Twinkle augmented reality interface promises to make your world a platformer

Augmented reality demonstrations may be pretty common these days, but this so-called “Twinkle” interface developed by some researchers Tokyo University and Keio University takes a different enough approach to still turn a few heads. That’s done thanks to the combination of a pico projector and a camera, the former of which projects a character onto any surface, while the latter is used along with some image processing software to identify objects the character can interact with. That’s further backed up by an accelerometer that detects movements the camera can’t, and the researchers say that the system can not only recognize specific objects like the ones on the board pictured above, but everyday objects as well — letting you put your LittleBigPlanet skills to use on your desk, for instance. Head on past the break to check it out in action.

Continue reading Twinkle augmented reality interface promises to make your world a platformer

Twinkle augmented reality interface promises to make your world a platformer originally appeared on Engadget on Tue, 14 Sep 2010 10:07:00 EDT. Please see our terms for use of feeds.

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Augmented Reality Wars: Projected Versus On-screen

Augmented Reality Projected.jpg

A Japanese research group recently created a prototype for a “gaming system” utilizing a camera synced with a portable projector. The gizmo projects an adorable little cartoon character (it is Japanese after all) who reacts with the 2D world he is projected on to. For example, if you jerk the projection up, he acts like he’s flying. But also he will “walk” along a bold horizontal line or climb down a zig-zag.

As you may have already concluded, at this point in its development, this game is pretty lame (from a gaming point of view).

However, it shows one of the branches in the developing field of Augmented Reality. Many people are developing AR in terms of personal electronic devices–iPhones, iPads, things with “i” in front of them–in the form of Google Goggles, QR codes, etc. This is the on-screen category (also including the inevitable rise of glasses).

But there’s also people developing AR with projected content.

In the battle of projected vs. on-screen augmented realities, on-screen wins hands-down. Projected AR has zero practicality for individuals (mostly due to the ever-present problem of lookey-loos). For everyday use, a hand-held device are the way to go. Projected AR might be useful in group settings like presentations, marketing to pedestrians, or tour groups. But aside from that, do you really want strangers to be all up in your to-do list and Google searches? 

While the concept of projected AR has a certain kitschy value, it’s going to be of limited appeal when you can have the same experience on your private hand-held device, or down-the-line with AR-enabled glasses or contact lenses.

Qualcomm demos augmented reality app for digital photo frames (video)

Want a glimpse of the future? How about one from Qualcomm CEO Paul Jacobs? What he demoed in London just now was a groovy concept that combines his company’s two service technologies: augmented reality and peer-to-peer. The idea is that you want to upload an image from your phone to one of your many wireless photo frames (actually WiFi-connected PCs in disguise here), but rather than having to pick your desired frame from an eye-dazzling list of WiFi SSIDs, you can just use this augmented reality app — developed using Qualcomm’s very own AR SDK, naturally — to point at the frame and shoot the file over. Pretty rad, huh? But we picked out one flaw: currently, the app identifies each frame by remembering its previously uploaded image, so if two or more of these frames display the same image, the app would get confused. This can of course be fixed by simply adding a QR code onto the actual frame. Anyhow, you can see this demo in action after the break.

Continue reading Qualcomm demos augmented reality app for digital photo frames (video)

Qualcomm demos augmented reality app for digital photo frames (video) originally appeared on Engadget on Wed, 08 Sep 2010 09:13:00 EDT. Please see our terms for use of feeds.

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Speech-to-Text Glasses use Augmented Reality to Aid the Deaf

babelfisk.jpg

Danish designer Mads Hindhed has created glasses that instantly take spoken speech, converts it into readable text, and project them onto the inside of glasses.

The tech is called “BabelFisk,” which is Danish for “Babel Fish”–not to be confused with Yahoo!’s Babel Fish translation site (hey there, impending Yahoo! law suit). This tech is designed to bring the hearing impaired into
any conversation. And that’s going to help a lot of people.

