InstaPaper for Kindle now more Kindle-like originally appeared on Engadget on Fri, 22 Jan 2010 12:34:00 EST. Please see our terms for use of feeds.
Permalink Wired Gadget Lab |
InstaPaper | Email this | Comments
InstaPaper for Kindle now more Kindle-like originally appeared on Engadget on Fri, 22 Jan 2010 12:34:00 EST. Please see our terms for use of feeds.
Permalink Wired Gadget Lab |
InstaPaper | Email this | Comments
Instapaper, the incredibly useful “read later” service for the web, the iPhone and pretty much any e-reader, has just updated its Kindle support to make it even better.
Instapaper lets you click a bookmarklet to save whole articles, recipes or anything in your browser for reading later. Using an iPhone app or e-reader, you can then read long articles offline, and at your leisure.
Previously, as we have detailed, you could download a .mobi file from the Instapaper site for use with the Kindle, or opt to have it send direct over the air (Amazon will charge for the latter method). Instapaper supremo Marco Arment has tweaked the format so the bundles of goodness now show up as proper newspapers on the Kindle.
As you can see in the picture above, you can now browse a table of contents in the standard Kindle form. Selecting one takes you to the article, and hitting the Back button takes you back to this page. If you opt for wireless delivery, Instapaper will also archive old files in the “Periodicals: Back Issues” folder, just like it should, keeping the main screen clutter-free.
It’s a small touch, but I have been using it for the past few days and it makes a big difference to usability: no more scrolling through long lists of links, for example. Best of all, this remains completely free. You’ll have to buy a Kindle, of course, and we recommend upgrading to the paid, pro version of Instapaper for the iPhone.
Kindle feature dramatically improved [Instapaper Blog]
Photo: Charlie Sorrel/Wired.com
See Also:
Amazon’s decision to open the Kindle up to developers is a good, if late, idea. Clearly another response to the upcoming Apple tablet, the Kindle SDK could turn the mostly single-use device into a multifaceted source of entertainment.
Or not.
One of the reasons I love the Kindle is that it doesn’t try to do too much. I rarely use any of the experimental features Amazon built for it because, frankly, they stink. Web browsing on the Kindle is a painful experience. The browser can barely handle simple HTML and the screen refresh simply isn’t designed to handle the interactivity found on Web sites.
So what will developers do with the Kindle SDK? Already a couple, such as Handmark and Zagat, are building apps and games for the Kindle. Electronics Art’s mobile division is promising big things, too. Still, it’s a limited platform. It has a slow-to-update black-and-white E Ink screen, a zippy 3G Whispernet, speakers, a keyboard, and firm control buttons. Is there any hardware inside that Amazon hasn’t turned on? I hope so.
In any event, I asked my Twitter followers what apps they’d like to see developed for the Kindle. Perhaps because the Kindle hardware is so limited, I got just a few suggestions. I’ve added some ideas I heard around the office, as well as a few of my own.
Amazon has announced that it will open up the Kindle e-reader to third party developers, allowing applications, or what Amazon calls “active content”, to run on the device.
What kind of apps could run in the low-fi Kindle? Well, you won’t be getting Monkey Ball, but interactive books, travel guides with locations data, RSS readers and anything that brings text to the device would be a good candidate. This could even include magazine and newspaper subscriptions.
The key is the revenue split. Right now Amazon takes a big chunk of the selling price of Kindle e-books. The terms of the new Kindle Development Kit (KDK) specify a 70:30 split, with the large part going to the developer. This is the same as the iTunes App Store, which is surely no coincidence — with an expected e-reading Apple tablet announcement next week, Amazon may be showing its hand now to pre-empt Apple.
It might appear that Amazon is going head-to-head with Apple on this, but we see it a little differently. Apple sells hardware, and while the App Store brings in a nice chunk of change, it is there primarily to sell more iPhones and iPods. Amazon sells books, and the Kindle is a way to make sure you buy Amazon’s e-books. That’s why there is a Kindle app for the iPhone, and why there will be a Kindle app on the tablet: it benefits both companies.
