Wii getting $50 price drop this month? One Toys R Us ad seems to think so

Of all the fakeables in consumer electronics, the weekly newspaper ad has to be one of the easiest marks. Still, this one looks pretty legit, and if it’s real it means either we’re getting a much overdue Wii price cut on September 27th, or someone on the Toys R Us ad team has been severely misinformed. If it’s not true and we have to wait another holiday season for the Wii to break the $200 mark, we’re not getting Nintendo that Snuggie we promised it for Christmas — everybody knows only good little boys, girls and multinational game companies get presents.

[Via Joystiq]

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Wii getting $50 price drop this month? One Toys R Us ad seems to think so originally appeared on Engadget on Mon, 14 Sep 2009 16:54:00 EST. Please see our terms for use of feeds.

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Logitech tests the boundaries with overpriced wireless guitar and drums for Wii

You’d never know that we’re still pulling out of a recession if you took one glance at the music peripheral market. The Beatles: Rock Band bundle costs more than some game consoles, and Mad Catz is charging $300 for a genuine Fender Stratocaster that controls Rock Band on the Xbox 360. Now, Logitech is joining the whole “rob gamers blind” movement with the introduction of the Wireless Guitar Controller and Wireless Drum Controller for Nintendo’s Wii. Both products are licensed for use with Guitar Hero, with the axe boasting a maple neck, rosewood fingerboard and metal frets. Heck, there’s even a “noise dampening strum bar and fret buttons,” not to mention a touch-sensitive slider on the fretboard. The skins look all too familiar, with a trio of drum pads and a pair of cymbals to go along with the stainless steel kick pedal and its fancy adjustable spring. Naturally, you’ll need to snap a Wiimote into each before mashing play, and more importantly, you’ll need to empty $199.99 and / or $299.99 (respectively) from your bank account before snagging ’em this October.

[Via Joystiq]

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Logitech tests the boundaries with overpriced wireless guitar and drums for Wii originally appeared on Engadget on Wed, 09 Sep 2009 17:37:00 EST. Please see our terms for use of feeds.

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PS3 Slim sales up nearly 1000% in the UK, Noel quits Oasis (again)

It looks like Engadget editors aren’t the only folk who prefer technology that’s slimmer, cheaper, and better. According to an article at GamesIndustry.biz, a group that charts retail sales in the UK is saying that sales of the PS3 increased over 999 percent in the week since its British debut of the newer, slimmer form factor. And if that wasn’t good news enough for Sony, the console has also outsold the DS, Wii and Xbox 360 by approximately 3:1. Although the last time it was the lead hardware format in the UK was the first week of 2008, the PS3 has never lagged as far behind the others as it has Stateside. But still — a near 1000 percent increase? If true, that makes the States’ 104 percent increase seem lackluster in comparison. Then again, maybe the Brits never realized that Disney Sing It! High School Musical 3 is available on platforms other than the PlayStation. That could explain a lot of things, actually…

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PS3 Slim sales up nearly 1000% in the UK, Noel quits Oasis (again) originally appeared on Engadget on Tue, 08 Sep 2009 10:55:00 EST. Please see our terms for use of feeds.

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New study finds close to one quarter of Xbox 360s fail within two years

Sure, it’s not exactly news to hear that the Xbox 360 is the most unreliable console of the big three, but just how unreliable is it? Now there’s a point of contention. The good news for Microsoft, of sorts, is that a new study from SquareTrade found that just 23.7% of Xbox 360 consoles failed within the first two years of ownership, which is actually a fair bit better than some of the previous numbers that topped 50%. The study also found that 10% of PlayStation 3 users reported a system failure, compared to a mere 2.7% of Wii owners. The Wii actually fared the worst when it came to power and remote control issues, however, while the most common problems with the Xbox 360 and PS3 were disc read errors and output issues. For its part, while Microsoft hasn’t responded to this particular study, it has previously pointed to its “best warranty in the industry” to reassure its users and, of course, to its more recently-produced consoles, which are less likely to buckle under the pressure of a marathon Call of Duty session.

[Via InformationWeek]

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New study finds close to one quarter of Xbox 360s fail within two years originally appeared on Engadget on Fri, 04 Sep 2009 14:43:00 EST. Please see our terms for use of feeds.

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PS3 and Xbox 360 hardware sales jump last week amid price cuts, both beat Wii for once

PS3 and Xbox 360 hardware sales jump last week amid price cuts, both beat Wii for once

If you’re sick of hearing your grandmother brag about how popular her chosen console is while she rocks your world in Wii Sports Bowling yet again, maybe this news will finally shut her up. Last week, thanks to a flurry of price cuts and slimming waistlines, the other two players in the console war saw significant sales boosts. Xbox 360 numbers jumped 32 percent over the week before and the PS3 was up an impressive 104 percent. That puts all three consoles neck-and-neck for the American weekly sales lead, each one close enough to 75,000 units that the margin of error more than covers the lot. But, since both price cuts officially went into effect part-way through that week, we’re expecting even bigger surges ahead — and even bigger drops from the Nintendo’s offering as we get further and further away from the release of Wii Sports Resort, seemingly the last game worth playing on the thing.

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PS3 and Xbox 360 hardware sales jump last week amid price cuts, both beat Wii for once originally appeared on Engadget on Fri, 04 Sep 2009 09:47:00 EST. Please see our terms for use of feeds.

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PlayOn for Wii beta to be announced tomorrow

We know that some of you streaming media fanatics have been indulging in this one for the better part of a month already, but just in case: tomorrow the kids at MediaMall officially announce the beta release of PlayOn for Wii. The software license runs $39.99, but there is a 14-day free trial — so you can see for yourself whether or not it makes sense to tie up your console with re-runs of CSI: Miami when you could be better off shakin’ your groove thing to Dance Dance Revolution: Hottest Party. Hit the read link and decide for yourself.

[Via New York Times]

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PlayOn for Wii beta to be announced tomorrow originally appeared on Engadget on Tue, 25 Aug 2009 14:46:00 EST. Please see our terms for use of feeds.

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Survey finds Xbox 360 is played five times as often as Wii, five times more likely to fail than PS3

Survey finds Xbox 360 is played five times as often as Wii, five times more likely to fail than PS3Ready for some numbers this morning? Some scary, scary numbers for Xbox 360 gamers? Game Informer, current king of the smoldering ruins of the print gaming magazine empire, polled about 5,000 of its readers to get a feel for their gaming experiences, including just how many of them had unlocked the fabled “Red Ring of Death” achievement. We’d heard estimates ranging from 16 to 30 percent, but even the most pessimistic guesses don’t line up with the survey’s findings of a staggeringly high 54.2 percent failure rate. That’s five times higher than the PS3’s 10.6 percent, with the Wii coming in at 6.8 percent. Mind you, the Xbox 360 was the most played console, with over 40 percent of Xbox gamers button mashing for three to five hours a day, compared to 37 percent of PS3 gamers, and less than an hour’s worth of gaming per day for 41.4 percent of Wii owners. However, game consoles should be designed to shrug off marathon sessions and just keep on spewing polygons, something that the first revisions of Microsoft’s baby obviously couldn’t manage.

That said, there are some problems with this survey; as far as we can tell there was no verification made that respondents actually own the consoles that they indicated they did, and we all know how people like having fun at Microsoft’s expense. Also, the survey was naturally only of readers of the magazine itself, who don’t necessarily line up with the gaming world at large. But, it’s impossible to deny there’s truth in these numbers. Indeed, it’s hard not to think they’re too low, as you’ll be hard-pressed to find an original Xbox 360 that hasn’t thrown up the three-light salute. Even so, there’s nothing to be proud of in Sony’s 10.6 percent failure rate, or even Nintendo’s 6.8, particularly given that system’s relative lack of attention. All are much higher than the three percent most consumer electronics companies strive for — and that Microsoft initially (incorrectly) claimed its console was managing.

[Via TG Daily, The Consumerist]

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Survey finds Xbox 360 is played five times as often as Wii, five times more likely to fail than PS3 originally appeared on Engadget on Tue, 18 Aug 2009 07:42:00 EST. Please see our terms for use of feeds.

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Guitar Hero 5 for Wii can stream downloaded songs directly from SD card

In what’s hopefully indicative of future trends, the upcoming Guitar Hero 5 for Nintendo Wii has the ability to stream content — in this case, extra songs — directly from the SD card. Up until now, everything from the card had to be transferred to 512MB internal memory before use, meaning you’d be pretty limited if making that near-endless set list of premium downloaded tracks. With 32GB of space now at your disposal, it looks like the only limit is your bank account and your predilection to Eagles of Death Metal. So when are we gonna see this trick in other Wii titles, eh Nintendo?

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Guitar Hero 5 for Wii can stream downloaded songs directly from SD card originally appeared on Engadget on Thu, 13 Aug 2009 04:19:00 EST. Please see our terms for use of feeds.

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Nintendo’s Iwata says Vitality Sensor is coming “not too late” in 2010

We know, it’s been tough waiting for word of a release date for Nintendo’s Wii Vitality Sensor. Almost as tough as figuring out what it actually does. Nintendo’s Satoru Iwata now looks to be clearing up a few details on both fronts, however, telling investors that the company “would like to deliver the actual product not too late in the year next year,” and adding that the first game for it will have a “theme of relaxation, which is completely opposite from traditional ones, to enrich the users’ lives.” He also again mentioned the idea of using it to measure “how horrified a player is in a horror title” as another possibility, and compared the device to Wii Fit, which he says also initially caused people to doubt how well it would sell.

[Via Joystiq]

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Nintendo’s Iwata says Vitality Sensor is coming “not too late” in 2010 originally appeared on Engadget on Mon, 10 Aug 2009 17:33:00 EST. Please see our terms for use of feeds.

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OpenChord allows actual guitars to play Guitar Hero, sound atrocious

You’ve heard that saying “so close, yet so far away,” right? This, folks, is why that very quote exists. The obviously brilliant team over at OpenChord has designed a system that enables an honest-to-goodness guitar to sync up with Nintendo’s Wii in order to play Guitar Hero. You simply plug the Wiimote into the axe and use the bona fide strings and frets in place of those plastic buttons you’re so used to using. The only problem? Guitar Hero wasn’t designed for use with six strings and 22 to 24 frets, and man, does it show. Hop on past the break to have a listen, and yes, your dreams of actually taking advantage of this will be shattered. Bet on it.

[Via Joystiq]

Continue reading OpenChord allows actual guitars to play Guitar Hero, sound atrocious

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OpenChord allows actual guitars to play Guitar Hero, sound atrocious originally appeared on Engadget on Fri, 07 Aug 2009 09:53:00 EST. Please see our terms for use of feeds.

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