Sony considered SSD, network storage for PS3 Slim

Could the PS3 Slim have been even slimmer? It could have, according to Sony’s Masayuki Chatani, but it would’ve cost you. That word comes from a wide-ranging interview Chatani gave to Tech-On!, in which he revealed (seemingly for the first time) that Sony had considered using SSD drives or even network storage to further reduce the size of the console. SSD drives were ultimately rejected, as you might have guessed, due to cost reasons, and Chatani says that network storage ultimately proved to still be simply too impractical for a game console. He also said that the PS3 could have been made slimmer if Sony had just left the power supply on the outside, but that would have “imposed restrictions on transport and use, making it harder to use freely.” Not a whole lot in the way of big revelations otherwise, but you can check out the complete interview at the link below.

Sony considered SSD, network storage for PS3 Slim originally appeared on Engadget on Mon, 14 Dec 2009 17:51:00 EST. Please see our terms for use of feeds.

Permalink SlashGear  |  sourceTech-On!  | Email this | Comments

PS3 Slim Could Have Been Smaller, Used Network Storage

The PS3 Slim was a decent attempt at reducing both the size, and the cost, of the original PlayStation 3. But did you know Sony were considering making some more drastic changes?

In an interview with Nikkei, SCE’s Masayuki Chatani, from the company’s strategy planning department, has revealed that not only were Sony looking at making the Slim even smaller, but that they were looking at some fairly radical solutions to the problems of HDD sizing.

One of those was to use flash memory instead of the conventional HDD the PS3 currently uses, which would have cut down on the size, running costs and even noise levels of the console.

Another was to leave local storage out of the equation altogether, and instead rely on the PlayStation Network to save all of a user’s game data, personal files and settings (similar to how Gmail works, for example).

Chatani says Sony “considered both options”, but in the end, “felt that the price would be too high for the amount of storage capacity the PS3 needs”, so they stuck with a conventional HDD.

He also says, when comparing the Slim with the PS2’s redesign – a model that made far more drastic cuts to the dimensions of the console than the Slim has managed – that reducing the size of the PS3 even further was a possibility, but that in order to do so, the machine’s power supply would have to have been made external (as it was on the PS2 Slim), which “would have imposed restrictions on transport and use, making it harder to use freely.”

PS3, PSP Made Smaller, Lighter to Capture New Customer Segments [Nikkei]

Sony says PS3 motion controller was codenamed ‘Gem,’ might or might not actually be called Gem

We never heard much more of the rumored Sphere codename for Sony’s PlayStation 3 motion controller since it cropped up a few months ago, but it looks like we now finally have another name for it besides “PlayStation Motion Controller.” That word initially came from EA’s John Riccitiello, who let slip the name “Gem” during his talk at the UBS 37th Annual Global Media Conference when speaking about Sony’s and Microsoft’s new motion controllers. Just odd enough to work? Well, not so fast, as Sony would only go so far as to confirm to Kotaku that Gem was “an early code name for the product,” adding that they “haven’t announced final name at this point.” Not exactly a full-on non-denial denial, to be sure, but it would seem that the door for Gem is at least open a tiny crack.

[Thanks, Aaron]

Sony says PS3 motion controller was codenamed ‘Gem,’ might or might not actually be called Gem originally appeared on Engadget on Thu, 10 Dec 2009 11:58:00 EST. Please see our terms for use of feeds.

Permalink Engadget Spanish  |  sourceSoftpedia, Kotaku  | Email this | Comments

PS3 firmware 3.15 to add PSP Mini support, simplified console migration

Didn’t the PS3 just get a firmware update? Something about posting all your hard-earned trophies onto your Facebook page? Yes, that sounds right. If you thought that was a big deal, wait ’til you get a load of this: According to the European PlayStation blog, yet another firmware update is imminent. And this one is pretty sweet — seems that not only will console owners now be able to play PSP Minis, but if you’ve already bought a Mini for your portable and wish to play it on your PS3, you’ll be able to download it to your console for free. Also included in the 3.15 update is a simplified utility for transferring data from one PS3 to another. Pretty great, right? Gamers, be sure to hit the source link for the deets.

PS3 firmware 3.15 to add PSP Mini support, simplified console migration originally appeared on Engadget on Tue, 08 Dec 2009 16:49:00 EST. Please see our terms for use of feeds.

Permalink Joystiq  |  sourcePlayStation Blog  | Email this | Comments

Sony’s Motion Controller Patent Goes Attachment Crazy

A newly published patent from Sony Computer Entertainment, which looks a lot like the company’s PlayStation 3 motion controller, showcases a plethora of possibilities for the forthcoming device, more attachments than you could shake a Wii Remote at.

The patent for an “Expandable Control Device Via Hardware Attachment” touches on a number of control options. According to details from the patent, Sony’s motion controller may offer the option to join two motion control units together lengthwise—previously seen in an earlier patent—or in an H-shape.

And as pictured above, a unique, secondary controller attachment may offer a solution to the one DualShock in one hand, one motion controller in the other hand scheme seen at Sony’s Tokyo Game Show press conference.

Other potentially interesting add-on possibilities are attachments shaped like a baseball bat, a the business end of a flashlight and a rattle-like sphere that’s very maraca like.

Perhaps more interesting is a proposed biometric reader attachment, including a “thumb reader used to validate the identity of the person holding the controller by analyzing the biometric data provided by the attachment.”

Additional possibilities included microphone attachments and swappable control faceplates—letting the player customize whether a motion controller has buttons or a d-pad or even a dial.

Of course, this is a patent, not a product announcement. Sony could simply release the motion controller as previously seen, with none of these possibilities becoming actual products. But take a look at some of the drawings in the gallery below and check out the patent to see what Sony may have in mind.

Expandable Control Device Via Hardware Attachment [USPTO.gov]

Astro A40 Chat Headset Review

The Astro A40 is the premier chat-ready 5.1 surround sound gaming headset on the market, compatible with Xbox 360, PS3 and PC. But unlike the Turtle Beach X41, it’s wired.

Price

$250 with mixamp needed to combine chatting and surround sound.

Verdict

I still vastly prefer the convenience of Turtle Beach’s wireless X41 headset, but I have to admit, the Astro A40 sounds better.
Playing Borderlands, everything from the growls of skaggs to the cadence of machine gun fire sounded richer and rounder on the A40s than my X41s. Maybe the sounds weren’t always as distinct, but especially when cranking the volume on each headset, I realized the general listenability—the whole package of sound—was more pleasant with Atro’s product, making me long for hearing loss. It’s a difference in mid range that, while not absolutely Earth-shattering, will probably be noticeable to most in a side-by-side test.

Both headsets have extremely similar sound localization. And chatting, on both, is an equal joy.

But there’s one, huge, horrible, despicable Achilles’ heel to the Astro A40s. To connect the headset to an Xbox 360 (or PS3/PC), wires will invade your entire living room because the console needs to plug twice into a mixamp (the big, retro box you see in the lead photo), then the mixamp connects your headphones and controller. That’s confusing, I know. Here’s the full workflow:

Xbox 360 optical out and USB cord => A40 Mixamp => Headphones/Mic and Xbox 360 controller.
Ultimately, not only are you negotiating four wires for this one headset, but you’ll still be tethered close to your console because of one, generally short/inflexible wire: the optical cord from your Xbox to the Mixamp (you can always opt for stereo plugs, but that sort of spoils the fun).

So while I knew the A40s sounded a bit better than my X41s, I couldn’t kick back and enjoy the game in the same way. For one long cord or tight quarters PC gaming, I might opt for the A40s. For four cords sprawled across my living room, I’m sticking with the X41s—especially since they’re $50+ less.

Maybe you’ll feel differently.



Excellent sound


Headphones work with any 3.5mm source, too


Wiring gets obnoxious

US Air Force orders up 2,200 more PS3s — for thinking, not gaming

We were as surprised as anyone when the USAF threw down the cash for 300-odd PlayStation 3s back in March of last year, but what’s more shocking is that it’s now back for more — seven times more, in fact. Already employing its PS3 cluster for research into high-def video processing, the Air Force Research Lab wants to expand its capabilities significantly and it seems that Sony’s Cell processor is still its weapon of choice. We would use this opportunity to make a few jibes about lazy engineers upgrading their setups in time for Modern Warfare 2, but we’re better than that. We’ll also totally avoid noting that the US government’s skimping on costs now is leading it to commit to an instruction set tailored specifically to the Cell processor, which contrary to the latest Xeons — pricier though they may be — is not guaranteed to keep updating in pace with the USAF’s needs. Those are things we’ll leave for someone who isn’t afraid of death lasers and autonomous attack drones to say.

US Air Force orders up 2,200 more PS3s — for thinking, not gaming originally appeared on Engadget on Wed, 25 Nov 2009 05:39:00 EST. Please see our terms for use of feeds.

Permalink Sony Insider, Information Week  |  sourceUS Air Force  | Email this | Comments

PlayStation 3 Video Delivery Service spreads to Europe

When Sony isn’t busy adding Facebook functionality or potentially courting Firefox for its PS3, it likes nothing better than to dream of global all-encompassing online services and stores. A step toward that goal is the company’s recent introduction of the PS3 Video Delivery Service into the heart of Europe. PlayStation loyalists in Deustchland, España, France, and the United Kingdom can now use their beloved console (or the PSP) to grab movies from a selection that is set to grow at a consistent pace of 50 new films being added per week. Both SD and HD versions are available, with the cheaper variants going for €1.99 / £2.49 to rent or €7.99 / £6.99 to purchase, and you can see a trailer for the new service after the break.

Continue reading PlayStation 3 Video Delivery Service spreads to Europe

PlayStation 3 Video Delivery Service spreads to Europe originally appeared on Engadget on Fri, 20 Nov 2009 04:02:00 EST. Please see our terms for use of feeds.

Permalink Joystiq  |  sourcePSN UK  | Email this | Comments

Sony’s Blu-ray digital copies tested on PS3, PSP

We’ve seen digital copies of Blu-ray via separate DVDs before (e.g. Watchmen), and just recently Sony finally cut out of the middle disc and put the transferable video on the high-def disc itself. Joystiq recently showcased how it’s done using a copy of Godzilla and a PlayStation 3. For this you’ll need a PSN account and the 12-digit code included in the disc case. The standard definition video, here clocking in at 2GB, will copy to the hard drive (not a separate download, thankfully), and then if you want to the PSP. All in all, it’s approximately a five-minute process. We can’t help but agree, the early batch of supported films — The Ugly Truth, Angels & Demons, and Godzilla from 1998 — isn’t exactly fine cinema dining, but surely this is just a sign of things to come. Want to see all the nitty-gritty details in action? Check out the video after the break.

Continue reading Sony’s Blu-ray digital copies tested on PS3, PSP

Filed under:

Sony’s Blu-ray digital copies tested on PS3, PSP originally appeared on Engadget on Thu, 19 Nov 2009 21:08:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceJoystiq  | Email this | Comments

Sony to expand PlayStation Network into Sony Online Service, sell music, books, videos

Sony had a big management meeting in Japan today, where the tech giant announced some extremely vague plans for what’s initially being called the Sony Online Service — a new “iTunes-like” service built on the PlayStation Network that will sell books, music, and movies. That’s really all we know for now — Sony execs didn’t set a launch date or provide any specifics — but the move’s been rumored for a while and makes total sense, considering Sony’s huge investment in running PSN and vast array of products it could tie into the service, like the Reader e-book line, the PSP, and the various Network Walkmans. Now, whether or not Sony can manage to make good on this massive potential remains to be seen — we’ve got high hopes, but this isn’t a small challenge.

Sony to expand PlayStation Network into Sony Online Service, sell music, books, videos originally appeared on Engadget on Thu, 19 Nov 2009 16:48:00 EST. Please see our terms for use of feeds.

Permalink AppleInsider  |  sourceBusinessWeek, Impress  | Email this | Comments