On a sidenote, BabelFisk offers a hint of what we should expect from augmented reality. For convenience alone, a pair of projection-ready glasses really makes far more sense than holding up a cell phone to gain additional information from the world around you. That’s clunky, offers no privacy from lookie-loos around you, and busies at least one of your hands which you could otherwise be using for all sorts of neat stuff.

Projection-ready glasses that combine the true world with added information will be the future. Think the way the Terminator saw the world. It makes me want to hunt down Edward Furlong just thinkin’ about it!  Expect something along those lines when we live blog Apple’s media event in 2014-ish.

via Yanko

Resort uses augmented reality to pair virtual girls with actual nerds

You’ve heard of this Love Plus thing, right? This Nintendo DS-based “dating simulator” is apparently a big deal in Japan, giving Otaku the opportunity to chat up (and kiss) girls the only way they know how: on a hand-held game console, with a stylus. To promote the latest version of the game (Love Plus +), Konami has developed an Augmented Reality iPhone app that players can take to the coastal city of Atami, allowing them to interact with their virtual girlfriends at any of thirteen romantic spots. One can even book a room at the Ohnoya hotel which, according to Discovery News, offers futon beds and a “barcode panel that allows the men to visualize their girlfriends in a flattering summer kimono.” Over 2,000 virtual lotharios visited the resort town during the campaign, which began on July 10 and ends today. Check out the trailer for the game (in Japanese, which doesn’t diminish the enjoyment for our English readers one bit) after the break.

Continue reading Resort uses augmented reality to pair virtual girls with actual nerds

Resort uses augmented reality to pair virtual girls with actual nerds originally appeared on Engadget on Tue, 31 Aug 2010 16:22:00 EDT. Please see our terms for use of feeds.

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Another augmented reality, pico-projecting lamp threatens desktops, brings tablet reinforcements (video)

Another augmented reality, pico-projecting lamp threatens our desktop, brings tablet reinforcementsHow long have dumblamps been ruling our desktops for? Their reign of evenly scattered light might finally be coming to a close. A few months back it was MIT student Natan Linder putting a pico projector in a lamp to create LuminAR. Now, researcher Li-Wei Chan from National Taiwan University has crafted something similar, again with a pico projector replacing a bulb, this time relying on an IR camera to detect position. The lamp projects an image into a surface that users can interact with, while tablets (also augmented with use IR cameras) can be used to display a 3D view of the 2D projected content, allowing a user to look around and zoom in dynamically. The voice-over in the video below talks of potential military applications, generals analyzing battlefields, but for once we’d like to think that this sort of thing would be used for peace. You know, planning nature walks, watching virtual horsies romp around in a pretend field, that sort of thing.

Continue reading Another augmented reality, pico-projecting lamp threatens desktops, brings tablet reinforcements (video)

Another augmented reality, pico-projecting lamp threatens desktops, brings tablet reinforcements (video) originally appeared on Engadget on Wed, 18 Aug 2010 12:07:00 EDT. Please see our terms for use of feeds.

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Junaio’s augmented reality app for iPhone and Android can add cartoons to your otherwise-boring existence

As an augmented reality navigator that you want to use for finding pizza joints and friends on Foursquare and Twitter, you’ve got more polished options than Junaio’s new 2.0 release — Layar and Yelp, just to name a couple — but Junaio has at least one interesting differentiator with a feature it calls “Glue.” Basically, independent content providers can develop their own Junaio “channels,” which function in the same way as a Layar layer — it’s a particular set of points of interest that’ll be displayed in the current view. With Glue, though, Junaio isn’t just using your positional information as a point of reference, it can also scan the image for specific objects that developers have programmed their channel to look for, and when such an object is found, crazy things can happen.

