SK Telecom’s Android SIM prototype combines CPU, storage and OS into one (video)

This is the future, we tell ya! Not the immediate future, mind you, as it’s a humble prototype with no commercial intentions behind it, but it sure looks like the right direction for us to be moving in. SK Telecom has somehow fit a processing chip, memory, a gigabyte of flash storage and Google’s Android OS onto the SIM you see above. The concept is pure genius — you store your entire mobile environment on the SIM card, including your contacts, operating system and customizations, which should then allow you to switch up your handset hardware as often as you like without the need to set it up anew each and every time. We’ll head to SK Telecom’s booth at MWC later today for a closer look, but for now you should click past the break for a video.

Continue reading SK Telecom’s Android SIM prototype combines CPU, storage and OS into one (video)

SK Telecom’s Android SIM prototype combines CPU, storage and OS into one (video) originally appeared on Engadget on Wed, 17 Feb 2010 08:28:00 EST. Please see our terms for use of feeds.

Permalink   |  sourcePC World  | Email this | Comments

Opera Mini on iPhone is fast, but why?

We came, we saw, and we’re still scratching our heads over what Opera is up to with its Mobile World Congress demonstration of its Opera Mini browser running on the iPhone 3GS. But before we get into that, let’s talk performance: it’s fast. Opera Mini is very, very fast on the iPhone. Loading the New York Times, for example, was about 5x faster than loading the same page in the iPhone 3GS’ stock browser. Pages loaded smoothly and were interactive just as quickly as the content began to load — not unlike the Safari browsing experience. From a functionality standpoint, Opera Mini operates exactly as it does on other, less-contentious platforms. So while double-tap to zoom is supported, pinch-to-zoom is not. The iPhone version does, however, remember the state of the browser when you exit Opera Mini. As such, you’ll find your tabs and recent pages right where they were when you last used the app.

The impressive performance gain has to do with how Opera Mini works. First, it’s not doing any rendering of the pages or code processing locally. Web pages are processed by Opera’s servers before sending just the results to the iPhone. Not only does this speed up the local processing but it also limits the amount of data sent — a potential big money saver for people browsing while data roaming (like us in Barcelona) or for those without unlimited data plans.

Unfortunately, Opera refused to let us or anyone photograph the app or take any video of it in action. We couldn’t even photograph the Opera icon in the launch bar or the wallpaper adorned with the Opera logo. Why? It looks just like Opera Mini beta on any other device so it’s not like we’re exposing any competitive intelligence. And it’s not like Opera would be violating any Apple NDA related to the SDK or the app approval process. Unfortunately, Opera was unable to give us a valid reason other than, “you just can’t.”

So why is Opera making such a fuss about this before it has even submitted to Apple for approval? We have three theories that we discussed with Igor Netto, Senior Product Manager within Opera’s Mobile group. Click through if you like conspiracies.

Continue reading Opera Mini on iPhone is fast, but why?

Opera Mini on iPhone is fast, but why? originally appeared on Engadget on Wed, 17 Feb 2010 08:01:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Hands-On With HTC Desire, Legend, HD Mini

htc-2

Barcelona — HTC has launched three new phones at Mobile World Congress in Barcelona: The Nexus-alike Desire, the aluminum Legend and the Windows Mobile HD Mini. This morning I took them all for a spin.

First, forget about the HD Mini. It is indeed mini, but the HD part of the name certainly doesn’t mean high-def. At just 320 X 480 the capacitive touch-screen is just plain normal, and the rest of the phone is ho-hum next to the other two Android handsets. We should face it: Windows Mobile 6.5 is dead.

The Desire is much nicer, although the one I tested didn’t yet have the pinch-to-zoom of the Nexus (although it is running Android 2.1, and the specs say it has it — this is most likely a demo-unit issue). If you have used a Nexus, also made by HTC, you’ll be instantly at home. The screen is bright, sharp and colorful, the capacitive AMOLED touch-screen is responsive and the thing fairly whips along thanks to the 1GHz processor. It is, in short, a very good phone.

