HTC Sues Apple, Attempts to Halt Sale of iPhone

Lawsuit fight! Two months ago, Apple sued HTC over 20 counts of patent infringement. This week, HTC is fighting back with a lawsuit of its own. The company has filed a lawsuit with the United States International Trade Commission (ITC) in an attempt to “halt the importation and sale of the iPhone, iPad and iPod in the United States.”

“We are taking this action against Apple to protect our intellectual property, our industry partners, and most importantly our customers that use HTC phones,” explained HTC’s vice president of North America, Jason Mackenzie. “As the innovator of the original Windows Mobile PocketPC Phone Edition in 2002 and the first Android smartphone in 2008, HTC believes the industry should be driven by healthy competition and innovation that offer consumers the best, most accessible mobile experiences possible

Apple has yet to issue a response, though I imagine more lawsuits will likely arise. Back in April, HTC and Microsoft announced a “patent deal” that provided “broad coverage under Microsoft’s patent portfolio for HTC’s mobile phones running the Android mobile platform.”

Skype VP says company isn’t developing software for Windows Phone 7 (Update: it’s ‘on the roadmap’)

Consider the bombshell dropped. Skype, the godfather of VoIP apps and an increasingly ubiquitous piece of mobile as well as desktop software, has just let it be known that it’s not planning on bringing its goodies to Microsoft’s Windows Phone 7 OS. Dan Neary, the company’s Vice President for the Asia Pacific region, said that it’s “not developing software for the new Windows Mobile software due later this year,” but seemed reluctant to expand on the reasons why. Perhaps, like Mozilla, the Skype devs felt they weren’t getting access to the right tools. Whatever the reason, this would be a major competitive disadvantage for Microsoft’s great new hope on the mobile front, which is already expected to launch with a few things missing. Then again, we shouldn’t get too far ahead of ourselves as this isn’t an official renouncement from Skype, merely a statement of the status quo — and from a regional exec at that. All we can take away from it for now is that the road ahead looks a bit bumpier than before for WP7.

Update: Looks like this quote might’ve been taken out of context. MobileTechWorld followed up and learned that while Dan Neary left out Windows Mobile and Windows Phone from a list of currently supported platforms (which makes sense, since one is dying and the other isn’t out yet), he said Windows Phone 7 “is on the roadmap.” The question seems to be more of a “when” than an “if” they’ll start building it.

Skype VP says company isn’t developing software for Windows Phone 7 (Update: it’s ‘on the roadmap’) originally appeared on Engadget on Thu, 13 May 2010 03:26:00 EST. Please see our terms for use of feeds.

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For Cellphones, It’s Hip to Be Square

kin_one

For cellphones, square is the new black.

This season, big handset makers including Nokia, Microsoft and Motorola are betting you’ll want to flaunt cute, palm-shaped devices that look more like compact powder cases than brick-shaped mini-tablets.

Motorola is likely to introduce a new phone next month called Flipout that will have a 2.8-inch display, a 3.1-megapixel camera and a twist-out keyboard. We haven’t tested it yet, but on looks alone, it’s fabulous, darling.

Motorola’s square-shaped phone follows the release of Microsoft’s fresh-looking Kin One earlier this month. The Kin One has a 2.6-inch display, a slide-out keyboard, and looks like a rounded square when closed. In September, Nokia introduced the Twist on Verizon, a squarish phone with a 2.5-inch display.  Even LG has a square-shaped phone called the Lotus, which has been available on Sprint for more than a year, and though it’s not exactly been a big seller, its looks are hot, hot, hot.

“The small square design is very pocketable and feels particularly right for the younger audience and especially for women,” says Paul Bradley, executive creative director of Frog Design, a San Francisco-based innovation and design company. “It’s small, thin and you can just throw it into your pocket.”

Not surprisingly, ads and promotional spots for Microsoft’s Kin One phone are filled with teens and young people texting and uploading photos to Facebook.

Square-shaped phones also offer a way to stand out from the clutter of smartphones in the market and attract younger consumers who are looking for a splash of individuality.

“Industrial designers are looking at the square shape as the next opportunity in the handset marketplace,” says Bradley.”Unlike the candy bar design that has become synonymous with Apple’s iPhone, the square shape still doesn’t evoke the image of any one iconic device and it doesn’t feel like it’s imitating Apple.”


Smartphones are one of the fastest-growing devices in the consumer electronics business. Nearly 55 million smartphones were shipped in the first quarter of 2010, up nearly 56 percent from the same quarter a year ago, according to a recent IDC report. Attracting consumer attention in this market, though, has become a major challenge for mobile phone makers.

Motorola Flipout

Motorola Flipout

Most smartphones today have at least a 3.5-inch touchscreen display, camera, video-recording capability, Wi-Fi connectivity, quick access to social networking apps and easy ways to share photos and videos. So what’s a phone got to do to stand out?

Exploring new designs may be the answer, says Max Burton, also an executive creative director at Frog Design.