In Junaio’s demo, pointing the camera at a superhero-type cartoon dude causes a 3D representation of him to be rendered on the phone’s screen; when you tap on him, he’ll point his gun. It’s an interesting concept that could eventually have some commercial implications, but in the short term, the company just needs to improve the app — it crashed several times for us, and its support for changing orientation is a little wonky. If you want to check it out, it’s a free download for both the iPhone and Android; while you wait for the install, check out our quick video demo after the break.

Continue reading Junaio’s augmented reality app for iPhone and Android can add cartoons to your otherwise-boring existence

Junaio’s augmented reality app for iPhone and Android can add cartoons to your otherwise-boring existence originally appeared on Engadget on Wed, 07 Jul 2010 18:14:00 EDT. Please see our terms for use of feeds.

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Qualcomm demos augmented reality and peer-to-peer tech, tries to punch cellular gaming’s block off (video)

It’s just a tablecloth and a piece of paper, until you pull out a Nexus One, at which point it magically becomes an arena where toy robots fire off punches. Augmented reality isn’t anything new, of course, but Qualcomm seems determined to bring it to cell phones in a big way — launching an AR game studio, sponsoring a $200,000 developer challenge, and announcing a free software development kit (which will see open beta this fall) all on the same day. The company partnered with Mattel to build the Rock ‘Em Sock ‘Em Robots proof-of-concept you see above using that very SDK, and you’ll find a hilarious video of grown men pretending to have the time of their lives with it right after the break.

However, augmented reality is only half of Qualcomm’s mobile gaming plan — a rep told Pocket-lint games like Rock ‘Em Sock ‘Em Robots are only financially viable if they can work across platforms. To that end, the company also demonstrated a simple three-player peer-to-peer title, but with — get this — a Nexus One (over Bluetooth), a Nokia N900 (over WiFi) and a Dell Latitude laptop all playing the same synchronous game. To commemorate this mishmash of awesome, the company funded another video; listen to an individual with a ludicrously bad accent give you the play-by-play after the break. Oh, and find some press releases, too.

Continue reading Qualcomm demos augmented reality and peer-to-peer tech, tries to punch cellular gaming’s block off (video)

Qualcomm demos augmented reality and peer-to-peer tech, tries to punch cellular gaming’s block off (video) originally appeared on Engadget on Tue, 06 Jul 2010 02:18:00 EDT. Please see our terms for use of feeds.

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Vuzix Wrap Fashion Shades, now in four colors

Let’s just say that things are really starting to heat up in the video eyewear arena. Vuzix, makers of the well-known Wrap line of video display eyewear, have busted out snap on colors — red, blue, amber, and mirror – to make the Wraps you already have even more awesome looking. You can grab them up for $19.99 each or get the whole set for $49.95. Full press release is below.

Continue reading Vuzix Wrap Fashion Shades, now in four colors

Vuzix Wrap Fashion Shades, now in four colors originally appeared on Engadget on Tue, 22 Jun 2010 12:46:00 EDT. Please see our terms for use of feeds.

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Parrot AR.Drone to get official launch, price, street date at E3 2010 (update: Android client video!)

If you’ve been chomping at the bit to get your hands on the AR.Drone iPhone controlled, augmented reality-sporting, WiFi quadricopter (and you know we have been) we’ve good news for you. According to a brief blip on Parrot’s Facebook page, the thing will get its official US launch, complete with pricing and street date, at E3 come June 15. Sort of makes WowWee’s Tinkerbell look silly in comparison, don’t it?

Update: As our main man Kefs has pointed out, the gang at Parrot demoed the AR.Drone Android client at Google I/O last month week. Now we’re waiting on news of a BlackBerry client — which we sure hope makes the scene at E3! See it in action after the break.

Continue reading Parrot AR.Drone to get official launch, price, street date at E3 2010 (update: Android client video!)

Parrot AR.Drone to get official launch, price, street date at E3 2010 (update: Android client video!) originally appeared on Engadget on Tue, 25 May 2010 12:49:00 EDT. Please see our terms for use of feeds.

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