Skyfire submits iPhone browser for App Store approval, we wait for the Flash to hit the fan

Skyfire submits iPhone version of browser for App Store approval, we wait for the Flash to hit the fan

There was a time when Skyfire on Windows Mobile meant full Flash all the time. The 2.0 version on Android reigned that in a bit, really only supporting Flash video and little else, something Android 2.2 users no longer need to worry about. iOS users, however, do still spend their days ruing websites with such content, and so that’s the market Skyfire is targeting next. The company has submitted a version of the browser for App Store approval, transcoding Flash video such that the phone only sees HTML5, with content coming in over H.264 adaptive streaming. As such, video is said to be compressed an average of 75 percent, in theory allaying any concerns about this thing being a bandwidth hog. In other words: there’s no reason for this to not be approved, right? Right! However, something tells us things may not be so easy…

Update: Now with video — watch the Skyfire crew coerce a poor iPhone into playing Comedy Central content right after the break.

Continue reading Skyfire submits iPhone browser for App Store approval, we wait for the Flash to hit the fan

Skyfire submits iPhone browser for App Store approval, we wait for the Flash to hit the fan originally appeared on Engadget on Thu, 02 Sep 2010 08:44:00 EDT. Please see our terms for use of feeds.

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Mercedes-Benz updates mbrace app with fancy pants ‘Concierge’ service

Mercedes-Benz just announced a new app that connects its in-car navigation systems with its customers’ iPhones. Mbrace version 2.0 still lets drivers unlock their vehicles and, more importantly, find it in a crowded parking lot while adding location-based personal assistance ranging from entertainment, restaurant, directions, and traffic updates via Mercedes-Benz’s Concierge service — assuming you’re are an mbrace PLUS customer. Destination information is then fired off directly to your in-vehicle navigation system to get you there. The updated app also includes enhanced Roadside Assistance that transmits the driver’s location whenever a call is initiated. Think OnStar with a posh European accent.

Continue reading Mercedes-Benz updates mbrace app with fancy pants ‘Concierge’ service

Mercedes-Benz updates mbrace app with fancy pants ‘Concierge’ service originally appeared on Engadget on Thu, 02 Sep 2010 08:00:00 EDT. Please see our terms for use of feeds.

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Twitter for iPad review

It’s no secret that Twitter for iPhone (née Tweetie) is often regarded as the gold standard for mobile apps — it blends functionality, performance, and usability together with a dash of playful quirkiness that works so well Twitter just bought the app and hired developer Loren Brichter back in April. That delayed the release of an iPad version, but Twitter’s finally come through — and as you’d expect, Twitter for iPad does things just as uniquely as its sister apps on the iPhone and Mac. In fact, we’d go so far as to say a few of its interface conventions will become as commonplace as slide-to-refresh, which was first introduced in Tweetie for iPhone — but let’s not get ahead of ourselves. Read on for more!

Continue reading Twitter for iPad review

Twitter for iPad review originally appeared on Engadget on Wed, 01 Sep 2010 23:59:00 EDT. Please see our terms for use of feeds.

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Epic’s spectacular Unreal Engine 3 tech demo free at iTunes App Store

Did you oooh and ahh at the fantastic gaming graphics that accompanied today’s Apple keynote? You won’t have to wait for next week’s iOS 4.1 to get a taste of those textures for yourself. Though the full-on gladiator dueling of Epic’s “Project Sword” may be a while off, you can get your hot little hands on “Epic Citadel” right now, a 82.2 megabyte download that explores a beautiful medieval castle town. Oh, and did we mention it’s free? Even id Software’s mindblowing 60FPS Rage demo must be quaking in its boots right about now.

Epic’s spectacular Unreal Engine 3 tech demo free at iTunes App Store originally appeared on Engadget on Wed, 01 Sep 2010 15:37:00 EDT. Please see our terms for use of feeds.

Permalink Touch Arcade  |  sourceEpic Citadel (iTunes)  | Email this | Comments

HP’s in-house webOS competition yields about 500 apps, says CTO

A little backstory: HP has an annual in-house event for its employees called TechCon, and this year a challenge was issued to the engineers to make the best webOS app (free phones were offered as incentive). Got that? Good. This week, HP CTO Phil McKinney had a brief chat with Pre Central over Twitter, where he revealed that the contest culminated in about 500 produced apps, and that “[they] are in the final stage of selecting ‘best app’ winners.” Does that mean we should expect a large bump to the current catalog of programs? We can’t say for sure, but we wouldn’t be surprised if many of these are already available to download. Additionally, we can’t say anything as for the overall quality of submissions. Edging closer to the 4,000-app milestone is great and all but not if it includes 250 different Angry Birds clones. Still, we’re ever-hopeful and can’t wait to see what exactly it was that came from the internal coding challenge.

HP’s in-house webOS competition yields about 500 apps, says CTO originally appeared on Engadget on Thu, 26 Aug 2010 12:36:00 EDT. Please see our terms for use of feeds.

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ThinkContacts Lets You Control Your Phone With Your Mind

Think touch screens or frictionless Minority Report-esque interfaces are cool? If you answered “yes,” then you are a lame old person who doesn’t keep up with the times. Let us school you, gramps. Today, it’s all about controlling technology WITH YOUR MIND!

And mind-controlled gadgetry is exactly what Nokia’s ThinkContacts project is aiming for. The app allows users to scroll through their phone’s contacts list using nothing but the power of their thoughts.

But before you get too excited with visions of Scanners and Inception dancing in your head, as the above video shows, we’re not in sci-fi territory quite yet.

ThinkContacts works via a NeuroSky headset connected to your phone by bluetooth. The headset measures your brainwaves and sends the data to the ThinkContacts app which quantifies your brainwaves in measurements of both “meditation” and “attention.” If the user’s attention measures below 30%, the contact list will scroll to the left. If the attention levels are above 70%, the contact list will scroll to the right. In order to make a call, the user only has to get their meditation levels above 80%.

While the practical applications of ThinkContact showcased in the above video aren’t very convincing (it’s really looking pretty lame at this point in its development), the concept for using brainwaves to control phones and other gadgets isn’t completely outside the realm of possibility. But for the time being, we’re all just going to have to stick to using our hands or voice-recognition software in order to call our friends and family–just like they did in the old days.

via singularityhub

Netflix adds iPhone and iPod touch compatibility in latest app version

We knew this was coming and here it is: the Netflix application, heretofore reserved only for iPad users, has trickled down to iPhone and iPod touch devices. Version 1.1.0 makes the TV show and movie streaming app universal — so long as your universe is known as iOS — and looks to massively expand the available audience for Netflix’s mobile effort. What are you waiting for, go get it already.

[Thanks, Michael A.]

Continue reading Netflix adds iPhone and iPod touch compatibility in latest app version

Netflix adds iPhone and iPod touch compatibility in latest app version originally appeared on Engadget on Thu, 26 Aug 2010 04:48:00 EDT. Please see our terms for use of feeds.

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App review: 720tube

Apple loves to tout the HD video recording and editing capabilities of its new iPhone 4. Shoot.Edit.Share, says the slogan. Unfortunately, something nasty happens between the shooting and YouTube sharing: compression. Apple squashes your magical 720p memory into a rather glum looking 360p video just as soon as you select “Send to YouTube.” And there’s no easy way around it. That is, until we stumbled upon a little app called 720tube from Drakfyre’s Software.

Continue reading App review: 720tube

App review: 720tube originally appeared on Engadget on Wed, 25 Aug 2010 14:20:00 EDT. Please see our terms for use of feeds.

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Google responds to Android DRM breach, promises how-to on obfuscating code

Well, that was snappy. Just 24 hours after Android Police published a piece describing how easy it was to circumvent Google’s new Android licensing server, the Big G is hitting back with a brief response that it promises to elaborate on in the future. In order to address any doubts that developers may have, Google has noted that its new service is still “very young,” and “the first release shipped with the simplest, most transparent imaginable sample implementation, which was written to be easy to understand and modify, rather than security-focused.” Interestingly, the outfit doesn’t hesitate to pass some of the blame, saying that some devs “are using the sample as-is, which makes their applications easier to attack.” For those who’d like to better obfuscate their code, Google will be publishing detailed instructions on how to do so in the near future. We also appreciate the honesty in this quote in particular: “100 percent piracy protection is never possible in any system that runs third-party code.” As stated, the bullet points listed in the source link should be fleshed out in due time, but at least you hard working developers can rest easy knowing that Google isn’t standing by and letting pirates run amok.

Google responds to Android DRM breach, promises how-to on obfuscating code originally appeared on Engadget on Tue, 24 Aug 2010 16:49:00 EDT. Please see our terms for use of feeds.

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Android’s new app licensing scheme apparently easy to break

Remember that new licensing service for third-party developers that Google started advertising last month? A new exposé on Android Police claims that it’s actually pretty easy to get around — easy enough so that the crack could probably be packaged into some sort of automated script that breaks protected apps en masse for distribution through pirate-friendly channels. Though that’s obviously bad news for developers, it’s just as bad for consumers on Android devices who’ve customarily had less support from top-tier software brands and game studios than Apple’s App Store has — not to say iPhone apps are uncrackable, of course, but considering how difficult it’s been in the past to turn a profit in the Android Market, every little bit helps. Let’s hope a renewed focus on gaming in Gingerbread helps the situation, eh? Follow the break for Android Police‘s demo of the crack in action.

Continue reading Android’s new app licensing scheme apparently easy to break

Android’s new app licensing scheme apparently easy to break originally appeared on Engadget on Mon, 23 Aug 2010 15:55:00 EDT. Please see our terms for use of feeds.

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