Sony’s Kaz Hirai discusses NGP strategy, longevity, expectations (video)

Why was the NGP announced so far ahead of its launch? How long does Sony expect the NGP to reign before a refresh is needed? What impact will the NGP have on Nintendo’s supremacy in mobile gaming? Each of those questions has been handled by Sony Computer Entertainment’s chief Kaz Hirai in a video interview you can now eyeball after the break. In case you want the textual version of his responses, Kaz says the PSP successor was unveiled early in order to allow Sony to get as many third-party developers on board as possible (which is a lot easier when you don’t have to worry about them leaking your hardware to Engadget), the new mobile console’s lifetime should be no less than what we’ve come to expect from Sony’s home consoles (so at least four or five years), and Sony’s weapons for attacking Nintendo’s dominance will be the litany of integrated sensors and connectivity options at the NGP’s disposal. Kaz is careful to note that Sony is only aiming to improve on the PSP’s current install base, but we suspect Sony’s unofficial ambitions are far higher than that.

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Sony’s Kaz Hirai discusses NGP strategy, longevity, expectations (video) originally appeared on Engadget on Thu, 03 Feb 2011 17:34:00 EDT. Please see our terms for use of feeds.

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Super Bowl XLV Media Day: Packers split on iOS / Android, Cowboys CIO talks mobility

We woke up this morning in Dallas to 20 degree temperatures and a parking lot covered in ice. Not exactly the kind of weather the NFL was hoping for when it selected the new Cowboys Stadium to host Super Bowl XLV, but it didn’t stop both teams and media from making their way — however slowly — to Arlington for Super Bowl Media Day. Naturally, the likes of ESPN were there in full force, but rather than picking apart defensive schemes and seeing who could outgun Troy Polamalu for the longest mane in North Texas, we spent our time asking about mobile OS preferences and soaking up knowledge from Cowboys CIO Pete Walsh. With a price tag well north of $1 billion on the new Cowboys Stadium, the home to the world’s largest HD display is certainly one of the most technologically advanced in the world. It’s packing 884 wireless access points throughout (not to mention an internal network operations center that constantly monitors activity on each one), 260 miles of fiber optic cabling, capacity to handle over 100,000 simultaneous wireless connections, over 3,100 IPTVs and micro cell towers for each major carrier within — you know, so that kickoff video that just can’t wait actually sees its way onto YouTube prior to the start of the second half.

Head on past the break to catch of a video of us talking smartphone platforms with Green Bay Packers center Scott Wells, as well as a lengthy (and insightful) interview with the Chief Information Officer of the Dallas Cowboys. Everything from the Cowboys’ rejection of FanVision to their hopes to blanket the stadium with gratis WiFi is covered, and we’re even given a hint that contactless payments and mobile food ordering systems could be just a season or so away.

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Super Bowl XLV Media Day: Packers split on iOS / Android, Cowboys CIO talks mobility originally appeared on Engadget on Tue, 01 Feb 2011 19:55:00 EDT. Please see our terms for use of feeds.

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Engadget interview: SCEA’s Jack Tretton talks Sony NGP, announces (and then un-announces) PlayStation Suite for PS3

Ever since his candid and humorous E3 2009 Sony keynote introduction — wherein he thanked the audience for showing up despite the big news (PSP Go) having already been leaked — we’ve always had something of a soft spot for Jack Tretton. We managed to have a sit-down with the SCEA President-CEO following the company’s big Tokyo meeting, a non-working NGP unit in tow. For a brief moment, Tretton “confirmed” that PlayStation Suite games (currently slated for Android devices) would work on PlayStation 3. We asked rather directly, to which he responded, “Yes, they will. Yeah.” By the next question, however, he explained that he might’ve misspoken and wanted to clarify that Suite is only NGP right now. It should come as no surprise, then, that there was no talk of Suite for any other devices, be it Bravia sets or Google TV. Tretton said there was at least one compatible Android device currently on the market but wouldn’t elaborate — given the 2.3 requirement, we’re presuming he meant the Nexus S.

