The Orb Lets You Stream Music Anywhere in Your Home for $70

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Ladies and gentleman, it’s the Orb! What is the Orb? Some sort of spacecraft? A time travel device? No, nothing quite that exciting–though it does seem pretty cool, nonetheless. The Orb is a cheap ($69) device that lets you stream music from your PC or Mac to any stereo in your home.

Users can control music playback via the iPhone, Android handsets, the iPod touch, and iPad. You can stream your iTunes library, Pandora, Sirius, and a number of other Internet music services through the device. Orb Networks calls its smartphone interface “familiar” and “iTunes-like.” You can use your phone to play, pause, skip around, and adjust the volume of playback.

The hockey puck-sized device is available now, as is the iPhone app, which can be downloaded from iTunes. We’ll be getting some hands-on time with the device here at Gearlog shortly.

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Serendipitor Gives City Navigation A Gaming Layer

We usually freak out at the idea that computer algorithms might tell us what to do. Yet we’re constantly asking them for instructions: how to contact person X, find document Y, or move from point A to point B. We just pretend that we’re in control. What if, instead, we made that submissive experience explicit, producing something unexpected — and fun?

You see, e-books may not yet have their avant-garde, but mapping apps just might. Self-described artist/architect/post-disciplinary researcher Mark Shepard built his alternative navigation iPhone app Serendipitor (currently in private beta) to inject Google Maps with the ethos of postmodern participatory art movements like Fluxus or Situationism. But when you mash-up movement with art, you get something very much like an alternate reality game.

Here’s Shepard’s description of how Serendipitor works:

Enter an origin and a destination, and the app maps a route between the two. You can increase or decrease the complexity of this route, depending how much time you have to play with. As you navigate your route, suggestions for possible actions to take at a given location appear within step-by-step directions designed to introduce small slippages and minor displacements within an otherwise optimized and efficient route. You can take photos along the way and, upon reaching your destination, send an email sharing with friends your route and the steps you took

As it happens, this dovetails with “Reality Has A Gaming Layer,” a terrific article published yesterday by game designer Kevin Slavin for O’Reilly Radar. Essentially, Slavin argues that mobile applications like Foursquare, virtual games like Second Life, simulated-reality objects like the Tamagotchi, and casual games like Farmville or Parking Wars are converging with the “big games” — essentially, games that require extensive play in the real world — that he and other designers have been working on for years.

What we’ve been creating, as we’ve taken these gadgets out of our office and living rooms and brought them with us into the world, are experiences that blend information, entertainment, and interaction. When you’re taking a photograph or looking up a map on your smartphone, you’re really waving around a video game controller. Serendipitor might be the perfect example of that.

(out of the) wayfinding with serendipitor [Serial Consign] via Nav Alang/@scrawledinwax

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Orb MP-1 music player pulls Sonos-like tricks for way less than a Benjamin

Streaming music from a computer to all manner of home audio devices is an area Sonos, Logitech, and Apple have been competing in for years. The recently-released MP-1 music player from Orb, though, is a surprise contender that can perform a host of streaming duties for less than $70. Like the competition, it works by connecting to a powered audio device via an in-line jack, and can play music stored locally, on a network, or from services like Pandora when streamed over 802.11b/g/n WiFi through its companion Orb Caster media server software. To sweeten the package, the company is also throwing in their Orb Controller app for iOS devices — which normally costs $10 — for a low price of free, and apparently has plans to release an Android version of the remote sometime in the near future. Sure, it’s a little strange for us to see a company known for their free media streaming software jump in the hardware game so abruptly, but the MP-1’s mixture of functionality for the price is a pretty enticing first step. Plus, if the move ignites a price war to the bottom with the aforementioned competition, who are we to complain?

[Thanks, Tom]

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Orb MP-1 music player pulls Sonos-like tricks for way less than a Benjamin originally appeared on Engadget on Thu, 23 Sep 2010 20:11:00 EDT. Please see our terms for use of feeds.

