PSP to HDMI, all with one giant converter box

Props to Lenkeng for dressing up their otherwise anonymous VGA-to-HDMI converter box with a PSP-related angle — the LKV8000 comes with the necessary cables to take your PSP-2000 or above’s 480p video output and push out a 720p HDMI signal complete with stereo audio. Not a bad idea — except that we can’t think of an HDTV that lacks either component or VGA jacks and that doesn’t have a built-in scaler to do the same job. Maybe you’re just out of ports? In any event, this guy needs a Stateside distributor before we can tell you pricing or availability, so you’re stuck swapping cables for a while, Sparky.

[Via Oh Gizmo!]

Filed under: , ,

PSP to HDMI, all with one giant converter box originally appeared on Engadget on Thu, 15 Oct 2009 16:29:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Casio Exilim EX-H10 gets new blue and gold outfits

The Exilim EX-H10 superzoom looks just dandy in its minimalist black exterior, but Casio has decided to furnish its Japanese customers with a couple more options. To be fair, our far-Eastern brethren have had to choose between a less classy silver affair and a zany pink number, so they’ll probably welcome the newfound diversity. The specs remain the same, of course, with a highly competent 12.1 megapixel sensor, 10x optical zoom and 720p video recording being the highlights, so we wouldn’t expect the as yet unannounced prices to differ either. The blue version above will be joined by a gold variant (picture after the break) when the two are released on October 9.

[Via Akihabara News]

Continue reading Casio Exilim EX-H10 gets new blue and gold outfits

Filed under:

Casio Exilim EX-H10 gets new blue and gold outfits originally appeared on Engadget on Fri, 02 Oct 2009 08:46:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

GPU-accelerated 720p Flash video gets demoed on a netbook (smoothly)

It’s been a long wait since NVIDIA and Adobe announced their plans for GPU-accelerated Flash video back in January of this year, but it looks like the pair now finally have something to show for themselves. While it’s not quite clear how official it is just yet, the folks at NotebookJournal have nonetheless published a video that shows 720p Flash video running smoothly on a netbook (an ION-powered HP Mini 311, to be specific). Unfortunately, it looks like we’ll still have to wait until sometime in the first half of 2010 to see the technology become publicly available (at least if the slides in the video are any indication), but you can now check out the demo for yourself after the break. Just be sure to stick with it for a while or skip ahead to the 1:20 mark — they show a non-accelerated video at the beginning for an all too painful comparison.

[Via Liliputing]

Continue reading GPU-accelerated 720p Flash video gets demoed on a netbook (smoothly)

Filed under:

GPU-accelerated 720p Flash video gets demoed on a netbook (smoothly) originally appeared on Engadget on Mon, 28 Sep 2009 12:54:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Pentax K-x hands-on

We just got a quick look at Pentax’s value priced, 720p-shootin’ DSLR, the K-x. Unfortunately, the models we saw were pretty early prototypes, so we didn’t get to really see how the camera performs. Overall the build quality seems solid, but nothing incredible — though quite good for the $650 pricepoint. We were sad to hear that those crazy color options will be Japan only: the US is only getting red, white, blue and black. But how about that red! We can honestly say it’s one of the wilder shades we’ve seen on a consumer electronics product, and our camera seemed have a trouble comprehending the particular shade of red. We look forward to all the curious looks we’ll get when we have a final build of the product to play with in the wild.

Filed under:

Pentax K-x hands-on originally appeared on Engadget on Thu, 17 Sep 2009 23:32:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Zune HD Review: The PMP, Evolved

The big question: Can the Zune HD compete with the iPod Touch? I get the sense that Microsoft isn’t trying to, exactly.

While the Touch and its apps are a multi use pocket computer, the Zune HD is an evolution of the PMP—not a devolution of some smartphone model. Every new feature it has is used to expand the way you absorb media, from the HD video output to the HD radio to the redesigned UI.

Hardware

The Zune HD is not a simple curved rectangle with a screen, like the iPod Touch, but a resolutely industrial, luxurious, angular and slim design. From the angled back to the visible screws to the long and thin home button, the Zune HD is a look all its own.

