Lady Gaga uses Chrome, and here’s the 91-second film to prove it

One of the world’s most (in)famous names has picked a side in the browser battles — last night saw the debut of a new Google Chrome commercial, starring Lady Gaga and her “little monsters.” Spanning a minute and a half of Gaga and her fans singing and gyrating their way through her latest single, the ad is intended to illustrate the power of the web and its creative new modes of interaction. To be fair, said interaction is mostly Lady Gaga saying “jump” and a crowd of YouTubers doing it without bothering to ask how high, but hey, the result is fun to watch. You just need to disable your sense of shame for all humanity and click past the break.

[Thanks, Daryl]

Continue reading Lady Gaga uses Chrome, and here’s the 91-second film to prove it

Lady Gaga uses Chrome, and here’s the 91-second film to prove it originally appeared on Engadget on Sun, 22 May 2011 16:23:00 EDT. Please see our terms for use of feeds.

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US lags in broadband adoption and download speeds, still has the best rappers

US Ranks #9

U, S, A! We’re number nine! Wait, nine? At least according to a recent broadband survey by the FCC, yes. The good ol’ US of A ranked ninth (out of the 29 member countries of the Organization for Economic Co-operation and Development) in fixed broadband penetration on a per capita basis, and 12th in terms of pure percentage — behind the UK, South Korea, Iceland, the Netherlands, and plenty of others. Though, granted, these nations lack the sprawling amber waves of grain that America must traverse with cables. The US also trailed in wireless broadband adoption, ranking ninth yet again, behind the likes of Ireland, Australia and Sweden. Worse still, even those with broadband reported slower connections than folks in other countries. Olympia, Washington had the highest average download speeds of any US city with 21Mbps (New York and Seattle tied for second with 11.7Mbps), but was easily topped by Helsinki, Paris, Berlin, and Seoul (35.8Mbps). Well, at least we beat Slovenia… if only just barely.

US lags in broadband adoption and download speeds, still has the best rappers originally appeared on Engadget on Sat, 21 May 2011 18:01:00 EDT. Please see our terms for use of feeds.

Permalink Reuters  |  sourceFCC  | Email this | Comments

Key pattern analysis software times your typing for improved password protection

The recent pilfering of PlayStation Network passwords and personal info shows that having a strong passcode doesn’t always guarantee your online safety. However, key-pattern analysis (KPA) software from researchers at American University of Beirut may be able to keep our logins secure even if they’re stolen. You create a unique profile by entering your password a few times while the code tracks the speed and timing of your keystrokes. The software then associates that data to your password as another means of authentication. Henceforth, should the magic word be entered in a different typing tempo, access is denied. We saw a similar solution last year, but that system was meant to prevent multiple users from accessing subscription databases with a single account. This KPA software allows multiple profiles per password so that your significant other can still read all your email — assuming you and your mate reside in the trust tree, of course.

Key pattern analysis software times your typing for improved password protection originally appeared on Engadget on Fri, 20 May 2011 00:29:00 EDT. Please see our terms for use of feeds.

Permalink Gizmag  |  sourceInternational Journal of Internet Technology and Secured Transactions  | Email this | Comments

Galaxy Tab 10.1 goes up for pre-order at J&R, joined by Galaxy S WiFi 5.0 and 4.0

Remember that little GT-P7510 project Samsung seems to have on the backburner? You know, the ultraslim Tegra 2 tablet that makes Honeycomb finally feel ready for public consumption? Yeah, well, that’s gotten its pre-order papers now, courtesy of J&R. Pricing of the WiFi-only Galaxy Tab 10.1 matches the $500 for 16GB and $600 for 32GB that Samsung announced in March, and though delivery dates aren’t listed, we’ll go ahead and assume the promised June 8th launch remains on track. Also ready for pre-order at J&R today are Samsung’s 8GB Galaxy S WiFi 5.0 and 4.0 media players, priced at $270 and $220, respectively, though the only info about availability that’s provided is a boilerplate “coming soon” note. Check out the source links for more details.

Galaxy Tab 10.1 goes up for pre-order at J&R, joined by Galaxy S WiFi 5.0 and 4.0 originally appeared on Engadget on Wed, 18 May 2011 03:09:00 EDT. Please see our terms for use of feeds.

Permalink Netbook News (1), (2)  |  sourceJ&R (10.1, 16GB), (10.1, 32GB), (Galaxy S WiFi 5.0), (4.0)  | Email this | Comments

Netflix seals deal to stream Miramax movies, starting in June

Netflix has just gone and scooped up another big content deal for itself. The movie streaming service has tied the knot with Miramax on a multi-year agreement to allow streaming of films from the latter’s extensive library. Pulp Fiction, The English Patient, Kill Bill, and hundreds of others will be added to the Netflix Watch Instantly catalog on a rotating basis, starting next month. This marks the first time Miramax flicks have been available on a digital subscription service. An agreement between these two companies was last rumored in March, with a five-year term and $100 million price being mooted as the likely parameters for getting it done. Neither outfit would disclose the cost to Netflix, but the benefit to you, dear subscriber, is pretty obvious. Full PR after the break.

Continue reading Netflix seals deal to stream Miramax movies, starting in June

Netflix seals deal to stream Miramax movies, starting in June originally appeared on Engadget on Mon, 16 May 2011 05:33:00 EDT. Please see our terms for use of feeds.

