Phosphor Reveal wristwatch hands-on (and giveaway!)

It usually takes a very particular type of personality to buy a crystal-encrusted object of any sort, much less something that you’d drape across an exposed body part like your wrist. That said, the pure novelty of the movement in Phosphor’s Reveal line of watches might be enough to change your mind: it uses some sort of patented black magic to flip between two different colors of crystals to form digits that indicate the time.

We’ve had a couple of the watches in our possession this week, so we’re able to personally confirm the cool factor. What surprised us a bit is the amount of time it takes for digits to change: depending on how many crystals need to flip, we’d estimate it can take as long as a quarter second or so, because the crystals flip in sequence rather than all at once (perhaps to limit current draw). Like E Ink — another one of Phosphor’s specialties — this “display” is bistable, meaning it’ll stay put without any power consumption once a time is set. Of course, we don’t know exactly how much power it takes to be flipping all these crystals every minute, so it’s an open question how often you’ll need to be replacing the coin cell. The most understated men’s style is — in our humble opinion — simple enough to wear even if you can’t stand the thought of donning dozens of Swarovski crystals, thanks in part to the fact that the bezel is a clean dark metal; of course, if you don’t mind the crystals, Phosphor is happy to help you bling it up. Follow the break for some video of the watches in action!

Oh, we almost forgot: we’re giving two of these away. Right now. Here’s what you need to know!

The rules:

  • Leave a comment below. Any comment will do.
  • You may only enter this specific giveaway once. If you enter this giveaway more than once you’ll be automatically disqualified, etc. (Yes, we have robots that thoroughly check to ensure fairness.)
  • If you enter more than once, only activate one comment. This is pretty self explanatory. Just be careful and you’ll be fine.
  • Contest is open to all residents of the 50 States, the District of Columbia, and Canada (excluding Quebec), 18 or older! Sorry, we don’t make this rule (we hate excluding anyone), so be mad at our lawyers and contest laws if you have to be mad.
  • Winners will be chosen randomly. Two winner will each receive one Phosphor Reveal wristwatch. We choose which style you get. We can’t honor requests — sorry!
  • If you are chosen, you will be notified by email. Winners must respond within three days of the end of the contest. If you do not respond within that period, another winner will be chosen.
  • Entries can be submitted until Friday, March 11, 2011, at 11:59PM ET. Good luck!
  • Full rules can be found here.

Continue reading Phosphor Reveal wristwatch hands-on (and giveaway!)

Phosphor Reveal wristwatch hands-on (and giveaway!) originally appeared on Engadget on Tue, 08 Mar 2011 12:00:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Sony’s see-through Alpha DSLR gets the hands-on treatment, probably won’t get a launch date

We’ve been teasing you with images of this see-through beauty since Sony announced plans to bring its translucent mirror to the A77. Unfortunately, we’ve still yet to get our dirty paws on its hard shell, but we’re happy to live vicariously through Pocket-lint’s hands-on of Sony’s clear-bodied Alpha camera. According to its post, the concept DSLR is based on a heretofore unidentified mid-range camera that touts an Exmor APS HD CMOS sensor and “fast continuous autofocus.” The camera is slated for a late 2011 release, but chances are it won’t come with that sweet transparent body. So soak it up while you can, because this could be the last you see of the crystalline casing — hit the source link for even more eye candy.

Sony’s see-through Alpha DSLR gets the hands-on treatment, probably won’t get a launch date originally appeared on Engadget on Tue, 08 Mar 2011 03:49:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourcePocket-lint  | Email this | Comments

Sony VAIO S arrives stateside, brings along an advanced extended battery

Oh, you were worried Sony wasn’t going to release its new VAIO S ultraportable in the US? Okay, so it has taken the company a bit longer to prep the 13.3-inch laptop for its American debut, but it’s here and it looks like it was well worth the wait. While Sony is holding that it will not replace the VAIO Z Series, which has just recently gone out of stock on Sony’s website, there’s no denying that it fills a similar high-end ultraportable spot. Don’t be fooled by its inch-thick profile, it packs a serious amount of horsepower — like the UK version, it will be configurable with Sandy Bridge Core i5 and i7 processors, AMD Radeon HD 6630 graphics with 1GB of VRAM (sadly, there’s still a physical toggle for switching), Blu-ray, and a range of SSDs. As you can tell from the image above, the design drops the circular hinge of previous VAIOs, but the 3.8-pound machine is still made of magnesium and aluminum, has a backlit keyboard, while also sporting the option of a unique slice battery that meshes with the overall aesthetic.