We weren’t able to get him to budge on the issue of the NGP’s price, but we did ask him to opine on the Nintendo 3DS’s $250 tag. Instead of offering friendly competitive jabs, he said only, “I think if the quality’s there, then the people will find a way to buy it, within reason… I think that if you could create content that consumers see as compelling, they’ll find money that they didn’t think they had.” A bit too reminiscent of former boss Ken Kutaragi’s old adages, but hey, it’s not like we expected a sub-$300 sticker, anyway. Some other highlights:

  • Tretton wouldn’t definitively say whether or not original PSP titles are in Suite’s future — “at this point, it’s PlayStation One games, but I think it can go in a number of directions.” This runs a bit counter to what Kaz Hirai said earlier in the day, but either he might’ve misspoken or the translator erred.
  • The controller overlay we saw used as an example at the event was just that — an example, with no guarantee of future use.
  • That “holiday 2011” launch applies to at least one territory, but Sony was “ambiguous for a reason” (i.e. simultaneous global rollout is a dream but far from a promise.) We probably won’t have a clearer image until fall rolls around, sometime after E3.
  • No discussion on battery life, but Sony is “certainly look to improve upon [original PSP].” For what it’s worth, that one measured about 4.5 to 7 hours at launch, and Sony eventually sold an extended-life pack.
  • PS Suite will have non-gaming apps.
  • A WiFi-only version? “We haven’t made any determination on models yet,” which is infinitely more vague than the confirmation of non-3G SKUs from SCEE president Andrew House.
  • Will Sony or a Sony partner make a flagship device to show off the Suite? A, dare we say, PlayStation phone? “Stay tuned” was all Tretton would say, followed by a laugh. Hey, at least we acknowledged the elephant in the room.

Full transcription after the break.

Continue reading Engadget interview: SCEA’s Jack Tretton talks Sony NGP, announces (and then un-announces) PlayStation Suite for PS3

Engadget interview: SCEA’s Jack Tretton talks Sony NGP, announces (and then un-announces) PlayStation Suite for PS3 originally appeared on Engadget on Thu, 27 Jan 2011 16:36:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS could get 3D video recording in the future, James Cameron unavailable for comment

Nintendo 3DS could get 3D video recording update in the future, James Cameron unavailable for comment

3D gaming is obviously the big story on the Nintendo 3DS, letting you get your depth on without even having to cross your eyes. However, 3D image taking is also a nice thing that the company has provided, adding a second VGA camera to the back so that you can take twice the low-res images at once and layer ’em together. However, Nintendo President Satoru Iwata has recently indicated he wants to do better, not confirming any specific plans, but saying in an interview: “I think it will be fun if we’re able to include video recording capabilities with future updates.” You know what we think would be fun? A battery that lasts more than eight hours.

Nintendo 3DS could get 3D video recording in the future, James Cameron unavailable for comment originally appeared on Engadget on Fri, 14 Jan 2011 09:31:00 EDT. Please see our terms for use of feeds.

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HP’s Todd Bradley all but confirms webOS tablet for February 9th event, promises even more devices

We do love to hear from loquacious execs, and HP’s Todd Bradley has been the very definition of one in an interview conducted with CNBC during CES. In a discussion revolving around webOS, Bradley was asked how HP intends to differentiate itself from the iPad and improve upon it, to which he quipped, “you and I will talk about that on the 9th.” If that’s not a confirmation that we’ll finally have our unicorn of a webOS tablet next month, we don’t know what is. Even more encouraging is the implication further on in the interview that HP could have debuted this slate at CES, but opted to do an unveiling at a separate event so as to properly highlight just how awesome it is. But wait, there’s yet more good news for webOS fans: Bradley’s crew sees its upcoming tablet as just “one piece” of the connected experience that is the company’s goal and we’re promised to be enlightened about a broad range of webOS devices at the February 9th event in San Francisco, though the lack of any Palm namedrops seems to suggest they might not bear the name of their maker. Even if they’re called iPaqs, we just want to see them already!

Continue reading HP’s Todd Bradley all but confirms webOS tablet for February 9th event, promises even more devices

HP’s Todd Bradley all but confirms webOS tablet for February 9th event, promises even more devices originally appeared on Engadget on Thu, 13 Jan 2011 03:17:00 EDT. Please see our terms for use of feeds.

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Tesla Chief Engineer Peter Rawlinson geeks out with us about Model S design

Tesla Chief Engineer Peter Rawlinson geeks out with us about Model S design

Did you sit through all three of the lengthy, expository videos that lovingly and exhaustively detailed every aspect of the Model S’s design and engineering? If so, you’ll be familiar with Peter Rawlinson, Tesla Chief Engineer and genuine car nut who, in previous lives, held the titles of Chief Engineer of Advanced Engineering at Lotus and Principal Engineer at Jaguar. His latest creation, the Model S, shares some frame concepts the products of one of those companies and some styling cues from another, but it’s safe to say this is an all new car that has been obsessively designed starting with a “blank computer screen” as he puts it. He was kind enough to spend some time talking tech with us, and you can read the highlights below.

Continue reading Tesla Chief Engineer Peter Rawlinson geeks out with us about Model S design

Tesla Chief Engineer Peter Rawlinson geeks out with us about Model S design originally appeared on Engadget on Wed, 12 Jan 2011 12:21:00 EDT. Please see our terms for use of feeds.

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Engadget interviews 50 Cent: inside the mind of a hip-hop mogul techie

50 Cent has a tendency to do things big, so it makes sense that he’d use CES as a platform to launch his new line of headphones in collaboration with Sleek Audio. Luckily for us, he’s been hanging out in the back of a Gunnar Optiks RV (he’s an investor) that just so happens to be parked right next to the Engadget Trailer. 50’s been making the rounds with the press here shopping his latest offerings, but we still jumped at the chance to shoot the breeze with a man who’s been shot nine times — and he turns out to be a pretty nice guy. Get a look into the mind of 50 Cent in our interview after the break, including information on 50’s secret “batphone” — for the ladies only, of course.

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Engadget interviews 50 Cent: inside the mind of a hip-hop mogul techie originally appeared on Engadget on Fri, 07 Jan 2011 20:11:00 EDT. Please see our terms for use of feeds.

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Microsoft Touch Mouse: the history and hands-on

Let’s be clear about something: Microsoft’s Touch Mouse isn’t just another one of Redmond’s interesting looking computer peripherals, it’s the result of one of the company’s well-known research projects. There are lots of concept mice that Microsoft has been toying around with in its labs (one even has a webcam inside), but the Touch Mouse is specifically based on one called the “Cap.” Led by Hrvoje Benko, the aim was to put advanced touch capabilities into a mouse that wouldn’t require users to adjust their usual pointing and clicking habits. And that’s exactly what the $80 Touch Mouse does — from afar it looks like any old wireless mouse and you can right and left click with no issue, but up close the area covered with small Xs is actually made of a matrix of capacitive touch electrodes.

We caught some time with Benko this afternoon and he spilled all about the mouse and also gave us a lengthy lesson on the touch and gesture capabilities. We have to say there are lots of gestures, and if you’re coming from using Apple’s Magic Mouse or touchpads it could be a bit confusing, but there are some very unique shortcuts, including the ability to just swipe a thumb to move you backwards and forwards and minimize windows by swiping two fingers down. As for the actual hardware, it really feels like any other mouse, but we do have to say that the smooth plastic coating feels very nice on the fingers. We could go on and on, or we could just show you how it’s all done in the video below. Oh, and also don’t forget to check out some pictures of the original Cap mouse in the gallery below.

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Microsoft Touch Mouse: the history and hands-on originally appeared on Engadget on Fri, 07 Jan 2011 19:00:00 EDT. Please see our terms for use of feeds.

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Exclusive interview: Google’s Matias Duarte talks Honeycomb, tablets, and the future of Android

We’re not going to lie — we’re pretty excited to bring this to you guys. Here at CES 2011 we had a chance to sit down with Matias Duarte, the man behind webOS (as well as the Sidekick and Helio UIs), who’s now heading up Google’s user experience for Android. Matias is currently driving the interface and design for Android 3.0 (AKA Honeycomb), and it’s clear that he’s bringing his big, bold ideas to the Android platform. This is the first video interview Matias has done since leaving Palm, and we pressed the man on his involvement in Gingerbread and Honeycomb, what had to be torn down in Android, how desktop OSs can inform mobile devices, and much, much more. Don’t just take our word for it — follow along after the break and watch the full interview!

Continue reading Exclusive interview: Google’s Matias Duarte talks Honeycomb, tablets, and the future of Android

Exclusive interview: Google’s Matias Duarte talks Honeycomb, tablets, and the future of Android originally appeared on Engadget on Fri, 07 Jan 2011 15:03:00 EDT. Please see our terms for use of feeds.

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Gizmodo Interviews Darth Vader, Man of Few Words [Video]

Darth Vader was on hand at CES today to announce the forthcoming release of the Star Wars Blu-ray set. As long time fans of his work, we were thrilled to get the chance to ask him a few questions. More »