Logitech’s Squeezebox Controller app makes the transition from Android to iOS

After launching the Squeezebox Controller app on Android last month, what could Logitech do next other than release a version for your iPod Touch, iPhone or iPad. The features and interface appear to be identical, letting users control any or all Squeezeboxes on the WiFi network complete with metadata and album art. iOS equipped owners of the ‘boxes can get their AirPlay-free distributed audio lifestyle going by clicking the link below to download the free app (and see how it compares to the existing $9.99 third party iPeng remote app) from iTunes.

Logitech’s Squeezebox Controller app makes the transition from Android to iOS originally appeared on Engadget on Fri, 22 Apr 2011 10:41:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceBlog.Logitech, iTunes  | Email this | Comments

Husqvarna lawnmower remote for iOS: a lot less fun than we’d hoped

Sure, we’ve been living in a series of safe houses and seedy motels since 1968, but that doesn’t mean that you can’t have nice things. A two-car garage, white picket fence, and a healthy lawn: that’s the American Dream, right there. But with all that middle class comfort comes responsibility — and how are you going to find the time to keep the grass under control when you’re working three jobs to keep up with the mortgage on your McMansion? Friends, that’s where Husqvarna’s My Automower app comes in. That’s right: rather than sending SMS messages to your GPS-enabled Automower, all of its functions (starting, stopping, tracking the thing’s progress via GPS) can now be handled from the safety of your iOS device. What it will not do, however, is transform your robot lawnmower into a semi-autonomous, blade-wielding backyard defender (hopefully the company addresses that in a software update). PR after the break.

Continue reading Husqvarna lawnmower remote for iOS: a lot less fun than we’d hoped

Husqvarna lawnmower remote for iOS: a lot less fun than we’d hoped originally appeared on Engadget on Fri, 22 Apr 2011 10:03:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceApp Store  | Email this | Comments

Apple Stores stocking Square credit card readers

Jack Dorsey’s über-popular credit card readers got a big thumbs-up from Cupertino this week. Square‘s devices are hitting Apple’s 235 US retail locations and Apple.com for $9.95 a pop — plus the 2.75 percent that the startup takes off the backend each time you use the reader — or you can always just sign up for a free one over on Square’s site. The iPhone / iPad / iPod touch plug-in accepts Visa, MasterCard, Discover, and yes, even American Express. The CEO of VeriFone will no doubt have plenty to say about the matter.

Update: It turns out you get a $10 redemption code in the box when you buy a Square reader at an Apple store, so it is still technically free (just not, you know, when you buy it).

[Thanks, Michael]

Apple Stores stocking Square credit card readers originally appeared on Engadget on Thu, 21 Apr 2011 18:02:00 EDT. Please see our terms for use of feeds.

Permalink IntoMobile  |  sourceApple  | Email this | Comments

Why and How Apple Is Collecting Your iPhone Location Data

Apple claims turning Location Services to "Off" will cease all transmission of geodata from a device to Apple. Photo: Jon Snyder/Wired.com

iPhone and iPad customers were spooked Wednesday to find out that their devices have recorded a detailed history of their geographical locations for the past year in an unprotected file. But it turns out that Apple already explained its location-collection practices in a detailed letter — almost a year ago.

And even though Apple has provided an explanation, there’s still a problem — the fact that this file containing the data is so easily accessible to anyone, and the fact that this data is stored in such an intricate manner that doesn’t seem to benefit the customer.

“I’m guessing someone screwed up,” said David Navalho, a pHD student specializing in location services on mobile devices with advanced sensors. “It’s basically bad for users. If someone steals the phone they have access to a lot of data.”

The privacy scare stems from a discovery by two data scientists, who revealed Wednesday that iPhones and iPads contain an unencrypted file called “consolidated.db,” which has been tracking and recording your location data in a log accompanied with time stamps for the past 10 months.

Apple’s general counsel Bruce Sewell in July 2010 sent a 13-page letter (.pdf) explaining its location-data-collection techniques in response to a request from Congressmen Joe Barton and Edward Markey asking for Apple to disclose such practices (.pdf). (Incidentally, Markey authored the “Do Not Track” bill to stop online companies from tracking children.)

Apple doesn’t specifically note the “consolidated.db” file in the letter, but the letter explains how and why Apple keeps such a detailed log of location data from mobile devices.

How is Apple collecting geodata?

According to Apple’s letter, geodata is being tracked and transmitted to Apple only if a customer toggles the Location Services option in the settings menu to “On.” If it’s off, no location-based information will be collected.

If the Location Services setting is flipped on, the iPhone, 3G iPad and, to a more limited extent, the iPod Touch and the Wi-Fi iPad, are transmitting geodata to Apple under different circumstances.