But it’s the aluminum Legend which stands out. Although the case is only a touch smaller than that of the Desire, it feels a lot more compact, and very solid in the hand. It’s like going from the old plastic MacBooks to the stiff and chunky unibody MacBooks. The screen is smaller, at 3.2-inches (vs. 3.7) and it has a much lower resolution of 320 X 480 instead of 480 X 800. Even the CPU is worse, clocking in at just 600 MHz. But to read the numbers is to miss the point. The Legend feels classy, and those specs are all good enough. Browsing, maps and typing on screen are all responsive and quick. It could stand to lose the stupid nubbin optical “trackball”, though, as could the Desire. Alongside the touch-screen it is quite useless.

If I was in the market for an Android cellphone, I’d probably choose the Legend. Oh, and one more thing: The cameras in all of these phones are terrible. More photos below.

See Also:

htc-3
htc-1


VoxOx Universal Translator makes multilingual communication a breeze

Despite being launched at Mobile World Congress, VoxOx has yet to make a mobile version of its Universal Translator. That said, the desktop version is still quite useful for those with Windows or OS X-based rigs who attempt to communicate with friends — particularly with friends who speak a different native language. The new software build enables real-time language translation for SMS chat, social media and email, and so long as the VoxOx client is pulled up, you can send and receive any of those messages in your own tongue while receiving translated messages in return. Granted, we get the idea that some phrases will be quite literally lost in translation, but this sure beats accessing Google’s Language Tools for each questionable phrase. Hit the download link below to grab a copy, and head on past the break for a video demonstration of what’s on offer.

Continue reading VoxOx Universal Translator makes multilingual communication a breeze

VoxOx Universal Translator makes multilingual communication a breeze originally appeared on Engadget on Wed, 17 Feb 2010 06:33:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceBusiness Wire, VoxOn Download  | Email this | Comments

RIM CEO claims we are staring ‘down the barrel of a capacity crunch,’ should all get BlackBerrys to prevent it

Capacity crunch, isn’t that a breakfast cereal? RIM’s Mike Lazaridis seems to have been a real grouch at MWC this week as apparently he hasn’t stopped talking about the doom and gloom awaiting mobile carriers over the next few years. Focusing on the bandwidth-hungry North American market, Lazaridis has criticized the apparently irresponsible network saturation growth, which he sees as being primarily driven by app-centric operating systems. If you’re wondering who he could possibly be referring to, let Mike clarify it — according to him, you could carry five BlackBerry devices for each iPhone on a network. As evidence of his firm’s focus on efficiency, he points us to that freshly demoed WebKit browser, which he claims uses a third of the bandwidth required by the competition from Apple and Google. If only he wasn’t implying that owning a BlackBerry would save the internet, Mike’s sales pitch would be rather compelling — those are mighty impressive numbers he is citing.

RIM CEO claims we are staring ‘down the barrel of a capacity crunch,’ should all get BlackBerrys to prevent it originally appeared on Engadget on Wed, 17 Feb 2010 03:50:00 EST. Please see our terms for use of feeds.

Permalink 9to5Mac  |  sourceDaily Telegraph, Economic Times  | Email this | Comments

Puma Phone hands-on

Chalk one up for Sagem and Puma who apparently just want a cell to be fun — and somehow, we’re right there with them. The obviously-named Puma Phone launched today, and for a pretty basic handset, it was drawing some reasonably large crowds at the booth. That might be thanks to some of the silly stuff like a calculator that teases you when you try an operation it deems too trivial, a pet puma on the device called Dylan (who shows up on-screen when you leave your handset untouched for a while), and an audio player with a turntable you can actually scratch — but the real draw is probably the solar panel around back. It’s quoted at a respectable 15 minutes of talk time or two hours of music playback for every hour in the sun, meaning you should theoretically be able to charge the phone even while blasting tunes (of course, the proof is in the pudding when it comes to battery claims, as always). It’s not going to replace your Pre, but the Puma set is definitely geared toward a youthful active market that focuses on sports and entertainment, and you’ve got to admit that it’s driven by a brand everybody recognizes. Sure, it’s simple; sure it is at its most basic a feature phone; but all that aside, we just liked the experience of using it. We’re feeling that if the companies behind this thing align themselves with the right carrier when it launches in Europe this April, it’ll actually do pretty well. No plans for it to land in North America yet, but we’re told that if its launch goes well it could cross the pond later this year. Follow on for a full tour and gallery of the goods!

Continue reading Puma Phone hands-on

Puma Phone hands-on originally appeared on Engadget on Wed, 17 Feb 2010 00:53:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Hands-on with TAT’s dual-screen phone concept and augmented reality app

What, you thought Home was the only project in the pipeline for these guys? The mobile UI experts at Sweden’s TAT are in the house at MWC this week showing off a couple other nifty developments that are keeping them busy these days: a dual-screen UI concept utilizing TI’s next-gen hardware, and an app that makes good on a concept it had demoed before. First up, they’ve been using a TI Blaze to demonstrate their vision of a phone with two displays, likely in a slider configuration (in fact, they showed a Droid to represent how they think the form factor could work) with a screen where you’d normally expect they physical QWERTY keyboard to be. It’s slick and wicked smooth on the brutally powerful OMAP4 core, but realistically, this is something unusual enough so that we’d need to play with a unit for a good, long while before drawing any usability conclusions. TAT believes we could see devices with this kind of setup by years’ end, but we don’t know what carriers, manufacturer, or time frames would be involved at this point.

Next up, Recognizr is the realization of the Augmented ID concept it showed off last year that lets you tag your face (it sounds weird, but it’s quite literally true) with icons representing services that you use, each of which exposes information about you that you want others to know; then, other users with the system can put you in their viewfinder and see the same icons. It’s not flawless — in fact, TAT readily admits that they probably need better camera tech before it can be commercialized, and they had quite a few issues during our demo time — but it’s a clever concept that’s better watched on video than explained, which is convenient considering that we’ve got videos of both of these goodies in action after the break. Check ’em out, won’t you?

Continue reading Hands-on with TAT’s dual-screen phone concept and augmented reality app

Hands-on with TAT’s dual-screen phone concept and augmented reality app originally appeared on Engadget on Tue, 16 Feb 2010 22:46:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Gallery: Biggest Smartphone News From Barcelona

<< previous image | next image >>












The annual Mobile World Congress in Barcelona is one of the world’s biggest trade shows devoted to cellphones, smartphones and mobile gear. Wired covered the show — as we do every year — to bring you hands-on photos of the biggest announcements and most interesting new gadgets from the floor of the trade show.

Dominating the headlines, of course, was Microsoft’s announcement of are branded, updated mobile operating system they now call Windows Phone 7 Series. Modeled on the eye-popping Zune HD interface, it looks like one of the most ambitious, ground-up re-imaginings of the smartphone interface in years.

And then there were more eclectic product announcements, like the Motorola Golden-i shown here. This headset is a prototype hands-free terminal for use in construction or other tough environments where the user has his hands busy, but still needs a computer. Designed to fit under a construction helmet, the Golden-i puts a tiny screen up close to the eye which gives the equivalent of a 15-inch display, and also has a headphone, a microphone along with Bluetooth and Wi-Fi for talking to other devices.

Read on for more highlights from MWC 2010.


Commodore PET caught running Windows Phone 7 Series?

We’re not sure what to think of this one, but it would be remiss of us not to pass it along to you. On one hand, pics like this can be faked pretty easily these days. Yet again, the tipster seemed pretty convincing: he used the term “datassette” like he knew what he was talking about. We’ll let you be the judge, OK?

Update: We have received one further image, which seems a little more… plausible? Not really — but you can scope it after the break nonetheless. Thanks, Lincoln!

Continue reading Commodore PET caught running Windows Phone 7 Series?

Commodore PET caught running Windows Phone 7 Series? originally appeared on Engadget on Tue, 16 Feb 2010 14:54:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Notion Ink Adam hands-on (with video) at MWC 2010

We got a few minutes today to check out the latest build on Notion Ink’s Adam prototype that we first saw back at CES. Like we heard a week or so ago, there will indeed be two versions of the Adam — one which will be 12.9 mm thick and boast the Pixel Qi 3Qi e-paper screen, and another, thinner, non-Pixel Qi screen. The thinner, lighter version will measure in at 11.6 mm thick. As far as we know, the only difference in the two Tegra-powered Adams will be the display, and we also hear they are shooting for a third quarter of 2010 launch. The prototype on hand at MWC was not working, so one of the Adam’s developers was kind enough to shoot a demo video of a working unit for us (and its Flash support) — which is after the break.

Continue reading Notion Ink Adam hands-on (with video) at MWC 2010

Notion Ink Adam hands-on (with video) at MWC 2010 originally appeared on Engadget on Tue, 16 Feb 2010 13:09:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments