The last time we heard anything about the launch schedule for Google’s Chrome OS it was summer of last year. At that time we were told a rather vague “second half of 2010” and, now that we’re entering the second quarter of the year, forgive us if we were starting to get a bit doubtful about that timeline. But, Google’s Eric Schmidt is here to assuage our fears, speaking at the Abu Dhabi Media Summit and indicating the little OS is still on track for that same, rather vague release window. That we’re still not getting a more specific date makes us think we’re probably looking at a release toward the end of the second half of this year, but just the same it seems like you shouldn’t wipe that Chrome-powered netbook off your wishlist for this upcoming holiday season just yet.
While the verdict is still out with regard to consumer appetites for a 3rd portable computing device, PC makers are betting the farm on consumer interest in tablets that fill the gap between small-screened smartphones and bulky (by comparison) netbooks/laptops. We’ve already seen an uptick in tablet devices on display at the big CES and CeBIT trade shows, now tablet and MID device vendors look ready to blow out Computex when it kicks off on June 1st in Taipei. According to Roy Chen, ARM’s ODM manager for worldwide mobile computing, more than 50 ARM-based tablet PCs will launch in 2010 starting in Q2 with “a lot more” landing in the third quarter — a date that just happens to line-up with the most optimistic Chrome OS launch schedule. ARM’s seeing so much interest that it had to rent additional floor space to show off the devices. Chen said that many of the tablets are slated for China although all of the world’s top 10 carriers have signed up as well. ARM was showing off two Android based tablets at the press event, including the 7-inch Compal device (pictured above) we gave a whirl at CES. Let’s just hope that tablet makers have plans for some compelling content and service hook-ups with a focus on the user experience — 50 near-identical slabs of touchscreen computing won’t generate much enthusiasm around here.
Remember the $200 smartbook reference design that we saw at CES this year? Well, it’s back, it’s holding on to that same price and 7-inch enclosure, but this time it’s also showing off an expanded OS compatibility. Adapting the open source Chromium OS and another Linux variant to the ARM architecture of the prototype device was apparently not much of a hurdle for Freescale, who has an Android option in the works as well and claims to be just optimizing and enhancing the user experience at this point. Presumably one of the enhancements will be the installation of a capacitive touchscreen as the present demonstration requires either a mouse and keyboard or a resistive torture test to operate, but we’ll accept the company’s explanation that this is just a proof of concept and not the final product. Slide past the break to see some HTML5 video running on this bargain bin tablet, and hope that your friendly neighborhood OEM picks these designs up for some retail action.
Are two (or more) versions of an OS better than one? Some say yes, and it looks like you can now count Google among them. Speaking at this week’s RSA Conference, Google software security engineer Will Drewry revealed, seemingly for the first, that Google will be releasing a “business version” of Chrome OS for netbooks sometime in 2011. Details on it are still pretty light at the moment, as you might expect, but it will supposedly offer more “management muscle” than the consumer version. Drewry did drop a few more details about Chrome OS for netbooks in general, however, including the interesting tidbit that you’ll be able to enable a development mode by flipping a switch located under the battery.
Microsoft has had its run-ins with the cloud before, but if CEO Steve Ballmer is being serious (and we’re guessing he is), the company is about to get even more connected. Speaking with computer science students this week at the University of Washington, Ballmer was quoted as saying that “a year from now… 90 percent [of Microsoft employees would be working in the cloud].” He went on to say that the cloud base “is the bet, if you will, for our company,” and he noted that it’ll “create opportunities for all the folks in [the] room to do important research and build important projects.” It’s not like any of this is an epiphany, though; we’ve already seen a shift to Google Documents given the ability to access it from any web-connected computer, and with the proliferation of broadband on the up and up, it’s only a matter of time before it’s more convenient to open a web app than to wait for your taskbar to stop bouncing. In related news, Google Europe boss John Herlihy has essentially mirrored those thoughts, calling the desktop an item that will be “irrelevant” in three years. Why? Largely because most everything you’ll need a tower for will be available via a mobile or the web, but we all know that sect of hardcore gamers will keep the beige boxes rolling for at least another score.
Chrome OS. Man, seems like Google has gotten its hands into quite a few things since we last heard of that, but the underground is keeping things lively with new builds of Chromium OS — you know, to keep us satisfied while we wait for the real deal. Hexxeh has just unleashed its latest build, dubbed Flow, which makes a few critical improvements, particularly if you’re planning to install the system onto an Ion-based rig. Flow includes full NVIDIA Ion acceleration, and it also “improves battery life” while making the automatic update… um, work. Hit that source link to get your download on, and if you’ve been holding out for fear of trying something new, you’ve got your whole weekend to fix things should things go terribly awry.
