USB 3.0 for Mac review and benchmarks (with a LaCie 2big USB 3.0)

It took LaCie nearly a full year to ship the 2big USB 3.0 RAID drive — a device that was announced in the fall of 2009 — but now that it’s here, it’s being accompanied by a concept that actually far outshines the unit itself: USB 3.0 on a Mac. For whatever reason, Apple has refused to offer SuperSpeed USB on any of its machines, even a fully specced-out Mac Pro costing well north of $10,000. We’ve seen purported emails from Steve Jobs noting that USB 3.0 just isn’t mainstream enough to sweat just yet, but coming from the guy who’s still bearish on Blu-ray, we get the feeling that it’ll be quite some time far too long before Apple finally caves and upgrades from USB 2.0. We’re obviously no fans of the holdout — after all, even a few sub-$500 netbooks are enjoying the SuperSpeed spoils already — so we couldn’t have possibly been more excited to hear that a longstanding storage vendor was about to fill the void that Cupertino continues to ignore. We were able to pick up a LaCie USB 3.0 PCIe expansion card as well as a 4TB (2 x 2TB) 2big USB 3.0 drive and put the whole setup through its paces on our in-house Mac Pro. Care to see how it stacked up against USB 2.0, FireWire 400 and FireWire 800? Head on past the break for the grisly details.

Continue reading USB 3.0 for Mac review and benchmarks (with a LaCie 2big USB 3.0)

USB 3.0 for Mac review and benchmarks (with a LaCie 2big USB 3.0) originally appeared on Engadget on Fri, 17 Dec 2010 14:45:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceLaCie’s USB 3 driver for OS X, PCIe card, ExpressCard  | Email this | Comments

Apple Mac App Store: open for business starting January 6th

Consider the rumors quelled. Despite whispers that Apple would be starting up the Mac App Store in the final year of this decade (or the first of the next, depending on perspective), the Cupertino giant has just affirmed that it’ll be 2011 before the general populace gets to dig their hands into it. January 6th is the opening date for the Mac App Store, and unfortunately for those still humming along on OS X 10.5, it’ll be a Snow Leopard-only affair. Smack dab in the middle of CES, Apple plans to unleash the store in 90 countries, and it’ll feature “paid and free apps in categories like Education, Games, Graphics & Design, Lifestyle, Productivity and Utilities.” Naturally, it’ll be a free update, and it’ll work more or less exactly like the App Store does on your iPhone, iPod touch and iPad. As with those outlets, developers are able to set their own prices and then keep 70 percent of the revenue (provided it’s a paid app). So, who’s ready to blow a little Santa cash to ring in the new year?

Continue reading Apple Mac App Store: open for business starting January 6th

Apple Mac App Store: open for business starting January 6th originally appeared on Engadget on Thu, 16 Dec 2010 08:42:00 EDT. Please see our terms for use of feeds.

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FingerPrint app for Mac enables AirPrint for the printers Apple left behind

Printing never “just works,” does it? There always has to be some wrench thrown in. We were hoping Apple was about to solve some of that with AirPrint, but at the last minute it left out the Mac printer-sharing functionalities that were supposedly going to arrive with Mac OS X 10.6.5. That means as of right now the only way to do AirPrint with the yet-to-be-released iOS 4.2 is to buy one of those fancy new HP printers with the AirPrint-compatible ePrint functionality. We’re guessing Apple is just giving this feature a little more time in the oven, but if you’re just too passionate about printing things to wait, the FingerPrint application from Collobos might fill the void. The $8 app shares just about any printer that your Mac can find over Bonjour and… well, that’s about it. Some printers work, some don’t, and there’s a trial period to find out if it’ll work with your particular setup. Too rich for your blood? There’s always the hack.

FingerPrint app for Mac enables AirPrint for the printers Apple left behind originally appeared on Engadget on Wed, 17 Nov 2010 18:36:00 EDT. Please see our terms for use of feeds.

Permalink TUAW  |  sourceCollobos  | Email this | Comments

Hacked Kinect taught to work as multitouch interface

We gotta say, the last time we were this excited about hardware hacking For The Greater Good was when people started using the Wiimote for all sorts of awesome projects. Kinect is naturally a lot more complicated, but there’s also a lot of potential here, and we can’t wait to see what people come up with. Florian Echtler took that open source driver and hooked the Kinect into his own multitouch UI “TISCH” software library (which actually supports the Wiimote as an input already, funny enough). The result is a bit of MS Surface-style multitouch picture shuffling and zooming, but it uses full body tracking instead of touchscreen input, of course. The self-effacing Florian had this to say in the video description: “I thought I’d get the mandatory picture-browsing stuff done so it’s out of the way and everybody can focus on more interesting things.” You’re still a hero in our book, man. Always a hero.

