MoFi remasters, perfects LP sound

Mobile Fidelity Sound Lab has been perfecting the art of pressing vinyl since 1977. Their SACDs and CDs are pretty special too. pOriginally posted at a href=”http://news.cnet.com/8301-13645_3-20003564-47.html” class=”origPostedBlog”The Audiophiliac/a/p

Jon Stewart Calls Apple ‘Appholes’ Over Lost iPhone Debacle

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The Daily Show’s Jon Stewart has weighed in on the missing iPhone debacle, and the man is bewildered about Apple’s actions, to say the least.

Stewart isn’t pleased with the aggressive behavior of the police force investigating a lost iPhone prototype, which was purchased and published by tech blog Gizmodo. Last week, San Mateo police reportedly bashed in Gizmodo editor Jason Chen’s door to enter his home and confiscate his computers and other electronic gear.

“The cops had to bash into the guy’s door?” he said while a screen reading “Appholes” appeared in the background. “Don’t they know there’s an app for that?”

Stewart proceeds to mourn over the Apple of old times, when the company depicted itself as a rebel. Now Apple is acting more like “The Man,” he suggests.

Say what you will about police actions, but without apparent modesty, my favorite part of the clip is around the 4:45 mark — where Wired.com gets a mention for our scoop about a tipster claiming that Apple last week traced its missing iPhone and showed up at the finder’s front door.

Check out the Daily Show segment in the video above.

Via TechCrunch

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Racing Game for iPad Uses iPhones as Controllers

PadRacer is like Scalextric for the iPad, a top-down car-racing game for up to four players. The awesome twist is that those players use their iPhones to control the tiny on-screen cars.

The first game we know of to use this multimachine approach for the iPad is Scrabble, which lets players keep their tile-rack secreted on their iPhone screen and then flick the tiles onto the main board, over on the iPad, when it’s time to play.

PadRacer instead turns the iPhone (or iPod Touch) into a wireless controller, connected via Bluetooth or Wi-Fi. You steer the cars by tilting the iPhone left or right.

The only caveat is that you can’t play the game without an iPhone or iPod, so the audience is slightly self-limiting (and we wonder how many complaints there will be from people who don’t read the warning first and buy the game without the right gear).

And we already know what you’re thinking: The minimum price for the hardware to play a two-player game is $900 — one $500 iPad and two $200 iPod Touches. On the other hand, the game is just $5, and if you already have the hardware, then this could be a lot of fun.

Who knows where this stuff will lead? A first-person shooter with a sniper-rifle view on the iPhone screen? IPad Poker, with your cards hidden in the palm of your hand? Or even a Keynote remote on the iPhone, complete with preview of the next slide? One thing’s for sure: The iPad is looking like a kick-ass gaming machine.

PadRacer [iTunes via Pocket Lint]


Samsung’s technicolor N150 netbook gets Verizon-powered 3G

Samsung's technicolor N150 netbook gets Verizon-powered 3GRecently, about the only thing worth getting excited about regarding the Samsung N150 was the plethora of colors that its casing could be ordered in. Now, though, the little thing has been finally been updated to include the 3G modem it’s always promised, and is ready to connect up to Verizon Wireless. Sure, it isn’t the LTE model that was spied at MWC — that is still a few months off, at least — but it does mean there’s yet another option out there for road warriors who like little lappys. Some bad news, though: this model appears to be only available in black, but we do dig red highlights.

Samsung’s technicolor N150 netbook gets Verizon-powered 3G originally appeared on Engadget on Thu, 29 Apr 2010 09:47:00 EST. Please see our terms for use of feeds.

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Steve Jobs publishes some ‘thoughts on Flash’… many, many thoughts on Flash

Steve Jobs just posted an open letter of sorts explaining Apple’s position on Flash, going back to his company’s long history with Adobe and expounding upon six main points of why he thinks Flash is wrong for mobile devices. HTML5 naturally comes up, along with a few reasons you might not expect. Here’s the breakdown:

  • It’s not open. “While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.” Man, that’s some strong irony you’re brewing, Steve. Still, we get the point — HTML5, CSS, and JavaScript are open web standards.
  • The “full web.” Steve hits back at Adobe’s claim of Apple devices missing out on “the full web,” with an age-old argument (YouTube) aided by the numerous new sources that have started providing video to the iPhone and iPad in HTML5 or app form like CBS, Netflix, and Facebook. Oh, and as for flash games? “50,000 games and entertainment titles on the App Store, and many of them are free.” If we were keeping score we’d still call this a point for Adobe.
  • Reliability, security and performance. Steve hits on the usual “Flash is the number one reason Macs crash,” but adds another great point on top of this: “We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it.” You’ve got us there, Steve, but surely your magical A4 chip could solve all this?
  • Battery life. “The video on almost all Flash websites currently requires an older generation decoder that is not implemented in mobile chips and must be run in software.” Steve Jobs is of course H.264’s #1 fan, and it’s hard to blame him, since he cites 10 hours of H.264 playback but only 5 hours with software decode on the iPhone. Still, those “older generation” sites that haven’t moved to H.264 yet are pretty much the exact same sites that aren’t viewable with HTML5, which means we’re being restricted in the content we can access just because some of it doesn’t perform as well.
  • Touch. Steve hits hard against one of the web’s greatest hidden evils: rollovers. Basically, Flash UIs are built around the idea of mouse input, and would need to be “rewritten” to work well on touch devices. “If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?” That doesn’t really address the Flash-as-app scenario (that’s point #6), but it’s also a pretty silly sounding solution to a developer: your website doesn’t support this one UI paradigm exactly right, so why not rewrite it entirely?
  • The most important reason. Steve finally addresses the third party development tools situation, but it’s really along the lines of what we were hearing already: “If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features.” We doubt this will end all debate, but it’s clear Apple has a line in the sand.