Apple is collecting information about nearby cell towers and Wi-Fi access points whenever you request current location information. Sometimes it will also do this automatically when you’re using a location-based service, such as a GPS app.

As for GPS information, Apple is collecting GPS location data only when a customer uses an application requiring GPS capabilities.

Apple claims the collected geodata is stored on the iOS device, then anonymized with a random identification number generated every 24 hours by the iOS device, and finally transmitted over an encrypted Wi-Fi network every 12 hours (or later if there’s no Wi-Fi available) to Apple. That means Apple and its partners can’t use this collected geodata to personally identify a user.

At Apple, the data gets stored in a database “accessible only by Apple,” the letter says.

“When a customer requests current location information, the device encrypts and transmits Cell Tower and Wi-Fi Access Point Information and the device’s GPS coordinates (if available) over a secure Wi-Fi Internet connection to Apple,” Apple wrote in the letter.

Why is Apple collecting geodata?

The purpose of all this, according to Apple, is to maintain a comprehensive location database, which in turn provides quicker and more precise location services.

“Apple must be able to determine quickly and precisely where a device is located,” Apple said in its letter. “To do this, Apple maintains a secure database containing information regarding known locations of cell towers and Wi-Fi access points.”

In older versions of Apple’s mobile OS (1.1.3 to 3.1), Apple relied on Google and Skyhook Wireless to provide location-based services — so Apple left data collection to them. But ever since April 2010, starting with iPhone OS 3.2 and continuing into the current iOS 4 software, Apple has started using its own databases to provide location-based services to iOS devices.

“These databases must be updated continuously to account for, among other things, the ever-changing physical landscape, more innovative uses of mobile technology, and the increasing number of Apple’s users,” Apple said in its letter.

Navalho explained that mobile location services work like this: To get your location, first the iPhone or iPad pulls from Apple’s database containing previously stored information about nearby cell towers and Wi-Fi spots to quickly triangulate your location, and then finally the GPS chip analyzes how long it takes satellite signals to reach the device in order to pinpoint location.

In short, Apple’s stored location database is intended to assist and quicken location processes on iOS mobile devices.

The problems

However, one problem here is that after this information is sent to Apple, there’s no customer benefit for that geodata to be stored on your iPhone or iPad for any longer, Navalho said.

In other words, after that data is transmitted to Apple “every 12 hours,” Apple’s database should already have the data needed to improve your location services, and there’s no reason for it to stick around on your device — especially after 10 months.

Plus, Apple explicitly said this database is “accessible only to Apple” — but in actuality the database of your approximate locations is accessible to anyone with physical or remote access to your iPhone or iPad. Again, that’s a security issue.

“There’s really no reason for the information to be there,” Navalho said. “I’ll just assume they didn’t erase it and that it’s a security issue, and hopefully they’ll fix it.”

Therefore, the core issue reported Wednesday remains the same: A hacker or thief gaining access to your iPhone or iPad can easily dig into the consolidated.db file and figure out where you live, or other places you’ve frequented. Apple uses rich geodata to assist your location services, but it doesn’t need to be stored on your device permanently.

“What Apple is doing actually puts users very much at risk,” said Sharon Nissim, consumer privacy counsel of the Electronic Privacy Information Center. “If one of these devices is stolen, [the thief] could easily discover details about the owner’s movements.”

Apple has not responded to Wired.com’s request for comment on this story.


Apple sues Samsung: here’s the deal

So we all know that Apple’s suing Samsung alleging myriad IP infringements, but you may not know what all the fuss is about. On one hand, the lawsuit is surprising because Apple gets much of the goodies it needs to build its iconic iPhones, iPads, and Macs from Sammy, and common sense dictates that you don’t bite the hand that feeds you. On the other hand, however, folks in Cupertino don’t take too kindly to copycats, and while it’s hard to put a dollar value on the brand equity Apple currently enjoys, this lawsuit shows it’s valuable enough for Apple to risk upsetting its relationship with Samsung and jeopardizing its supply chain. Having given the court docs a good read, here’s our rundown of what’s going on.

According to Apple’s complaint, phones from Samsung (particularly the Galaxy S variety) and its Galaxy Tab are eroding the efficacy of Apple’s carefully crafted brand. That brand is built, in no small part, upon the trade dress (aka the appearance and packaging) of its iDevices and its trademarked iOS icons, and Apple has spent over two billion dollars on advertising from 2007-2010 to stake out a little space in everyone’s brain that associates the iPhone’s looks and its progeny’s derivative forms with Apple. It’s worked quite well too, as Apple revealed (for the first time) in its complaint that it has sold over 60 million iPod touches, 108 million iPhones, and 19 million iPads total. Problem is, Apple views the Galaxy devices, their TouchWiz UI, and packaging — with their Apple-esque appearance — as illegal infringers on its hard-earned mental real estate, and it’s suing Sammy to stop the squatting and pay for its IP trespassing ways.