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ThinkGeek Gives iPhone Users a Physical Keyboard

ThinkGeek TK-421 iPhone Case and KeyboardOne of the biggest complaints people have about the iPhone is the lack of a physical keyboard. It was one of the reasons people said the iPhone would never sell, and still one of the reasons why some people refuse to buy one.  Lot of people have complained about it, but ThinkGeek decided to do something with the launch of the TK-421 iPhone Case and Flip-Out Keyboard, invented and designed at ThinkGeek.

The TK-421 comes in two flavors, one for the iPhone 4 and one for the 3GS, and both of them keep your iPhone sides and back covered when you use the touch-screen or take calls, but when you want to type on the screen or send an e-mail, simply swivel your iPhone up and over the built-in keyboard hidden in the back of the case. The hinge on the side of the case has a magnetic clasp to keep it in place when open or shut, and pairs with your iPhone using Bluetooth so it can be used with any application.

The case features a rechargeable battery that can recharge via USB, and will start shipping in mid-November for $49.99. ThinkGeek isn’t taking pre-orders, but is taking sign-ups if you want to be notified when the TK-421 goes on sale.

Verizon CEO Throws Wet Blanket on iPhone Rumors

By Chris Foresman

Though rumors about the possibility of Apple launching a CDMA-compatible iPhone on Verizon have been picking up steam lately—our own sources have told us that an LTE-capable iPhone has been in testing in Boston for several months—Verizon CEO Ivan Seidenberg suggested Thursday that it might not be coming in January as many had hoped.

Speaking at a Goldman Sachs conference in New York, Seidenberg made no mention of an iPhone model being made to work on Verizon’s current EVDO/CDMA network. Instead, he “hoped” that Apple would consider making an iPhone to work with its nascent LTE 4G network.

“We would love to carry [the iPhone] when we get there, but we have to earn it,” Seidenberg told investors. “I think 4G will accelerate the process, and any other decisions Apple makes would be fine with us. Hopefully, at some point Apple will get with the program.”

Those comments may be bad news to the significant percentage of current iPhone users locked to AT&T in the US who would likely switch to Verizon if given the chance. Our own reader survey earlier this year also suggested that there are plenty of existing Verizon customers who would be interested in an iPhone that worked on the largest US network. Though Verizon has been very successful with a strong lineup of Android-powered smartphones from Motorola and HTC, pent-up demand for a CDMA-compatible iPhone definitely exists.

However, other evidence suggests that a CDMA-compatible iPhone is in the works, even if Seidenberg isn’t willing to work with Apple to bring it to his network. Component suppliers have hinted that Apple is prepping to build at least 3 million CDMA iPhones in December, which would track with a manufacturing ramp-up for a rumored January launch.

As mentioned above, we’ve heard through the grapevine that an LTE/CDMA iPhone has been in testing on Verizon’s network in the Boston area, and that the rumored January launch was contingent on Verizon meeting its stated goal of launching its LTE network in 30 major markets by year’s end. If Verizon isn’t on track to meet that goal, it may have resulted in Apple changing its mind. Still, a CDMA-compatible iPhone could launch on other networks, including Sprint in the US, and China Mobile and SK Telecom in Asia.

Whatever the problem is between Verizon and Apple, though, customers certainly don’t care—they just want the popular device to work on their preferred network. It would be beneficial to both Verizon and Apple to work out a deal, and work it out soon, while demand is still high.

This story originally appeared on Ars Technica.