Constructed of aluminum, rubberized black plastic and glass, the Zune HD feels tough and solid in the hand. The widescreen display offers less space for non-media applications like web browsing, but for media (which, after all, is the Zune HD’s raison d’etre), it’s a really nice size. It won’t quite fit in the change pocket of your jeans, but it’ll slip into even the tightest of regular pockets. The iPod Touch may be a hair thinner, but the Zune HD’s narrower body makes it feel much smaller.

The gorgeous 3.3-inch capacitive OLED touchscreen takes up the majority of the device’s face. More on that below. It’s surrounded by three hardware buttons: Underneath the screen on the face is the home button, on the top edge is the power/hold button, and in lieu of a volume rocker the Zune HD has a button on the left side that brings up Quickplay options. These options drift onto the screen and offer volume, track forward/back and play/pause. Quickplay can be enabled to work even while the player is locked.

On the bottom of the device is the proprietary Zune port (the Zune HD will work with all of the surprisingly easy-to-find existing Zune accessories) and the headphone jack. It’s rated for 33 hours of audio and 8.5 of video, which is very strong if it’s true (especially since previous Zunes were lacking in battery life, to say the least). The Zune HD lacks both a speaker and a camera, though neither is necessarily a mark against it. Still, both options would be welcome.

Screen
One of the first PMPs with an OLED screen (the Sony X-Series being the other major one), the Zune HD theoretically has a sharper picture and deeper blacks compared with LCD screens like the one on the iPod Touch.

The Zune HD’s screen is a 3.3-inch multitouch capacitive touchscreen, in a 16:9 (widescreen) ratio running at an ironically non-HD 480×272. The iPod Touch, in comparison, is a 3.5-inch multitouch capacitive LCD, but in 4:3 (fullscreen) ratio running at 480×320, which is more efficient for web browsing but a waste of space for straightforward media playback. They’re pretty equal in responsiveness, both being about as accurate a touchscreen as you’re likely to find.

The Zune HD’s screen is definitely sharper and with truer colors than the iPod Touch, when compared with the same video (a standard-def episode of Anthony Bourdain: No Reservations). The iPod Touch’s pixels were clearly visible and the color seemed washed out and weak compared to the Zune HD. However, it’s not a perfect win for OLED: The Zune HD’s screen is extremely reflective, making it difficult to read in sunlight, while the iPod Touch’s LCD was quite easy to read in the same conditions.

Part of this difference is due to technology and part of this is due to UI. The iPod touch uses black text on white for music and video browsing, while the Zune HD is reversed. The Zune HD’s black background acts as a mirror, making it difficult to see anything but your own annoyed face.

Video

To take advantage of that premium OLED screen, Microsoft is really pushing high-quality video playback on the Zune HD. iPod comparisons aside, my sample HD clip (a 720p episode of Battlestar Galactica bought from the Zune store) sparkles. Tap the screen while video’s playing and “Quickplay controls” bring up every button you need.

Codec support, however, reduces the Zune HD’s appeal as a general purpose video player. It plays WMV, MP4, H.264 and DVR-MS (recorded video from Windows Media Center), which means it will play iPod-formatted clips (though of course not DRMed videos). That’s missing every codec video pirates care about, most importantly DivX for SD and MKV for HD. If you’ve got a load of torrented HD video in MKV like I do, you’re a bit screwed—I tried several converters (iSquint, Cucusoft, Handbrake) and never managed to transcode MKV to a decent-quality Zune-compatible file. If Microsoft isn’t going to include a converter in the software, the Zune HD should at least support DivX (like Samsung’s P3).

The thing is, the Zune HD is actually on par with the category leaders (iPod Touch, Sony X-Series) in codec support: All three force you to either get your video directly from the manufacturer’s stores or transcode your video into their specific formats. Microsoft could have scored huge with video freaks by supporting DivX and MKV. It’s frankly a huge pain in the ass to have to convert every single video I want to watch on my PMP.

If you’re really into torrented videos, I’d recommend the Samsung P3, although in just about every other way the Zune HD is a far superior device.

