Google TV gets a major update with new Netflix, movable Dual View, Android remote app support

The first update for the Google TV platform since its release is now available on Logitech and Sony devices, and takes major strides towards addressing issues we pointed out in our review. The antiquated Netflix app is now sporting a new HTML5 based UI that resembles the one seen on the PlayStation 3, while Dual View has addressed one of our biggest complaints by allowing users to move and resize the video window at will. Another major upgrade is support for an Android remote app arriving today with iPhone version “coming soon.” The last major update should be appreciated by Kevin Bacon stalkers enthusiasts with a new info page for movies that pulls in plenty of relevant information and availability online and from the listings all on one page. Our Sony Google TV had the 218 MB update downloaded and ready to install when we turned it on that also promised a few other updates on top of Google’s as seen above. We’ll check back in a moment to see how things are working — no word from Google yet on any progress breaking down the walls networks have put up around their streaming content — peep the updated Dual View and a video of the new remote control app after the break.

Update: The Google TV Remote for Android is now available in the Market, click this link from your Android device to download or snag the QR code after the break.

Continue reading Google TV gets a major update with new Netflix, movable Dual View, Android remote app support

Google TV gets a major update with new Netflix, movable Dual View, Android remote app support originally appeared on Engadget on Wed, 15 Dec 2010 11:44:00 EDT. Please see our terms for use of feeds.

Permalink The New TV Republic  |  sourceOfficial Google TV Blog, BLogitech, SonyStyle Blog  | Email this | Comments

Unreal Engine 3 dev kit adding iOS support tomorrow, Infinity Blade clones coming Friday

The Unreal Engine 3 already made a quite spectacular debut on iOS with Epic Games’ own Infinity Blade, but the company’s decided it’s time to finally stop teasing and give us the software to really play with it. Tomorrow’s planned update to the UDK will deliver iOS support, meaning that all the fancy tools that helped make Infinity Blade such a blindingly gorgeous game will be at your fingertips should you be feeling creative. Licensing for the Engine is free for testing and non-commercial use, but you’ll have to pay $99 if you want to sell anything you produce with it, to be followed by a 25 percent slice of your earnings beyond $5,000 and, of course, Apple’s 30 percent cut of whatever’s left. That might not sound like the best business plan in the world, but consider that Infinity Blade is estimated to have racked up over $1.5 million in sales already — we’re sure there’ll be enough change left for ice cream even after Epic and Apple have had their share.

Unreal Engine 3 dev kit adding iOS support tomorrow, Infinity Blade clones coming Friday originally appeared on Engadget on Wed, 15 Dec 2010 10:42:00 EDT. Please see our terms for use of feeds.

Permalink TUAW, Joystiq  |  sourceWall Street Journal, @MarkRein (Twitter)  | Email this | Comments

Verizon iPhone Would Sell 9 Mil Units in 2011 – Analyst

iphone 4 flat.jpg

The Verizon iPhone isn’t any more real right now than it was a few years ago, but that’s not going to stop analysts from making bold predictions about the phone. The handset, which is currently rumored to be hitting the market at the beginning of next year, will sell nine million units in 2011, according to Piper Jaffray analyst Gene Munster.

That number is 36 percent of the total number of phones he expects Verizon to sell next year. It’s also two million less than the 11 million iPhones he expects AT&T to sell next year. Munster expects most of the new Verizon iPhone buyers to come over from AT&T.

The two carriers will sell a combined 20 million iPhones next year, according to his numbers–more than the 17.5 million he expects AT&T to sell, should the Verizon deal never come to fruition. The analyst told Apple Insider that these numbers “may be conservative.”

According to the report, AT&T will sell a total of 63 million iPhones globally next year–that number is up from 46.3 million in 2010. The number will jump to 78.3 million globally in 2012. Apple and Verizon are both expected to nab 14 million each.

IR-embedded Surc case converts iPhone into a universal learning remote

Whoa, Nelly! ThinkFlood won’t like this… not one bit. If you’ll recall, the RedEye universal remote dongle was well received, as a simple 3.5mm adapter added IR beaming to Apple’s slate of iDevices. But now, Mashed Pixel has taken the integration one step further, seamlessly embedding an Infrared emitter into a case. Simply pop the Surc around your iPhone 3G, iPhone 3GS or iPhone 4, download the (free) accompanying app and start programming. Before long, you’ll be dictating your home entertainment setup sans any external accessories, and heck, you may even improve your phone’s reception all the while. The only downside to this approach compared to ThinkFlood’s is that the iPad is obviously not supported, and once you upgrade to the iPhone 5, your trusty IR case becomes a glorified paperweight. If you’re kosher with that, though, you can get your pre-order in now for $69.95, with initial shipments expected to make their way out in Q1 2011.

Continue reading IR-embedded Surc case converts iPhone into a universal learning remote

IR-embedded Surc case converts iPhone into a universal learning remote originally appeared on Engadget on Wed, 15 Dec 2010 08:00:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceGet Surc  | Email this | Comments

Car Stereo Uses iPhone for Display, Control, Everything

As if the iGrill thermometer wasn’t enough to convince you that pretty much every gadget will be replaced by the iPhone, what about this? The O’Car – despite sounding like an Irish, erm, car, is in fact a car stereo which uses the iPhone as its display and control panel.

The O’Car comes from Oxygen Audio, hence the “O” on the name. As befits a dumb head-unit, it does almost nothing. Apart from the iPhone slot, there is an RDS radio tuner and an 4×55-watt amp, so you can still tune in to something when you forget your phone.