Of course, Apple isn’t just dragging Samsung to court for cashing in on the iPhone image in our hearts and minds — Jobs and company have accused Sammy of infringing several of their patents, too. Apple asserts that TouchWiz and the Galaxy S infringe upon its iOS home screen and iPhone 3G design patents. Additionally, the complaint says Samsung has run afoul of several Apple utility patents for: the iOS instant messaging interface, the “bounce back” effect you get upon scrolling too far in a list or window, control and status widgets, UI status windows that disappear a set time after being opened, and scrolling and ellipse multi-touch gesture recognition. In light of these alleged mass IP infringements, Apple’s asking the court for preliminary and permanent injunctions to take Samsung’s Galaxy devices off the market, in addition to the usual request for punitives, triple damages and lost profits. We’ve already heard that Samsung will “respond strongly” to Apple’s show of legal force, but time will tell if Sammy’s strong response comes in, or out of court. Those looking for a full breakdown of Apple’s legal claims can hit the more coverage link below.

Apple sues Samsung: here’s the deal originally appeared on Engadget on Wed, 20 Apr 2011 13:02:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceApple Inc. v Samsung Electronics Co. [PDF]  | Email this | Comments

Apple awarded design patent for iPhone 4

Apple could probably plaster most of its Cupertino campus with patents and patent applications if it wanted to, but we’re guessing there’s few that make it more happy than a design patent for a flagship device — like the iPhone 4. That’s now been granted a year after the company filed the application, which details the “ornamental design for an electronic device with graphical user interface” in words and pictures. What’s more, Apple’s now also finally snagged a design patent for the 2007 iPod touch, and it’s picked up a few other patents related to iTunes, Apple TV, and one for a “touch screen RFID tag reader.” Hit up the link below for a closer look at those.

Apple awarded design patent for iPhone 4 originally appeared on Engadget on Wed, 20 Apr 2011 10:39:00 EDT. Please see our terms for use of feeds.

Permalink Patently Apple  |  sourceUSPTO  | Email this | Comments

redsn0w untethered jailbreak updated for iOS 4.3.2, still no love for iPad 2

Good news for all iOS jailbreakers: turns out the latest 4.3.2 update is still vulnerable to the same untethered hacking method used by redsn0w for 4.3.1, so Dev-Team’s @i0n1c simply had to port his code over to the new kernel to keep the jailbreak alive. As before, the almighty iPad 2 is still not supported here, and ultrasn0w unlockers are reminded to wait for the new PwnageTool release later this week; but the rest of you can go ahead and grab the new tool at the source link.

Update: Eke! Looks like the existing build is causing issues for iPhone owners — hang tight, we’re hearing that a fixed version is on the way!

[Thanks to everyone who sent this in]

redsn0w untethered jailbreak updated for iOS 4.3.2, still no love for iPad 2 originally appeared on Engadget on Mon, 18 Apr 2011 21:55:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceDev-Team  | Email this | Comments

iOS 4.3.2 / 4.2.7 now available to download, fixes iPad 3G and FaceTime woes (update: jailbroken!)

If you’re hankering to be riding the very latest mobile software from Apple, hit up your iTunes, for version 4.3.2 of iOS is now available for downloadin’ and updatin’. Fixes for occasional “blank or frozen” FaceTime video and iPad 3G issues get top billing, while the obligatory security updates fill out the rest. The size of this mighty software drop? A hefty 666.2MB.

Update: Well, someone’s skipping class today. A tethered jailbreak is already in the wilds, if you dare. Thanks, Jeff!

Update 2: Looks like Verizon customers are getting a slightly different update of their own: iOS 4.2.7. It promises only “bug fixes and security updates.”

[Thanks to everyone who sent this in]

iOS 4.3.2 / 4.2.7 now available to download, fixes iPad 3G and FaceTime woes (update: jailbroken!) originally appeared on Engadget on Thu, 14 Apr 2011 13:21:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Why Cisco’s Flip Flopped in the Camera Business

The retro-looking Flip Mino from 2008 contained 2 GB of memory for storing up to one hour of video. Photo: Jon Snyder/Wired.com

Cisco is shutting down a business unit that it bought for over half-a-billion dollars: the Flip camcorder division.

That’s a shame, considering how high the Flip was flying a few short years ago. It’s also a waste, considering that Cisco bought Flip from Pure Digital only two years ago for a cool $590 million. But Cisco probably had to act fast, because its earnings fell 18 percent in the second quarter of 2011, and CEO John Chambers had to show he was doing something decisive to stanch the flow.

It’s not like the Flip was doing that well of late. When was the last time you saw someone actually using one of these low-quality, “good-enough” Flips? Probably about two years ago.