“Active content” will certainly make the Kindle more compelling, especially against other e-readers, although it will also make the Kindle more distracting. One of the nice things about an e-reader is that you can’t use it to check your email every five minutes. Or perhaps you can. The KDK allows the use of the wireless 3G connection. If the application uses less than 100KB per month, the bandwidth comes for free. If it uses more, there is a charge of $0.15 per MB which can (and surely will) be passed on to the customer as a monthly charge.
This model could, interestingly, also make its way into Apple’s tablet. Instead of trying to sell us yet another data plan, the tablet could have a Kindle-style free 3G connection used only for buying iTunes Store content, with the bandwidth price built in to the purchase. That is just speculation, however.
What we are sure of is that the next year will be an interesting one, and the e-book is set to take off in the same way that the MP3 took off before it. The question is, who will be making the iPod of e-books? Given its relatively low price, its appeal to an older, book buying demographic and its ascetic simplicity, the surprise winner might actually be the Kindle.
KDK Limited Beta Coming Next Month [Amazon]
Amazon’s just announced the Kindle Development Kit, or KDK for short, which will be rolled out starting next month in limited beta and then to wait-listed folks “as space becomes available.” The apps, here called “active content,” will eventually be available for download via the Kindle Store later this year. EA Mobile is already signed up to participant, and Handmark has committed to creating “an active Zagat guide” We’ll be interested to see what comes out of this, and it probably goes without saying, but something tells us Amazon isn’t gonna let web browsers or music streamers through the front gates and over its free 3G service.
Kindle dev kit announced, ‘active content’ coming to Kindle Store later this year originally appeared on Engadget on Thu, 21 Jan 2010 00:14:00 EST. Please see our terms for use of feeds.
Permalink | Kindle Development Kit, Amazon PR | Email this | Comments
Amazon just announced that the Kindle will have its own app store, with partners ranging from publishers like Zagat to, believe it or not, game makers like EA. E-ink gaming? What?
Says Amazon’s vice president for Kindle:
We knew from the earliest days of the Kindle that invention was not all going to take place within the walls of Amazon. We wanted to open this up to a wide range of creative people, from developers to publishers to authors, to build whatever they like.
In that spirit, they’ve opened up development to selected partners (not everyone, yet—a wider release will come later this month) to create apps for the Kindle platform. There’ll be three kinds of apps: Free, one-time payment, and monthly payment. Interestingly, because the Kindle is sold without a monthly fee for the wireless connection, these developers will have to pay 15 cents per megabyte for content delivery. They’ll keep 70% of the revenue after those expenses are recouped by Amazon—more info on that stuff here.
There are also some basic limits on both bandwidth and app size. Free apps must be smaller than 1MB and use less than 100KB of data per user per month. One-time purchase apps and monthly apps both have the same data usage limit as free apps, but have a size limit of 100MB (although any app larger than 10MB can’t be downloaded wirelessly—gotta do it via USB).
Amazon expects to start adding apps “sometime later this year,” which is a nice vague thing to say in January. They’ll also retain control over the types of apps added, restricting offensive apps, VoIP apps, viruses, that kind of thing. Now: What kind of things are we likely to see in a Kindle app store?
The Kindle is extremely limited by its hardware, most importantly its e-ink screen. The kind of glacial refreshes that are acceptable while reading a book make it totally useless for pretty much any game. The only ones that can deal with the limited screen are essentially pen-and-paper games, like Sudoku, word games (crossword puzzles, Scrabble) and, um, hangman. Scrabble is a fair bet to make an early appearance, since it’s owned by EA, one of the two partners specifically named in the NYTimes announcement.
Other apps mentioned include searchable travel books, like a Zagat app that could find, say, local restaurants with specific criteria. But apps like that are really better suited for smartphones, which is an argument you could make about the entire idea of a Kindle app store. We’ll have to wait until the plan actually launches before we see if it was a good decision—and who knows, by then the Apple Tablet will probably have revolutionized the publishing industry, solved the economic recession and rescued the world’s kittens from the world’s trees. [Amazon and NYTimes 1 and 2]
Amazon Announces Kindle Development Kit—Software Developers Can Now Build Active Content for Kindle
Travel books that suggest activities based on real-time weather and current events, cookbooks that recommend menus based on size of party and allergies, and word games and puzzles—just some of the possibilities with the new Kindle Development KitSEATTLE, Jan 21, 2010 (BUSINESS WIRE) — (NASDAQ: AMZN)—For the past two years, Amazon has welcomed authors and publishers to directly upload and sell content in the Kindle Store through the self-service Kindle publishing platform. Today, Amazon announced that it is inviting software developers to build and upload active content that will be available in the Kindle Store later this year. The new Kindle Development Kit gives developers access to programming interfaces, tools and documentation to build active content for Kindle—the #1 bestselling, most wished for, and most gifted product across all categories on Amazon. Developers can learn more about the Kindle Development Kit today at http://www.amazon.com/kdk/ and sign up to be notified when the limited beta starts next month.
“We’ve heard from lots of developers over the past two years who are excited to build on top of Kindle,” said Ian Freed, Vice President, Amazon Kindle. “The Kindle Development Kit opens many possibilities—we look forward to being surprised by what developers invent.”
The Kindle Development Kit enables developers to build active content that leverages Kindle’s unique combination of seamless and invisible 3G wireless delivery over Amazon Whispernet, high-resolution electronic paper display that looks and reads like real paper, and long battery life of seven days with wireless activated. For example, Handmark is building an active Zagat guide featuring their trusted ratings, reviews and more for restaurants in cities around the world, and Sonic Boom is building word games and puzzles.
“As the leading worldwide publisher of mobile games, EA Mobile has had the privilege of collaborating with many dynamic and innovative companies in bringing exciting gaming experiences to new platforms,” says Adam Sussman, Vice President of Worldwide Publishing, EA Mobile. “Working with Amazon, we look forward to bringing some of the world’s most popular and fun games to Kindle and their users.”
Starting next month, participants in the limited beta will be able to download the Kindle Development Kit, access developer support, test content on Kindle, and submit finished content. Those wait-listed will be invited to participate as space becomes available. The Kindle Development Kit includes sample code, documentation, and the Kindle Simulator, which helps developers build and test their content by simulating the 6-inch Kindle and 9.7-inch Kindle DX on Mac, PC, and Linux desktops.
Amazon.com has unveiled a program that will give authors and publishers a larger share of revenue from each Kindle e-book they sell beginning on June 30, 2010.
The 70-percent royalty option offers 70 percent of list price, net of electronic delivery costs. It will be in addition to Amazon’s existing DTP standard royalty option, and will not replace it.
As an example of how the new royalty option works, Amazon cites an $8.99 e-book, saying that the author would see $3.15 with the standard option and $6.25 with the new 70 percent option.
To qualify for the 70-percent option, books must be between $2.99 and $9.99, and the list price must be at least 20 percent below the physical book list price. In addition, the title must be available in all geographies the publisher has rights for, and only covers books sold in the U.S.
Last month, Amazon announced that the Kindle e-book reader was the most-gifted item in Amazon’s history. Barnes & Noble recently introduced the dual-screen Nook, which competes with the Kindle and three new Sony models.
Sure, you know how much you pay for a book on your Kindle, but do you know how much an author gets from that sale? For most it’s probably some meager single-digit percentage, with the publisher taking the rest of the roughly 35% of revenue Amazon doles out. The remaining 65% goes straight into the site’s coffers, but that’s about to change. On June 30, Amazon is launching a new option in its Digital Text Platform (DTP) publishing scheme that would give authors and publishers 70% of the revenue, with Amazon taking just 30% — effectively flipping the ratio on its head. The catch? There are plenty:
This is an obvious reaction to the competition from places like Scribd, which pays publishers 80%, and publisher-friendly upstarts like Skiff, but it’s also an interesting push to force more books to enable Kindle’s text-to-speech. That is currently something of a sore spot amongst those who provide the content, so while we’re sure authors will love the extra money coming here, we’re wondering whether their publishers will take it given the possible loss of lucrative audiobook revenue. Will this help Amazon in the upcoming war of the e-readers, or will it hurt? We can’t wait to find out.