But plug in the iPhone and you get everything. The O’ar will hold the phone vertically or horizontally, so you can use any app, turning this humble stereo into a GPS navigator, Pandora radio, or even – should you feel like killing some other road users while you drive distracted – Angry Birds.

The integration goes further. The iPhone charges when it’s docked, and you can make and receive calls via the integrated Bluetooth hands-free kit.

O’Car is set to debut at CES next month, when the price will be announced. Given its lack of, well, anything, it should really be pretty cheap.

O’Car product page [Oxygen Audio via Andrew Liszewski]

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Wireless Thermometer Uses iPhone for Readout

Cooking nerds, I have some fantastic news for you. It’s called iGrill, and it’s the coolest kitchen gadget you have seen this year. IGrill is a combination of two parts. First, there’s a probe thermometer which skewers your meat, cake or other target food. This unit has its own readout, and can be used with one or two probes (it ships with one). It also has Bluetooth, which brings us on to…

The iPhone app. Instead of beaming its info to a dedicated box like most remote thermometers, the iGrill sends it to an iPhone, iPod or iPad (it’s a universal app). The Bluetooth signal will go up to 200-feet, and tells you phone what is happening back in the oven.

And because it runs on a touch-screen computer, there’s more than just a temperature readout. As well as the current temp (along with a scale reminding you not to cook your beef over 140ºF, for example), you get a timer, an estimate of the remaining cooking time, and a handy feature to dial in the food type and required doneness, which spits back the correct target temperature.

There’s also a browser and recipe book, but those are icing. The main meat (if you’ll excuse me for the pun) is the thermometer, meaning that the iPhone has replaced yet another piece of hardware.

The iGrill itself costs $100, and the app is free. An additional probe adds $20 to the price.

iGrill app [iTunes]

iGrill product page [iGrill via Oh Gizmo]

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AirPlay video streaming from iOS devices hacked into Macs (video)

Hey Mac home theater users, listen up — your AirPlay wishes have come true. TUAW’s very own Erica Sadun has developed a free (ad supported) 0.01 AirPlayer alpha hack that lets your Mac play host to AirPlay video streamed off of iOS devices. Right, just like an Apple TV and without requiring a Jailbreak. But as long as you’re skirting official support anyway, why not install the free AirVideoEnabler app onto your jailbroken iPod touch, iPad, or iPhone to stream video from even more applications than Apple currently allows. Works for us. Everyone else can check the video after the break.

Continue reading AirPlay video streaming from iOS devices hacked into Macs (video)

AirPlay video streaming from iOS devices hacked into Macs (video) originally appeared on Engadget on Wed, 15 Dec 2010 02:11:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceTUAW  | Email this | Comments

iGrill meat thermometer for iPhone is the expensive, unholy marriage of the meat thermometer and iPhone

OK, we didn’t see this one coming: iGrill is a Bluetooth-enabled meat thermometer. That’s right, this bad boy not only displays the temp of whatever you sink the probe into, it also takes that info and transmits it to your iOS device for remote monitoring. Hell, the app itself even features a kitchen timer, alerts for whatever temp you set it to, and more. Because really, you do everything else with your smartphone, so why not use it to free yourself from the tyranny of the kitchen once and for all? Oh, that’s right — because this thing costs $100. See for yourself by hitting up the source link.

iGrill meat thermometer for iPhone is the expensive, unholy marriage of the meat thermometer and iPhone originally appeared on Engadget on Tue, 14 Dec 2010 23:32:00 EDT. Please see our terms for use of feeds.

Permalink MobileCrunch  |  sourceiGrill  | Email this | Comments

US Army Connecting Soldiers to Digital Applications program putting smartphones in soldiers’ hands this February

Earlier this year, DARPA put out RFIs with an eye on developing military apps and an app store for iOS and Android, and now the US Army’s Connecting Soldiers to Digital Applications (CSDA) program will put handsets, network equipment, and other equipment including tablets, e-readers, and pico projectors into the hands of the First Army Brigade this February. Additionally, the Army plans to start issuing Common Access Card (the ID cards used to log on to DoD computers and networks) readers for the iPhone in January and for Android in April. According to Rickey Smith of the Army Capabilities Integration Center, “We’re not wedded to a specific piece of hardware. We are open to using Palm Trios, the Android, iPhone or whatever else is out there.” But we must admit — we are encouraged that this time around you haven’t mentioned Celio’s REDFLY.

US Army Connecting Soldiers to Digital Applications program putting smartphones in soldiers’ hands this February originally appeared on Engadget on Tue, 14 Dec 2010 20:01:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceUSA Today  | Email this | Comments

Google Voice app now supports iPad and iPod touch, brings Click2Call

So, how exactly does a voice app work on devices without any cellular ties? Glad you asked! Google has just updated the iOS Google Voice app to include support for the iPod touch and iPad, but neither of them can make cellular calls directly. Instead, you can use the app to initiate GVoice calls with a nearby phone. The process is known as Click2Call — users simply click any ‘Call’ button within the app and then choose which of their phones they want to ring. It’s probably more time consuming than just grabbing your phone from the start, but hey, there it is. In other news, the app now disables text forwarding when you enable Push Notifications (to avoid double alerts), and there’s a new Do Not Disturb option in the Settings tab for those who’d prefer to disconnect. Hit the iTunes link below to get your download on, and let us know how things shake out in comments.

Google Voice app now supports iPad and iPod touch, brings Click2Call originally appeared on Engadget on Tue, 14 Dec 2010 15:29:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceGoogle Mobile Blog, iTunes  | Email this | Comments