Website rates best and worst cellphones by radiation output levels — how does yours stack up?

You’re surely aware that your cellphone bleeds radiation into your face the whole time you’re on the phone with your mom, best friend or lover, right? Yes, it’s a fact we try not to think about most of the time, but now there’s a tool out there on the internets for the more reality-facing folks among us. The Environmental Working Group’s launched a website dedicated to rating cellphones on their radiation output alone. Ranking highly (meaning they put out the lowest levels of radiation) are the Motorola RAZR V8, and AT&T’s Samsung Impression. In fact, it seems that Samsung is cranking out the healthiest phones these days! Phones with poor showings includes T-Mobile’s myTouch 3G and the Blackberry Curve 8830. So hit the read link and tell us, how does your phone rate?

[Via bookofjoe]

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Website rates best and worst cellphones by radiation output levels — how does yours stack up? originally appeared on Engadget on Sun, 27 Sep 2009 08:27:00 EST. Please see our terms for use of feeds.

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Vertu announces Constellation Ayxta flip phone for the discerning, friendless traveler

Vertu’s not known for making cut rate electronics, so this is probably the closest it’ll ever come. The company’s just unveiled its latest flip phone, the Constellation Ayxta. The Ayxta is aimed at citizens of the world who are looking for a “high quality product to assist in maintaining their standard of living wherever they may be,” — i.e., lazy people who’d rather throw money at something than figure out what to do on their own on a Friday night in Vienna. We can sympathize — sort of. To that end, the handset will be kitted with all manner of awesomeness, including Vertu’s own Concierge service which puts you on the line with a customer service representative directly — no hold required. Users will also get access to Vertu Select — which, as we said before, will help you out and tell you where all the cool people are in whatever one horse town you happen to be in at the moment. It’s got 3G and a micros SD slot for up to 8GB of storage, plus a 3.0 megapixel cam with integrated flash (which is always nice), but other than that it’s pretty unimpressive. The Constellation Ayxta is available in Europe now, and for a very affordable €4,900 to €6,500 — somewhere in the neighborhood of $7,000 – $10,500.

[Via T3]

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Vertu announces Constellation Ayxta flip phone for the discerning, friendless traveler originally appeared on Engadget on Fri, 25 Sep 2009 10:31:00 EST. Please see our terms for use of feeds.

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The Pink Phone Pictures Microsoft Doesn’t Want You To See Yet

Project Pink is Microsoft’s secret new phone, their first major phone play since the iPhone. Here are the first pictures of Pink phones, Turtle and Pure.

These phones are going to be made by Sharp, who’ll get to share branding with Microsoft. Sharp produced the Sidekick hardware for Danger, who was bought by Microsoft almost two years ago. Pink will be primarily aimed at the same market as the Sidekick, and the branding and identity for it is highly developed, pointing toward a later stage in the development cycle.

The prior relationship between Danger and Sharp is the only reason we can think of why Microsoft stuck with Sharp for the new phones, and perhaps why they look so much like remixed Sidekicks. (Kind of yucky, that is.) The youth bent is somewhat surprising, if Pink is going to be their big consumer phone play, building off the expertise of Danger and members of the Zune team.

The hardware design has a definite younger feeling: Turtle looks like a chunky child’s version of a Palm Pre, while Pure seems like a standard slider, and both are clearly plastic, with an overall sense of roundedness, thanks to lots of soft angles and circular keys.

It’s been reported elsewhere that Pink phones will include Zune services, and have its own app store, making it as close to the Zune phone as we may get. We’ll see if it’s close enough in the coming months, though these are the only facts our source will let us safely publish for now.

Samsung InstinctQ for Sprint passes by the FCC and turns a few heads

It’s been a little piece of time since we saw that photo of the G1-esque Samsung InstinctQ emerge, and we were starting to wonder what had become of our newest QWERTY cutie. Well — the M900, as it’s also known — has just ducked through the old FCC, and though we didn’t really learn anything we didn’t already know, it was just nice to see its face again. The Sprint-bound, CMDA / EV-DO-loving Android slider will pack Bluetooth and Wi-Fi, and we have to say that it’s looking pretty fly to our eyes. We’re not sure when this bad boy’s going to hit reality, but the FCC appearance makes us think it won’t be too long now.

[via Unwired View, thanks Ryan]

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Samsung InstinctQ for Sprint passes by the FCC and turns a few heads originally appeared on Engadget on Tue, 22 Sep 2009 09:29:00 EST. Please see our terms for use of feeds.

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Sprint Hero Review: Faster, Stronger, Uglier

Take the most daring Android phone yet, but make it faster, stronger and better (but blander). You have the Sprint take on the HTC Hero, which happens to be the best Android phone you can buy.

I said the original version of the Hero was “daring” and “ambitious, but tragically flawed.” (Read that review first.) If it was Batman, the Sprint Hero is Superman: Nearly perfect, but goddamn boring. HTC has taken the striking, aggressive angles of Hero v1 and flattened them out into a rounded, far more generic looking phone. It’s not hideous, but it’s lost its power to captivate as a geek fetish object.

Everything else about this version of the phone is better: The software, which is exactly the same content-wise on the HTC front as the first Hero, has been seriously optimized, so it doesn’t suffer show-stopping slowdowns anymore, even with a full set of HTC’s widgets running. Speedwise overall, it’s about the same as a G1 running the stock Android OS—bearable, but not exactly a blitzkrieg. (The iPhone 3GS is way faster, to compare.)

Interestingly, while HTC says the hardware is exactly the same—except for the CDMA chips to get it on Sprint’s network, obviously—there are some differences we noticed. The screen, while the same size, actually seems to look a little bit better on the Sprint model. Not worlds better, but if you look close, the difference is there. The colors are a bit more saturated, the viewing angle a little wider. Also, it’s got a bigger battery: 1500 mAh, compared to 1350 before. The bigger trackball is a plus, since it takes less thumb movement to get around, meaning less carpal tunnel problems in the future.

And, while it’s very possibly firmware at play, the 5MP camera shoots, on average, about twice as fast as the first Hero, and the metering in low light seems to be way better, too. Both of the shots above were taken using the same settings on each phone, with the old Hero running the original firmware it shipped with. (Still not great, but better.)

The only real new bits, software-wise, are a handful of pretty standard Sprint apps: Sprint Navigation, NFL Mobile Live, Nascar, SprintTV and Device Self-Service. Everything else, from the keyboard to the multitouch browser looks the same, just faster (and in the case of Flash in the browser, more reliable too, since we could actually watch videos this time around). Which is dandy, since HTC’s Sense UI, with its multiple desktops, social networking integration, widgets for weather, Twitter, settings and other enhancements, made Android great.

The real power of this Hero is that the best Android phone you can buy—it’s everything good we said about the first Hero, but with our biggest complaint, speed, fixed—is on Sprint and its solid 3G network—making it the first U.S. Android phone outside of T-Mobile—and it’s $180. Plus, the required Sprint Everything now has free calling to any mobile number, not a bad perk.

The princess might not kiss this Hero because it’s kinda ugly, but at least it’ll actually get the job done now. If you’ve been waiting for an Android phone not on T-Mobile, or one that’s finally just about ready for primetime, this is it.

HTC’s Sense UI makes Android way more usable and adds useful features like social networking integration


Almost all of original Hero’s problems are fixed


Android kinks, like no easy way to update all apps, meh store interface aren’t polished over


Jumbo trackball and more logical front placement marred by cheap front plate


Hardware blobbified into something boring and dull, not daring and awesome


Still not as polished as iPhone or Palm Pre
[Sprint]

The Week In iPhone Apps: Spiders, Robots, and OCD

This week in your facelifted, more searchable, iTunes-sortable app roundup: Flickr goes official; Navigon grows more sociable; spiders poop web; your homescreen gets organized; rhythm games find a new muse; and robots master the art of pillow talk.

Tick Talk Robot: In the mornings of the future, humanoid, quasi-British, deep-voiced robots will lull you with a reading of the day’s news, stroke your hair, and breathe fragrant, bacon-scented air across your cheek until you wake. Until then, there’s Tick Talk Robot, which does pretty much the same thing, except without all the roboculinary eroticism. Two dollars.

AppButler: This isn’t quite as cool as the press materials make it out to be, but it’s still not a bad idea, considering how much easier it is to arrange apps with iTunes 9. As it stands now—as a web app—AppButler gives you a bunch of free icons to place on your springboard as dead links, which act as labels (News, Productivity, Music, whatever) for your apps, so you can make interesting homescreen layouts. A native version—whatever that would look like—is mired in the approval process as we speak.

Riddim Ribbon: A new concept rhythm game showed off at Apple’s iPod event this week, Riddim Ribbon shoots your avatar/ball/blob/thing down a pathway, on which you have to hit lots and lots of targets. The more you hit, the more the song builds; the fewer, the sparser the instrumentation gets. This one comes out in October, unfortunately.


Fantasy Sports Stats Grabber
: Aggregates cross-league stats in a Fantasy-league-friendly way, so you can keep closer track of how much money you’ve lost to your coworkers in this bizarre ritual of manhood that I’ll never, ever understand. A buck.

Flickr: Better late than never, Yahoo. At least the app is good at what it does, which includes uploading and geotagging photos, and managing your account. Warning: It can be sluggish, especially when loading thumbs. That’s nothing to get too worked up about though, seeing as this one’s a freebie.

Navigon: Navigon was only a killer feature or two away from a clear victory in our iPhone nav app Battlemodo, and with the latest free update, it may have gotten one. Or two! Now it features a full, proper-noun-reading text-to-speech engine for giving you vocal directions, as well as inbuilt music controls, which replace the iPhone’s limited default popup panel. Obvious, maybe, but still awesome.

Spider: The Secret of Bryce Manor: You play a spider with an extremely overactive web gland, and hop around a bunch of levels, trapping bugs and solving mysteries. The demo video at the app’s website makes a better case for playing this lovely little game than I can, but I will say this: Spider game, I love you. Three dollars.

This list is in no way definitive. If you’ve spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory. Have a great weekend, everybody!

Motorola Cliq Quick Hands On Impressions

I got a brief chance to handle the Motorola Cliq Android phone—no pictures yet, unfortunately—and came away pleasantly surprised. The phone itself is about as tall as an iPhone, but it’s definitely thinner than most QWERTY sliders.

Compared to the G1 this thing is svelte, and the keyboard is aligned correctly with the screen so there’s no weird jarring going on when you’re typing. The addition of the D-Pad, like we noted in the liveblog, is going to be fantastic for gaming/emulation gaming, and works like a D-Pad when navigating the phone as well. Very useful.

The sliding mechanism feels solid and desirable, as in, I want to open and close the thing all day just to hear the sound. The version I saw was white, and the finish was classy without being ostentatious, and definitely not cheap feeling. There’s a heft to it, but it’s definitely not heavy.

No hands-on photos yet, so you’ll have to take another look at the press shots:

Study Reveals How Much Cellphone Radiation You’re Getting

cellphones

Researchers are divided on whether radiation from cellphones pose health risks or not. Now, one nonprofit organization adds some hard data to the argument: the radiation emission profiles of more than 1,200 cell phone models. The data won’t resolve the debate, but does give concrete information to consumers to help them make their buying decisions.

American cellphone radiation standards don’t make enough of an allowance for safety and ignore the impact of electromagnetic radiation on children, says the Environmental Working Group, which analyzed the radiation emissions from 1,268 cellphones. The group also looked at a number of recent research studies and supporting documentation from the handset makers to arrive at its conclusions.

“We think that based on current standards there’s increased risk of developing brain tumors in long term users — people who have used cellphones for more than 10 years — from radiation in cellphones,” says Olga Naidenko, a senior scientist at EWG, who worked on the report for about 10 months.

The group has created a database of feature phones and smartphones that lists the maximum radiation each of the devices emits. (You can look up your phone’s radiation level using the form embedded in this story, below.)

“We want consumers to take steps they can take to minimize potential risks,” says Naidenko.