The rectangular shape of the cellphone stems from the phone’s history, he says. The earliest cellphones naturally fell into a rectangular shape because of the way the display, keypad, microphone, antenna and speaker had to be positioned.

“The first handheld phones were rectangular-shaped and that made sense,” says Burton. “But now as the components and circuitry have gotten more sophisticated, the need for the traditional form has all but disappeared.”

There are trade-offs. A smaller form factor leaves much less room for the screen, and the new square phones have screens that are at least an inch smaller in diagonal dimensions than their rectangular cousins. Forget about a wide, cinematic screen aspect: Any movies you watch on these things will basically be animated postage stamps. Keyboards are small, too, and are usually hidden underneath the screen in a slide-out bottom shell.

But square phones offer the perception of being more fun and flirty, which could make up for some of the shortcomings, say Bradley and Burton.

“It’s all about communication,” says Bradley. “The candy bar form factor supports web browsing very well but once that is not your primary goal then its time to look at other shapes.”

Younger users who are also more likely to give square phones a chance, say the duo. “The youth market is not caught up in history,” says Bradley. “They will adapt to new forms quickly.”

Top Photo: Keith Axline/Wired.com

See Also:


Microsoft and Verizon say Kin’s monthly pricing isn’t crazy, when you think about it

Whatever you think about the Kin devices themselves, the one thing most folks can agree on is that their monthly pricing is more than a little out of step with their target audience — except for Microsoft and Verizon, that is. Speaking to Computerworld, Microsoft senior product manager Greg Sullivan and Verizon spokesperson Brenda Raney both raised the issue of the Kin’s ability to backup to the cloud when defending the high monthly price ($30 for data on top of a standard phone plan), with Sullivan saying that once customers “realize the value of this, they’ll realize it’s a great deal.” On another note, Sullivan also used some interesting language when discussing the possibility of app downloads for the Kin, saying that “over the longer term” Microsoft will be “merging” the Kin and Windows Phone 7 platforms and adding downloadable apps. Now, that’s not a radical departure from what we’ve heard from Microsoft before, but “merge” is a curious choice of words, isn’t it?

Microsoft and Verizon say Kin’s monthly pricing isn’t crazy, when you think about it originally appeared on Engadget on Wed, 12 May 2010 12:21:00 EST. Please see our terms for use of feeds.

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Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session

So these three operating systems walk into a bar one night … alright, we’ll behave. With all the Steamy conversation about gaming on non-Windows desktop platforms going on, we thought you might care to peek at a little OpenGL performance comparison review. As the chief cross-platform API, it’s the only way we’re going to be seeing the latest games running natively on Mac OS and Linux, but how will that experience compare to the market leader? As it turned out, Windows maintains superiority in this field, with frame rates that were habitually above those on the latest Ubuntu and well ahead of what you might get on Mac OS 10.6.3. It’s still early days — after all, Steam’s non-DirectX cupboard is pretty bare right now — but at this point in time, OpenGL gaming is a crown that Microsoft retains with relative ease. Hit the source for all the line graph evidence, and let’s hope things improve for the rest of us in rapid fashion.

Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session originally appeared on Engadget on Wed, 12 May 2010 04:09:00 EST. Please see our terms for use of feeds.

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Video: Hands-On With the Kin One and Kin Two

Microsoft Kin One and Kin Two

Microsoft’s two newest phones, the Kin One and Kin Two, take aim at the same demographic as the company’s earlier Sidekick phones: Text-happy tweens.

The phones have a promising new interface that puts social media updates front and center, with tweets, Facebook updates and other tiny news blurbs stacked up in an attractive column on the phones’ home screen. And the smaller Kin One is super cute.

But do the phones measure up? They’re not exactly smartphones, and with poor web browsing and e-mail capabilities — not to mention no app store — they don’t deliver everything you might expect.

Check out the video below, in which I go over the high and low points of these phones, which are available now from Verizon.

Highlights from our recent review:

Kin One

WIRED Super pocket-friendly size and weight (4.1 ounces). Cute as a button. Surprisingly usable keyboard. Built-in FM tuner. Extremely responsive touchscreen.

TIRED Screen too small for much reading or web browsing. Autofocus problems, especially on closeups. Video recording is only standard definition. Doesn’t integrate with Google contacts or calendar. Limited Twitter capabilities.

$50 (after $100 mail-in rebate, with 2-year contract)

Kin Two

WIRED Free and automatic browser-based phone backup. Easy sharing of photos, videos and web pages.

TIRED Lack of apps and games. No easy way to access maps. El cheap-o design. No calendar or alarm. No onscreen keyboard.

$100 (after $100 mail-in rebate, with 2-year contract)

Want more of the lowdown? Read our review of Microsoft’s Kin One and Kin Two.


