E3: Exclusive Hands-On with Sony PSP Go

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When Sony announced the latest version of its PlayStation Portable during its E3 press conference yesterday, the company laughingly referred to it as “the worst kept secret at E3 2009,” which was basically true. Rumors about and pictures of the device have been floating around the blogosphere for months–and now that the PSP Go has been confirmed, it turns out that most of them were spot on.

The PSP Go has 16GB of internal Flash memory, built-in Wi-Fi, and integrated Bluetooth. It’ll be arriving in stores in October, for $249. I managed to finagle my way into the roped-off portion of Sony’s booth on the second day of E3 ito get some solo hands-on time with the device.

After the jump, check out exclusive video and more photos of the PSP Go.

E3 Gets Non-Profit: Pro Vs. Gi Joe

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E3 isn’t exactly a hotbed of activity for the non-profit sector, but in one of the halls sits a tent populated by men and women in uniform playing Guitar Hero. This is Pro Vs. Gi Joe, a 501c3 non-profit organization designed for keeping the military a bit more connected.

Pro Vs. Gi Joe has partnered with the U.S. to allow service men and women to compete against professional gamers via the Internet. They also invite the troops’ families to look on via the Webcam. Pro Vs. GI Joe brings gaming to active military spots throughout the globe.

For more information on this unique organization, check out their site.

Tony Hawk Ride feets-on

Tony Hawk Ride feets-on

Want to humble a videogame journalist? Ask him if he skates and, if he answers with a modest “a little bit,” proceed to make him lose his balance and stumble off of your toy skateboard controller. That was the scene seen again and again at Activision’s thumping booth on the E3 show floor, and we took our turn to get humiliated on the company’s plastic deck, the feature piece of this October’s Tony Hawk Ride. It’s fun, it’s hard, and it’s a surprisingly (and somewhat embarrassingly) good work-out.

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Tony Hawk Ride feets-on originally appeared on Engadget on Wed, 03 Jun 2009 12:21:00 EST. Please see our terms for use of feeds.

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5 Things That Should’ve Been at E3 But Weren’t

All of the major E3 keynotes from Microsoft, Nintendo and Sony are over. While 2009 is now officially the year of motion controls, there’s still something missing. Here’s what we expected to see at E3, but didn’t.

Price Cuts
The financiapocalypse has yielded no price cuts for ailing gamers from Sony, Nintendo or Microsoft. A PS3 still hurts at $400, a real Xbox costs $300 (with downloadable retail games on the way, you need that hard drive), and a Wii still costs $250. Not to mention the true price of owning these consoles—$60 $80 for a complete Wiimote (can’t forget MotionPlus, which Miyamoto said yesterday could be required for the next Wii Zelda), $50 a year for Xbox Live—also remains unchanged. This is undoubtedly part and parcel of this generation’s extended lifespan, but parts and manufacturing prices have fallen, so they’re all presumably recouping more money than ever on their consoles. If they’re serious about picking up new gamers, they need to make it affordable.

PS3 Slim
Sony inevitably slenderizes every console, and the PS3 is an effin’ monster. The PSP Go shows they’re still very much on board on the shrink ray as a way to generate sales. The PS3 costs them less than ever to make—just think how much more they’d save if they didn’t have to pay for all of that extra plastic? (OK, maybe they’d have to pay more for the smaller guts.) But we’ve seen possible branding for it, just maybe. Are they saving it for motion controls?

Zune, Zune, Zune
We really expected more ZuneHD to be a part of Microsoft’s E3 keynote, given the barebone announcement that left us parched for more details. ZuneHD wasn’t mentioned once.

Also, Microsoft promised “at E3 next week, attendees will see firsthand how Zune integrates into Xbox LIVE to create a game-changing entertainment experience.” Um, we must’ve missed that. Zune Video Marketplace moved onto Xbox Live was all we caught. When we asked Xbox Live’s Marc Whitten yesterday where Zune audio was, he pointed at Last.fm. And about what we can expect from deeper Zune integration, we got a more or less canned response that they’ll be continuing to grow the service and move toward more integration. Not very satisfying.

Live Anywhere
Nearly three years later, and one year after being assured the project is still alive, Microsoft’s Live Anywhere—the service that’ll let you tap into Live from anywhere—is still nowhere. Which is absolutely baffling, given everything Microsoft’s added to the Live service since the New Xbox Experience and all of the “cloud” work they’ve been doing. Live Anywhere fits perfectly with all of that. There’s really no good explanation for why Live Anywhere is still MIA.

But we asked Whitten where it was, just for good measure. He said they’re focusing on the living-room experience here at E3, and since that extends onto other devices, it’s for another time and place. Ooooookay. Maybe when we see that deeper Zune integration?

A Bigger, Better Wii Balance Board and More Wii MotionPlus Games
While Nintendo didn’t fail to come through with a new piece of potentially gimmicky hardware (notice they didn’t even have a game to go with it, and Miyamoto himself was vague on WTF it’s for), Wii Fit Plus is the same old Wii Fit from a hardware perspective. We hoped a Wii Fit Plus would come with a Balance Board Plus—a smarter board that’s even bigger for people who don’t have Japan-sized feet. It’s one new hardware peripheral we wouldn’t have minded one bit.