About 4 billion people worldwide use cellphones. Researchers have been debating for years on whether the radiation from cellphone use leads to health hazards such as cancer and other illnesses. Perhaps, in no greater proof of how hot the debate is, infomercial peddlers such as Kevin Trudeau and television doctors such as Andrew Weil have declared that cellphone use are one of the risk factors for brain cancer.

More scientific studies have tried to assess both short term and long term impact of cellphone usage. Yet there has been no conclusive evidence so far. That’s because earlier research studies didn’t have a pool of users available who had been on their cellphones long enough, says Naidenko.

“A lot of the studies that came out in 2000 and 2001 only looked at short term exposure, which is about four to five years and they didn’t see any risks from radiation,” she says. “But now that we see results from long term studies, we are seeing more evidence to the contrary.”

Still Naidenko says the EWG’s data doesn’t conclusively prove a link between cellphone radiation and health risks.

Henry Lai, a professor of bioengineering at the University of Washington who has researched the issue in the past, reviewed EWG’s report and says the group is on the right track.

“There’s no solid conclusion right now on whether cellphone use leads to increased health risk,” he says. “But all the data shows cause of concern, and that’s very well brought out in the report.”

Cellphone radiation is transmitted by the antenna and the circuitry inside the handset by sending out electromagnetic waves (radio frequency radiation) to transmit their signal. The radiation emitted by the antenna is not directional, which means that it propagates in all directions more or less equally. Factors such as the type of digital signal coding in the network, the antenna design and its position relative to the head determine how much radiation is absorbed by a user, says EWG.

Other household appliances, such as microwave ovens, emit radiation, but no other device is in such close contact with the human body as a cellphone. “You don’t put your head inside the microwave,” says Lai. “And unless you are standing very, very close to it, the radiation from microwaves is very low.”

The Federal Communications Commission sets the acceptable U.S. radiation standards for cellphones. The effects of the radiation depend on the rate at which energy is absorbed by a mass of tissue. This is called as the Specific Absorption Rate (SAR) and measured in watts per kilogram (W/kg). Most handset makers use private certification companies to test the SAR on their devices.

Based on a recommendation from industry group, IEEE, the FCC limits SAR levels for partial-body exposure (including head) to up to 1.6 W/kg, and whole body exposure to up to 0.08 W/kg. For hands, wrists, feet, and ankles, the limit is up to 4 W/kg, averaged over 10 grams of tissue.

In general, the lower the SAR the better the phone, from a potential health hazard point of view. For instance, Apple’s iPhone 3G has a maximum SAR of 1.39 W/kg when held at the ear. Compare that to the 1.19 W/kg SAR for the iPhone 3G S.

The best phone on EWG’s list, the Samsung Impression, has a maximum radiation of just 0.35 W/kg.

But FCC’s current standards are inadequate, says EWG. FCC standards allow 20 times more radiation to reach the head than the rest of the body, says an EWG representative, and they don’t provide an adequate margin of safety for cell phone radiation exposure.

“The FCC limit for the head (SAR of 1.6 W/kg) is just two-and-a-half times lower than the level that caused behavioral changes in animals (SAR of 4 W/kg),” says the representative. “Thus, the brain receives a high exposure, even though the brain may well be one of the most sensitive parts of human body … and should have more protection.”

There’s also just one one standard for “general population exposure” which is same for adults and children. The FCC also does not have strict enforcement against violators, alleges EWG.

“The U.S. government is not paying enough attention to this health problem,” agrees Lai.

But policy makers in Washington D.C. are starting to take notice. Experts will present evidence at a conference in mid-September, arguing for and against the impact of radiation from cellphones on health, and its implications for public policy. But no cellphone companies or handset makers are expected to be present. Independent of the conference, Sen. Arlen Specter (D-Pennsylvania) is expected to chair a Sept. 14 congressional hearing on cellphones.

Still EWG’s research is just the beginning, says Lai. “It is a not a scientific paper and there are mistakes with over-interpretation and bias in use of some of the literature to support their conclusions,” he says. “But it does serve the purpose of raising awareness of the problems stemming from cellphone use.”

See Also:

Photo: (Steve Garfield/Flickr)


Palm Pixi Hands On: The Smaller Pre With A Better Keyboard and No Wi-Fi

The Palm Pixi is just what you’d get when you ask your engineers to take the Pre, keep as much stuff as possible, but make it smaller. It’s a keyboarded candybar (with webOS), but it loses some vitals like Wi-Fi.

The Details

The important bits: It still runs webOS, still has a keyboard, still only for Sprint (for now) and can pretty much do everything the bigger Pre can do. There’s no Wi-Fi, but GPS and the accelerometer are still there. The Pixi is slightly lighter than the Pre, losing a lot of weight from not having to slide itself out to reveal a keyboard, but has a little bit of a lobotomized brain. Palm wouldn’t get into details, but you can make out from the hints and insinuations that the CPU and the RAM were less of what you’d get with the Pre.

What you’d miss the most is the 80 pixels they had to shave off because of the smaller display. At 2.63 inches, all the Pixi can handle is a 320×400 resolution. This translates into more work for developers, who need to somehow manage two different resolution sizes as well hardware different specs if you want your app to run on both phones. Oh, and there’s a 2-megapixel camera as opposed to the Pre’s 3-megapixel camera.

Hands-on Impressions

The Pixi’s handlers didn’t give people a chance to manhandle the phone very much, despite my attempts at charming them by both showering and brushing my teeth beforehand, so the impressions are limited to some typing, some navigating and a lot of eyeballing. What I saw was good. It’s the same OS, so you can do everything you could do before, but the ball is replaced by a touch “area”—the same area you’d use for the off-screen forward and back gestures before. Just tap it and you get the same effect as the Pre. And in all the apps I saw there wasn’t a huge difference in speed between the two devices.

What’s most surprising is that even though the keyboard is technically smaller on the Pixi than on the Pre, each key is more raised because there’s no sliding lid to maintain clearance of. So even though the keys are slightly different and smaller, I was able to thumb out words faster and with fewer errors than before. High five.

Overall, it’s definitely slimmer, lighter and more pocketable than the Pre. It has almost all the same features—no Wi-Fi won’t affect your ability to download apps or music—so you’re not missing on that much stuff if for some reason you choose the Pixi over the Pre. But when asked about whether or not you can run the same number of apps simultaneously, multitasking, as on the Pre, I was once again met with what amounted to “no comment.” Think of it like a less pricey computer.

What’s To Come

Palm is targeting the Pixi at the cheap man segment, the person for which $200 or $150 is too much for a phone, but something a little less is just right. (This person also wouldn’t recognize that any difference would be dwarfed by the monthly phone bill anyway, but that’s neither here nor there.) No concrete details on the price, but it’s definitely going to be less than the $150 of the Pre.

There was no concrete launch date yet, but Palm’s aiming for sometime “before the Holidays”. The Pixi will come loaded with a native Facebook app as well as Synergy integration with LinkedIn and Yahoo. For those of you who like customized backplates, there will be a limited edition run of five artist-designed Touchstone-compatible backs just for you, provided you’re among the people who order the limited edition backplates in time.

Video: Samsung I5700 Galaxy Lite running Android, keepin’ it classy

Well, what do we have here? Looks like someone’s got their hands on Samsung’s low-cost, Android-packin’ I5700 Galaxy Lite. And don’t you worry — the fine folks at ai.rs blog have assured us that the rave-tastic green battery cover will be replaced by something a little less garish when this bad boy goes into production. Otherwise, it should all be here, including: a 3.2 megapixel camera, 1GB memory, and an AMOLED display. And for further proof that HTC Click has a fight on its hands, hit the read link for plenty more glamor shots — but not before you check out the video of Sammy’s contender after the break.

Continue reading Video: Samsung I5700 Galaxy Lite running Android, keepin’ it classy

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Video: Samsung I5700 Galaxy Lite running Android, keepin’ it classy originally appeared on Engadget on Tue, 08 Sep 2009 11:59:00 EST. Please see our terms for use of feeds.

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