Just what murdered those cheap, adorable camcorders? The obvious culprit is the general-purpose smartphone. When iPhones and Android phones began shipping with decent cameras for shooting stills, the Flip seemed excessive. When phones got HD video recording, the Flip was downright redundant.

But the smartphone wasn’t the sole cause of the Flip’s fate. The Flip would still be around if Cisco had bothered at all to adapt to the market. After all, there are plenty of camera businesses like Canon that are still alive and well.

Here are a few reasons why the Flip flopped.

Smarter General-Purpose Devices

Let’s get the obvious reason out of the way first. When Steve Jobs introduced the camera-equipped iPod Nano in 2009, he made it clear that the Flip budget camcorder was Apple’s primary target.

We want to get in on this,” said Jobs regarding the budget-camera industry, while showing a slide of the Flip at the 2009 iPod event.

Why buy a cheap camcorder if you could buy an iPod Nano that shot video, too? In addition to the Nano, Apple had already released the iPhone 3GS, also capable of capturing standard-definition video.

Eventually, a slew of Android smartphones also shipped with video-capable cameras, and so did Apple’s iPod Touch. The iPhone 4 and others brought HD video recording to smartphones, eliminating the Flip’s last possible advantage. Suddenly, the notion of carrying around a cheap camcorder in addition to a general-purpose smartphone or iPod seemed impractical — extra bulk in your pocket. A slew of general-purpose devices made the Flip irrelevant.

The Shift to Real-Time Social Networking

The Flip probably wouldn’t have been murdered so easily if Cisco had caught on to something that’s been trendy for years: real-time social networking. To make that work, the Flip would have required an internet connection.

You’d think that would be an easy addition, considering that Cisco is a networking company.

After Apple released the video-equipped iPhone 3GS, Cisco should’ve quickly shipped a Wi-Fi–enabled Flip for customers to immediately shoot and post media on social networking sites such as Flickr and YouTube.

Instead, existing Flip camcorders require a wired connection to a PC in order to transfer the files and upload them to a website. That’s old-school, PC-centric social networking. These days, people like to share their media wherever they are, when it’s happening. Because the Flip lacked a wireless connection to the internet, this was another reason to just buy a smartphone.

Here’s where the Flip had a chance to survive. Kids love social networking and sharing pics and video, and they can’t afford smartphone plans. An affordable, cheap camera with an internet connection would’ve been pretty compelling.

Furthermore, Flip customers didn’t particularly have anywhere they belonged to feel special. Cisco could’ve bolstered an internet-enabled Flip with a unique social network made just for Flip users.

To be fair, evidence shows Cisco was trying to ship a Wi-Fi–enabled Flip, but it moved too slowly. At this point, smartphones are already too far ahead, with popular social media apps such as Instagram and Ustream making them even cooler.

No Compelling High-End Option

Cisco’s line of “high-end” Flip products are yawn-inducing. The high-end Slide HD ($230) includes 16 GB of storage, 720p video and 2x video zoom. For the same price, a low-end iPod Touch includes 8 GB of storage, 720p video, an internet connection and access to hundreds of thousands of apps in the App Store. Which would you choose?

If Cisco had focused on optimizing the high end of its Flip camera line, it would’ve offered a compelling reason to buy a Flip versus a smartphone or iPod.

Imagine a high-end Flip with a Wi-Fi or 3G internet connection, 1080p video, a decent zoom lens, and a touchscreen with apps made just for Flip video and photo. A solid, premium multimedia device would’ve enabled Flip to stand out among the “jack-of-all-trades” multifunction devices out there.

But alas, the Flip is dead. RIP, Flip.


Plex 1.1 for iOS improves streaming over 3G, pipes video to your TV

If you’re not already running the Plex Media Server on one of the twenty-three beige boxes networked across your tiny domicile, you may be sorely tempted to install a copy this week, because the iOS app has just received a truly massive update. Where once the XBMC spinoff would have to transcode every video it delivered to your device across the ether, Plex claims it can now either bypass that CPU-intensive process or use an iOS-optimized technique, pumping H.264 video over the air far more efficiently. Second, it can deliver that content from iOS direct to your TV, via either a video-out cable or experimental support for AirPlay. Not bad, right? How’s universal search sound — the ability to type in a word and have the app reach out to local servers, remote servers, and online video services like YouTube and Vimeo too? Yeah, that $4.99 price tag is looking mighty affordable right about now, and there are plenty more improvements to peruse at the links below.

Plex 1.1 for iOS improves streaming over 3G, pipes video to your TV originally appeared on Engadget on Sun, 10 Apr 2011 06:03:00 EDT. Please see our terms for use of feeds.

Permalink 9to5 Mac, MacStories  |  sourcePlex (iTunes)  | Email this | Comments