Image credit: Jon Snyder/Wired.com

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Verizon CEO talks (more) about iPhone: ‘we have to earn it’

So, Apple’s talked about putting the iPhone on Verizon, Verizon wants the phone… why can’t we get these two crazy kids together? Well, Verizon CEO Ivan Seidenberg touched on that topic in a talk to investors at the Goldman Sachs conference today. “We don’t feel like we have an iPhone deficit. We would love to carry it when we get there, but we have to earn it,” Seidenberg said, walking a fine line between complimenting the phone and making it clear that Verizon still has a good lineup. Ivan also mixed in a basketball analogy to sweeten the deal: “This is like the Knicks getting Carmelo Anthony. Like it would be very good if the Knicks got Carmelo Anthony. But they have to play the game whether they get Carmelo Anthony, right?” Ivan hinted heavily that Verizon’s forthcoming 4G LTE network could be the golden ticket, and while this isn’t a new theory, it’s unclear (and a little disconcerting) if he’s just as in the dark as we are as to whether or not Apple will come around once LTE is up and running. Still, he put on a brave face: “At some point, Apple will get with the program.” Our suggestion? Bake Steve a cake. Couldn’t hurt!

Verizon CEO talks (more) about iPhone: ‘we have to earn it’ originally appeared on Engadget on Thu, 23 Sep 2010 11:26:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceWall Street Journal, AllThingsD, InformationWeek  | Email this | Comments

Sonos Launches iPod/iPhone Dock

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Sonos is using the CEDIA conference over in Atlanta to launch a new Apple-friendly product, the Sonos Wireless Dock. The dock lets users connect iPhones and most models of iPods to the company’s high-end Multi-Room Music System.

Sonos’s Wireless Dock works with the iPhone 4, iPhone 3Gs, iPhone 3G, iPod touch (1st, 2nd, and 3rd generation), iPod classic, and iPod nano (3rd, 4th, and 5th generation). The device has been Apple certified.

It wirelessly transfers music stored on the Apple devices to the Sonos Multi-Room Music System. It’ll be available at the end of next month for $119.

TK-421 abandons his post, brings us this flip-out QWERTY case for iPhone

Nuu Mini Key didn’t satisfy your desire for a physical keyboard on your iPhone? Try this TK-421 QWERTY case instead, which sexes up the formula with a swiveling package that hearkens back to the T-Mobile Sidekick. There’s still no extra battery life to be had here, and yes, the keypad connects via Bluetooth, but we’re willing to sacrifice a good bit for a totally awesome hinge and a dedicated number row. Invented, designed and sold by ThinkGeek, gadget stocking stuffer seller extraordinaire, the unit’s priced at a very reasonable $50. Shame it’s not slated to ship till “mid-November” and only then in limited quantities, else we’d snap up two right now. Watch that screen spin right round after the break.

Continue reading TK-421 abandons his post, brings us this flip-out QWERTY case for iPhone

TK-421 abandons his post, brings us this flip-out QWERTY case for iPhone originally appeared on Engadget on Wed, 22 Sep 2010 20:06:00 EDT. Please see our terms for use of feeds.

Permalink @bigdave914 (Twitter)  |  sourceThinkGeek  | Email this | Comments

Go Wireless: Dropbox Opens App Showcase

Syncing data between a smartphone and a cable is a lousy chore (I’m looking at you, iTunes), but fortunately you can juggle a lot of your files in the “cloud” (i.e. wirelessly over an internet connection) with Dropbox-powered apps. As of today, these apps are showcased in a directory, which should really come in handy for smartphone users.

It can be a little tricky to explain, so take how I use Dropbox as an example: I read digital documents often. While browsing the web on my Mac, I’ll see a PDF I want to read later. I drag and drop the PDF into my Dropbox, and then on my iPad or iPhone I launch the Dropbox app. When I select the PDF, Dropbox gives me the option of loading the document with other third-party apps that are designed for PDF-reading — such as iBooks or GoodReader. Choose an app and the file loads there instead, leaving the Dropbox app.

So basically, there are a bunch of third-party apps designed to handle different types of media that are using the Dropbox API to spare you the trouble of wired syncing or e-mailing yourself files. And Dropbox just today launched a showcase displaying which apps will cater to your wireless lifestyle.

Dropbox is available on several mobile platforms: BlackBerry, iOS, Android, Windows Mobile.

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