HTC’s bootloader unlock process goes live, Sensation prepares for custom ROM glory

Today is turning out to be a great day for the Android set, what with news of the Google / Moto deal and now — HTC’s unleashing its bootloader unlock tool for the masses. That’s right, the company’s Taiwanese team of engineers flipped the switch on the service that sees owners of a global SIM-unlocked Sensation working their way towards OEM-sanctioned root access. Unfortunately, stateside owners of the phone’s T-Mobile variant, as well as the EVO 3D, will have to sit back and wait while further testing is conducted on their devices. So, what are you ROM fiends waiting for? Head on over to HTC’s developer site and let us know your success in the comments below.

HTC’s bootloader unlock process goes live, Sensation prepares for custom ROM glory originally appeared on Engadget on Mon, 15 Aug 2011 12:32:00 EDT. Please see our terms for use of feeds.

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Google Steps Up to Defend Android Developers From Patent Lawsuit

Google has intervened in an ongoing intellectual property dispute between smartphone application developers and a patent-holding firm, Wired.com has learned, marking the Mountain View company’s first public move to defend Android coders from a patent troll lawsuit that’s cast a pall on the community.

The company says it filed a request with the United States Patent and Trademark office Friday for reexamination of two patents asserted by East Texas-based patent firm Lodsys. Google’s request calls for the USPTO to assess whether or not the patents’ claims are valid.

“We’ve asked the US Patent Office to reexamine two Lodsys patents that we believe should never have been issued,” Google senior vice president and general counsel Kent Walker told Wired.com in a statement. “Developers play a critical part in the Android ecosystem and Google will continue to support them.”

Lodsys is currently suing 11 smartphone app developers for allegedly infringing the two patents, U.S. 7,222,078 and 7,620,565. Lodsys claims its patents cover the use of in-app payments technology, which allows users to carry out transactions within the context of an app itself. Countless app developers use in-app payments technology in their applications.

Lodsys CEO Mark Small did not respond to an e-mail, and the company did not immediately respond to a telephone inquiry from Wired.com on Friday evening, after Google filed its request.

If Google’s request for reexamination is granted, it could end up saving the developers and development studios — many of whom are composed of a handful of staffers — from large litigation fees.

“Reexaminations are often times a tool used to stay ongoing litigation,” said Julie Samuels, staff attorney for the Electronic Frontier Foundation, a non-profit digital rights advocacy group. “It’s much, much cheaper than federal litigation, which on average costs between two and five million dollars.”

Since Lodsys first began targeting application developers months ago, the patent saga has been long and messy. The firm originally dispatched a series of cease and desist letters to iOS and Android app developers in May. The letters threatened legal action within a 21 day period if developers did not negotiate to pay Lodsys a licensing fee for the use of the technology. The company is now suing 11 defendants, ranging from small app development studios to major game companies like Atari, Square Enix and Electronic Arts.

Dan Abelow, the former owner of the patents who sold them in 2004, told Wired.com he was unable to comment on the matter.

Lodsys’ actions are what many intellectual property experts refer to as “patent trolling” — the practice of using patents for little else outside of suing other companies for damages or coaxing them into licensing agreements.

Both Google and Apple have licenses for Lodsys’ patents, so Lodsys has been going after third-party developers instead. But the potential impact on Apple and Google is clear enough. Whether or not Lodsys wins its lawsuit, the threat of potential litigation for iOS and Android developers may cause them to think twice before creating apps for the two mobile platforms.

“In this case, the strategic interest of Apple and Google is to make app developers happy, or at least comfortable,” said Florian Mueller, an intellectual property analyst who has covered the lawsuit exhaustively in his blog. (Defendants Rovio and Illusion Labs declined comment.)

But despite the fact that two Android developers were named as defendants — Rovio, the Finnish development studio behind Angry Birds, and Illusion Labs, a Swedish company that produces the game Labyrinth — Google has remained conspicuously quiet on the issue until now, rankling many in the development community.

Apple, in contrast, has attempted to insert itself into the Lodsys lawsuit on behalf of developers. On Monday, Apple filed a brief claiming it has the right to intervene in the case because Apple provides the in-app billing technology to its developers and retains its own license for the patents in question. Therefore, Apple argues, its license extends to coders who use Apple’s technologies as well.

Google’s request for reexamination is the company’s first major public action backing up its developer community. If a reexamination is granted, the patents in question could be amended to the extent that they won’t affect developers.

“It’s rare that an entire patent is invalidated through the USPTO,” said Samuels. “More likely is that the claim of the patent will be narrowed.”

Google confirmed they filed this request “inter partes,” which essentially means Google will be involved in the precedings throughout the entire process.

“Inter partes requests are usually more thorough,” said Samuels. Ninety-five percent of “inter partes” reexamination requests filed since 1999 have been granted by the USPTO.

Of course, even if the USPTO grants the reexamination request, there’s no guarantee that the court will grant a stay.

“Courts have inconsistent track records of granting stays of litigation,” Samuels said. Especially in the eastern district of Texas — home to a federal court that is often favorable to patent litigation plaintiffs — where the lawsuit was filed. Eastern district courts grant motions to stay litigation pending reexamination around 20 percent of the time, according to a 2009 study conducted by Matthew Smith, senior counsel at Foley and Lardner LLP.

That could complicate things for the developer defendants, and potentially continue to cost them money for ongoing litigation expenses.

Still, Google’s request marks an entirely different strategy than Apple’s, and could potentially pay off for all parties involved.

Except, of course, for Lodsys.


How I Made a 15-Year-Old App Developer Cry

When I was 15, I was wearing baggy jeans, chasing girls and listening to hip hop. If I was 15 today, I’d probably do the same things but with skinny jeans on. Not Nick D’Aloisio. He’s a 15-year-old kid who makes iPhone apps. And I made him cry. More »

HTC Mazaa’s awarded in dev contest, winners promptly splay (and auction) them to world

What would you do if you’d won an unannounced smartphone that sported Windows Phone Mango? Naturally, we hope you’d first send us the dirt, but what if you were a college student and knew the weekend was rapidly approaching? Undergrad winners of Microsoft’s WPAppitUp competition are facing this smartphone / cheap beer conundrum, as they’re now holding HTC Mazaas as prizes, yet many are selling them for cash instead.

If you’d like to adopt an orphan, the phones come with Qualcomm’s MSM8655 SoC — the same as the Thunderbolt and Droid Incredible 2 — which supports (but may not feature) dual mode GSM / CDMA for world roaming. A 1GHz Scorpion CPU and the Adreno 205 GPU are in the mix, and while the over-sized earpiece seems to indicate that this is the same 12-megapixel monster previously shown off by Eldar Murtazin, one of the contest winners, Heedeok Lee, informed us that the camera is actually of 5 megapixel resolution only. Frankly, it’s unclear whether the Mazaa is heading for retail shelves at all, but if you’re wanting an early taste of Mango, you should consider befriending a thirsty student developer.

Gallery: HTC Mazaa

HTC Mazaa’s awarded in dev contest, winners promptly splay (and auction) them to world originally appeared on Engadget on Thu, 11 Aug 2011 06:46:00 EDT. Please see our terms for use of feeds.

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HTC Releases Tools For Creating Specialized Android Apps

HTC launched a new set of developer tools today that could lead to better apps for its Android phones.

The OpenSense software development kit, which is now live on HTC’s developer web site, lets developers design applications that will specifically interact with HTC’s custom version of Android, HTC Sense.

Sense is a custom graphical user interface created by HTC, built atop the Android platform. The Sense interface serves to differentiate HTC phones from devices made by Motorola, Samsung, LG and others. So instead of picking up an HTC device and seeing the same screen you would on many other Android phones, you get HTC’s particular flavor of Android.

Developers can use the tools to create apps that utilize different HTC-specific Android traits, like the stylus pen that comes with the Flyer tablet, or Android’s stereoscopic 3-D display.

The new OpenSense platform is a step in HTC’s progressing differentiation strategy. If HTC can lure more developers into creating apps that interact with Sense, that means more content available specifically for HTC devices — which, in turn, gives potential customers more reasons to purchase HTC-made products.

HTC is hosting the toolkit at its developer resources page, found here.

Image: Jon Snyder/Wired.com


HTC Developer site goes live: OpenSense SDK and kernel source offered aplenty

HTC’s flipped the switch on its development website, which was designed to be a “one-stop shop” for a wide variety of SDKs and other resources for developers. As promised, the manufacturer’s OpenSense SDK — which includes a S3D SDK for HTC’s 3D stereoscopic interface and pen SDK for its Scribe feature — is now available for download; there’s also plenty of kernel source codes to peruse and access. Finally, the Bootloader Unlock web tool, one of the most highly anticipated pieces of software that the company’s promised to unleash, only shows as “coming soon” on the site. There hasn’t been any official word on when it’ll go live, but we’re expecting it to happen later this month as the EVO 3D and the Sensation both get adorned with their unlocks. It’s great to see the company follow through completely on one of its promises, eh?

[Thanks to everyone who sent this in]

HTC Developer site goes live: OpenSense SDK and kernel source offered aplenty originally appeared on Engadget on Mon, 08 Aug 2011 11:38:00 EDT. Please see our terms for use of feeds.

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appMobi XDK delivers free cross-platform dev environment to Chrome Web Store

The Chrome Web Store welcomed a new arrival today, and it goes by the name of appMobi XDK. While the addition is targeted squarely at developers, it’s entirely free and packs quite a doozy — cross-platform HTML5 software development from within the web browser. As you might expect, the tool is perfect for making applications to run within Google Chrome, but get this… it’s also capable of creating native apps for submission to Apple’s App Store and the Android Market. Like any competent development environment, it features a full set of debugging tools, along with the ability to test your apps via on-screen emulation and directly from your target device. Hardware integration is accomplished with JavaScript hardware abstraction, which enables access to the camera, GPS, accelerometer and the like. Further, the platform boasts full compatibility with PhoneGap, which means you can easily transition if you’ve got a project in the works. If you’re already hooked, be sure to check out the PR after the break, which describes such goodies as in-app purchasing and secure user authentication, which are made possible with appMobi’s cloud services.

Continue reading appMobi XDK delivers free cross-platform dev environment to Chrome Web Store

appMobi XDK delivers free cross-platform dev environment to Chrome Web Store originally appeared on Engadget on Thu, 04 Aug 2011 01:34:00 EDT. Please see our terms for use of feeds.

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Apple offers Find My Mac for beta testing, wants to play Cops and Robbers

Ever misplaced your hard earned MacBook Air or had an entire project vanish at the hands of a dirty thief, only to be gone forever? Well friends, the time is coming soon for the Find My Mac feature to provide a highly sought after sigh of relief, Find My iPhone-style. Apple has released the software into the wild for registered iOS devs, with the only other requirements being OS X Lion and an iCloud subscription. Using WiFi networks to locate your missing appendage via a web browser or iOS device, the location tool offers you a number of anti-theft options — send a threatening message, lock down the machine remotely, or even wipe the machine’s drive clean. Perhaps we will see this security detail launch with iCloud in fall, which was also released in beta form earlier this week.

Apple offers Find My Mac for beta testing, wants to play Cops and Robbers originally appeared on Engadget on Wed, 03 Aug 2011 23:03:00 EDT. Please see our terms for use of feeds.

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Google Rallies Tablet Troops With App Workshops

Currently, there are plenty of Android tablets. The problem is the lack of tablet apps. Photo: Jim Merithew/Wired.com

Despite the flood of tablet debuts this year, Google’s Android slates aren’t taking off. It’s not the hardware — in part, it’s the lack of tablet-optimized apps.

Google wants that to change.

Beginning Tuesday, Google is hosting a series of workshops tailored specifically for programmers who want to bring their apps to Android tablets. Dubbed Android Developer Labs, or ADLs, Google will host the one-day workshops in three different cities in the United States, as well as one in Bangalore, India.

“It’s specifically aimed at optimizing Android apps for tablets,” wrote Android developer Tim Bray on Tuesday in a blog post. “In particular, creating high-quality tablet apps with an emphasis on polish and user-experience.”

Google’s app workshop is one of many recent efforts to rally support for the mobile platform. Last Friday, Google rolled out a new version of its search engine optimized specifically for tablets, mainly focusing on user interface tweaks focused on adapting to the tablet form factor. Google has also attempted to make the Android Market more user friendly, rolling out major site changes — which include a revamped interface and the inclusion of featured app categories — over the past few months.

While aesthetic changes may help to spurn a customer-friendly app environment, there’s still hardly any tablet-specific apps in the market. At last count, only 292 tablet-optimized apps were available for Android Honeycomb users, according to mobile enthusiast site AndroidCentral. Apple’s App Store boasts over 100,000 iPad-specific apps.

There’s at least some explanation for this: Some developers say that when taking screen size into account, iOS devices like the iPad and iPhone are easier to develop apps for.

“In terms of layout, iOS is pixel perfect,” said Jake Mintz, co-founder of Bump technologies, at Tech Crunch’s mobile conference last Friday. Essentially, Mintz speaks to the fixed ratios of Apple products: While there’s only a handful of devices offered by Apple, there are over 400 different Android phones and tablets currently on the market. “On Android,” Mintz says, “you end up needing to design on multiple screens and multiple layouts.”

This may change, however, with the next software version release of Android codenamed Ice Cream Sandwich. Though details on how this might happen are scant, some at Google have given hints of what we should expect.

“We’re trying to make one-size-fits-all, and there are different products for different needs,” Director of Android user experience Matias Duarte told Wired.com. “Ice Cream Sandwich gives you a lot of tools to help build one app that works more seamlessly across a variety of screen sizes and different form factors.”

Regardless of what happens with its software in the future, for now Google’s proposed workshops aim for quality first, quantity second. While anyone can register for the tablet-centric workshops, space is limited at the events, with priority given to those developers whose Android applications have “the potential to be a top-tier tablet app.”Though it’s not clear what that entails, it’s apparent Google doesn’t want to populate its application store with shoddy merchandise for the sake of filling online shelf space.

Google’s list of dates and cities in which the workshops will be hosted can be found here.


Apple launches iCloud and iWork betas, confirms pricing for extra capacity

MobileMe’s impending demise just got one step closer, folks. Apple’s updated iCloud.com to now sport an official login page with what we’re assuming is Cupertino’s rendition of a CNC-machined aluminum unibody badge. It looks like those of you rocking iOS 5 or OS X 10.7.2 and who’ve also created an iCloud account are probably already busy frolicking through email, editing contacts and slinging calendar events all from the comfort of your browser. Those services already existed under its predecessor, but it looks as if Cupertino has spruced ’em up with fresh paint jobs. A screenshot from MacRumors also shows the addition of an iWork section, which we’d surmise means the previously siloed iWork beta now has a new place to call home. We couldn’t get past the migration step with our trusty MobileMe account (disappointing proof is after the break), but you’re more than welcome to tap the more coverage link and have a go yourself.

Oh, and if you’re wondering how much it’ll cost you to claim more than those 5GB that Apple’s tossing in gratis, the folks over at Electronista have confirmed that an extra 10GB will cost $20 per year, while an extra 20GB runs $40 / year and an extra 50GB will demand $100 per annum.

[Thanks to everyone who sent this in]

Continue reading Apple launches iCloud and iWork betas, confirms pricing for extra capacity

Apple launches iCloud and iWork betas, confirms pricing for extra capacity originally appeared on Engadget on Mon, 01 Aug 2011 21:04:00 EDT. Please see our terms for use of feeds.

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