He concludes in saying that “Flash was created during the PC era – for PCs and mice.” Basically, it’s for the olds. And you don’t want to be old, do you? Follow after the break for the whole thing in brilliant prose form.

Continue reading Steve Jobs publishes some ‘thoughts on Flash’… many, many thoughts on Flash

Steve Jobs publishes some ‘thoughts on Flash’… many, many thoughts on Flash originally appeared on Engadget on Thu, 29 Apr 2010 09:34:00 EST. Please see our terms for use of feeds.

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Sony’s Dash goes on sale, officially this time

Yeah, we spotted the Dash at Best Buy a few days ago, accidentally eating up shelf space, but we’ve finally hit that April 29th launch date and Sony has unleashed the non-tablet touchscreen device into the wild. The $199 unit, which is somewhat of a branded Chumby, sports a 7-inch screen, best-alarm-clock-you-ever-owned good looks, and access to streaming media from CBS, Netflix, Pandora, and more. If you can bottle your enthusiasm for just a bit longer we’ll have our own impressions of the device posted soon enough, but nobody’s stopping you from snapping this up from Sony’s website, your local Sony Style store, or whatever other retailer you might have in mind. PR is after the break.

Continue reading Sony’s Dash goes on sale, officially this time

Sony’s Dash goes on sale, officially this time originally appeared on Engadget on Thu, 29 Apr 2010 09:25:00 EST. Please see our terms for use of feeds.

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NASA to Amp Up Search for Extraterrestrial Life

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Alien life is making news lately, and now NASA looks to lead the charge.
The agency announced eight possible missions Wednesday that would closely examine tiny microorganisms and minerals, according to CNN.
“Astrobiology and the search for life is central to many of the most important missions that we are studying,” Steve Squyres, the Cornell astronomer leading the Mars Exploration Rover Mission, said on a conference call with reporters.
The missions include robotic soil sample-and-return missions to Mars, and looking for life in water on distant moons, the report said. Specifically, they include sending landers to Mercury, analyzing methane on Mars, probing Europa’s oceans, searching for organic materials on Titan, and more closely examining comets.
None of the missions have been approved, according to the report. Separately, Squyres announced Wednesday that in an effort to maximize newly limited budgets, NASA is considering a plan to stretch out missions to return samples from Mars into three parts, Reuters reports. (Image credit: NASA/Terrestrial Planet Finder concept)

Frosty Asteroid Points to Origin of Earths Oceans

NASA_Asteroid_Concept.jpg
It’s well known that comets are made primarily of ice. But the recent discovery of frost on an asteroid–the first ever–has scientists looking for clues that icy rocks could have been the source of the Earth’s oceans, Scientific American reports.
Two studies in the journal Nature detail how scientists have used an infrared telescope to spectroscopically examine asteroid 24 Themis’s surface, the report said. The resulting chemical signature looked like a match for water ice.
Previously, asteroids were thought to be free of ice. 24 Themis first attracted attention because all of its neighbors are icy comets.
The asteroid is one of the largest in the belt just outside Mars, with a diameter of 129 miles. Let’s hope that one stays away from Earth. (Artist concept credit: NASA/JPL-Caltech/T. Pyle)

Puppet Pouch puts fur on your DS / DSi, smiles on people’s faces

As jaded as we are, we just can’t bring ourselves to criticize this. Produced by CTA Digital, authors of other questionable gaming accessories, the Puppet Pouch acts as a superfurry (and annoyingly cute) case for your Nintendo portable console. Coming with a felt interior and elastic straps to keep your Ninty nice and minty, it also offers a zipped compartment for storing games and accessories, as well as “puppet functionality.” That last bit means you can shove your hand inside it and use the little fella as part of your awesome ventriloquist act. Priced at $19.99, it’s available now, but we’ve just got one oustanding question — what animal is this supposed to be?

Continue reading Puppet Pouch puts fur on your DS / DSi, smiles on people’s faces

Puppet Pouch puts fur on your DS / DSi, smiles on people’s faces originally appeared on Engadget on Thu, 29 Apr 2010 09:03:00 EST. Please see our terms for use of feeds.

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Ancient Gearlog: Weapons Found in Melting Arctic

Arctic_Tools_GNWT_Discovery.jpg

Melting ice patches in the Canadian Arctic’s remote Mackenzie Mountains have revealed a “treasure trove of ancient weapons” that dates back thousands of years.
The weapons are already helping archaeologists figure out hunting strategies employed by humans, Discovery News reports. Among the finds were a 2,400-year-old spear throwing tool, a 1,000-year-old squirrel snare, and some 850-year-old bows and arrows.
Until recently, the snow remained frozen all year. At the time, hunters took aim at caribous and other animals, which huddled on the ice patches seeking relief from heat and bugs during the summer.
Be sure to see other Ancient Gearlog posts on Clovis tools and the first telephone.