Zune as Media Center
The Zune HD’s unparalleled ability to output video in 720p is a major selling point for the device, and let me tell you, it’s everything you’d hope it would be. Video is crisp, clear and smooth, looking just as good as the same video played through any bulky media streamer. The interface as a whole actually translates really well to a bigger screen, slightly dumbed down for speed’s sake (for example, there’s no background artist image on the now playing screen). It’s not as full-featured as an HTPC, but for just playing back your media, it does a great job. The screensaver on the now playing screen looks especially awesome on a big HDTV.

But to take advantage of HD content on your television, you’ll need to buy the $90 AV dock, which comes with the dock itself (including antenna for radio), a remote, an HDMI cable and a composite cable. Is it worth it? I’d say yes, if you’ve got an HDTV and plan to buy a lot of HD content from Zune marketplace. If you just want to display some video on a TV, you can buy the last-gen Zune’s standard-def AV pack for less than $20, all of which is compatible with the Zune HD. However, if you go the cheapskate route, you’ll be missing a major part of what separates the Zune HD from the pack. Not that it’s bad to toss a few 128kbps mp3 files on for a bus ride, but you wouldn’t really be taking advantage of what the Zune HD can do.

User Interface

Using the Zune HD and the iPod Touch together is jarring—they do mostly the same things, but they look vastly different. The Zune HD’s UI is everything but an example of Apple minimalism, constantly teetering between digital eye candy and complete ocular over-stimulation. It’s a white text on black layout, and has the very cool (and a little ballsy) design choice to zoom in to certain items so much that they’re actually cropped out of the screen. For example, on the homescreen, the word “marketplace” is cut off at the penultimate letter. Some will hate the design, but I think it’s a really interesting, aggressively artsy choice. Even when the UI feels too cluttered, which it sometimes does, it’s still great to look at.

Homescreen
The homescreen is actually two homescreens in one. You’ve got the standard list of features, in this case “music, videos, pictures, radio, marketplace, social, podcasts, internet, settings,” but there’s also a Quickplay menu shrunk to the left side of the screen.

The Quickplay menu mirrors the new front page of the Zune software: It shows the album art and song title of the song that’s currently playing (if there is one currently playing), but also your “Pins,” “History,” and “New.” Pins are like favorites—you can tap and hold any item (song, podcast, video, photo) and pin it to this top menu. It’s great if you’re listening to something long like an audiobook or podcast. History is your recently played items, and New shows the most recent items you’ve synced to the Zune HD. That last is my favorite of all—I’ve got a huge and always expanding music collection, and tend to forget which albums I’ve just added to my PMP. It’s also great if you use the ZunePass subscription service, since you’ll be downloading so much you’ll forget what you meant to listen to.

Content Browsing
The Zune HD uses the same grab-and-flick method of touchscreen navigation as the iPod Touch and Sony X-Series, though like the X-Series it doesn’t feel quite as fluid or organic as the iPod Touch. Trying to scroll really quickly through a long list of artists feels like it takes longer than it should, which is probably why Microsoft implemented an alphabet system. As you scroll through the lists of artists, albums or whatever, the actual letters are placed in their appropriate spots (on mine, the list of artists will read “Iron and Wine, Islands, J, Jay Reatard, Joe Strummer and the Mescaleros). Tap any of these letters to bring up the full alphabet, any letter of which can be tapped to take you right there.

This is a decent method to get around long lists quickly, but I’d have preferred to separate the letters from the lists of actual items. I’ve accidentally hit a letter when I meant to hit an artist, and that could easily have been solved with a scrolling alphabet bar on the side.

Browsing through artist lists is mostly straightforward—mostly. There’s a bit of a continuity issue with the “one step back” function. On the now playing screen, it’s a left-pointing arrow in the top left corner, which is extremely obvious. But once you hit it, you’re on the song’s page (with options like email and rate), but now there’s no back button. Instead, there’s a word written in huge letters, so huge in fact that they’re cut off and not readable. Those letters actually spell out the name of the album, and tapping it functions as a back button, taking you back to the album. This can be fixed with a firmware update—just add a clear “back” icon like on the now playing screen!

Now Playing
The Now Playing screen cleverly finds a photo of the artist and uses that as the wallpaper, and I love the screensaver that slowly scrolls the artist, track name, album name, length and album art. Microsoft nails the advanced design work—what about the obvious? How do I pause, navigate forward and backward, and adjust volume? It’s not as easy as it should be.

All of those controls are relegated to another Quickplay menu, activated either by the left side button or by tapping anywhere on the now playing screen that’s not another button. I don’t want to bring up a sub-menu to do things like pause music or adjust volume when relatively unimportant options like ratings get their own space on the screen.

Again, I get the sense that Microsoft was so enamored with the beauty of the UI (and it is certainly full of eye candy) that they refused to adjust it to insert simple playback controls.

Radio
Surprisingly, FM radio has become a hot topic in PMPs, thanks to Microsoft’s announcement that the Zune HD will support HD radio and now Apple’s reversal on its long-held aversion to FM with its new iPod Nano. But HD radio is another example of Microsoft expanding the boundaries of the PMP: “So you support FM radio? We’re going to support it better.”

HD radio allows for both more stations and (hopefully) higher quality broadcasts. The Zune HD’s radio will often pick up two simultaneous broadcasts from one station, like San Francisco’s KFOG-1 and KFOG-2. The Zune HD’s reception is excellent, at least as clear as the iPod Nano, able to pick up a handful of HD stations, all with RDS data (artist, song name). Like the Nano, the Zune HD can pause and cache live radio, a great function, though it also cannot record.

Internet Browser

This is a serious surprise, after seeing the similar Sony X-Series‘s browser crash, burn, and then explode shards of awful all over me, but the Zune HD’s internet browser is awesome. The narrower 3.3-inch widescreen isn’t as spacious as that of the iPod Touch and pages definitely load a little slower, but besides that it’s a full-featured, fast and responsive browser. The accelerometer is very quick, panning is smooth and easy, and the standard multitouch gestures (pinch, drag) work nicely. Unfortunately, the Zune HD does not support YouTube or any other Flash video, which would have been a nice feature for quickly listening to new music.

The soft keyboard is functional (if a little small), built-in Bing search works well, and even an intense site like Gizmodo loads with no problem. Please, Microsoft: Stick this browser in Windows Mobile.

Syncing

The Zune software has been updated with a few features and slight UI changes to match the Zune HD. It now has a front page similar to the Zune HD’s homescreen Quickplay, and puts more of an emphasis on Smart DJ, which is an evolution of Microsoft’s Pandora-like recommendation service. If you’re not a member of the ZunePass subscription service, it’ll recommend music in your own library, and if you are, it’ll dig through the ZunePass’s massive collection. But it’s largely unchanged, which is a good thing.

The Zune HD is, like the other Zunes, Windows only. It can only sync with the Zune software, which is restricted to Windows.

This is, of course, a huge mistake on Microsoft’s part. Mac users would be right in the demographic sweet spot to be interested in the Zune HD: Media-loving, style-conscious, with money to burn on gadgets. Hell, the 32GB platinum Zune HD even matches the unibody MacBook Pro models. But with yet another Zune shunning Mac compatibility, it seems certain that Microsoft has given up on converting Apple zealots.

Apps
Well, there are apps, technically. But Microsoft has stressed that the Zune HD is a media device first and foremost—there’s no SDK, so independent development is out for now, and the Zune team seems to have little interest in competing with Apple’s App Store. At launch, the Zune HD has seven games and two utilities (calculator and weather) available. The games are just ports of the games from older Zunes, like poker and sudoku. Even further, Microsoft has confirmed that Facebook and Twitter apps will come to the Zune HD, but only around November. For some, this may be the big weakness. The iPod Touch is really a pocket computer with an excellent touch-based music and video app. When you grab a Touch, you’re just as likely to play a game or check your email as you are to play some music. Meawhile, Archos and Creative both use Android, a mobile computing OS, to do similar things. The Zune HD doesn’t have the benefit of these ecosystems.

The app selection just confirms that the Zune HD is a PMP and not a mobile computer. You can’t even move an app to the homescreen; they stay stuck in the “apps” section, way down the list, confined like a grounded child to their bedroom.

However, the XNA team has just released an add-on for XNA Game Studio 3.1 that will allow developers to create apps for the Zune HD. They’ve demonstrated a multi-touch drawing app as proof, which is very cool, but remember, apps (like music and video) need to be loaded onto the device via the Zune software—and who knows whether Microsoft will allow third-party apps into the marketplace.

Best of Breed

The Zune HD is the best touchscreen PMP on the market. It’s got the most unique vision, the most impressive hardware and the most stylish software. It’s priced fairly at $220 for 16GB and $290 for 32GB, though I’d call the $90 dock a required accessory.

But I’m not sure that’s enough. PMPs like the Zune HD and Sony X-Series try to advance the genre with new and impressive media playback features, but the success of the iPod Touch shows that that media playback alone isn’t necessarily enough anymore. People seem to want pocketable computers, either in smartphone or near-smartphone form, or simpler, smaller devices like the iPod Nano and SanDisk’s Sansa line. So it’s not going to steal sales from the iPod Touch, but it should make some Samsung and Sony executives pretty jealous.

I’m left wishing Microsoft could get its Zune team to work with (read: boss around) the Windows Mobile team to put together a media phone. The Zune HD is a great PMP, but it could have been a jaw-dropping, unbelievable phone.

Flashy and unusual hardware


Excellent software integration


Advanced media features like HD video-out and HD radio


Surprisingly excellent internet browser


Requires $90 accessory to be actually “HD”


UI is beautiful, but sometimes confusing


Capacity restricted to 16GB and 32GB


Disappointing codec support

Video: Spawn Labs HD-720 aims to be the Slingbox to your game console, we go hands-on

Sure, your heart may be aflutter with thoughts of gaming cloud services like OnLive and OTOY, but quietly making its debut this week is Spawn Labs with its “Bring Your Own console” HD-720 video game streamer, due out this November for $199.95. In a nutshell, the device works as a Slingbox for your Xbox 360, PlayStation 3, PS2, or GameCube and lets you play those consoles over the internet on your Windows PC (a Mac client is said to be in the works). The AV cables — component or composite, no HDMI at this point — are connected and can be then passed through to a TV as normal. A USB connection is used to sync up the controller, and there’s also an IR signal for turning the connected system(s) on and off. On the computer, you can log the Spawn Labs website and play either your own system or jump onto one of your friends’ systems for some faux-local co-op or to be a spectator.

We had a chance to take a look at the streamer and talk with some of the minds behind it at TechCrunch 50 to fill in some of the missing details. In a fairly controlled environment — the device hooked up via ethernet to a private router on the show floor — we were able to competently play Soul Calibur IV with what we were told was around 100ms audio / video and 5ms controller lag. Under ideal situations, it streams 720p / 30 frames per second in H.264 video with AAC-LC audio, but that can automatically downscale when the connection slows — should we decide we’re too lazy to make it from our bedroom to the couch to play Halo (an all too frequent scenario), it’ll clearly work fine over a local network, but it’s gonna be how well it works across that internet that’s the real deal-breaker, and we weren’t able to test that. Cross-continent play isn’t recommended, but you can have spectators from all over the world and it won’t at all affect your latency. Any PC controller can work and be custom-mapped, including just keyboard and mouse, although if you’re wanting to use a PS3 pad you’ll have to find the drivers for it yourself. The game window itself has buttons along the bottom for pulling up the system’s specific guide menu or recording the video for upload to YouTube. What’s impressive to us is that it’s said to work with any computer that can handle a 720p video stream, and so far in the labs they’ve apparently got it working well on an ION-based netbook — but we didn’t get to see that for ourselves, so we’ll hold applause until we can put it through its paces ourselves. See a video demonstration for yourself after the break.

Continue reading Video: Spawn Labs HD-720 aims to be the Slingbox to your game console, we go hands-on

Filed under:

Video: Spawn Labs HD-720 aims to be the Slingbox to your game console, we go hands-on originally appeared on Engadget on Tue, 15 Sep 2009 11:08:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Medion’s S47000 sports camera shoots HD video, ain’t too pretty

Finally a product that integrates an MP3 player with a Flip-style digital video camera! Of course, we’re talking about Medion’s S47000 Digital HD Sports Camera, which counts among its many charms: h.264 video recording, 2x digital zoom, a whopping 1MP still camera, HDMI out, and 90MB storage (though there is an SD card slot, for what it’s worth). Tempted? Didn’t think so. As for us, we’re not shelling out £100 ($165) on anything without a pedometer.

[Via Oh Gizmo]

Filed under: ,

Medion’s S47000 sports camera shoots HD video, ain’t too pretty originally appeared on Engadget on Fri, 11 Sep 2009 15:39:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Samsung’s WB5000 24x camera shoots RAW, gets real

Samsung's WB5000 24x camera shoots RAW, gets real

Hey, remember that squat WB5000 superzoomer that got spotted over the weekend? Samsung has seen fit to make it official, with specs that line up perfectly with the earlier report, including a 12.5 megapixel sensor, a 24x optical zoom lens (26mm – 624mm equivalent), and the ability to shoot 720p video recorded in H.264. It also includes a suite of intelligent modes for detecting faces, smiles, dimples, beards, and genetic abnormalities (just kidding about those last three) and can capture them all to JPEG or RAW files. Samsung hasn’t officially announced availability details, but word on the street is this one will ship later this month (yes, it’s September already) at a price of around $550.

Filed under:

Samsung’s WB5000 24x camera shoots RAW, gets real originally appeared on Engadget on Tue, 01 Sep 2009 08:27:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Nikon D300s spotted and tested at Best Buy with its little brother, still does that jelly video thing

Nikon D300s spotted and tested at Best Buy with its little brother, still does that jelly video thing

If you were wondering when you’d be able to get your hands on the Nikon D300s and its 720p/24 movie mode, the answer is… yesterday, apparently. The cam was spotted (along with the lower-rent D3000) at a big box Best Buy, and a bit of testing was performed — an admittedly limited bit, but there’s only so much you can do when the cam is bolted to those annoying six-inch tethers. The updated video recording mode was the thing that underwent most scrutiny, and while the new auto-focus seemed to work reasonably well (if slowly — and noisily) on stationary objects, swinging the camera back and forth resulted in the same jelly-time sloshing effect we’ve seen on the D5000 and D90 before it, as seen in the video embedded below. Maybe its time for that 12.3 megapixel CMOS to hit the gym and tone up a bit, Nikon.

Continue reading Nikon D300s spotted and tested at Best Buy with its little brother, still does that jelly video thing

Filed under:

Nikon D300s spotted and tested at Best Buy with its little brother, still does that jelly video thing originally appeared on Engadget on Fri, 28 Aug 2009 06:52:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Mitsubishi unveils REAL line of Blu-ray burning, super upconverting LCDs

Providing some competition for Sharp’s DX series, Mitsubishi has taken the wraps off of its REAL Series LCD HDTVs, including a set with built-in hard drives and Blu-ray recorders, plus a few more that lack the recording, but throw in super resolution upconversion that claims to make even the worst SD look better than ever. Even if that’s just hype, we hope it fares better than the company’s ill-fated 120Hz processing. The 37- (1080p) and 32-inch (720p) BHR300 models feature their disc drives in the stand, rather than back-mounted approach of the AQUOS, plus 320GB HDDs, SDHC slot, plus i.LINK and USB connectors that let owners edit video from a camcorder on the TV before saving to disc or hard drive. The MZW300 models are all 1080p, in 40-, 42- and 52-inch sizes, with Diamond Engine Pro IV HD super resolution tech, the latest and most power efficient Diamond panel with 20,000:1 contrast ratio, built in 5.1 Dolby Digital decoder, virtual surround speakers and a talking program guide feature. These hit shelves in Japan in late October ranging in price from ¥350,000 ($3,705) for the LCD-52MZW300 to ¥200,000 ($2,117) for the LCD-32BHR300.

Filed under: , ,

Mitsubishi unveils REAL line of Blu-ray burning, super upconverting LCDs originally appeared on Engadget on Thu, 20 Aug 2009 10:52:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments