Paul Allen files amended complaint, points out exactly where patent infringement is hiding

Left with just two weeks to explain exactly how seven of the web’s biggest properties (and three office supply chains) violated his company Interval’s patents, Microsoft co-founder Paul Allen figured out a plan — Intervals’ lawyers are drawing big, colored boxes around large swaths of the allegedly infringing websites’ real estate. In all seriousness, a lot of companies may owe Allen a lot of money if Interval truly has a case, because Interval claims to have patented no less than the ability for a website to take a user-selected piece of content and suggest other related pieces of content that might be of interest. Oh, and it’s also apparently patented pop-ups and widgets, as most anything that displays information “in an unobtrusive manner that occupies the peripheral attention of the user” is getting the same treatment. Hilariously, it appears that the co-founder of Microsoft didn’t provide his lawyers with basic scanning technology, because the PDF of the exhibits they uploaded to the court’s web site is just epically bad — check out everything they say infringes in the gallery below.

Disclaimer: We should note that AOL is among the companies being sued by Allen and Interval, and that Engadget is owned by AOL. So you know, just think about that a bunch, or something.

Paul Allen files amended complaint, points out exactly where patent infringement is hiding originally appeared on Engadget on Wed, 29 Dec 2010 14:56:00 EDT. Please see our terms for use of feeds.

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Judge throws out Paul Allen’s massive patent suit, Allen plans to continue

Remember the massive patent lawsuit leveled at Apple, Google, AOL, Facebook, ebay, Netflix, and a number of other companies by Microsoft co-founder Paul Allen? Well, it’s now hit something of a snag — a federal judge dismissed the case on Friday, stating that Allen’s suit “failed to identify the infringing products or devices with any specificity,” and that the court and defendants were basically “left to guess what devices infringe on the four patents.” For his part, Allen apparently plans to persevere with the patent fight, and said through a spokesman that the dismissal was merely a “procedural issue,” and that “the case is staying on track” — Allen now has until December 28th to file an amended complaint.

Judge throws out Paul Allen’s massive patent suit, Allen plans to continue originally appeared on Engadget on Mon, 13 Dec 2010 12:31:00 EDT. Please see our terms for use of feeds.

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Apple granted patents for glasses-free, multi-viewer 3D system, colorful keyboard backlighting

We’ve seen a few Apple 3D patents before, but this latest IP portfolio addition shows Cupertino has clearly been thinking differently. At its core the system involves a screen, projector, sensor, and a 3D imager, which work together to allow multiple viewers to perceive 3D images from nearly any position in a room without glasses. This flexible autostereoscopic 3D effect is achieved by tracking user’s positions and projecting pixels onto a reflective, textured surface that then bounces separate images into the left and right eye. Virtual interaction methods with the 3D projections are also described in the document, implying the technology has aspirations beyond passive viewing.

Speaking of aspirations, Apple’s approach clearly seeks to fix many common 3D issues at once. The most obvious is literally taking 3D glasses of the picture — which we firmly support. On the flip side, the design addresses common faults with current glasses-free options too such as: ghosting and narrow viewing angles, while still keeping commercial viability in mind. That sounds magical to us, but considering the patent was filed back in 2006, we still expect 3D to be handled the old fashion way for quite a while to come.

While we’re on the subject of patents, a handful more popped in by way of Apple related to keyboard backlighting. Think multiple colors, individually lit, customizable by the user or automated based on environmental conditions and you get the gist. Hey, if it means a return for the Bondi Blue late 90’s iMac design (with bright, matching keyboards), then we’re excited. But it doesn’t.

Apple granted patents for glasses-free, multi-viewer 3D system, colorful keyboard backlighting originally appeared on Engadget on Thu, 02 Dec 2010 15:36:00 EDT. Please see our terms for use of feeds.

Permalink The Register, Apple Insider  |  sourceUSPTO (1), (2), (3)  | Email this | Comments

Caltech sues Nokia, LG, others over camera patents

Sure, your N8 might take a great picture — but is it about to become a hotbed of legal wrangling between Espoo and one of the more prolific research universities in the States? We love us some heady courtroom drama, and Pasadena’s Caltech is now officially attempting to bring the smack down on Nokia, LG, Pantech, Toshiba, STMicroelectronics, and others over a total of nine patents related to sensor technology (as far as we can tell, lens optics aren’t involved). For its troubles, the university wants unspecified damages for infringing on the intellectual property… which, if it wins, we’re hoping will be poured into its Jet Propulsion Laboratory. You know, because rockets are awesome.

Caltech sues Nokia, LG, others over camera patents originally appeared on Engadget on Wed, 01 Dec 2010 09:53:00 EDT. Please see our terms for use of feeds.