Amazon to start paying 70 percent royalties on Kindle books that play by its rules originally appeared on Engadget on Wed, 20 Jan 2010 07:36:00 EST. Please see our terms for use of feeds.
Ever wondered what an exact replica of the Kindle DX would look like? Well, if you were thinking that it would look like an exact replica of the Kindle DX, you’re a winner. You’re currently checking out the Boeye E900, a 9.7-inch reader hailing from Guangdong, China. Besides the obvious lack of branding here, we’re hard-pressed to spot another difference — though we do only have the one photo. Both sport WiFi, Bluetooth, and text-to-speech, plus apparently the exact same internals as the DX, including an 825 x 1200 resolution, 3G, 128MB built-in flash memory, and a microSD card slot. We’ll tell you this — the price, at around $311, is way cheaper than Amazon’s actual reader. That is however, seemingly a wholesale price as the minimum order accepted is apparently 100 pieces. Anybody need 99 fake Kindles?
Boeye’s OEM E900 reader is the Kindle DX’s cheaper twin originally appeared on Engadget on Fri, 15 Jan 2010 11:32:00 EST. Please see our terms for use of feeds.
There are too damn many ebook readers and it’s tough to figure out what’s worth buying and which reader will even survive the market. To make things easy, here’s our guide to the readers that matter—for now. Updated.
Of course we’re skipping some of the many ebook readers floating around, but quite frankly we can’t really stomach all of them. We decided to focus on the ones that matter to us—whether because they stand a shot of surviving the over-saturated market, or simply because they are examples of what we think matters about these gadgets. Feel free to let us know if you disagree with any of our survival odds or if you think we missed a significant device.
When we reviewed the Barnes & Noble Nook, we decided that it was pretty damn good all around. At the time, we mainly focused on pitting it against the Amazon Kindle, but even without that limited comparison the Nook remains a rather good device:
It’s got a second screen which actually serves a useful purpose
Expansion and evolution possibilities of this very device are great, especially with touchscreen and Android OS
Lending and in-store Barnes & Noble action will be huge
Native ePub support
A little thicker than Kindle, but as a tradeoff, it’s a little smaller footprint
Wi-Fi doesn’t seem to matter now—hopefully it will prove to be an advantage later
LCD and other features mean less battery life than Kindle, but still adequate, “measured in days”
Current software is buggy and sluggish in spots; hopefully fixes and optimization will come soon
Second-screen possibilities are great, but current implementation is cautious and conservative
Taking all those features and shortcomings into account, we think that the Nook’s survival chance is 80%— if it can fix its firmware and get production up to speed.
A hands on of the Entourage Edge left us hesitant about whether there’s actually a market for something that has the price tag of a good netbook and barely more features than most readers:
It does have two full screens on which actual work can be done
Can run Android applications and be used to browse the web
Wi-Fi built-in, so you’re not stuck relying on 3G
Two built-in microphones for noise-cancelation, but unfortunately no synchronization with notes
Note taking can be done using a stylus
Switching between the screens allows for websites to be loaded on one screen and “pushed” to the other
Just as with most other readers, you can highlight, annotate, and bookmark
It’s three whole freakin’ pounds and ridiculously bulky
$500 price tag.
The Edge shows us what happens when you try to make a reader into what it’s not—a pseudo netbook or tablet. We think the device’s survival chance is 0% and consider it pretty much DOA.
We liked the feel of the Plastic Logic Que when we got our hands on it, but we didn’t like the price tag. The device is mainly aimed at business folk who want to carry a notepad-sized device instead of a stack of documents, but it could make a rather nice reader if you crave for a large screen:
At 8.5 x 11 x .33 inches, its about the size and thickness of a standard notepad. It weighs about one pound. Like a heavy notepad.
The screen is huge—and I mean huge. Over ten inches.
Because of Plastic Logic’s obsession with its namesake material, the Que is light as a feather
Formatting from magazines and other publications is maintained on the screen
The interface seems snappy and intuitive
Que Mail and Que Calendar services allow email and calendar updates to be pushed over WiFi and 3G networks
While odd to look at, the wide bezel actually makes the Que a lot more comfortable to hold than some other readers
The back of the device is a magnet for fingerprints. It’s annoying, but not unusual for shiny toys like this.
