LG launches Skinny Frame plasma HDTVs, hates on bezels

LG launches Skinny Frame plama HDTVs, hates on bezels

If you needed another reason to not stop believin’ in plasma, look to LG. The company is introducing a pair of the sets in its home market of Korea dubbed “Skinny Frame,” a reference to the 25mm thin border around the panels — which honestly isn’t mind-blowingly thin, but nobody likes beefy bezels, right? The sets are available in 50- and 60-inch sizes, both offering 600Hz refresh rates, automatic contrast adjustment based on lighting conditions, and the ability to play photos and videos from a connected USB drive. Not bad, but at 1,700,000 and 3,800,000 won ($1,150 $1,500 and $3,325) they’re not cheap, either.

LG launches Skinny Frame plasma HDTVs, hates on bezels originally appeared on Engadget on Wed, 17 Feb 2010 07:31:00 EST. Please see our terms for use of feeds.

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Panasonic cops to rising black levels in its plasma HDTVs, but questions still remain

Over the last several months complaints that Panasonic’s plasma HDTVs experience sudden adverse changes in their black levels after a certain number of viewing hours have been piling up in an AVSForum thread, and now that behavior has been confirmed, though not very well explained, in a response the company sent to CNET today:

In order to achieve the optimal picture performance throughout the life of the set, Panasonic Viera plasma HDTVs incorporate an automatic control which adjusts an internal driving voltage at predetermined intervals of operational hours. As a result of this automatic voltage adjustment, background brightness will increase from its initial value … The newest Viera plasma HDTVs incorporate an improved automatic control which applies the voltage adjustments in smaller increments. This results in a more gradual change in the Black Level over time.

Especially considering many buyers purchased their televisions specifically for those deep black levels, you can see why a TV suddenly going Sammy Sosa overnight would be upsetting. One of the reigning theories in the thread indicated by poster & calibrator D-Nice has been that this is by design, but a flaw in the settings caused the large jumps (around double the brightness, as measured by several owners light meters) instead of a much more subtle change. So what now for owners or potential buyers? Without more details about what is going on and whether or not anything can be done about it, like CNET’s David Katzmeier, it’s hard to see how we can continue to recommend these HDTVs for purchase without knowing what they will do months or years down the line. The ball is in Panasonic’s court now, a speedy response could do a lot to assuage the concerns of current and potential owners.

[Thanks to everyone who sent this in]

Panasonic cops to rising black levels in its plasma HDTVs, but questions still remain originally appeared on Engadget on Thu, 04 Feb 2010 21:37:00 EST. Please see our terms for use of feeds.

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Panasonic Viera G2 HDTVs boast 5,000,000:1 native contrast ratio, coming soon

We told you Panny had some crazy low black levels in its 2010 plasmas, didn’t we? Well, say hello to the retail products and their first price tags, both predictably found in Japan. The Viera G2 series is arriving within a few short weeks — February 5 to be precise — and will be headed by the 50-inch TH-P50G2, which is joined by 46- and 42-inch options. All panels boast Full HD resolution, have three ports each for HDMI and Composite cables, and are expected to cost ¥320,000, ¥260,000, and ¥220,000, respectively. That roughly equates to $3,500 for the whopper and $2,400 for the smallest family members, which when you think about that mercurial five million to one contrast ratio sounds almost like a bargain. If you can tolerate a measly 2,000,000:1 contrast, Panasonic is also announcing some more affordable S2 panels (pictured after the break), which you can have for as little as $2,100 in US money for the 42-inch variety. More machine translation-mangled information can be found in the links below.

Continue reading Panasonic Viera G2 HDTVs boast 5,000,000:1 native contrast ratio, coming soon

Panasonic Viera G2 HDTVs boast 5,000,000:1 native contrast ratio, coming soon originally appeared on Engadget on Mon, 18 Jan 2010 04:01:00 EST. Please see our terms for use of feeds.

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What It Feels Like to Watch 3DTV: Viewing a Digital Diorama

I’ve written a lot about 3DTV and that I consider it occasionally incredible. But the entire concept is tough to explain because, let’s face it, I can’t just embed 3DTV example videos and you’ve probably never seen it. Allow me:

I stood on a crowded CES floor with an assignment I dreaded. I had to look at every 3DTV I could find, an attraction that seemed to be drawing the slowest, most annoying attendees of all of CES into long lines to split a few pairs of glasses.

And these stupid screens are so unimpressive at first glance. To the naked eye, the screen is a tad blurry and maybe even a bit washed out. Then you slip on a pair of lightweight, heavily-douchey, thick-framed glasses. After a moment or two, the world around you goes darker, that once-blurry image sharpens instantly, and suddenly you’re watching 3D.

The image you see will vary with content. You’ll note a light flickering over your eyes, somewhere between the gaping black holes of an old time projector playing silent films and smooth 24 or 30fps video of a DVD or digital projector. But the biggest change is that your TV is no longer a flat pane but a window, an image in which there’s an actual depth your eye can dig through, a digital diorama, if you will.

And if you happen to be looking around a room filled with 3DTVs, or maybe a display of 15 stacked 3DTVs, all of these TVs will have turned 3D. In mass, the effect is a giggle-filled novelty ever so reminiscent of Jaws 3D.

Animation is, by far, the most impressive demo you will see. Impossibly crisp and colorful, the effect is extremely lifelike…for a cartoon. More simply put, there’s a perfect front to back gradient. Every object looks, well, like an object, like something round that takes up real physical space. When, during a clip of A Christmas Carol, Scrooge’s oily, porous nose protrudes from the screen ever so forcefully, you can’t possibly imagine the moment done justice in 2D. The sense of flesh far outweighs what you see in the illustrative lead shot, because truthfully, these scenes have been designed and rendered with information that our displays have been incapable of showing us. With 3D animation, 3D is no gimmick—it’s 2D that’s the lousy undersell. And your eyes will be able to tell as they savor looking as deep as they can into the frame.

Sports are a vastly different, inferior experience. Basketball, for instance, is interesting in 3D but also indicative of the format’s limitations. For one, the court has depth, but the players are quite flat, like a few paper cutouts are dribbling a ball back and forth instead of fully corporeal, 6’6″ titans. Your mind can’t quite reconcile the image, as it’s somewhere between 2D and 3D, meaning it looks more fake, in a sense, than the simple 2D presentation we’ve always seen (the term “uncanny valley,” though not quite suitable in this context, certainly comes to mind). I assume such is a result from the use of telephoto lenses, which are notorious for flattening even 2D images. The effect is even more pronounced in 3D, meaning that stereoscopic 3D shouldn’t (and can’t) be the end game for sports no matter what ESPN tells you. I could easily imagine a multicam arena setup which these blank (flattening) information spots could be filled, and an actual 3D image (a la Pixar) could be piped to consumers, rendered in real time. The effect in sports could truly be something we’ve never seen before (Madden 2010 crossed with real textures, essentially). As of now, it feels more like we’re playing with paper dolls.

Live action film, specifically Avatar, is something I haven’t seen on a 3DTV beyond a few 3D previews. The fast paced trailers—as opposed to the long, expansive shots of Pixar-style animation—don’t lend themselves as well to the illusion (the 3D planes constantly break), and it’s quite difficult to really assess or describe an effect that your eyes can’t chew on for a while. On an IMAX 3D screen, I’ve mentioned that Avatar showed me textures I’d never seen before. On a plasma, Avatar looks far more like a cartoon, and its depth gradient is somewhere between the 2Dish sports and the all-out 3D animations (probably because Avatar itself is much a combination of the two). In the theater, I opened my eyes as wide as possible to take in the bioluminesence of Pandora. On the small screen, a light flicker distances you, almost unconsciously, from the content. But then again, Avatar never looked nearly as impressive in trailers as it did in final cut form, and 3D missiles firing straight at you will always be awesome.

But when things go really bad…

…watching 3D is nothing but pain. Before checking out an LCD or OLED, you put on the shutter glasses, as if all is well and good, and the lights again dim instantly. Each actual frame of the video are just as colorful, sharp and Y-axis-deep as those you’ve seen on better displays. But the frame rate seems to drop, with your favorite Pixar hero moving without smoothness or extreme subtlety. And of course there’s a flicker on top of the odd frame rate, causing the already subpar image to strobe. The overall effect is akin to playing Crysis on an underpowered GPU along with some monitor that goes dark several times a second. It’s sour stacked on sour, an experience with so little redeeming quality you should cease to even consider it.

That annoying CES line I described at the start of this piece? It was at the LG booth, right before I took a look at their 3D plasma prototype, which is slated to be released later this year for $200 over a 2D model. And right when I was ready to give up on glasses, gimmicks and eyestrain, the experience wiped my memory of it all as I stood there transfixed for at least 5 minutes, disregarding the line behind me and watching the same remarkable animated clips over and over. I thought of a new era of filmmakers speaking in an updated cinematic dialect, and I knew that words couldn’t quite describe the sensations—we simply hadn’t decoded them yet.

(Oh, and if you think all of this is too lovey on 3D, read all of my technological caveats here.)

I’m Sold On 3D TVs…And I Kind of Hate Myself For It

I’m a skeptic who’s seen every consumer-grade 3D TV in existence from manufacturers like Panasonic, Samsung, and Sony. I’ve seen OLED 3D, plasma 3D, LCD 3D and LED LCD 3D. And I’ve finally made up my mind on the matter.

Even though every technology coming to market this year requires glasses, even though 90% of 3D implementation is unwatchable, even though the tech will inevitably be dated within the next few years…

I would buy a 3D TV this year.

(Now realize there are about a thousand caveats to that statement, which is what this entire piece is really about.)

I wouldn’t buy any old 3D tech.

There is only one TV I’ve seen—out of very, very many—that captivated me like Avatar on IMAX. While most of the time I couldn’t wait to pull the glasses off my face, LG’s 60-inch plasma prototype, slated to be a real product later this year, sort of rocked my world with nearly flicker-free performance. Panasonic’s Viera V Series TVs, using similar methods on paper (plasma with shutter glasses), was a close second, as it strobed more. And I’m still curious as to why that was the case—whether it was shutter glasses, the lighting environment, the source material (the LG showed more animation, which looks great in 3D) or the display itself that made the difference.

Not trusting my own eyes, I sent two other members of Giz to look at each set as well. They didn’t see a difference. So I’m willing to call Panasonic and LG a tie.

As for OLED and LCDs—what you see from companies like Sony, Toshiba and Sharp—the image strobes AND the motion is choppy (imagine a low frame rate video game on top of flickering film). Those techs are a complete pass. (I know, OLED is supposed to be great. In 3D, it most certainly isn’t.)

I wouldn’t buy anything but a BIG 3D TV.

Without fail, the bigger the 3D, the better the illusion. Anything under 50 inches is basically a joke, unless it’s your computer monitor or something. And I will say, even though Vizio’s XVT Pro television wasn’t my favorite experience (it’s an LCD and thereby less smooth), the fact that it was 72-inches meant that a plane’s wing almost hit me in the nose.

I wouldn’t pay much more for a 3D TV.

LG told me that the 3D-capable version of their plasma set will only be a $200 premium over the non-3D version. I’m willing to pay that extra cost as an idiotic early adopter, knowing that the television is a nice HDTV when it’s not showing 3D. Of course, to be completely fair, that $200 premium applies to a premium set to begin with, not a bargain bin TV that many of us settle for out of sanity.

I wouldn’t watch 3D all the time.

Even in some content utopia where I could watch everything I ever wanted in 3D (right now, we’re limited to promises from Blu-ray, select broadcasters and some DirecTV), I wouldn’t choose to with the current glasses/TV setup. Even the best experience I had was tiring, and unless I’m really getting something special from meticulously produced media (like movies, or maybe even video games), I’m going to do what I do best when watching television: be lazy. For hours. Eye strain is a major concern.

Back to that content point for a moment, every movie that Pixar is making from here on out promises to be in 3D. Video games should be somewhat turn-key to make the 3D transition as they’d like. And Hollywood is definitely pushing 3D. But within 2010, it’s tough to envision a lot more than extremely limited broadcast and yet another viewing of the inevitable Avatar Extra Special Edition Blu-ray.

I wouldn’t replace my 2D TV.

If I weren’t looking for a new TV already, 3D alone wouldn’t sway me to plop down a few grand—at least not today—a decision influenced by both the imperfect experience and the limited media. It’d be nice to have, sure. But most people can and will wait, I’d bet.

I wouldn’t TOTALLY overlook an LCD curveball.

One manufacturer let me in on a secret—the LCDs on the CES show floor are mostly refreshing at 4ms. But by the time these TVs ship, they’ll be refreshing at 3ms, thanks to an industry-wide chemical-based update in LCD panels. Plasma is on top for the moment, but 3D LCDs shouldn’t be quite as bad by the time the TVs actually ship in Q3. (Though, they may still be noticeably inferior to plasma.)

So that’s my view. Go ahead, heckle me and my glasses that will look stupid and dated, well, they look stupid and dated today. But watching the best 3D TVs—namely, top tier plasma—is actually a pretty amazing experience…one that might be worth the sometimes literal headaches.

And these chicks in bikinis totally agree with me.

Panasonic’s 152-Inch 3D Plasma the Biggest TV Yet

Panasonic’s 152-inch TV just hit and it’s got 4k by 2k resolution, 3D support and several technologies that speed up display and optimize it for displaying 3D by reducing cross talk. Not that you’ll be able to afford one.

It’ll be about the size of the 150-incher above, plus two inches.

The quad luminous tech brings plasma pictures to full brightness in 1/4th the time, so fast refreshes don’t compromise picture intensity and they’ve managed to refresh pictures frame at a time instead of line at a time, so that alternating right/left images presented for 3D don’t suffer from the double effect that some displays show. All in theory.

Panasonic Develops World’s Largest 152-Inch Full HD 3D Plasma Display

The ultra-large, 4K x 2K quadruple full HD plasma panel creates a true full HD 3D world, delivering an overwhelming immersive experience

LAS VEGAS, Jan. 6 /PRNewswire-FirstCall/ — Panasonic Corporation, a world leader in the HDTV technology, has developed the world’s largest(1) 152-inch 4K x 2K definition Full HD 3D plasma display. The display features a revolutionary new plasma display panel (PDP) Panasonic developed with its new super-efficient quadruple luminous efficiency technology(2). The technology enhances PDP’s unique advantages as self-illuminating device, contributing to delivering an overwhelming immersive experience to viewers. The Panasonic 152-inch Full HD 3D PDP creates a true Full HD 3D world by faithfully reproducing 3D content such as Hollywood 3D movie titles(11).

Self-illuminating plasma panels offer excellent response to moving images with full movition picture resolution(3), making them suitable for rapid 3D image display. By employing the newly-developed ultra high-speed 3D drive technology, which adopts the super-efficient quadruple luminous efficiency technology, the new panel achieves a higher illuminating speed, about one fourth the speed of conventional Full HD panels(4). This technology enables high-quality Full HD 3D display on the ultra large 152-inch 4K x 2K (4,096 x 2,160 pixels) panel.

The panel also incorporates a crosstalk reduction technology, essential for producing clear 3D images. Compared to other display technologies that use line-at-a-time driving method(5), PDPs use frame-at-a-time driving method(6) that gives PDP TVs an advantage in crosstalk reduction in principle. Panasonic has successfully developed a unique technology to minimize double-image that occurs when left- and right-eye images are switched alternately. The development has resulted in the 3D compatible plasma display that can render clear and smooth high-quality pictures by accurately reproducing video sources.

The ultra-large 152-inch Full HD 3D PDP, which delivers true 3D movie-theater experience, follows the development of the industry’s first 103-inch Class size Full HD 3D PDP Panasonic introduced in 2008(7) and the home theater size 50-inch Class Full HD 3D PDP in 2009(8).

This year, which is really the first year of 3D Television, 3D TVs are expected to accelerate the growth of the flat-panel television market by providing new values to customers.

Television has evolved over the years through technological innovations. It started as a device to produce images to be simply watched and then it became a tool when connectivity with other AV devices is added. Now, with the 3D technology, it has developed into a device that delivers an immersive viewing experience, moving into literally an era of “next dimension.”

Panasonic launches its first Full HD 3D TVs in 2010 with PDP technology, which is highly suitable for 3D TVs, to offer the utmost picture quality. Panasonic’s new 3D TVs will deliver a true full HD 3D quality to create new and exciting television experiences.

Because 3D plasma displays can reproduce highly realistic images, they are considered ideal not only for home theater use but also for a wide variety of uses such as business, medical, education and commercial applications.

Panasonic will make the First Year of 3D Television as a springboard to boost its popularity, capitalizing on the company’s ability to offer complete end-to-end solutions from professional 3D camcorders and Blu-ray Disc authoring service to consumer use 3D TVs and displays and 3D-enabled Blu-ray Disc players.

Furthermore, Panasonic strives to accelerate the spread of 3D products and drive growth in the flat-panel television market, focusing on the development of a 3D infrastructure including 3D content through increased cooperation with Hollywood studios and broadcasters. The company hopes to contribute to the enhancement of 3D related business and the development of a new industry, which may be called 3D economic system that can be brought about through interactions among the related businesses.

For more information on Panasonic’s Full HD 3D Technology, visit www.panasonic.com/3D.

< Key Features of the new Full HD 3D PDP >

1. Newly developed ultra high-speed 3D drive technology enables 3D display on ultra-large (152-inch), super high resolution (4K x 2K) panels

Using the super-efficient quadruple luminous efficiency technology, Panasonic developed 3D ultra high-speed drive technology. Compared to the conventional full HD panels(4), the technology allows the new panel to achieve the same brilliance at about one-fourth speed. The new 152-inch panel also uses a new technology that enables even and stable discharge. Thanks to this discharge technology, the new panel can provide full HD images for left and right eyes formed with twice the volume of information as regular full HD images across the vast expanse of the screen equivalent to nine 50-inch panels with super high resolution (4,096 x 2,160) – four times the full HD (1,920 x 1,080) specification – while maintaining the brightness.

The new advanced PDP delivers high-quality 3D images, with virtually infinite 5,000,000:1(9) contrast ratio, accurate color reproduction and subtle gradation tones, on the ultra-large screen. With characters in the screen approach the viewers in life size, the new panel creates an overwhelmingly immersive experience.

2. Cross-talk reduction enables clear, high-definition 3D images

Because displaying 3D images involves alternate displays of left- and right-eye images, reducing the overlap (cross-talk) between these images is essential for high-quality 3D images. Unlike 3D LCD panels that use line by line scanning method, PDPs use frame-sequential method that displays images frame by frame very quickly, giving PDPs a tremendous advantage in crosstalk reduction. Incorporating newly-developed phosphors with short luminescence decay time – one third the time of conventional phosphors(4) – as well as illumination control technology, the cross-talk reduction technology has succeeded in minimizing double images.

Enhancing the video reproduction capability of PDP, which has full moving picture resolution, the technology enables crisp and clear, high-quality 3D images by faithfully reproducing video sources.

3. Full HD x 2 frame sequential method

To reproduce 3D images, the new PDP uses the full HD x 2 frame(10) sequential method that displays time sequential images, alternately reproducing discrete full HD (1920 x 1080 pixels) images for the left and right eyes on the display frame by frame. By adopting the method which is used in showing Hollywood 3D films in theaters, the new panel accurately reproduces high-quality 3D images in the living room.

Panasonic blows it out with 3D Blu-ray deck, HDTVs, channels and $21k camcorder

Had enough of the CES barrage? Nah. Panasonic just cut loose a few new releases of its own, with the highlight of the bunch being the planet’s first integrated Full HD 3D camcorder. Dubbed a “professional” device, the camcorder won’t be available to order until April, and it’s expected to make the filming of 3D content easier due to having the camcorder itself, the lenses, camera head and a twin memory card recorder smashed together in a single body. Users will also find stereoscopic adjustment controls on the twin-lens, solid state-based system, and we’re told that it’ll automatically recalibrate itself sans the need for any external equipment. ‘Course, the $21,000 MSRP is apt to turn away most everyone not being financed by a movie house, but hey, at least we’re fairly certain it’ll be reduced to a few bills by 2012. In related news, Panny is also partnering with DirecTV to launch a trio of dedicated 3D channels starting in June, and the two are already in talked with AEG, CBS, Fox Sports, HDNet, MTV, NBC Universal and TBS to develop additional 3D programming that’ll debut between 2010 to 2011.

Oh, and you’ll obviously need a new setup to view said content, and that’s where Panny comes in (again). The outfit unleashed a new range of 3D-capable (thanks, RealD!) Viera plasma HDTVs and Blu-ray 3D players, and all it takes to enjoy mind-melting 3D content in the comfort of your abode is “a stylish and lightweight pair of active-shutter glasses.” Oh, joy. The complete line will be fleshed out later this Spring, with screen sizes ranging from 50- to 65-inches. In one of the most brilliant moves of the show, Panny’s also including just a single set of 3D glasses with its multi-thousand dollar televisions, which is sure to leave a bitter taste in the mouth of Sir Buyer who has to plop down an extra hundie or two to get specs for the whole family. At any rate, the DMP-BDT350 Blu-ray player will handle 1080p content in both the second and third dimension. The last bit is new partnerships with Netflix, Skype, Twitter and Pandora (among other outlets), all of which are being added to the Viera Cast library that’s accessible on select Blu-ray players and HDTVs. Catch the full rundown after the break… if you dare.

Continue reading Panasonic blows it out with 3D Blu-ray deck, HDTVs, channels and $21k camcorder

Panasonic blows it out with 3D Blu-ray deck, HDTVs, channels and $21k camcorder originally appeared on Engadget on Wed, 06 Jan 2010 18:30:00 EST. Please see our terms for use of feeds.

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Samsung’s 2010 LCDs & plasmas include the skinny, touchscreen remote controlled LED 900

Samsung’s just gushed its 2010 TV lineup, and chief among the troops is the 9000 series LED with built-in proprietary 3D processor and, more importantly, full support for a full color touchscreen remote control, integrated with WiFi and IR. Paired with the ultra-slim 9000 series (right), you can watch broadcast directly from the handheld and swipe it to the TV to enjoy. The 8000 and 7000 series also enjoy 3D capabilities, as does the 750 LCD set. Left out of the 3D fun? The 6500 LED and 650 LCD models — sorry gang. All models are reportedly Energy Star 4.0 compliant and the premium ones also come with Internet@Home with apps including Netflix. All the press releases after the break.

Continue reading Samsung’s 2010 LCDs & plasmas include the skinny, touchscreen remote controlled LED 900

Samsung’s 2010 LCDs & plasmas include the skinny, touchscreen remote controlled LED 900 originally appeared on Engadget on Wed, 06 Jan 2010 18:19:00 EST. Please see our terms for use of feeds.

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HDTVs: Are They Built for the Long Haul?

Broken HDI haven’t owned a lot of big-screen TVs in my life. In my basement there’s an old 19-inch Samsung CRT gifted to me in 1988. It still works. After I demoted that TV, I bought a 32-inch RCA tube TV. It lasted for about 12 years. In 2006 I bought my first HDTV–a 42-inch 1080i Plasma from Samsung. It didn’t make it through 2009.

It still runs, sort of. The screen turns on. I can change channels and the sound is fine, but the screen is a pixelated mess.The crazy thing is it started the day off fine. We all watched a movie on it in the morning, turned it off and when we turned it back on, it was a mess. I checked all inputs, everything looked the same. Then I went online.

The problem was not as uncommon as I thought. Other owners of the same and closely-related models reported a similar issue. Most narrowed it down to two circuit boards inside the display–upper and lower buffer boards. I also searched online for Samsung service centers. Samsung’s own site came up with zero options for plasma TVs and my area. My next step was to visit the Samsung’s parts site. The board coast about $130 each and a service manual cost around $30. I thought about ordering them and then hesitated.

The Hunt For the Perfect Screen

As I stood in the corner of a small, cluttered optics lab at MIT, the professor flipped a switch. The room filled with an electrical buzz, and suddenly a holographic video popped out at my face.

The 3-D image was of a human rib cage, and it rotated in midair. And the holographic rib cage rattled me.

It was my first experience with a Display Of The Future, and it set me on a mission. In the subsequent years, I’ve been hunting down display prototypes, talking with experts, and visiting labs. In short, I’ve been on a quest for the perfect display.

Now You See It

Even though holographic video blew me away when I first saw it, I quickly composed myself. It’s simply not the sort of thing that will be commercially available any time soon.

I talked to Gregg Favalora, 3-D expert and founder of Actuality Systems, about the commercial viability of high-resolution 3-D video. His company broke resolution records with its display-a 100-million-voxel (3-D pixel) device that made images for radiologists and engineers hunting for oil reserves. The details of these 3-D images look eerily realistic, but Actuality had a heck of a time finding the right market for it.

In the end, the company only sold 30 systems at $200,000 each and it has now ceased engineering operations. And that MIT holographic video system I saw in a few years ago is still trapped in the lab. The lesson: no matter how extraordinary your technology, it’s impractical for the people unless you can efficiently manufacture it in large numbers.

I See Practicality

At the opposite end of the price spectrum is LCD. It’s cheap as dirt thanks to the billions of dollars of factories built over the past two decades. I wanted to get a look at the way LCDs are made and try to find clues for how a more interesting or useful display-like a reflective e-reader or an OLED screen-could scale up and become cheap.

So I took a trip down to Applied Materials in Santa Clara, California, a company that supplies 90 percent of the LCD industry with manufacturing equipment. What I saw was impressive: the newest fabs are built around sheets of glass—backplanes of LCDs—that are the size of a garage door. They’re only as thick as six sheets of paper, and each one can yield eight large screen TVs.

The machines that deposit electronics on the glass are behemoths-taller than I can reach and with an area slightly larger than a garage door. In a fab, six of these machines are arrange circularly, and from above they look like a giant mechanized flower. The sheets of glass slide in like a floppy disk into a drive, and come out coated with thin film transistors.

The bigger the glass, the more displays can be pumped out of a factory, and the cheaper all sizes of LCD displays become. According to Sid Rosenblatt, the CFO of Universal Display Corporation, a big fab can make six 50-inch LCDs every three to four minutes. At that volume, how can anything else compete with LCD?

Fitting In


Well, instead of beating them, startup Pixel Qi decided to join them. The company’s screens are all LCD—built on the same lines and with the same materials as any other liquid crystal display—but with an additional mode in which the power-hungry backlight is off, and the display reflects ambient light.

I’ve seen Pixel Qi’s displays and visited with Mary Lou Jepsen, the startup’s founder and the former CTO of the One Laptop Per Child project. Jepsen spends most of her time in Taipei, the capital of Displayland, but on a sunny day last fall, I caught her at her houseboat in Sausalito. It was the perfect time and place to try out an LCD that is most impressive in bright light.

In its reflective mode, the display is black and white, similar to a Kindle or Sony Reader except it’s faster-capable of video, albeit in monochrome. The first batch of Pixel Qi screens is scheduled to come off the line this month. Jepsen says more designs that further reduce power consumption are on the way. In one, she explains that the screen, when not needing to refresh, should be able to shut down the central processing unit(and wake it up within milliseconds when it’s in use).

As for a color reflective mode, Jepsen says it could be possible in a couple of years. The concept, which involves a particular arrangement of liquid crystals, is based on her PhD thesis, but it’s admittedly a more complex design than the first Pixel Qi screens. Her first priority, she says, is making sure that Pixel Qi can ship its first products quickly and successfully.

Bright and Beautiful

While Pixel Qi might be making cheap displays that are easy on the eyes and energy efficient, they can’t compare to the beauty and simplicity of OLED screens, in which each pixel emits its own light. The whites are whiter, the blacks are blacker, and the overall image is just gorgeous.

Even better, the manufacturing process is as simple as it gets. It’s layer of organic material that can be printed between two layers of electrodes. This means that OLED displays have the potential to fold, roll, and be built over large areas.

Concepts I’ve seen: a paper-thin, flexible display slammed by a hammer without breaking, a display that’s see-through when the power’s off, and large area OLED coating that act as a window, a wall, or a display, depending on its mode.

In terms of touch, I’m keeping an eye on a new type of technology that’s being integrated into the electronic foundation of OLED displays and LCDs too. It’s called in-cell technology, and there are a number of variants, but one type incorporates photodetectors into the pixels of a screen. It’s ideal for OLED displays, because it can be added without adding thickness, allowing them to maintain their sleek good looks.

If there were ever a perfect display, OLED is it.

The Holdup

In a conversation with Vladimir Bulovic, a professor at MIT (and star of the famous light-emitting pickle video) we waxed poetic on the possibilities of OLEDs. Bulovic believes that it’s only a matter of time before OLEDs take their rightful place at the head of the display industry. The reason we have to wait is simply bad timing. “If back in the 1970s, we had OLEDs, no one would even know what an LCD is today,” he said.

The widely understood problem with OLED displays, however, is that the technology doesn’t exist to mass manufacture them on large sheets of glass like those I saw at Applied Material. Therefore, their beauty is relegated to smaller screens like cell phone displays, Sony’s 11-inch (expensive) TV, and concept demos.

Engineers are working on the problem, of course. Bulovic told me about a former student of his, named Conor Madigan, who has an OLED-printing startup in Menlo Park called Kateeva. I got a hold of Madigan who said his company, which uses a hybrid approach to printing large-scale OLED display, is well funded (even in these difficult economic times) and the display industry is really starting to push large-scale OLED technology.

While it’s true that big display makers are promising big OLED screens in the next couple of years, I’m not holding my breath. Even when the technology for printing large-scale OLED displays arrives, it will still take significant investments to scale up manufacturing. It’s difficult for companies to justify investing too much money in OLED displays while LCD sales are still doing well and continue to get cheaper. Besides, these large-screen OLEDs will still be made on glass, just like LCD, which keeps things rigid, fragile, and heavy.