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Sony fires barrage of touchscreen patent applications, only one points at new PSP

Lawyers for Sony Computer Entertainment America must have been mighty busy last October, hatching the wild scheme that came to light this week — a series of eight intertwining patent applications all describing a single device with an intriguing touchscreen interface. Though it’s hard to tell what form the final device might take — the apps suggest sliders, clamshells and slates — a few distinct ideas bubble to the surface, and we’ll knock them out one by one. First, the inventors seem to be rather particular about having a touchpad that’s separate from the main screen — perhaps even on its back like the rumored PSP2 — and Sony’s trying to patent a way to manipulate objects through the screen as well. Second, there’s a lot of mumbo-jumbo about being able to “enhance” or “transform” the user interface in response to different forms of input, which seems to boil down to this: Sony’s trying to get some multitouch up in there, especially pinch-to-zoom.

Last but not least, the company’s looking to cordon off a section of touchscreen buttons, including a ‘paste’ command, and patent a “prediction engine” that would dynamically change the onscreen layout based on your past behavior. If most of these ideas sound more at home in a new tablet computer rather than a gaming handheld, then great minds think alike. Still, SCEA is Sony’s gaming division — forlorn Linux computing aside — so consider us stumped for now.

Sony fires barrage of touchscreen patent applications, only one points at new PSP originally appeared on Engadget on Sun, 28 Nov 2010 21:55:00 EDT. Please see our terms for use of feeds.

Permalink PlayStation LifeStyle  |  sourceUSPTO (1), (2), (3), (4), (5), (6), (7), (8)  | Email this | Comments

Apple Wins Pinch-to-Zoom Multi-Touch Patent

apple_pinch_iPhone_patent.jpg

Now’s a pretty good time to be a lawyer representing a major smartphone manufacturer. The patent applications and lawsuits are flying fast and furiously between companies, and it certainly doesn’t seem as though it’s going to stop any time soon.

Check out the latest patent awarded to Apple. Here’s one that certainly has the potential to stir things up in the industry. In 2006, the company filed for a patent on pinch-to-zoom for multi-touch screens–a nearly ubiquitous feature in today’s touchscreen smartphones.

So, what does the awarding of patent #7,812,826 mean for, say Android or Palm? Well, it’s not great, of course, but it’s not as concrete as Apple owning pinch-to-zoom outright. Engadget’s Nilay Patel, as usual, has a pretty good breakdown of the what this whole thing means,

Apple doesn’t have a patent on “pinch-to-zoom” generally, but rather pinching to zoom, and then pinching to zoom again within some fixed period of time. How long that period lasts is totally up in the air, but it has to be defined somewhere — this patent doesn’t really apply unless there’s a clock running and a second gesture takes place.

That said, this could be a sign of bigger patents to come.

Microsoft licenses dozens of patents from Access and Acacia, including some Palm inventions

Complete details on the deal are still a bit light, but it’s just been revealed today that Microsoft has licensed a total of 74 patents from Acacia Research Corp. and Access Co. Ltd, some of which come from PalmSource, the software company spun off from Palm Inc. in 2003. While Microsoft itself isn’t saying much on the matter beyond the usual formalities, Acacia CEO Paul Ryan says that the patents licensed by Microsoft are “foundational” in the smartphone market and, as The Wall Street Journal reports, they apparently include some of the very same patents that Acacia has sued other companies over, including Apple, RIM, Samsung and Motorola — those specific patents concern things like email synchronization and “providing phone capabilities from personal computer devices.” Guess that’s one potential patent lawsuit you can mark off your list.

Microsoft licenses dozens of patents from Access and Acacia, including some Palm inventions originally appeared on Engadget on Fri, 08 Oct 2010 13:28:00 EDT. Please see our terms for use of feeds.

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Motorola suing Apple for patent infringement

It’s getting hard to keep track of, isn’t it? The way we hear it told, most of these patent disputes and overlaps in the mobile space used to be settled in quiet ways, mutually assured destruction-style, but lately there’s a whole lot of nukes going off. Motorola is now suing Apple over a wide range of technology patents which it claims Apple is infringing on with its iPhone, iPad, “iTouch,” and even some Macs. The company is leveling three complaints which include 18 patents on “early-stage innovations” by Motorola, covering a pretty wide swath of the mobile landscape, including WCDMA, GPRS, 802.11, antenna design, wireless email, proximity sensing, software application management, location-based services and multi-device synchronization. Outside of the devices, Apple’s MobileMe and App Store services get called out specifically. At the end of its press release Motorola makes a very similar claim to the one Nokia made at the outset of its own lawyer salvo against Apple:

We have extensively licensed our industry-leading intellectual property portfolio, consisting of tens of thousands of patents in the U.S. and worldwide. After Apple’s late entry into the telecommunications market, we engaged in lengthy negotiations, but Apple has refused to take a license. We had no choice but to file these complaints to halt Apple’s continued infringement.

We’ll of course be digging deeper as we get more info, and covering the blow by blow with perhaps just a little too much enthusiasm. Oh, and before you go, riddle us this: do you think this is a preemptive strike on Motorola’s part, afraid of another Android-related lawsuit from Apple, or has Apple been holding off for precisely the threat this lawsuit represents? Or maybe Moto’s still mad about that antenna thing? Perhaps we’ll never know.

Continue reading Motorola suing Apple for patent infringement

Motorola suing Apple for patent infringement originally appeared on Engadget on Wed, 06 Oct 2010 16:03:00 EDT. Please see our terms for use of feeds.

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Apple Patent Shows Future of Biometrics Isn’t Security

A recent Apple patent and a strongly worded report from the National Research Council suggest that the future of biometrics lies with personalization, not security.

The U.S. Patent and Trademark Office last week granted Apple a patent for biometric-sensor handheld devices that recognize a user by the image of his or her hand. In the not-too-distant future, anyone in the house could pick up an iOS device — or a remote control or camera — and have personalized settings queued up just for them.

The patent (which Apple first applied for in 2005) protects handheld devices with one or more “touch sensors” — buttons, touchscreens or other interfaces — on any of the device’s surfaces. These sensors can take a pixelized image of a user’s hand, match it to a corresponding image on file, and configure the device’s software and user profile accordingly.

It’s a very different use of biometrics than we’ve seen in the movies. Hand and retina scanners have been touted for years as a futuristic gatekeepers to high-security buildings. This is usually a much-embellished version of their real-world use by businesses and government agencies for whom secrecy is a big deal. In the wider world, tiny fingerprint scanners have been built into laptops, but they aren’t widely used for the simple reason that they don’t work reliably enough.

But while they might be insufficient for security, biometrics might work just fine for personalization. Suppose my family shares a future-generation iPad that supports multiple user profiles and a version of this sensor technology. When my wife or I pick it up, the mail application displays each of our inboxes separately. When our young son picks it up, only games and other approved applications are available. If guests or intruders pick it up, a guest profile would make none of your personal information immediately available to them.

Now, an important caveat: The personal-profile dimension of this technology would frankly be stronger than the security implications. You could outwit a 3-year-old, but not a determined hacker. You could hide a sensitive e-mail from a snooping house guest, but not a practiced identity or information thief.

This “soft security” approach may actually be the right approach for technology companies to take with biometrics. Last week the National Research Council issued a report (sponsored by the CIA, Darpa and the Department of Homeland Security, among others) on the state of the art of automated biometric-recognition security. The report argues that existing technologies as implemented are inherently fallible, and that more research and better practices are needed before they can be relied upon in high-security contexts.

Joseph N Pato, HP Labs distinguished technologist and chair of the “Whither Biometrics?” committee that wrote the report, wrote that we’ve been misled by spy-movie fantasies about palm-and-retina-scanning doors: “While some biometric systems can be effective for specific tasks, they are not nearly as infallible as their depiction in popular culture might suggest.”

Thinking for a moment about Apple’s user-sensitive iPad shows the limitations of biometric recognition systems. What if I put my hands in the wrong place, or can’t get the device to load the proper profile? What happens when my son grows up and his hands get bigger? Image-based recognition systems have to be probabilistic, with a certain amount of give, or they won’t work at all.

In fact, when the security thresholds are set too high, the committee found that the sheer number of false alarms led users to ignore them altogether — definitely a dangerous result, but one familiar to anyone who’s disabled an uncooperative smoke alarm or software “security feature.” And even in such high-security cases, an individual’s biometric traits can be publicly known or accessed, in much more prosaic and less gruesome ways than the cinematic fantasy of cutting off a hand or pulling out an eyeball.

Nope — the biometric future probably isn’t a world of impregnable security corridors protected by perfect technology that only the perfect hack can defeat. Instead, it’s a media player that — 90 percent of the time — knows your son likes Curious George more than your Office spreadsheets. Actually, that isn’t too bad.

Image: U.S. Patent and Trademark Office

Apple granted patent for handheld that recognizes your hands [Engadget]
United States Patent 7,800,592 (Sept. 21, 2010) [USPTA]
Automated Biometric Recognition Technologies ‘Inherently Fallible,’ Better Science Base Needed (Press Release) [National Research Council]
Biometric Recognition: Challenges and Opportunities (Full Report) [National Research Council]

See Also:


Apple attempts to patent a smarter camera flash

There’s always something intriguing cooking in Cupertino, even if Apple’s ovens are full, and the latest item on the list is a novel camera flash assembly you might one day see on an iPhone. Where camera flashes are typically fixed in a single spot on a device, Apple’s trying to patent a flash redirector that could whip them around, letting you frame a dimly-lit picture the way you want and automatically adjust the intensity and direction of the flash to get better results. The patent application suggests that devices would have a dedicated lens for the flash, and then a pivot on either that lens or the flash itself to aim, plus an “evaluator” that figures out what needs to be lit and by how much. Alternatively, Apple imagines you might be able to just select an area on a touchscreen camera device (wonder where we’d find one of those?) with your finger and aim the flash yourself, but if we know anything about Apple’s love of simplicity they’ll try the AI solution first. Either way, it seems like an excellent nighttime equivalent to iOS 4.1’s HDR, and something we might like to see on all sorts of shooters, not just those on phones.

Apple attempts to patent a smarter camera flash originally appeared on Engadget on Sun, 26 Sep 2010 01:22:00 EDT. Please see our terms for use of feeds.

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