$650 for the 4GB model with Wi-FI and $800 for the 8GB model with WiFi and 3G are quite the prices to swallow
We think the Que’s features, design, and business as well as consumer appeal leave it with a survival chance of 70%—higher if businesses feel like spending so much on a device that will certainly help cut back on paper use. Or if Plastic Logic manages to cut back on that price.
Our hands on of the Spring Design Alex Reader left us thinking that the Nook might have some serious competition, but even on its own the Alex is a rather good device:
It’s thin—we thought we’d break it just by holding it—but it turned out to be surprisingly sturdy
You can run any Android app including the browser, email client, and music player apps
The interaction between the two screens doesn’t seem fully worked out
No news about whether there’s a data provider secured for the device
$399 makes the Alex a wee bit pricier than the nook
Assuming that a data provider is secured for the Alex, we could see its survival chance being 80%—higher if there’s a price drop to bring it closer to the Nook’s.
When the Sony Daily Edition reader was announced, we got a bit excited about its electronic library program and wide screen, but alas, we’re still waiting to actually get one of these devices into our hands to check out all the features:
Sony’s got plenty of partners for this device to provide content
The on-screen content is rotated automatically to allow viewing in a nice, comfortable, and super wide landscape format
Native EPUB support
The electronic library program will let you borrow books from your local library’s electronic collection
Free 3G service is included—but limited to accessing the Sony Store
$399 is a bit much for a device with so few tricks up its sleeve
Until we actually take a Daily for a test run, we’re deeming its survival chance as 40%—mostly because the library program is appealing along with the push for EPUB formatting.
In our review of the Amazon Kindle 2, we discovered that it’s not too different from the original model, but we still liked all the features:
The rounded design makes the device appealing to hold and look at
Zippy interface, decent refresh rate
Plenty of internal storage and long battery life
Text-to-speech book reading
Crisp, sharp display
It’s hard to read longer, more complex books
While the Kindle 2 wasn’t a huge leap from the first generation, we still think the device about a 80% chance of survival, especially if Amazon works on improving the interface and how the device treats flipping through book sections.
When we got our hands on the Notion Ink Adam Pixel Qi, we discovered that it’s more of a tablet than it is a reader and that it tries too hard to be both:
The device runs on Android 2.0
There’s a snappy Nvidia Tegra 2 processor lurking inside
10.1-inch panel that can switch between backlit LCD mode and low-power electrophoretic reflective mode
3G service, which is becoming fairly standard among readers
LCD colors aren’t as vivid as a plain LCD
Despite having “ink” in its name, the Adam falls too far into tablet territory for us to take it seriously as a reader so we give it a 40% chance of survival in that particular market. As a tablet device though, it might actually do rather well.
When we got a hands on with the Skiff, we were pretty impressed by its size but uncertain about most features since we didn’t get to play with a final production model:
It’s big and thin: 11.5 inches of touchscreen space on a device only a quarter of an inch thick
Light and—quite importantly—solid feeling
Layout mimicks a real newspaper better than most readers
Can handle 12fps animation, which is pretty primitive compared to an LCD device
Reasoably responsive to taps and swipes
You can highlight and annotate content
Magazines feel awkward to read as they’re full page scans and any zooming feels slow due to the e-ink refresh rate
Once again: The Skiff unit we tried out was not a final version, so plenty can change by the time it hits shelves. But based on what we’ve seen so far, this could be a pretty great reader overall—despite its key focus being periodicals. Assuming that it’s price turns out to be reasonable and the interface is fixed up a bit more, we give it a survival chance of 70%.
Those are the ebook readers we think deserve some discussion right now. There are plenty we left out—super cheap ones, poor imitations of readers mentioned already, and some that just plain make us gag. We didn’t want to promote crappy products or those where “you get what you pay for” rings a bit too true. That disclaimer aside, we welcome discussion and mentions of other readers, simply because it’s always possible that we omitted something worthwhile—like the Skiff which has now been added—by accident. So let’s hear it in the comments.