There’s nothing to look at just yet, but Samsung’s own Phil Newton apparently just confirmed that the company will be debuting a Chrome OS netbook in the near future, according to a report by Australia’s Channel News. The laptop will be similar to the N210 (pictured), with a 10.1-inch screen, 3G, WiFi, 2GB of RAM, 64GB of flash storage and a purported 12 hour battery life. There are also rumors that it’ll be running a 1.5GHz Snapdragon processor, but the amount of straight up information from Phil makes speculation almost feel silly at this point. The netbook is supposed to be introduced later this year.
Tablets today are thought to be made in one of two ways: Upsizing a smartphone or downsizing a laptop. Many of these new tablets are decent, but both methods render something less than the perfect tablet.
These tablets—not the convertible laptops of the past decade, but real single-pane slate-like ones—are in various stages of development, and have various operating systems. You have your iPad, JooJoo, a bunch of Android tablets, HP’s slate, the as-yet-unseen Chrome OS tablets, the equally mysterious Courier, and the Microsoft-partner tablets that currently run a reasonably full version of Windows 7. You can easily categorize nearly all of these into two basic design philosophies: The iPad and Android tablets come from platforms originally designed with smartphones in mind; the Windows 7 tablets fully embrace the traditional desktop-metaphor OS; the Chrome OS and JooJoo strip out most of the desktop, leaving—perhaps awkwardly—just the browser.
But what about the Courier? If there is such a thing as a “third” option, it’s what Microsoft dreamed up over the last year. Microsoft, already has its fingers in both ends of the pie, but Courier represents a truly different envisioning. Could the tablet that we’ve really been waiting for come from Redmond? Maybe, but at the moment the fate of Courier isn’t clear at all.
Making Phones Bigger
First you have the method of taking a phone interface and making it bigger. That’s the iPad, the Android tablets and, in some modes, Lenovo’s Ideapad U1. Android tablets are basically doing an upscaling of the base Android interface, whereas the iPad also makes customized first-party apps to take advantage of the increased screen space. Both can theoretically run all the apps their little brothers can. Lenovo is also doing something very similar by creating a completely customized ground-up OS that’s sorta widget-based, which is basically a smartphone in everything but name. (When docked, the U1 tablet becomes a screen for a Windows computer, but that’s another story.)
So far, going up from a phone OS seems to be the better bet, compared to simplifying a desktop-style OS. But the phone experience is far from perfect.
When you work off of a smartphone base, you theoretically already have the touch interface locked in, because Android, iPhone, Palm and other smartphones now eschew the skinny stylus for your fat finger. It’s a more natural pointing device for a tablet, since you can hold the device in one hand while pointing at it with the other. If you were to use a stylus, you’d have to grip the tablet with your forearm, like a watermelon or a baby, in order to provide a stable enough surface to press down upon with a pen.
Also, because you’re working with a phone-up methodology, you get to sell a tablet relatively cheap by using high-end phone parts rather than low-end netbook parts. For example, you have Android tablets that are made from ARM processors and Nvidia Tegra graphics, which are basically meant to run high-end phones. Then there’s the Apple A4 processor, which is also ARM-based.
So for these manufacturers, they already have the type of modularized applications with minimal multitasking (in Apple’s case, basically none) that can run decently well on low-powered hardware. Plus, this type of system requirements basically guarantees that you’ll have a better battery life than the alternative.
Jesus already sung much of the praises of this approach when he correctly surmised that the iPad would have this style of operating system. But what about the negatives?
If you’re building a tablet from a phone OS, you would fail to have a completely stand-alone device, in the sense that a laptop is completely standalone. You couldn’t have file access to dump photos, video and other media onto, you’d have to sync it to something else once in a while to get everything you need. And you have to go through a marketplace instead of installing stuff like a computer.
There is also no real way for apps to interact with each other. There’s copy and paste on smartphones, and certain apps can read data files from certain other apps (like the contact list), but there’s no way to interact like dragging and dropping files across applications. In the iPhone, you can’t even multitask to work on two things simultaneously. You can on Android, but there’s minimal interaction between applications. That’s not saying it can’t be done, it’s just not so entrenched in the base OS or the base philosophy that application developers don’t do it very often. If the OS maker doesn’t do it, developers won’t either.
Also, because phones are a very isolated experience, App Stores make it much easier to find apps that are both customized for your device and safe to install. This is great for phones, since stability is important, but when you’re getting into higher-performance devices, you want the ability to choose what apps you want, not just pick from the ones that Apple or Google deem OK for you to consume. And since this kind of tablet is adapted from the phone ecosystem, that’s the only choice you have.
