Kogan’s Agora Internet TV Portal promises Android Market access, our LCDs remain skeptical

Believe it or not, we’re still rooting for Ruslan Kogan and the rest of his Aussie compatriots, but the company’s announcement today of an Android 2.2 set-top TV box with full Market access is, as usual, equal parts intriguing and unbelievable. The Kogan Agora Internet TV Portal: Powered by Android is priced at A$149 with a 1GHz Cortex A8 processor from Samsung, 512MB of RAM, 2GB of flash storage, HDMI output and three USB ports for external storage, that it claims will bring the full internet — including everyone’s favorite Angry Birds — to your TV screen. According to the sales page it’s expected to ship May 27th to anywhere you like, as long as it’s in Australia or the UK. We’ll mark our calendars to see if it beats official Google TV boxes to Market access in the living room (we’re still waiting for the TV shown off last year), but in the meantime check after the break for a press release with more details on this box, a familiar looking 7-inch tablet that also claims access to the Market’s thousands of apps and a couple of netbooks. Finally, we spotted a video from ARM fan Charbax checking out what could be the OEM version of the TV box at CeBIT, so that’s included after the break as well.

Continue reading Kogan’s Agora Internet TV Portal promises Android Market access, our LCDs remain skeptical

Kogan’s Agora Internet TV Portal promises Android Market access, our LCDs remain skeptical originally appeared on Engadget on Thu, 14 Apr 2011 10:12:00 EDT. Please see our terms for use of feeds.

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Android adds carrier billing option for Sprint users, just in time for them to load up the EVO 3D with apps

Keeping up with the AT&T&T-Mobile (future) juggernaut, Sprint has just added a direct carrier billing option for its Android customers. The same courtesy has already been extended to T-Mobile users of Google’s OS back in 2009 and then to AT&T in 2010, and now Dan Hesse’s crew is joining in on the credit card-hating action. Right now, this new payment option is only for splashing cash in the Android Market, however its availability ties in neatly with Google’s recent acquisition of PushLife, a music store service that has carrier billing for track purchases as one of its core features. Another brick laid in the foundations of a Google Music service? Let’s hope so.

Android adds carrier billing option for Sprint users, just in time for them to load up the EVO 3D with apps originally appeared on Engadget on Wed, 13 Apr 2011 15:04:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson sets up its own channel in Android Market, relegates ‘My apps’ link to a menu item

Open up Android Market on your Android device today and (most of) you will see a familiar set of three headings — Apps, Games and My apps — bidding you welcome. Do the same on your Sony Ericsson Android phone, however, and the last item in that list might no longer be there. That’s because SE has decided to introduce its own “channel” to the Market, wherein you’ll find a load of Xperia handset-specific junk software and other specially curated bits that your smartphone is adjudged to be in need of. The change means you’ll need to open up your menu to get at your own apps, but that shouldn’t be an entirely unfamiliar activity for Android users. Sony Ericsson may be the first manufacturer to pull this switcheroo, but it’s following in the well-worn footsteps of Verizon and T-Mobile in the US. And speaking of carriers, Sony Ericsson says this change is operator-dependent, so if you’re nice and lucky, your operator won’t bother to roll this out. Sadly, our Xperia Arc has already been infected.

Sony Ericsson sets up its own channel in Android Market, relegates ‘My apps’ link to a menu item originally appeared on Engadget on Wed, 13 Apr 2011 08:22:00 EDT. Please see our terms for use of feeds.

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Enzo’s Pinball gets you all touchy-feely with your phone

We got a hands-on sample of Haptify’s haptic-powered apps a couple months back and came away intrigued, but yearning for more. Well, the company is finally ready to sate our penchant for playtime physicality with its first game, Enzo’s Pinball. The game debuts with three tables (“more coming soon”), and is designed to let you feel every bump, rattle, and ricochet as if it were the real thing. It isn’t identical to its tangible counterpart, but it is an upgrade over the rumble-free digital competition. Haptify’s haptic black magic works with handsets running Android 2.1 and up, so there’s an awful lot of potential pinball wizards out there. You can grab the game in the Android Market and it’ll cost $1.49 to give in to your tactile desires.

Enzo’s Pinball gets you all touchy-feely with your phone originally appeared on Engadget on Fri, 08 Apr 2011 13:57:00 EDT. Please see our terms for use of feeds.

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ZodTTD makes PSX4Droid 3.0 free, claims Google booted him from Android Market

It’s been one week since Google pulled the PSX4Droid emulator from the Android Market without warning, and today its lead developer has decided to take a stand — ZodTTD’s made a new version of the app free of charge, and is hosting it at his personal website as a downloadable APK. He now claims that not only did Google pull his app, the company has frozen his developer accounts, effectively restricting his ability to publish to (and profit from) the Android Market until this gets sorted out. We can’t confirm his story at this point — and we hear things may not be quite as cut-and-dried as he claims — but we can tell you that if you happen to have a legally-obtained PlayStation BIOS and ROMs sitting around, you’re only a few clicks away from being able to use them on your Android phone. Not a bad deal, eh?

[Thanks to everyone who sent this in]

ZodTTD makes PSX4Droid 3.0 free, claims Google booted him from Android Market originally appeared on Engadget on Thu, 07 Apr 2011 04:08:00 EDT. Please see our terms for use of feeds.

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Google’s new cloud-based Android Music app leaks out

Wondering what Google’s answer to Amazon’s cloud music player for Android will look like? Then it would seem you now have your answer –the Tech From 10 website somehow managed to receive a developer version of the Android Market, which allowed it to download Android Music 3.0 and try it out for themselves. That site’s unfortunately down at the moment (along with the download of the app itself that it was providing), but it doesn’t look like there’s too many surprises to be found. Things are almost identical to the existing Android Music player in terms of appearance, while the settings menu has expectedly been augmented with various streaming-related options. Android Market itself has also apparently been tweaked slightly, and the developer version included a few other surprises as well, including new camera and desk clock apps. Unfortunately, we haven’t yet been able to try it out ourselves, but you can keep an eye on the source link below for the downloads to return.

Update: Looks like Droid Life is also hosting some downloads of its own. You can find them here.

[Thanks, Joe]

Google’s new cloud-based Android Music app leaks out originally appeared on Engadget on Tue, 05 Apr 2011 13:36:00 EDT. Please see our terms for use of feeds.

Permalink Business Insider  |  sourceTech From 10  | Email this | Comments

Android’s in-app billing makes a dent: Dungeon Defenders free on Android Market

Dungeon Defenders: First Wave cost $3 when it first came out. This week, the iOS version will cost you ninety-nine cents. But if you want to play the Unreal Engine-powered tower defense game today, you can have it for free — developer Trendy Entertainment is now leaning on Android’s new in-app billing system to pay for the whole thing. We can’t give Trendy all the credit, of course, as Glu Mobile’s Gun Bros and Tapulous’ Tap Tap Revenge 4 are doing the same thing, but to our knowledge both of them were free to play from day one. Free-to-play gaming has been a controversial proposition in the console and PC gaming space — most publishers would just like to sell a game once, and call it a day. On phone, however, where apps are expected to be cheap, it could indeed make more sense to charge users for items and upgrades than to have users “buy” the game. Either way, we penny-pinchers are pleased as punch with the idea. PR after the break.

Continue reading Android’s in-app billing makes a dent: Dungeon Defenders free on Android Market

Android’s in-app billing makes a dent: Dungeon Defenders free on Android Market originally appeared on Engadget on Sat, 02 Apr 2011 23:20:00 EDT. Please see our terms for use of feeds.

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PlayStation One games appear in Android Market, predictably restricted to Xperia Play (update)

If there was one thing that bothered us most about the Xperia Play, it was the dearth of original PlayStation games we could, you know, play on it. That’s getting a shot in the arm tonight with the introduction of five PS One titles to the Android Market: Syphon Filter, MediEvil, Cool Boarders 2, Destruction Derby, and Jumping Flash. Each is priced at £3.99 in the UK, with the first two games on the list also being available in five languages. That pricing translates to $6.38 when the games are accessed from the US, but we imagine the final pricing may differ once the Xperia Play lands stateside. And yes, the Xperia Play will be your only way to access these for now (R800i is its codename), leaving the rest of us Android PS One lovers with a bunch of games to envy and one less emulator to enjoy. The Android giveth, and the Android taketh away.

Update: Sony Ericsson wants you to know that since the Xperia Play is, in fact, an Android handset, it won’t be restricted to just those five PS One games — it will also feature quite a few titles that you can also find on the Android Market and even a few temporary exclusives like Backstab and Dungeon Defenders Second Wave. Still, it’s a little light on actual PlayStation gaming… See the full list in the press release after the break.

Continue reading PlayStation One games appear in Android Market, predictably restricted to Xperia Play (update)

PlayStation One games appear in Android Market, predictably restricted to Xperia Play (update) originally appeared on Engadget on Thu, 31 Mar 2011 16:07:00 EDT. Please see our terms for use of feeds.

Permalink Droid Gamers, BGR  |  sourceAndroid Market  | Email this | Comments

Android PlayStation emulator PSX4Droid pulled from Market, timing pointing at Xperia Play (updated)

Uh oh, the day has finally come. We just gathered from Joystiq (and confirmed ourselves) that the renowned Android first-gen PlayStation emulator, PSX4Droid, has been pulled from the Market. The reason? Its author, ZodTTD, said Google informed him that it was a matter of “Content Policy violation,” however the fact it’s taken eight months for Google to take action suggests it might have a little something to do with the imminent launch of the Xperia Play, which will have its own mechanism to power the original PlayStation’s games. Another mystery is that it looks like other emulators such as SNesoid (SNES), GameBoid (Game Boy) and, in particular, FPSe (PlayStation) appear to be safe for now, which might suggest that there are other reasons behind this removal; but still, the timing suggests otherwise. On the bright side, we can always rely on third-party app markets.

Update: Here’s a super generic statement we just received from Google regarding this matter:

“We remove apps from Android Market that violate our policies.”

Android PlayStation emulator PSX4Droid pulled from Market, timing pointing at Xperia Play (updated) originally appeared on Engadget on Wed, 30 Mar 2011 22:16:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq, Mobiputing  |  source@ZodTTD (Twitter)  | Email this | Comments

Android in-app billing coming next week, starts developer testing today

Google promised us the ability to buy stuff while inside Android apps, and sure enough, it’s now just about ready to deliver it. Eric Chu, responsible for the company’s Android Developer Ecosystem, has announced app submissions are now being accepted from those wanting to offer up purchasable items within their software. He also points out there’ll be about a week’s worth of internal testing before the whole system opens up to the public, likely before the end of the month so that Google may stick to its word of rolling out the service in the first quarter of this year. Once that’s done, you’ll finally be able to buy your way to in-game glory instead of having to grind away at it like some unenlightened schmo.

Android in-app billing coming next week, starts developer testing today originally appeared on Engadget on Fri, 25 Mar 2011 06:53:00 EDT. Please see our terms for use of feeds.

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