Feeling left out on all these Kinect shenanigans because you’re rocking a Mac? Well, libfreenect has also now been ported over to OS X by Theo Watson (who sounds unenthused about his accomplishment in the video embedded after the break). Also: once you’re done admiring your IR-rendered visage on your shiny Apple-built hardware, scrounge yourself up a working Linux box. All the cool people are doing it.

Continue reading Hacked Kinect taught to work as multitouch interface

Hacked Kinect taught to work as multitouch interface originally appeared on Engadget on Thu, 11 Nov 2010 20:20:00 EDT. Please see our terms for use of feeds.

Permalink TUAW  |  sourceTheo Watson (Vimeo), floemuc (YouTube)  | Email this | Comments

iOS 4.2 coming Friday with iTunes and Mac OS X updates, sans AirPrint? (update)

We knew it was coming, and now we’re hearing from MacStories (and their source at AT&T, who was probably wearing a trench coat and fedora) that iOS 4.2 for iPhone, iPod touch, and iPad will roll out beginning this Friday, November 12, at 10AM PST. Of course, in order to take advantage AirPlay we’ll have to see an update to iTunes as well, which is good because iTunes 10.1 is rumored to be coming tomorrow today at some point. But that ain’t all! It seems that the website of note for Mac stories has been hearing from devs that references to AirPrint have been disappearing from online documentation in the iOS developer center, leading to speculation that Mac OS X 10.6.5 (also rumored to hit tomorrow today) will not have the ability to print wirelessly after all. We can’t speak to the veracity of all these claims, but we’re pretty sure we can look forward to a new OS for our Apple handhelds before the week is over.

Update: Of course, as Benedict Murray pointed out in the comments, if there really were a conspiracy afoot to disappear AirPrint, Apple certainly would have dropped it from the product page. So we’ll see.

iOS 4.2 coming Friday with iTunes and Mac OS X updates, sans AirPrint? (update) originally appeared on Engadget on Wed, 10 Nov 2010 10:57:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceMacStories (iOS 4.2), AirPrint  | Email this | Comments

Switched On: The iPadification of Mac OS

Each week Ross Rubin contributes Switched On, a column about consumer technology.

The title of Apple’s recent Back to the Mac event turned out to have multiple meanings. The first was heralding a shift of Apple’s event focus to the product that was once synonymous with the company. But it also had a more literal connotation, that traits associated both with iPad software and hardware would now be finding their way back to the Apple’s computers. But the impact of this round trip could have different implications for hardware and software.

Apple’s new MacBook Air was cited as taking on traits associated with the iPad such as thinness, flash storage, longer battery life, and instant on. The new MacBook Air also dispenses with an optical drive, but so did the previous MacBook Air, and indeed so do nearly all netbooks and quite a few other “thin and light” notebook PCs. Most would agree that the new hardware choices produce desirable traits in an ultramobile notebook.

Continue reading Switched On: The iPadification of Mac OS

Switched On: The iPadification of Mac OS originally appeared on Engadget on Sun, 07 Nov 2010 12:50:00 EDT. Please see our terms for use of feeds.

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Skype 5.0 Beta for Mac finally available, includes group video calling

Well, finally! That’s right, you no longer have to be jealous of your friends who’ve all been group video calling using Skype 5.0 for Windows for months — Skype’s new Beta 5.0 for Mac finally brings the ability to video chat with up to ten of your Skype contacts to OS X client. Obviously, that’s the premiere feature of the new release, but the software has also been retooled to mesh more with the look and feel of the OS — there’s even a cover flow-like contact window — and a new pop-out call control bar that can be moved anywhere on the screen or be kept open while in another program. We just downloaded the beta and it’s certainly a lot better looking than the previous version, but we also noticed that it integrated our Mac address book right into the contacts pane and when we initiated a call it automatically muted the song we were listening to in iTunes. Naturally, we went searching for that Facebook integration that we just saw rolled out in the Windows version, but it’s nowhere to be found at the moment, and Skype tells us it’s focusing on video and UI tweaks for the Mac version. We could go on and on about the new software, but it’s available for download at the source link below, so run along and throw your own virtual cupcake party!

Continue reading Skype 5.0 Beta for Mac finally available, includes group video calling

Skype 5.0 Beta for Mac finally available, includes group video calling originally appeared on Engadget on Thu, 04 Nov 2010 13:36:00 EDT. Please see our terms for use of feeds.

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LaCie brings USB 3.0 to Mac: all you need is a driver and an expansion card

Everyone at once: “freakin’ finally!” While PCs — even lowly netbooks — have been enjoying the spoils of SuperSpeed USB for months on end, those in the Mac realm… well, haven’t. We’ve even seen purported email replies from Steve Jobs noting that USB 3.0 simply isn’t mainstream enough to be included as standard gear on new Macs, but that’s not stopping LaCie from hurdling the hurdles that lie ahead. The company has just announced bona fide USB 3.0 support for OS X, but the unfortunate part is that new hardware is still required; not only will you need a gratis USB 3.0 driver, you’ll also need a LaCie USB 3.0 expansion card ($49.99 for PCIe; $59.99 for ExpressCard). In other words, LaCie’s USB 3.0 driver won’t magically make any ole USB 3.0 PCIe card play nice in your Mac Pro. But hey, there’s always hope, and frankly, hope’s all ya need.

Continue reading LaCie brings USB 3.0 to Mac: all you need is a driver and an expansion card

LaCie brings USB 3.0 to Mac: all you need is a driver and an expansion card originally appeared on Engadget on Thu, 04 Nov 2010 12:00:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceLaCie (1), (2)  | Email this | Comments

Windows Phone 7 Connector for Mac moves to public beta

That didn’t take long, did it? The promised beta of Windows Phone 7’s Mac-friendly companion app is now available, bringing basic media sync capability — notably with iTunes and iPhoto integration — to that shiny new Microsoft-powered phone of yours. In fact, Microsoft delivered the client so fast that it beat every single American WP7 device to market — so AT&T and T-Mobile folks, you can rest easy knowing that you’ll be Mac-compatible from day one. Notably, the so-called Windows Phone 7 Connector for Mac lacks any Zune functionality; Microsoft has never written a true Zune client for Mac, unfortunately, but at least this is a critical first step that makes these things usable for Mac owners that aren’t tied to the iPhone. Let us know how the app treats you in comments, alright?

Windows Phone 7 Connector for Mac moves to public beta originally appeared on Engadget on Mon, 25 Oct 2010 19:32:00 EDT. Please see our terms for use of feeds.

Permalink Mac Rumors, Phone Scoop  |  sourceMicrosoft  | Email this | Comments

Apple’s Mac App Store Review Guidelines posted — will Photoshop make it in?

No surprise that Apple’s new Mac App Store has a similar set of rules and regulations as the iPhone App Store, and we just got the full list. There’s nothing here that’s too different from the iPhone review guidelines, but it all seems terribly odd when applied to a regular computer, and some of the more restrictive policies have already drawn ire from developers like Mozilla’s Director of Firefox Mike Beltzner, who says the restriction against beta code won’t work well with the Mozilla “open beta” development process. That’s definitely a valid criticism, especially if the Mac App Store becomes the dominant way for Mac users to get apps, but there’s a crucial difference here: unlike the iPhone, Macs can run software from any source, not just the App Store. That means apps that don’t meet Apple’s Store guidelines can still be freely used by any Mac user without going through jailbreak hoops, and we think that’s an ideal compromise: it allows Apple to control much of the Mac experience, since developers will have a huge incentive to comply with the review guidelines and get into the store, but still allows other types of apps and utilities to flourish — including, say Firefox betas. (We might have written an editorial arguing for exactly this approach on the iPhone in the past, come to think about it.)

So with that said, let’s examine Apple’s Mac App Store Review Guidelines, which were just posted yesterday — you can grab the PDF here and read the whole thing, but we’re just going to break out the parts that seem more interesting or different than what we’ve seen in the past. Our biggest takeaway? Interpreted on their face, some of these rules would mean major Mac apps like Adobe Creative Suite 5 and Microsoft Office won’t be in the Mac App Store, and that’s obviously a problem. Read on to see what we mean.

Continue reading Apple’s Mac App Store Review Guidelines posted — will Photoshop make it in?

Apple’s Mac App Store Review Guidelines posted — will Photoshop make it in? originally appeared on Engadget on Thu, 21 Oct 2010 16:02:00 EDT. Please see our terms for use of feeds.

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