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Japan won’t allow Sony to turn PSN back on until it’s assured it’s safe

Sony may be busy flipping the PlayStation Network switch back to the “on” position around the globe, but one locale where it won’t be doing so just yet is its homeland of Japan. The Dow Jones newshounds report that the Japanese government refuses to allow Sony to reactivate its ailing network until satisfaction is reached on a couple of outstanding issues. The first is that the company’s promised counter-hacking measures announced on May 1st have not yet been fully enacted — though details of what has or hasn’t been done yet are understandably unavailable — and the second is that Japan wants to see further preventive measures taken to ensure users users’ credit card numbers and other private data won’t be exposed through their use of Sony’s online services again. These sound like rational demands to us, and Sony is already in talks with the authorities to make sure it lives up to their expectations.

Continue reading Japan won’t allow Sony to turn PSN back on until it’s assured it’s safe

Japan won’t allow Sony to turn PSN back on until it’s assured it’s safe originally appeared on Engadget on Mon, 16 May 2011 01:53:00 EDT. Please see our terms for use of feeds.

Permalink News.com.au  |  sourceDow Jones Newswires (Fox Business)  | Email this | Comments

WebGL flaw leaves GPU exposed to hackers

WebGL attack

Google spent a lot of time yesterday talking up WebGL, but UK security firm Context seems to think users should disable the feature because it poses a serious security threat, and the US Computer Emergency Readiness Team (CERT) is encouraging people to heed that advice. According to Context, a malicious site could pass code directly to a computer’s GPU and trigger a denial of service attack or simply crash the machine. Ne’er-do-wells could also use WebGL and the Canvas element to pull image data from another domain, which could then be used as part of a more elaborate attack. Khronos, the group that organizes the standard, responded by pointing out that there is an extension available to graphics card manufacturers that can detect and protect against DoS attacks, but it did little to satisfy Context — the firm argues that inherent flaws in the design of WebGL make it very difficult to secure.

Now, we’re far from experts on the intricacies of low-level hardware security but, for the moment at least, there seems to be little reason for the average user to panic. There’s even a good chance that you’re not vulnerable at all since WebGL won’t run on many Intel and ATI graphics chips (you can check by clicking here). If you’re inclined to err on the side of caution you can find instructions for disabling WebGL at the more coverage link — but come on, living on the cutting edge wouldn’t be anywhere near as fun if it didn’t involve a bit of danger.

[Thanks, Tony]

WebGL flaw leaves GPU exposed to hackers originally appeared on Engadget on Thu, 12 May 2011 15:49:00 EDT. Please see our terms for use of feeds.

Permalink The Register  |  sourceContext, US CERT, Khronos  | Email this | Comments

White Castle offers online ordering but makes you leave couch for pick-up

Do you crave hamburgers but also want to minimize your interaction with fellow human beings? Then your unicorn-riding white knight has arrived, in the form of White Castle’s new online ordering service. Thought not quite as handy as Domino’s UK-only SMS ordering, the feature is rolling out to all 400 US locations. The website lets you “customize your sack” however you please; it also has a pretty high (or non-existent?) limit on quantities, meaning 1,000,000 Bacon and Cheddar Sliders will set you back $1,190,000. That could be a bug or a feature, depending on how hungry you are. Sadly, no matter how large your order you’ll still have to go to the burger joint to pick it up — delivery is still just a beautiful, beautiful dream. Maybe they can partner with MIT for a print-on-demand service.

White Castle offers online ordering but makes you leave couch for pick-up originally appeared on Engadget on Wed, 04 May 2011 21:49:00 EDT. Please see our terms for use of feeds.

Permalink TG Daily  |  sourceWhite Castle  | Email this | Comments

PlayStation Network outage caused by ‘external intrusion,’ continues for third day

It started on a quiet Wednesday night, with PlayStation gamers finding their Network unresponsive to their login attempts, and now continues well into its third day. Sony has now finally shed some light on the problems it’s been having with PSN and, to nobody’s surprise, the culprit for its troubles has been identified as “an external intrusion.” The current downtime for PSN is the second of its kind this month, with the Anonymous group of online crusaders claiming responsibility for the first. Sony now intends to keep both PSN and its Qriocity music streaming service offline until it can pinpoint the vulnerability that has been exploited and put a stop to it. Skip past the break for the company’s full statement.

Update: The PlayStation Blog has added an update to its US portal this evening that suggests the service disruption may continue for a good while longer — according to Sony’s Patrick Seybold, the company is “rebuilding our system to further strengthen our network infrastructure,” and working non-stop to do so.

[Thanks, Christian and Joe]

Continue reading PlayStation Network outage caused by ‘external intrusion,’ continues for third day

PlayStation Network outage caused by ‘external intrusion,’ continues for third day originally appeared on Engadget on Sat, 23 Apr 2011 10:11:00 EDT. Please see our terms for use of feeds.

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PlayStation Network down for a long count, what’s up Sony? (update: down for 24+ hours!)

We’ve been hit by a big batch of dismayed tips from PlayStation gamers this morning, who are finding themselves unable to log in to the PlayStation Network (again). Sony’s response has been to acknowledge there’s a problem in the vaguest of terms — “We’re aware certain functions of PlayStation Network are down” — and to promise an update on the situation as soon as it’s available. Alas, that statement was issued over nine hours ago and there’s still no word of either a rectification or an explanation for the outage. The error code provided by the console is, as you can see above, somewhat uninformative as well. So come on, Sony, what is going on with your Network?

Update: PSN is acknowledging on its EU blog that the network outage may be a result of “the possibility of targeted behaviour by an outside party.” Still no ETA for when services will be restored.

Update 2: PSN is now reporting that the network may be offline for “a full day or two.”

[Thanks to everyone who sent this in]

PlayStation Network down for a long count, what’s up Sony? (update: down for 24+ hours!) originally appeared on Engadget on Thu, 21 Apr 2011 12:55:00 EDT. Please see our terms for use of feeds.

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