To have a very good experience on any sort of serious computing device (not a phone), you need interactivity. An example on the Mac is the way your Mail application knows if someone is online in iChat, and shows a little light by his name, telling you that you can just IM him instead of emailing. Interactivity like this is part of the base design experience of Courier, judging on the videos we posted. You can move parts of each application easily into any other application, and each piece knows what’s being dumped onto it. The current state of phones can’t, and don’t this co-mingling philosophy engrained into it.
Peripherals is something else a phone-based OS can’t handle well. You’re limited to a specific number of device accessories that needs to be vetted in order to ensure compatibility. Even the iPad, which has a few more accessories than the iPhone (like a keyboard), doesn’t have nearly the amount of compatibility as a desktop. A tablet needs to learn this lesson from desktops in order to be truly useful. Plug in a keyboard? Sure. A firewire camera to have the device act as a target storage device? Absolutely. Another tablet, so you can have twice the amount of display area? Why the hell not. Print? Yes.
All this stuff is doable on phone devices, if developers wanted to. Hell, anything is possible if you want it to be. None of this stuff is against the laws of physics, it’s just a matter of wanting to put it in. There’s no reason why these phone-based OSes can’t accept peripherals, multitask, and do everything better than a phone. It’s just against the design philosophy.
But not all of this is software. There are certain hardware expectations that can’t be met with the current batch of phone OSes. If you’re looking at devices on a curve, you have your phone, then your tablet, then your laptop and your desktop. As the size of a increases, your expectation for power does too, and battery life decreases in accordance. So theoretically, in a tablet device, you’d want to have one significant step up in performance over phones, which we’re not seeing in these devices. I’m not talking just running the same applications faster, with upscaled graphics, I’m talking entirely new things you can only do with increased processing power. Stuff like true multitasking, games that are actually noticeably better than cellphone games, light media editing (not as good as a laptop, of course) and media playback of all kinds, handling all sorts of codecs.
That’s right, people expect more functionality and power with that bigger screen. Android’s tablets run Android apps pretty fast, but not so fast that they’re on an entirely new level. Widget-ized computing may prove to be practical, something people need as a second device. But for anybody in need of real heavy-duty computing, like Photoshop photo editing or Final Cut video processing, the design of a tablet simply won’t do.
Shrinking PCs Down
Then, you have the people who have taken a windows-style desktop-metaphor interface and simplified it for a tablet. There’s the HP slate, which runs Windows 7 but, knowing HP, will come with a friendly TouchSmart skin to hide Windows from sight while you’re doing basic media and (hopefully) social stuff. There are various other Windows 7 tablets, including the Archos 9, basically just Windows 7 machines stripped of their keyboard. (Some have styluses.)
What makes no sense about the new crop of Windows-powered tablets is that they are based on a design concept that is already proven not to work. You’ll recall back to the first time Microsoft tried these tablets, with Windows XP Tablet PC Edition, around the turn of the century, and you’ll remember that although the premise was neat, the execution had no unique functionality, no specific base of great apps, from Microsoft or anybody else. It was just a regular laptop with a stylus interface thrown in. What has changed? Now you can use your finger, instead:
There are benefits: Excellent peripheral support, the ability to install custom applications, true multitasking and cross-app interactivity, enhanced media performance, etc. In short, everything you expect from a low-powered Windows laptop, you can more or less expect here. But that extra boost of juice, that ongoing background chatter, demand more on the system. The downside is that battery is never remotely as good, and you have to deal with old-world Windows issues, like slower boot times, sleep issues, and, yes, viruses.
HP has worked hard to sell the concept of the touch PC with their TouchSmart platform. We have seen the desktop all-in-one TouchSmarts running multitouch Windows 7 but there wasn’t a lot of software for them. Now, HP appears to be pinning its hopes to the slate, presumably giving a nice “tablet” interface on top of Windows 7 when you need it, but with the ability to pop back into desktop mode when you don’t. That’s fine, better even, but it’s not a coherent computing experience.
Since it’s ultimately a desktop OS, it’s not designed for the type of input schemes you have on tablets. Besides, what happens when something running in the background crashes or demands attention? Nothing will shake you from your tablet reverie like an unexpected alert from the good people of Norton that your PC is in grave danger of being violated. Unless the tablet-friendly environment is more than skin deep, like the ones phone developers now use to hide Windows Mobile, the whole thing is a wash. By delaying on the Courier and promoting Windows 7 touch tablets, Microsoft’s making the same kind of mistake that made WinCE devices (Windows Mobile) slow and clunky. They’re offering up their standard base operating system and just telling people to add a skin on top, which is not the way to a tablet revolution.
Desktop Lite: The Browser-Only Approach
Frankly, we’re not sure where to put JooJoo and the mysterious Chrome OS. Their philosophy? Why design a whole new OS when you can take the screen most people stare at most often—the web browser—and effectively limit your OS to that. Sure, web apps are only going to get better, richer. But this approach seems to take the limitations of both the phone and the desktop-metaphor OS, with almost none of the benefits of either.
Everything we’ve seen from the Chrome OS, both early on and more recently, suggests that it is typical white-on-black boring Google desktop style. We hope there’s a trick or two up its sleeve, because if it’s just a Chrome browser in a box, it might suffer.
We know more about the JooJoo. What’s nice about it is that, presumably like the Chrome, its browser is a real WebKit PC browser, not a skimpy mobile one, so it supports Flash and Silverlight, and therefore Hulu, YouTube in HD, and other great video experiences. It does have a 1MP webcam, as well, but it’s only for “video conferencing,” if and when a browser-based video Skype comes along.
What We Need Is a Third Approach
The tablet operating system problem is one that no one has actually solved in the thirty-something years of personal computing, even though tablets have been in the public’s imagination for at least that long.
The biggest players, Apple, Google and Microsoft have huge investments in both desktop and mobile software, and seem to attack this tablet problem from attacking with both Android and Chrome OS. They’re all using their previous knowledge to get a head start. This is bad. Neither of these two solutions is optimal.
Surprisingly enough, it’s Microsoft—preoccupied as it is with mobile and desktop—that’s perhaps closest to this golden mean of tablets.
If you watch the Courier video above, you’ll notice that it’s an entirely new class of interface. It doesn’t have anything reminiscent of applications, which are the way phones do it, and it doesn’t have the traditional windowing (lower-case) for programs, which is what desktops use. It’s kinda just one big interface where everything talks to everything else, where you can do stuff in a natural way that makes sense.
Or take a look at this video. Again, it’s neither phone nor desktop—it’s designed with finger pointing in mind, optimized for this middle-ground in screen size. This is just a concept render, but it serves the point: We’re looking for something completely new with an interface that “just works” for the device, giving you features from the desktop-side such as multitasking, serious computing and the ability to run any app without having to go through a locked-down application store funnel. But we also don’t want to sacrifice the gestures, fingerability or light-weightness that you gain from smartphones.
It might never happen. It takes years and massive amounts of manpower to create a new operating system. Microsoft’s taking forever just getting Windows Phone into the 21st century. While we have faith (somehow) that Microsoft will revamp its mobile franchise in its 7th iteration, it’s unlikely that they would also then push out an entirely new operating system anytime in the next few years. More problematic is the recent insistence by Steve Ballmer at CES that Windows 7 tablets are the solution, when they very clearly are not.
If not Microsoft, then who? Apple and Google have already shown what they plan to do in the tablet space—and their operating systems may grow and develop in ways only hinted at now. The iPhone platform is not bad, and if they can break through the glass ceiling described above, it could be the answer. Google Chrome OS could also manifest itself in unexpected ways, even if we currently don’t have too much optimism. Until that day arrives—or until the unlikely event that an upstart designs a seriously revolutionary OS and accompanying hardware platform to deliver it on—we’ll have to make do with our big phones and keyboardless laptops.
If one company-aside from Apple–can really revolutionize the tablet space, it’s probably Google. The company waited patiently for the dust to begin settling on the whole iPad thing before kind of, sort of, throwing its hat in the ring. The Chromium Projects site features a mockup of what a tablet running the Chrome OS might look like.
The page is primarily comprised of shots highlighting the UI on a tablet interface. It includes such “possibilities” as, “keyboard interaction with the screen: anchored, split, attached to focus,” “contextual actions triggered via dwell,” and “zooming UI for multiple tabs.”
The first Chrome OS-based netbooks are expected to arrive from third-party hardware manufacturers toward the end of the year. If Apple seems some success with the iPad, we can undoubtedly expect to see something along these lines in the mix.
While those initial leaked specs for a Chrome OS-based netbook unabashedly specified a multitouch panel, Google is remaining shy on confirming just what it’s up to in the fingerprint department. When Google’s Senior Product Manager of Search was asked pointedly about touch support in the OS, according to TechRadar he looked nervously at a PR manager before failing to provide a concrete answer. Read that how you will, but the open source wing of the OS, Chromium, has gone ahead and created its own vision of what touching chrome might look like, including a very compelling video we’ve included for you after the break. This includes popup context menus, a selection of finger- and thumb-friendly keyboards, and of course some delicious multitouch support. Interestingly, if the scale of the hands in the video below is anything to go by, the Chromium group expects an eventual Chrome OS tablet to be between three and five feet wide, which might be a little cumbersome for those with diminutive laps.
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