Nokia also joins Adobe initiative, Flash 10 for (almost) all

We’re not quite sure if you’re seeing what’s happening here, but Apple and RIM are working themselves right into the time-out corner. We already heard earlier today that Palm would be joining Adobe’s Open Screen Project — which, by the way, guarantees Flash 10 support on the Pre — and now we’re told that Nokia is following suit. What it all boils down to is this: Google, Microsoft, Palm, and Nokia are all expected to release platforms or handsets in the coming year or two which will support Flash 10, all while Apple’s iPhone attempts to limp by with… YouTube support. Granted, we have heard that the suits at Cupertino are in talks to make it happen, but we’ve yet to hear as much at MWC. Also of note, it seems that a similar deal including RIM is also pretty far off, so BlackBerry users should probably order their daily dose of patience as well.

[Via Macworld]

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Nokia also joins Adobe initiative, Flash 10 for (almost) all originally appeared on Engadget on Mon, 16 Feb 2009 16:54:00 EST. Please see our terms for use of feeds.

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LG’s KS360 to be company’s first Android phone?

It was about this time last year when we heard that LG was aiming to push out Android-powered handsets by 2009, and sure enough, it looks like it’ll happen by this summer. According to T3, the company’s altogether bubbly KS360 will be relaunched with Google’s operating system, though the actual specifications (outside of the OS, obviously) will remain the same. Marketing Manager Jeremy Newing also confirmed at Mobile World Congress that LG would be releasing two other Android phones this year, though he wouldn’t divulge any model names or favorite colors for us to guess.

[Thanks, Kat]

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LG’s KS360 to be company’s first Android phone? originally appeared on Engadget on Mon, 16 Feb 2009 13:28:00 EST. Please see our terms for use of feeds.

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Huawei’s Android touchphone is a mystery wrapped in an enigma

We were really hoping MWC would be Android’s coming out party, but while there’s a hefty amount of name-dropping at the show, nobody much seems ready to put hardware on the line. And then there’s Huawei. We were expecting a handset from them at the show, and they’re halfway there, announcing an Android phone, but only bringing a non-working prototype to show for it. The touchphone hardware is decidedly iPhone-esque, and almost seems too button scarce to work with the traditional Android interface, but that’s where the rest of the story comes in: Huawei is working with an “established design consultancy” to develop its own custom interface for the device. The as-yet unnamed phone will be coming to market in Q3 of this year, and Huawei is currently in talks with a carrier who will rebrand the device — the lack of finality there left much of the rest of the info on this phone shrouded. We’re looking forward to learning more about this device in the coming months, but for now you can check out the tease of a gallery below, and the even less informative press release at the read link below.

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Huawei’s Android touchphone is a mystery wrapped in an enigma originally appeared on Engadget on Mon, 16 Feb 2009 12:56:00 EST. Please see our terms for use of feeds.

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Video: ZiiLABS demos Android in HD on ZMS-05 processor

ZiiLABS — that same company that blew up the hype machine with its StemCell Computing initiative at CES — is making good on its promise to demonstrate Android in HD on its ZMS-05 media-rich processor / development platform. There’s not much here that can’t be better explained via video than words, so hop on past the break for a look at the (admittedly silky smooth) demonstration.

[Thanks, Ruben]

Continue reading Video: ZiiLABS demos Android in HD on ZMS-05 processor

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Video: ZiiLABS demos Android in HD on ZMS-05 processor originally appeared on Engadget on Mon, 16 Feb 2009 09:03:00 EST. Please see our terms for use of feeds.

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HTC’s Magic appears for Vodafone in Europe, G2 moniker nowhere to be found

We can already tell that this naming thing is getting out of hand, but for all intents and purposes, the handset you see above is the same HTC G2 we’ve seen hosted up in T-Mobile documentation and those gnarly in the wild snaps. Now, according to some very believable Vodafone snippets, we’re being told that this here handset will launch exclusively on the aforesaid carrier as the Magic, bringing with it a 3.2 megapixel camera, HSPA, WiFi and GPS. Also of note, Cupcake will be loaded on from day one, though there’s no word on pricing and availability just yet.

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HTC’s Magic appears for Vodafone in Europe, G2 moniker nowhere to be found originally appeared on Engadget on Mon, 16 Feb 2009 08:34:00 EST. Please see our terms for use of feeds.

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How To: Tether the iPhone or G1 To Your Laptop For Free 3G Broadband

If you read Gizmodo, the odds are good you’re carrying one of these two pieces-they’re among our favorite 3G smartphones right now. Today let’s learn how to tether ’em up to your laptop.

Note: while data tethering is possible on each phone without any additional tethering plan, you’ll want to be careful that you’re not accidentally seeding a bunch of torrents or something when you’re connected via your cellphone. While we’re pretty sure you’ll be OK doing standard surfing, we can’t guarantee you won’t get slapped with some charge, somehow.

So let’s get started.

What You’ll Need
• For G1: USB cable, Tetherbot App, Android SDK, Firefox
• For iPhone: iPhoneModem app, Jailbroken phone

G1 Tether
This guide is based on the instructions and Android app written by Graham Stewart. Many huzzahs to Graham for figuring out this easy tether setup. This one, however, is a SOCKS proxy instead of a true modem tether, so it’s limited to Firefox browsing-you won’t be able to use any other apps unless you can configure them to connect via a proxy yourself. We’ve tested with Firefox though, and it works great.

1. Go here on your G1’s browser and install the Tetherbot app. If unknown sources are not enabled on your phone (under Settings -> Applications -> Unknown Sources) do that first.

2. Turn on USB Debugging under Settings -> Applications -> Development and connect your phone via USB.

3. Get your Android SDK set up. If you’re on Windows, you’ll need to download and install a driver.

4. On your phone, fire up the Tetherbot app and tap the “Start Socks” button.

5. Now, the SDK incantation. In a terminal window on Mac or a run window on Windows, navigate to the “tools” folder within your SDK directory and then type the following:

Mac:

./adb forward tcp:1080 tcp:1080

Windows:

adb forward tcp:1080 tcp:1080

6. Now, in Firefox, go to Options -> Advanced -> Network, and click to configure how Firefox connects to the Internet. In the window that pops up, choose “Manual proxy configuration” and clear out everything that might be there. Under SOCKS host, type “localhost” and change the port to 1080. Hit OK, and you should be in business. Easy right?

iPhone Tether
For this, you’ll need to jailbreak your phone. All you need to know to do that can be found in this post on the iPhone Dev Blog. If you’re running OS X, I STRONGLY recomment using Pwnage Tool instead of QuickPwn to manually create a jailbroken software image and install it via iTunes-I have yet to get QuickPwn to work with my phone, and I have no idea why.

One caveat: there are two iPhoneModem apps-one, found at iPhoneModem.de is free, and comes with a utility that makes tethering on a Mac easy. That’s the tutorial we’re following here. They claim it’s possible to use on Windows, but there is no companion app and, unfortunately, no Windows instructions.

The other iPhoneModem is nagware ($10 to get rid of the nags), and does include a Windows config app, which we have not tested. If you’re running windows, try that one, and let us know how it goes in the comments. There is also another method using an app called 3proxy that requires lots of manual configuration, but that one may also be worth a try. Update: Commenters are also recommending PDANet for Windows tethering, which is in Cydia as well.

1. Once you’re jailbroken, open up Cydia and install the package called “iPhone Modem zsrelay” – you can find it by searching “modem.” Also install OpenSSH – find it by searching “SSH.” BossPrefs is also recommended, so you can make sure SSH is running.

2. Download the iPhoneModem.de helper app and run it, and go to “Settings…” under the little iPhone icon that just appeared in the status bar.

3. Fill in the following fields:

IP-Address of Mac: Leave the default value (192.168.100.1)
Password of Mac: Your admin password
WLAN Name: The name of the ad-hoc network that will be created – your choice
WLAN Password: It must be 13 characters-your choice as long as it’s 13
SOCKS Port: Leave default (9999)
iPhone root Password: alpine (as long as you’re running 2.x firmware)
iPhone Mac Address: Found under Settings – General – About – make sure you use the wi-fi MAC address.

4. Once your config is saved, go to “start connection” and follow the prompts. Your Mac will create an ad-hoc network, which you will then join with your iPhone (make sure you get an IP address on your iPhone before continuing). Everything should go smoothly, and voila, you’re tethered!

Hope you enjoyed our how-to. For more on iPhone jailbreak apps, see yesterday’s essentials list, and more how-to guides here. Enjoy the weekend!

ZiiLabs to demo HD video for Android at MWC

Looks like the zany folks over at ZiiLabs have more in store for us. They’ve announced that they’ll be demoing HD video playback for Android with their ZMS-05 CPU at MWC (which starts on Monday, February 16th). So — in essence, there’s not too much new here — the chip was on-hand at CES — but we’re happy to see it befriending old Android. There’ll surely be more info coming out of Barcelona over the next week, but until then, you’ll have to make due with the press release which is after the break.

Continue reading ZiiLabs to demo HD video for Android at MWC

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ZiiLabs to demo HD video for Android at MWC originally appeared on Engadget on Fri, 13 Feb 2009 19:11:00 EST. Please see our terms for use of feeds.

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Google now accepting paid apps in Android Market

If you’ve been looking to make a little bank off that awesome flatulence soundboard you put together for the G1, take heart: Google’s ready for you. As expected, it’s been announced that developers can now submit end-user pricing for applications in the US version of the Android Market, with Germany, Austria, the Netherlands, France, and Spain coming later in the quarter. It’s no big surprise that Google Checkout is the only form of payment accepted, which publishers can sign up for right from the dev site. As for you Yanks, look for the first paid apps to be available for download in the middle of next week.

Update: We’ve just gotten official word from T-Mobile that the G1’s RC33 build — which has just been rolled out to owners — contains paid app support. Thumbs-up for spending money!

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Google now accepting paid apps in Android Market originally appeared on Engadget on Fri, 13 Feb 2009 13:46:00 EST. Please see our terms for use of feeds.

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Paid Android Apps Live: Better Apps Are Coming Soon

The long-promised support for paid apps in Android Marketplace has finally come. As of today, US and UK devs can publish apps with end-user pricing, which will then be available in the store mid-next week.

Germany, Austria, Netherlands, France and Spain will get the same support later in Q1, and will all be under the same Google Checkout service to handle the money transaction. While paying for apps sucks, the main point is that developers who were holding out from the Marketplace because they couldn’t be compensated for their (more costly, more time consuming) work will now finally hop on. Which is good for all Android users. [Android Developers]

Video: Android-powered E-Ink display kindles our e-book fantasies

Someday soon, we expect Google’s Android OS (like Microsoft’s ubiquitous WinCE platform) to power pretty much any consumer device available. Until then, we’re left to peer wistfully into the misfit laboratories of the hacking community to get our open-source kicks. The cats at the MOTO Development Group have written a custom driver to create what they claim is the first instance of Android running on an E-Ink display. Unfortunately, there’s plenty of that annoying white / black E-Ink flicker as the display refreshes. While that won’t be eliminated anytime soon, it’s certainly possible to minimize the effect through some future optimization — this is just a first step, after all. See it in action after the break.

Continue reading Video: Android-powered E-Ink display kindles our e-book fantasies

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Video: Android-powered E-Ink display kindles our e-book fantasies originally appeared on Engadget on Fri, 13 Feb 2009 02:02:00 EST. Please see our terms for use of feeds.

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