Past Glass

In order to have a light, flexible, rugged OLED display, it’s obvious that display makers must go with plastic instead of glass. Plastic Logic, is promising the world’s first plastic-backed screens with printed organic transistors, by early next year.

I’ve handled a proto-version of Que, Plastic Logic’s e-reader, at the company’s Mountain View headquarters and was impressed by the form factor. While it’s still rigid, it’s light as a thin stack of papers. And because it’s made of plastic, it’s robust. I felt like flinging it across the boardroom where I sat with the head of marketing and a public relations handler. I didn’t.

Here’s the bad news for Plastic Logic: it all comes back to scalability. At the recent Printed Electronics conference in San Jose, I had lunchtime conversations with people who just shake their head at Plastic Logic’s challenges. A number of them expressed skepticism that the manufacturing process could scale.

Printed organic transistors currently can’t compete in speed with amorphous silicon transistors used in LCDs and OLED displays. And the company’s printing technology is done in a single fab in Dresden, which could make it difficult to produce the e-reader in large volume. In other words, it won’t be cheap or widespread, at least in the near future.

Roll With It


However, the folks at HP Labs think they have a scalable way to make plastic-backed displays with fast silicon transistors. On a recent tour of HP Labs I saw the proof: sheets of plastic, tens of meters long, are rolled onto tubes and are loaded and locked into a system that imprints silicon transistors onto the material.

Carl Taussig, the director of HP’s information surfaces lab, walked me through the process of the so-called Self Aligned Imprint Lithography. Plastic, with a shiny coating, spins on a series of cylinders, where it is exposed to chemicals, ultra-violet light, etching solutions, and ionized gasses. The roll-to-roll setups are compact, and they don’t require clean-room level purity that other display processes do.

Taussig, who is also responsible for inventing the DVD-RW, showed me prototypes, built with HP’s silicon-on-plastic transistors. One of these plastic backplanes controlled an E Ink display. Some of the pixels that were supposed to be black appeared gray, but these prototypes help the researchers find the problems in the roll-to-roll process. If they see a blown-out pixel, they retrace their steps to find where in the process the problem arose. 



In another demonstration, I saw a new type of reflective display developed at HP that was about the size of a smart phone screen. It has color and video and is one of the best-looking reflective screen I’ve seen. Technical details were sparse (they will come out early next year), but Taussig told me that part of the trick is to make a pixel out of three layers of color dyes that take incoming white light and reflect specific colors of it back at you, something like the way that butterfly wings reflect light.

Within Two Years

While Taussig doesn’t think roll-to-roll will replace LCD processes anytime soon, he hopes it can help plastic become the foundation for reflective displays as well as emissive displays like those made of OLEDs. HP has licensed its roll-to-roll technology to PowerFilm, a thin film solar manufacturer. And recently, PowerFilm’s subsidiary Phicot has started to commercially developing the process for electronics. The first products will be displays for soldiers that may be integrated into clothing or wrap around their arms.

Combining HP’s roll-to-roll manufacturing with OLEDs and a reflective reading technology is the closest thing to the perfect display that I’ve seen. So I ask Taussig how long it’s going to take to make the process reliable. He’s optimistic that Phicot can iron out the problems soon. “To be successful we need to roll this out within two years,” he says, since the first plastic displays will hit the market in 2010.

In talking with Taussig, it’s clear to me that even though he’s a researcher, he’s focused on making plastic displays practical. He knows the only way to do that is with solid, cost-effective manufacturing. Once the manufacturing problems are solved, he says, plastic displays become inevitable. “My grandkids will never believe that we made displays with glass,” he says. “Everything will be on plastic.”

I can’t wait. The perfect screen will be lightweight, energy-efficient, and able to take various forms—flexible, transparent, and with touch or some other form of gesture recognition. I want colors so vibrant that images look real enough to grab. Still, I want to read on it without feeling like I’m staring at a flashlight. And it’s got to be cheap.

So far, the displays I’ve seen come close. And while nothing yet gets it all right, there are some up-and-coming technologies-and, crucially, emerging manufacturing processes-that give me confidence that the perfect display is on the way.

Kate Greene spends most of her day staring at the screens of her MacBook Pro and iPhone. She became a journalist by way of physics, where she worked in a basement lab with lasers and a lot of liquid nitrogen. Currently, she writes for publications like The Economist and Technology Review and goes on display hunts for Gizmodo. She can be found on the Internet at kategreene.net and on twitter