A year after announcing the Wii MotionPlus, the game pickins for it still look a bit slim. Nintendo announced a handful of titles yesterday that’ll make use of it, like Sega’s Virtua Tennis 2009 and the new Tiger Woods Golf from EA (which’ll have it bundled) but it’s disappointing they didn’t have more to show at this stage of the game. During yesterday’s Q&A, Miyamoto said that it might be required for the next Zelda on Wii, depending on how widely it’s adopted—so whether we see it used in more games may very well be dependent on how well it does with the initial load of titles. So it’s odd there isn’t well, more of them to start to really get the ball rolling.

So that’s what we really missed at E3—well, all that and Hulu. What did you guys really hope to see?

The Beatles: Rock Band hands-on!

We don’t know if you’re like us, but we’ve basically been waiting our whole lives to play The Beatles: Rock Band. Well, we got one step closer at E3 2009, as we were able to actually snuggle up close and personal with the full kit and see what was what (and show off our totally sick harmonies on “Here Comes the Sun”). We have to say, Harmonix has absolutely outdone themselves with this bundle — from the Ringo-style Ludwig drum set to Paul’s unmistakable Höfner Violin bass… it’s all here, and it all looks brilliant. We took the boys out for a little spin (you can see our own Ross Miller on drums there), and captured just a few photos for your enjoyment. Hit the gallery below for all the goods!

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The Beatles: Rock Band hands-on! originally appeared on Engadget on Wed, 03 Jun 2009 10:02:00 EST. Please see our terms for use of feeds.

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Logitech’s Flight System G940 joystick almost replaces flight school

Not so eager to burn thousands of dollars and years of your life at flight school, only to get stuck with pitiful route options and no three day layovers in Barbados? Have a look at your next best option, Logitech‘s Flight System G940. Hailed as the company’s first force-feedback flight simulation controller, this thing goes far beyond the simple call of duty. Instead of just tossing a joystick in a box and calling it a day, Logitech has also included dual throttle and rudder pedals, giving you 250 programmable button options and bragging rights galore. Sadly, you’ll have to coast through the summer ’til this hits Europe and America in September, but that should give you plenty of time to save up the three Benjamins it’ll require to bring one home in legal fashion.

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Logitech’s Flight System G940 joystick almost replaces flight school originally appeared on Engadget on Wed, 03 Jun 2009 09:22:00 EST. Please see our terms for use of feeds.

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Sony adds PSP access to PlayStation Network video store, 16 new content partners

Tucked in between the “worst kept secret” PSP Go and motion control demos at its E3 press conference, Sony also revealed new content for the PlayStation Network video service, and the ability to download video directly to the PSP, no PS3 or PC intermediary needed. No word on when to expect the new content exactly, but it will include video from Showtime Networks, Starz, G4 & E!, Summit Entertainment, The Weinstein Company, HDNet & Magnolia Pictures, Anime Network, Media Blasters, Right Stuf’s Nozomi Entertainment, Starz Media’s Manga Entertainment, Toei Animation, Viz Media, WEP, UFC, TNA and Video Action Sports. Looks like Sony will have easy on the go access to video store content up and running before Microsoft gets its Zune integration act together, but whether that compares to 1080p instant streaming promises remains to be seen (Hint: first one with direct Hulu access wins, we’re just saying, guys.) Check out Sony’s trailer embedded after the break.

Continue reading Sony adds PSP access to PlayStation Network video store, 16 new content partners

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Sony adds PSP access to PlayStation Network video store, 16 new content partners originally appeared on Engadget on Tue, 02 Jun 2009 22:21:00 EST. Please see our terms for use of feeds.

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Nintendo moves 15 million Wii Fit units in a year, 4 remain in use

Oh c’mon, just admit it — you rationalized that Wii Fit purchase like so: “Oh, I can’t afford this, but it’s totally something to make me exercise! So, I’ll buy it!” Fast forward two months later, and you’re struggling to find space to hide the case. All kidding aside (sort of…), you can’t deny the facts, and the facts are that the Big N managed to ship 15 million Wii Fits units in just 13 months. For comparison, it took right around 2.5 years to move 50 million Wii units, so it seems this here title is well on its way to hitting the same milestone in around the same amount of time. Unfortunately, you can’t lose weight by simply handing over wads of cash to Satoru Iwata — feel free to try, though.

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Nintendo moves 15 million Wii Fit units in a year, 4 remain in use originally appeared on Engadget on Tue, 02 Jun 2009 18:59:00 EST. Please see our terms for use of feeds.

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E3: Sony Shows Off New Motion Controller

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Not to be outdone by the Wii Plus and Microsoft’s newly announced camera-based Project Natal, Sony today showed off a new gesture-based controller for the PlayStation 3, scheduled to ship in spring of 2010.

Still in the development stages, the prototype of the device resembles a microphone with an illuminated color-changing orb on the end. Based on the demo, the new device appears to have great precision, making it possible to use it to control weapons and characters, and even draw on walls.

E3: Sony Debuts Metal Gear Solid Peace Walker for PSP

hideokojima.jpgAt its E3 press conference today, Sony brought out Metal Gear designer Hideo Kojima to announce the release of Metal Gear Solid: Peace Walker for the PSP. The game is being described as a “true sequel” to Metal Gear Solid 3, taking place ten years after its predecessor, in the 1970s.

Kojima assured the room at the Shrine Auditorium that he will be fully participating in the “missing link” to the Metal Gear Solid series, writing the script and producing the game.

Metal Gear Solid Peace Walker will be arriving in 2010.