MSI’s Slatebook 10-inch Atom tablet is not what we’ve been waiting for

DigiTimes has it that MSI will be showcasing a 10-inch Windows 7 “Slatebook” tablet at Computex in June — just as we had heard a few weeks ago. According to its sources which tend to be pretty solid at Taiwanese shops, the sub-$500 tablet will feature an e-book reader with a negotiated content provider, 3G and WiFi wireless, and Windows 7 running on Intel’s old Menlow-class of Atom Zxx processors. It’s not running Android on Tegra 2 like the unit above that we handled at CES six months prior, MSI is apparently still evaluating market demand before making any such commitment. So dear readers, why not let MSI know exactly how you feel about its design choices in the comments below.

MSI’s Slatebook 10-inch Atom tablet is not what we’ve been waiting for originally appeared on Engadget on Tue, 11 May 2010 09:42:00 EST. Please see our terms for use of feeds.

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Microsoft confirms Natal launch in October (update: Microsoft responds)

We’ve heard it before, now Microsoft’s Syed Bilal Tariq is repeating the October launch date for Natal. Speaking to GamerTagRadio, Microsoft’s marketing manager for Saudi Arabia says that the Natal launch,

“is going to be somewhere in October and we will be in a position to confirm the date at E3, which is in June, but definitely it is going to be October 2010.”

So there you have it. While we’d prefer to see an official press release on the topic, there’s little reason to doubt what you can hear for yourselves after the break.

Update: It’s not as clear-cut of a statement as we’d probably, but Microsoft has responded via email, telling G4, “Syed Bilal Tariq is not a [Microsoft] employee… He is a vendor employed through a third-party company on behalf of the Microsoft subsidiary in Saudi Arabia.” Sure, that downplays his realm of knowledge, but it doesn’t completely discredit. No comment was given as to the October date. At least E3’s a few hours closer now, right?

Continue reading Microsoft confirms Natal launch in October (update: Microsoft responds)

Microsoft confirms Natal launch in October (update: Microsoft responds) originally appeared on Engadget on Tue, 11 May 2010 05:00:00 EST. Please see our terms for use of feeds.

Permalink Gamesindustry.biz, Joystiq  |  sourceGamerTagRadio, G4  | Email this | Comments

Xbox 360 3D gaming a reality with LG partnership

The image above is unmistakeable: 3D gaming on an Xbox 360 with the help of an LG 3D television. From the looks of the Korean press release, LG and Microsoft have entered into a memorandum of understanding to jointly market LG’s new 3D televisions along side 3D-capable Xbox 360 games in South Korea, then later expand the partnership throughout the Asia Pacific region. If we’re reading this correctly then it appears set to begin by bundling Xbox 360 3D games with LG 55/47LX9500 LED televisions sometime at the end of June. In other words, we’re not seeing anything specific claiming new Xbox 360 hardware, just like we’ve seen on the PS3.

Update:
Here’s a statement direct from Microsoft US on the partnership and the future of 3D Xbox 360 gaming:

3D games are available today on Xbox 360 and will continue to evolve. Today, you can buy a 3DTV and wear glasses to play games like Avatar and “Batman: Arkham Asylum.” The promotional partnership with LG announced in South Korea today is specific to the South Korean market, but is further evidence that as 3D adoption grows, Xbox 360 will support 3D games and entertainment.

Xbox 360 3D gaming a reality with LG partnership originally appeared on Engadget on Tue, 11 May 2010 01:55:00 EST. Please see our terms for use of feeds.

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Engadget Podcast 195 – 05.07.2010

You’d think that Michael Gartenberg would bring a tone of civility to the Engadget Podcast, but his practical approach to tech thought simply causes rage in the hyper-inflated egos of Josh and Nilay, who both live in a world where teenagers simply do not exist. Don’t miss it.

NOTE: We had a few recording issues, please bear with us. They won’t kill you. But if they do, don’t say we didn’t warn you.

Hosts: Joshua Topolsky, Nilay Patel
Special guest: Michael Gartenberg
Producer: Trent Wolbe
Music: Rock And Roll All Night

Hear the podcast

00:01:30 – Microsoft Kin One and Two review
00:05:00 – Kin available online starting tomorrow, in Verizon stores on May 13
00:30:00 – Survey says: most teens don’t have a data plan, almost all send texts
00:40:00 – Confirmed: BlackBerry two-way sync for Gmail is now live
00:48:05 – Intel’s Atom Z6xx series isn’t targeting Windows Phone 7, but ‘full Windows experience’ still an Atom priority
00:53:00 – Intel reaches for the ‘smartphone zone’ with Moorestown-based Atom Z6, comes up shorthanded
00:58:25 – Apple under preliminary antitrust investigation over iPhone, triggered by complaint from Adobe
01:15:40 – Engadget wins the People’s Voice Webby in Consumer Electronics, and you can win a Droid Incredible!



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Engadget Podcast 195 – 05.07.2010 originally appeared on Engadget on Fri, 07 May 2010 15:22:00 EST. Please see our terms for use of feeds.

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