However, that $150 extended cell isn’t just any old battery — it’s said to provide a total of 15 hours of battery life when latched onto the bottom of the system and additionally it comes with its own adapter so it can be charged separately from the entire rig. Yep, this one is filled to the brim with the latest and greatest, and even better it doesn’t seem terribly overpriced — the $979 starting model packs a Core i5-2410 processor, those aforementioned AMD graphics, and a 320GB hard drive. It should be available for pre-order later today and we’re hoping to bring you a full review of it soon, but until then we have a few hands-on shots of the laptop back at CES below.

Continue reading Sony VAIO S arrives stateside, brings along an advanced extended battery

Sony VAIO S arrives stateside, brings along an advanced extended battery originally appeared on Engadget on Mon, 07 Mar 2011 08:00:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Plug In Launcher for Android makes things happen when you connect USB or headphones

Plug In Launcher is a free Android app that does just one thing, and it does it well — it launches any app of your choice when it detects power or a connected pair of headphones. In fact, it can pair one app to your phone’s 3.5mm headphone jack and another to your USB port, letting it launch, say, a music player when you plug in headphones, and perhaps an alarm clock while you’re charging it overnight, saving you a button press (note: the “Would you like to launch” message is optional) each time. All it asks in return is a pair of running processes that eat up 5.7MB of memory (as of this writing) and the ability to restart itself when you reset your phone. Sure, the app’s a little limited compared to context-aware suites like Locale or Nokia Situations, but free is free, and this one’s useful.

Plug In Launcher for Android makes things happen when you connect USB or headphones originally appeared on Engadget on Sun, 06 Mar 2011 17:06:00 EDT. Please see our terms for use of feeds.

Permalink Lifehacker, Addictive Tips  |  sourceAndroid Market  | Email this | Comments

NeuroSky shows off MyndPlay, we control movies with our brainwaves (video)

Would you pay $100 to control the outcome of a movie with the power of your mind? That’s what NeuroSky and Triete Labs are banking on with MyndPlay. Simply put, it uses NeuroSky’s $99 Mindwave headset with a custom video player that monitors your mental activity during critical points in specially designed films, and offers multiple outcomes depending on your focus and relaxation levels. For instance, in Paranormal Mynd (above), you play an exorcist who must drive a evil spirit away — if you don’t focus intently, this woman will choke to death. Another gangster film has you dodging bullets and sports multiple endings; depending on how relaxed and concentrated you are, you could come away clean, take a bullet to the head, or dodge poorly and have the projectile strike your friend dead instead. MyndPlay plans to produce a raft of such short-form content for $0.49 to $1.99 per episode, and also let you shoot and share your own, scripting sequences with a tool to be released next month called MyndPlay Pro.

We gave Paranormal Mynd a try at GDC 2011, and came away somewhat impressed — you definitely can control the outcome of a scene, but it doesn’t work quite like you’d expect. Since NeuroSky’s technology is still limited to detecting the mental states of concentration and relaxation, you can’t “will” the movie to go the way you’d like with your thoughts — in fact, thinking about anything rather than what you’re seeing on screen seemed to register as a form of distraction, and lowered our scores. Instead, the ticket to success seemed to be focusing intently on processing the images on screen and clearing our head of all thought or emotion, making us feel totally brain-dead even as we aced the scene. If that sort of zombification sounds like fun, watch a couple video teasers after the break!

Continue reading NeuroSky shows off MyndPlay, we control movies with our brainwaves (video)

NeuroSky shows off MyndPlay, we control movies with our brainwaves (video) originally appeared on Engadget on Fri, 04 Mar 2011 17:04:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

New Chrome OS update finally fixes the Cr-48’s touchpad issues

Google’s Chrome OS, and thus the Cr-48, has seen a lot of updates and big fixes since we took a hard look at it back in December, but the wonky touchpad, which we seriously struggled with, hasn’t exactly seen much love. That is, until today. The most recent Chrome OS update, which now brings it to version 0.10.156.46, includes new “trackpad and sensitivity settings,” and it definitely makes a world of difference. We updated ours just a couple of moments ago and lots of the issues — namely the jumpy cursor and the flaky scrolling — have been mended. Thanks to the fresh software, we had a much easier time highlighting text and scrolling down the length of this very website. That said, the touchpad still isn’t as responsive as what you get with Apple’s MacBooks or Synaptics ClickPad Series 3, and that’s because the physical hardware is based on Synaptics’ older generation profile sensing technology rather than its newer image sensing panel. Either way, the new software update makes the Cr-48 a lot less frustrating to navigate. Google’s also rolled in some new power optimizations, screen indicators, and GChat improvements — go on and try it out for yourself and let us know what you think in the comments.

