PSP 2 is ready and UMD-less, claims Earthworm Jim developer

PSP 2 is ready and UMD-less, claims Earthworm Jim developer

We’ve lost count on the number of times we’ve heard from a friend of a coworker of a cousin whose girlfriend’s stepfather happens to work at Sony and they’re all but ready to launch a UMD-less PSP in 17 different color options bundled with a portable version of Street Fighter IV. Typically, we remain skeptical, but when it’s veteran developer David “I made MDK and Earthworm Jim” Perry, we’ll give him the floor to speak. Earlier this week, his Twitter account updated to say he’s heard the PSP 2 is done and minus that disc drive. He later reaffirmed that comment to GameDaily, saying he can’t reveal his source (naturally), but he feels certain UMD is gone. Is his source bunk? He’s certainly a guy who’d know a guy, but we’ve heard this story far too many times to take a leap of faith now.

[Via Joystiq]

Read – David Perry’s Twitter
Read – GameDaily

Filed under:

PSP 2 is ready and UMD-less, claims Earthworm Jim developer originally appeared on Engadget on Thu, 26 Feb 2009 07:22:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Sony, Nintendo and Nokia sued for making gaming devices that do stuff

While most folks welcome gaming devices that do more than simply play games, Texas-based Wall Wireless LLC seems to think that’s a bit over the line, at least when it’s not getting a piece of the action. More specifically, the little known company says that Sony, Nintendo, and Nokia are infringing on its patent for a “Method and Apparatus for Creating and Distributing Real-Time Interactive Media Content Through Wireless Communication Networks and the Internet,” which apparently relates to someone distributing “messages having aural or visual content that is generated by the operator using handheld apparatuses such as mobile telephones.” According to Wall Wireless, that patent not only covers the DS and PSP, but specific games like Mario Kart and Wipeout Pulse, and a whole host of Nokia’s game-playing phones, including the N95, N93, and N82. As a result, it’s seeking a permanent injunction against the allegedly infringing companies lest it be “irreparably harmed,” as well as the usual damages, expenses, and attorney’s fees, not to mention “pre-judgment and post-judgment interest.”

[Via Register Hardware]

Filed under: ,

Sony, Nintendo and Nokia sued for making gaming devices that do stuff originally appeared on Engadget on Tue, 24 Feb 2009 18:36:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Sony puts the kibosh on Go!Messenger for PSP

Well, kids — if you’ve been using Sony’s Go!Messenger service (all three of you), we have some sad news. It looks like the company will be putting the brakes on the thing, citing lack of consumer interest. “Although Go!Messenger brought innovative communications features to the PSP community, the service has not developed the base of users” Sony was hoping for, reports GameIndustry.biz. The party’s over on March 31st of this year.

[Via mocoNews]

Filed under:

Sony puts the kibosh on Go!Messenger for PSP originally appeared on Engadget on Tue, 24 Feb 2009 13:46:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Sony announces Lilac PSP, Hannah Montana and Assassin’s Creed entertainment packs

Tired of PSP colors yet? Sony doesn’t think you are — and it also thinks you’re a lady, because it’s squarely targeting the new Lilac PSP at girl gamers. Tween girls, to be specific: the Lilac will debut as part of a $199 Hannah Montana Entertainment Pack that features young Miley’s PSP game, a UMD with a few HM episodes, a 2GB memory stick, and some fun stickers. What do the less overstimulated among us get? An Assassin’s Creed Entertainment Pack that’ll launch with Altair’s PSP debut later this year and “other content that will announced later.” Awesome, thanks for loving us too, Sony.

[Via Joystiq]

Filed under:

Sony announces Lilac PSP, Hannah Montana and Assassin’s Creed entertainment packs originally appeared on Engadget on Tue, 24 Feb 2009 12:22:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Sony scouting a tester for unreleased new product?

While the rumors of a PSP2 and PSP Phone have calmed down of late, they’re never truly dead. According to a fluent Japanese speaker translating a Sony Japan job listing for GameSpot, the company is on the hunt for an “evaluator / assessor for a new game machine.” More specifically, that elusive machine is said to be a “part of the PlayStation or PSP series and their peripherals.” The listing goes on to state that the lucky winner will “be part of an advisory staff that will play PlayStation series software on this new machine and check its functionality,” and they’ll also be able to “test game machines not yet released or new functionality of PS3 peripherals before they are released.” From there, it’s up to your imagination to determine what exactly this could be alluding to, but we’re setting our expectations remarkably low as to not be disappointed.

[Via GameSpot]

Filed under:

Sony scouting a tester for unreleased new product? originally appeared on Engadget on Sat, 21 Feb 2009 06:06:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Sony sells 50 million PSPs worldwide, Mario unimpressed

As of January 2009, Sony Computer Entertainment claims to have sold 50 million PSP handhelds worldwide. A number that includes all PSP-1000, 2000, and 3000 series devices sold since December 2004. That’s a big number, no matter how you slice it… unless it’s Nintendo wielding the perspective knife with its claim of 96.22 million DS handhelds sold between December 2004 and December 2008. Then again, PSPs have sold a bit better than Gizmondos, so there.

Read — 50m PSP
Read — 96m DS

Filed under: ,

Sony sells 50 million PSPs worldwide, Mario unimpressed originally appeared on Engadget on Fri, 13 Feb 2009 05:01:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

PSP hits Europe in three more colors

Sure, fashion is usually the first to go during tough times, but Sony’s keeping its head up during the struggle, releasing the European PSP in three more colors to compliment those Japanese Carnival Colors we saw last week. Radiant Red is the only carnival hue making the trip au continent, but it’ll be joined by the familiar Mystic Silver and Pearl White — you’ll have to wait until March for red, but silver and white should be available now.

[Via Pocket-lint]

Filed under:

PSP hits Europe in three more colors originally appeared on Engadget on Thu, 05 Feb 2009 17:24:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Sony adds four new PSP “Carnival Colors” to worship

In a sudden retch of pigmentation, Sony just spat out the “Carnival Colors” collection of PSPs. Starting March 5th in Japan, the new colors matched with a 2200mAh battery will set you back a tax-inclusive price of ¥19,800 (about $223). Otherwise, you can drop ¥24,800 (about $279) for the 4GB Memory Stick PRO Duo (Mark2), PSP pouch, wrist strap and cloth bundle. Now go ahead, revel in your paganism before ritualistically prostrating yourselves at the feet of the Lord Knight of consumer electronics. Mmm, feels good doesn’t it?

[Via Akihabara News]

Filed under: ,

Sony adds four new PSP “Carnival Colors” to worship originally appeared on Engadget on Mon, 26 Jan 2009 03:22:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Arsenal fans could catch replays, live action on Sony’s PSP

As we’re confident that you know, one of the biggest downsides to catching an event in-stadium is the inability to see instant replays. Oh sure, a few venues play back sequences for the fanatics in attendance, but you’ll still get a much better angle from the comfort of your own couch. English soccer club Arsenal is hoping to remove that obstacle from fans’ minds by testing out an instant replay system with Sony’s PSP. In theory, at least, a Sony-developed application would enable patrons to “watch live streaming video of a game, along with data and statistics, and provide the ability to watch near-instant replays.” ‘Course, we’ve already seen Bluetooth added to venues and a similar system as this installed at Safeco Field, but we still envision this being a hit if it’s really rolled out within 18 months as planned.

[Image courtesy of Panstadia]

Filed under: ,

Arsenal fans could catch replays, live action on Sony’s PSP originally appeared on Engadget on Wed, 21 Jan 2009 15:58:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Six Ways the PSP Could Make the PS3 Infinitely Better

We’re all a bit bored by the PSP at this point, and the PS3 has failed to impress us much lately as well. But with a few minor tweaks, we’d be blown away by both.

Sony just asked its customers what they want in the next PSP. Well here’s what we want in our next PSP, and most of it’s doable through software alone.

Get Remote Play Working, Standard
Remote Play promised to allow gamers to play PS3 games through the internet on their PSPs. Brilliant! And it was actually implemented in a game PS3 called Lair…and then basically nothing else. You can find Remote Play in a handful of downloadable PS3 titles, but it’s far from a standard offering, and basically doesn’t exist in the world of AAA releases. But just think—Remote Play would lessen the PSP’s need for original titles—something Sony hasn’t been able to secure as of late—and promote loyalty to the PS3 since its games would be playable from anywhere.

Make the PSP the Ultimate Blu-ray Remote
If there’s one thing you can’t fault the PS3 for, it’s the machine’s excellent Blu-ray playback. So why not make the PSP the unequivocal best Blu-ray remote ever? Not only could you use the PSP for basic functions, but a little programming savvy could stream entire BD features to your hands. Imagine the use of a Wi-Fi enabled second screen from the PSP with streaming audio support. You could watch a movie with a friend and decide that just you would turn on the audio commentary for a scene (through headphones), while viewing some extra production stills (on your secondary display). Hey, we’d settle for a submenu on the PSP’s screen, even.

Give Us a PSOne-to-PSP Ripping Tool
Offer us a tool to rip PSOne games on the PS3 in order to be transferred to the PSP. They can wrap them in DRM and charge us $5 each time we rip a game, and we’d still do it. While we’d say the same for PS2 titles, we realize that PSP processors probably couldn’t handle the software emulation load. PSOne games, though? Definitely.

Display Hints and Walkthroughs That Sync with PS3
Easy money for Sony—license out the option to make PS3 walkthroughs for the PSP. The strategy guide company does all the work, creating the text file (already on hand from their publications) and some basic syncing cues from, I dunno, saved game files or scripts. We’re sure if enough money was exchanged between all involved parties, something could be figured out that’s not so resource intensive that it isn’t worth their while.

Our Only Hardware Revision: Add a Second Analog Stick Already
Look Sony, you were wrong, just give in. Screw backwards compatibility and add the second analog stick to make the PSP essentially interchangeable with the Dual Shock 3/SIXAXIS. Just as that second analog stick has held back PSP developers, it’s also limited Remote Play functionality and the option to use the PSP as a premium controller. The hardware is holding back the software, but not in a “we just need stronger processors” way. It’s a simple fix. PSP loyalists might complain, but trust us, they’re complaining more that their controls are gimped. (Oh, and Bluetooth would be a runner up for greater connectivity options.)

Do All of the Above, Then Sell a PS3/PSP Bundle
The PS3 has already lost the game machine war. But it’s still a contender as a premium home theater machine. Offer users a deal in which they can pick up a PS3 along with a PSP. Upsell the PSP as a remote, a second screen, and a media streamer (as opposed to a bulky PMP with a crappy game catalog).