fiscal Q3 and for Samsung is fiscal Q2.

According to Apple’s Form 10-Q for this quarter as filed with the United States Securities and Exchange Commission, Apple’s total operating income was $9.2 billion USD – this minus Apple’s $2.5 billion in taxes makes a total of $6.9 billion in net income.

As Apple Insider notes, it’s from that $9.2 billion in operating profits that Strategy Analytics appears to get their total “global handset operating profits” for Apple. This comes from the idea that the iPhone accounts for a total of 51% of Apple’s total business.

Meanwhile you’ll find that Samsung’s total reported operating income was (converted from Korean Republic Won) in at $8.56 billion, minus $1.84 billion for taxes, ringing in at $6.98 billion in net income.

Samsung’s breakdown of device sales and profits is done – for mobile – with one called “IT & Mobile Communications.” This includes everything from handsets to tablets, network equipment to PCs. Samsung reported that operating profits of (converted) $5.64 billion for this quarter came from this IT & Mobile Communications segment. Strategy Analytics “estimates” that $5.2 billion of this number accounts for non-network devices.

This number still includes Samsung’s tablets, PCs, and Chromebooks, while the competing number here is just Apple’s iPhone, and the iPhone alone. That comparison doesn’t make sense to report. It’s as simple as that.


Samsung vs Apple Mobile Profits: the big Strategy Analytics mix up is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.