New Chrome OS update finally fixes the Cr-48’s touchpad issues originally appeared on Engadget on Fri, 04 Mar 2011 01:05:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceTechcrunch  | Email this | Comments

Samsung’s Exynos 4210 flexes 3D gaming muscle at GDC 2011 (video)

What might Android gaming look like on a Samsung Galaxy S II? You’re staring it in the face right now. We spotted Samsung’s Orion / Exynos 4210 at GDC 2011, showing off the power of its dual-core 1GHz ARM Cortex A9 CPU and Mali-400 graphics on a nice big 1080p television screen — with a completely playable asteroid obstacle course that ran at a butter-smooth 60 frames per second in stereoscopic 3D. ARM representatives told us the chip actually has even more headroom, but was actually constrained by its HDMI 1.3 port, and could push stereoscopic content at up to 70fps if their reference board had HDMI 1.4. When we asked if there were any plans to publish the TrueForce space shooter demo, ARM said it might indeed be done; the company’s thinking of releasing it on the Android Market as a benchmark of sorts.

Samsung’s Exynos 4210 flexes 3D gaming muscle at GDC 2011 (video) originally appeared on Engadget on Thu, 03 Mar 2011 19:10:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Fogale Nanotech takes the ‘touch’ out of ‘touchscreen smartphone’ at CeBIT

French sensor manufacturer Fogale Nanotech — historically more of an industrial supplier than a consumer-facing one — was demonstrating its non-contact capacitive sensors at CeBIT this week and how they might be used for the most consumer-facing application of them all: smartphone interfaces. Fogale had two stations set up, PCs running Windows Phone 7 emulators with the sensors attached out front (oriented like you might place a trackpad on a desk). Though they didn’t have any actual phone prototypes on hand with the technology integrated, it’s clear that they’re trying to drum up support with a manufacturer partner or two; in the meantime, you can get a sense of what’s going on by waving your hand over the phone-shaped sensors at the stations. We found that as long as you’re within about half inch of the pad, the on-screen cursor flys by in perfect harmony with your finger. Of course, there are plenty of unanswered questions here: deciding on the best user experience for actuating taps is key… but perhaps more importantly, we’re not certain that you need your hand waving slightly above your phone while using it anyway. Don’t get us wrong, it’s super cool — but are you really that worked up over smudges? Follow the break for a quick video of Fogale’s recorded demos plus some time at the live kiosk.

Continue reading Fogale Nanotech takes the ‘touch’ out of ‘touchscreen smartphone’ at CeBIT

Fogale Nanotech takes the ‘touch’ out of ‘touchscreen smartphone’ at CeBIT originally appeared on Engadget on Thu, 03 Mar 2011 14:44:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Imagination Technologies’ PowerVR SGX543MP2 really is faster, better, stronger (video)

You may have heard of the PowerVR SGX543MP — you know, the GPU behind Sony’s NGP and possibly on its way to the iPad 2 and iPhone 5 — but chances are, you’ve yet to see it working up close. Well, feast your graphics-hungry eyes on this: that’s Futuremark’s Tai Chi benchmark running on a tellingly sheathed device at GDC 2011, working the MP2 (dual-core) iteration of the processor, and that fine smartphone to its right is the Nexus S, sporting the PowerVR SGX540 you’ve come to know and love. As you can tell, Imagination Technologies’ promises of 4X the performance aren’t just baseless boasts — the lady on the left moves with grace and fluidity, while her counterpart on the right is all sorts of herky-jerky. Think that’s fast? Check out what the GPU can do with two more cores.

Sean Hollister contributed to this report.

Imagination Technologies’ PowerVR SGX543MP2 really is faster, better, stronger (video) originally appeared on Engadget on Thu, 03 Mar 2011 09:39:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Sony’s NGP at GDC 2011: more video of the quad-core marvel in action


The headline just about says it all — we’ve got some new footage (as opposed to what we’ve seen before) of Sony’s NGP for all you gamers to drool over. Today at GDC 2011, we saw a live demo of Uncharted, Little Deviants, and the NGP’s augmented reality capabilities. We were, once again, impressed by Sony’s latest piece of gaming hardware, but don’t take our word for it, see for yourself in video footage above and after the break. And, oh-by-the-way, we gleaned a few new tidbits about the handheld powerhouse that developers may want to know — retail game cartridges will be only 2GB or 4GB in size (notable because the average PS3 title is 9GB), and Sony recommends that devs looking to port PS3 titles to the NGP should simplify their models, shaders and textures to make them work. Now if only Sony would spill the beans about how much the thing’ll cost.

Update: We didn’t completely care for how our original Uncharted footage looked, so we uploaded a slightly higher-quality version. Enjoy!

Continue reading Sony’s NGP at GDC 2011: more video of the quad-core marvel in action

Sony’s NGP at GDC 2011: more video of the quad-core marvel in action originally appeared on Engadget on Wed, 02 Mar 2011 23:36:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments