DARPA sets sights on cameras that understand

DARPA wants to let you all know that its plans for the robot apocalypse are still going strong. The agency’s got IBM working on the brains, has an RFI out on the skin, and is handling propulsion and motor control in-house. Next up? Eyeballs. In order to give its robots the same sort of “visual intelligence” currently limited to animals, DARPA is kicking off a new program called The Mind’s Eye with a one-day scientific conference this April. The goal is a “smart camera” that can not only recognize objects, but also be able to describe what they’re doing and why, allowing unmanned bots and surveillance systems to report back, or — we’re extrapolating here — make tactical decisions of their own. To be clear, there’s no funding or formal proposal requests for this project quite yet. But if the code does come to fruition, DARPA, please: make sure autoexec.bat includes a few Prime Directives.

DARPA sets sights on cameras that understand originally appeared on Engadget on Thu, 18 Mar 2010 07:08:00 EST. Please see our terms for use of feeds.

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Tiny, robotic space shuttle to be launched into orbit in April

A long-delayed project initiated by NASA and carried out by Boeing may finally get to see the light of cold, beautiful day according to reports from the US Air Force. The X-37, a small, robotic space plane is set to make its first unmanned trip into orbit in April. Conceived by NASA as an unmanned re-entry lifeboat for crew of the International Space Station, the X-37 reportedly has a cargo bay of just 7 x 4 feet, and it has apparently been shipped to Florida for its maiden voyage, where it will be mounted to an Atlas V rocket for its launch into space. There aren’t any other details — the people running the project are keeping everything pretty quiet, but the shuttle itself is reported to have said that it’s putting itself “to the fullest possible use,” adding that that “is all I think that any conscious entity can ever hope to do.”

Tiny, robotic space shuttle to be launched into orbit in April originally appeared on Engadget on Mon, 15 Mar 2010 12:53:00 EST. Please see our terms for use of feeds.

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iCub gets upgraded with tinier hands, better legs

We’re pretty familiar with iCub — the humanoid robot modeled on a two year old — around here. Just because we know him well, though, doesn’t really change the fact that we get the slightest chill running down our spine every time we’re reminded of his existence. Well, iCub’s getting an upgrade which includes newer, lighter legs which will be more impervious to damage, and smaller hands. That’s right, the youngster, who is about toddler-sized, has had until now, the hands of an eight-year old: pretty embarrassing for the little fellow. The new hands are the right size, and have the correct dexterity as well. Regardless, he’s still a little creepy, but as you’ll see in the video after the break, impressive none the less.

Continue reading iCub gets upgraded with tinier hands, better legs

iCub gets upgraded with tinier hands, better legs originally appeared on Engadget on Fri, 12 Mar 2010 11:11:00 EST. Please see our terms for use of feeds.

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Samsung NaviBot SR8845 / SR8855 vacuum cleaner hands-on

It didn’t take long for these NaviBots to win our hearts — we only spent about five intimate minutes watching them vacuuming the floor at Samsung‘s UK product launch event, but frankly, we fell hard upon first sight. On the left we have the SR8845 basic model going for £399 ($599), and the SR8855 at the rear is priced higher at £449 ($674) with its touch-sensitive buttons (instead of physical ones), on-board scheduler (instead of a countdown timer) and a pair of Virtual Guards — boxes that create an infrared virtual fence to create a priority cleaning zone or to block the NaviBots — instead of one. That said, both bots have the same vacuum performance, have visionary mapping, run for 90 minutes on a two-hour charge, and have anti-fall / anti-collision technology to boot. Say whatever you want about the prices and feel free to doubt the bots’ sucking abilities, but hopefully the video after the break will at least leave you with a smile. Both will be in British shops at the end of April.

Continue reading Samsung NaviBot SR8845 / SR8855 vacuum cleaner hands-on

Samsung NaviBot SR8845 / SR8855 vacuum cleaner hands-on originally appeared on Engadget on Tue, 09 Mar 2010 18:47:00 EST. Please see our terms for use of feeds.

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The Return of Sony [We Miss Sony]

We love Sony. We really do. And we want them to get back in the game, because competition makes everyone better. Here’s how they do it.

Open the Library

There was a time when I might have suggested that Sony jettison its media companies, setting music and movies adrift so that the electronics divisions would no longer have to be held hostage by internal squabbles over piracy.

I’ve come around. While Sony Pictures has had its ups and downs over the last decade, the addition of the movie and television libraries gives Sony a strength that none of the other Big Four have—if they can loosen up.

Microsoft has games and Office; Apple sells a lot of music, but owns no content beyond software; Google has YouTube and user-generated content, but creates little professional content of its own. In this space Sony stands alone, with a rich library of music, television, movies, and games.

Imagine if buying a Sony product gave you simple, inexpensive access to that vast archive. Not even for free, necessarily. (Although Sony should continue to be liberal with its media giveaways, like it did when launching the PSP, bundling Spider-Man on UMD.) But all of it at your fingertips with an ease-of-use that put its competitors to shame.

In theory this is the aim of the upcoming Sony Online Service. (The “S.O.S.” name is temporary, if apropos.) Sony has discussed plans to translate the moderately successful PlayStation Network into a cross-device infrastructure, allowing not just media downloads but media uploads, taking not only a shot at iTunes but at cloud services like Flickr and Picasa.

That’s fine and dandy in theory—but why would a user choose Sony, a company that has launched and then quickly abandoned several other media stores and sharing services in the past? When they closed the Connect store, they stranded customers who had bought into their proprietary ATRAC-based DRM. When ImageStation went bust, they migrated people to Shutterfly and cited “many capable online photo services” as a reason for the closure. Why start investing dollars and time and work and memories in a company that just five years ago allowed rootkits to be installed to protect the sanctity of its media?

There’s a trust issue at play, perhaps bigger than Sony realizes, as its halting and horrible missteps have made many potential customers leery of its commitment.

Lucky for Sony, there’s a new age dawning in media, one based heavily in the cloud, with subscriptions taking the place of media downloads—especially in video, where customers have yet to invest heavily in pay-per-download models simply due to prohibitive costs and the infinite format war.

Sony should send the Online Service into the world with a bang: open access to Sony’s media library free for a month. Or three. Take the write-down as a marketing expense, allow millions of users free access to the media that Sony controls, and use the media—not the hardware—as a loss leader to get people hooked on Sony again.

(And if they did it without DRM that’d be even better, but I’m not asking for miracles here.)

A comprehensive and liberal attitude towards online media would go a long way towards shoring up Sony’s more traditional media sales strategy, as well. Blu-ray, after a long and costly battle, has finally won—just as download and streaming content is taking hold in the video space. Buying a Blu-ray disc currently guarantees me access to the video on many non-Sony devices—why not give me access to that same movie on all of my Sony products? I bought Ghostbusters on Blu-ray—now let me watch it whenever I like on whatever Sony device I choose just by grabbing it from the cloud. That would certainly make me more eager to spend money on physical copies.

Become the Best Android Maker In the World

Sony’s software showing is weak. Its mobile devices, for a brief moment a bellwether in the “small and useful” space, are now bogged down in a swamp of too-little, too-late design. (More on that in a bit.) Its arcane PlayStation architecture is, according to many game developers, confusing. That was fine when PlayStation was the biggest game in town, but with the Xbox and Wii eclipsing PS3 sales and the DS and iPhone taking a huge chunk of the potential PSP market, Sony’s inability to provide powerful, easy-to-use software for developers has been a huge factor in its poor showing this console generation. (Things are are looking up, but on the beam the PlayStation 3 has been a disaster for Sony exactly when it didn’t need one.)

There is hope, and its name is Android. At first it might seem counterintuitive to suggest that Sony lean heavily on a product under the aegis of a company that by all rights should be a chief competitor. But for all its not-quite-actually-open-source issues, Android exists primarily so that Google can be insulated from Apple and Microsoft—the two companies that most threaten Sony, as well. In this case, the enemy of Sony’s enemy could be their friend—especially when Google isn’t interested in providing a full range of consumer products that use Android.

It wouldn’t be the first time that Sony used a competitor’s software: The entirety of the Vaio PC line runs Microsoft Windows, and its Sony Ericsson phones run Nokia’s Symbian OS or—oh look!—Android.

And in this case, Google’s weakness is Sony’s strength: great hardware. And adopting Android across all its devices would do nothing to impede Sony’s own platform goals. In fact, that a Sony-branded Android device could have access to the broad range of Android applications as well as Sony’s Online Service and media offerings would do much to set Sony apart from the glut of also-rans that make up much of the current non-phone Android marketplace.

At its heart, Android is “just” Linux. Sony’s no stranger to Linux—the PlayStation 2 and 3 both have dabbled with Linux support. But Android is Linux-as-platform, a trusted and understood consumer branding. (Or, you know, that’s the goal.) It is, as far as operating systems go, as good or better than anything Sony has ever cooked up themselves. Rather than spending years on disparate software platforms for each device, Sony’s software engineers could spend their time building easy-to-use and beautiful user experiences on top of a unified platform. (Remind me again why the Sony Dash doesn’t use Android?)

Ditch Sony Ericsson

Sony Ericsson’s products are late, underpowered, designed by madmen and utterly irrelevant. Worse, the company is helmed by a man too proud to make a flagship phone with Google. Fire him. Rescue the engineers. Let the rest of the company burn.

This business has changed. There are no phones anymore. There are simply things that also phone. That there is not a PSP Phone in my hands right now is a travesty, one surely due entirely to the fact that Sony is entangled in a bizarre partnership with a European company trying to make phones that appeal to a feature phone market that started to go away a decade ago.

Sony Ericsson is a stone around Sony’s neck and should be cut free as soon as possible. Telephony and mobile data are an intrinsic part of the electronic landscape. Even if a modern phone is really only a radio and a bit of software, it’s too important to be anywhere but in-house—and increasingly, in every product.

Another fantastic man-on-the-street piece from Woody Jang about what regular consumers think of Sony’s future.

PlayStation Everything

If you ask the average person on the street what their favorite Sony product is, more often than not you’ll hear “PlayStation”. There’s a couple of reasons for that—not the least of which is that it’s the last Sony product to completely stand apart from its competitors.

It’s a valuable and—when executed correctly—profitable brand. As for the hardware itself, the PlayStation 3 is powerful.

So why is it so half-assed? Why is it that I can spend hundreds of dollars on a PlayStation 3 and still not use it as a DVR? Or as a powerful, slick media center to access my media files? (You can do it, yes, but it’s no Boxee or Plex.) Why does Sony sell any other Blu-ray players at all?

The PlayStation of the last few years is battered, but not broken. Half-hearted and poorly conceived projects like PlayStation Home have shown how disconnected Sony is from its users, but the device, brand, and platform still have a lot to give.

I have four boxes connected to my television: All three major consoles, plus a Mac Mini. The reason I have the Mac Mini? It’s because none of the consoles do a proper job as a media center, giving me universal access to every type of media I consume, from streaming services like Netflix and Hulu, to movies and television I’ve ripped and downloaded (legally or otherwise), to DVDs and Blu-ray. (The Mini doesn’t do Blu-ray, but since I only own, like, six Blu-ray discs that hasn’t been a dealbreaker.)

Sony is trying. Netflix has come to the PS3, if somewhat awkwardly. But accessing files on the network still takes a UPnP server and other bits of annoying acronymic magic that makes my $350 console from a multi-billion dollar company feel gimpy and half-baked.

In the portable space, it’s ever worse: I don’t know a single person who bought a PSPgo. And why would they? It was clear from the outset that the PSPgo was a toe in the water of the digital-distribution stream, not the sort of cannonball into online game downloads that is already being explored to profitable depths by Apple.

But a PSP phone? A nicely designed portable device that has access to the library of amazing PSP titles, plus all the movies, music, and (hopefully Android) apps that Sony could provide? They’d sell a million on Day One, and have developers banging down their doors to let them create the beautiful 3D titles that the PSP is known for.

Thank goodness there are rumors that a PlayStation phone is happening—but Sony has made similar sashays before, only to jilt us later.

Keep It In the Lab

We’ve shown the absolutely monstrous number of products Sony has for sale (to US consumers) at any given time. To some extent it’s understandable, if not forgivable. It’s one of the strengths of megacorps to be able to shotgun lots of products onto the market to see what sticks, and diversification has been part of the Sony strategy for decades.

But it’s gotten out of hand—and worse, it’s turned Sony into a company that has stopped saying “Look what we’ve invented,” to instead murmur, “We can do that, too.”

I’ve written about how Apple’s restraint has given them a product lineup that’s easy to understand—and easy to invest in as a customer. Buy an Apple product and you can be sure that it’ll be supported for years to come. (And that it’ll be superseded by an improved version in a year, of course.)

But Sony is spitting out products that even they don’t believe in. The Mylo internet communicator? The Vaio P netbook? The PSPgo? The Sony Dash? The UX Series UMPC micro whatever-the-hell? A three-thousand dollar 2-megapixel Qualia camera? Those aren’t all dead products—yet. But Sony, by spewing out products that are clearly part of no greater strategy than “Let’s see what sticks” has eroded the value of their brand and the trust that customers should be able to put in it.

Bring Back the Robots

Except for the robots! While I’ll rail all day about how Sony has overwhelmed us with pointless or half-baked products, I have to admit: I miss the robots. I miss the strange little contraptions, the oh-so-Japanese experiments that clearly have no place in the greater company strategy, but exist only to show off the prowess of Sony’s engineers.

Is the Sony Rolly absolutely silly and overpriced? Of course it is. But if Sony were selling just a couple of dozen products that really nailed it, the Rolly would stop serving as an all-too-fitting icon of Sony’s directionless and instead take its place as a whirring, cooing, flashing reminder that Sony plays in the future.

Really, though: robot dogs! How are we supposed to believe in Sony if they don’t believe in Aibo!

Make the Best

Once upon time, you bought Sony because “Sony” actually meant “the best.” It’s that reputation of quality that Sony’s largely coasted on (and ridden roughshod over) for the last decade. Sony simply needs to make the best gadgets again.

Take its TVs for example, a core product where Sony is a brand that immediately comes to mind: The Bravia XBR8 is quite possibly the best LCD television ever created. Sony stopped making it last year. The products that followed it, the XBR9 and XBR10, are actually inferior products, despite costing just as much. We actually expected the XBR8 to spawn many better and less expensive TVs, not the opposite. That’s the death of the Sony brand. If Sony means nothing else, it should mean the best gadgetry you can buy. The XBR11 needs to be the greatest LCD TV ever made.

Make Us Believe

Sony is lost. Too entranced by their own mythos to make the hard decisions. Too ready to listen to the Madison Avenue hucksters who convince them that “make.believe” means anything at all.

But we believe in Sony. Even their worst products, however feebly designed, retain the air of quality. (We’re ignoring a few exploding batteries here and there as the travails of any massive company.)

We believe in a Sony that can practice restraint, that can encourage its engineers to dream and innovate, but also can understand that not every crazy accomplishment needs to be validated by becoming a product for sale.

More than anything, we believe that Sony can stop being so prideful, desperate to be acknowledged as the world’s leading electronics company. We believe that the company of Ibuku and Morita can stop telling us they’re the best, and do what they were formed to do:

Prove it.

The complete “We Miss Sony” series
Video: Describe Sony In A Word
How Sony Lost Its Way
Sony’s Engineer Brothers
Infographic: Sony’s Overwhelming Gadget Line-Up
The Sony Timeline: Birth, Rise, and Decadence
Let’s Make.Believe Sony’s Ads Make Sense
The Return of Sony

HUMAVIPS project could lead to humanoids with social skills, humans being tricked

You don’t think the Robot Apocalypse is upon us, but we assure you, it is. The HUMAVIPS project, which will span three years and hopefully result in robots being developed with “social skills,” may seem innocent — even beneficial — at first blush, but let’s think about it. Will “humanoids with auditory and visual abilities in populated spaces” have more power than you, as an Earthling, would like? If all goes well, these robotic dudes and dudettes will be able to mimic what’s known as the “cocktail party effect,” which is better explained as “the human ability to focus attention on just one person in the midst of other people, voices and background noise.” So yeah, this definitely goes two ways — on one hand, you could finally have a live-in robot that pays attention to your feelings as the world around you crumbles, but on the other, these guys won’t have any issue overlooking your wailing when it’s them bringing everything down. Yikes.

HUMAVIPS project could lead to humanoids with social skills, humans being tricked originally appeared on Engadget on Fri, 26 Feb 2010 12:45:00 EST. Please see our terms for use of feeds.

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LIDAR-equipped robot maps dangerous areas in 3D so you don’t have to

Looks like the kids at MIT might have a little competition for their LIDAR-equipped 3D mapping drone. Researchers at Missouri University of Science and Technology have teamed up with the University of Missouri-Columbia for a prototype robot that uses light detection and ranging (similar to RADAR, but with lasers) to map areas and send the 3D data to a nearby laptop. The technology not only provides detailed info on floor plans and physical structures (such as possible structural damage) but it can also “see” people inside a space. There are many possible applications for this, from spotting terrorists hiding in caves to seeing if your new internet girlfriend really looks like her profile pic, or — and this is especially important in the modern era — seeing if your new internet girlfriend is actually a terrorist (we wondered why she wanted that first meeting to take place in a cave). “Once you have the images, you can zoom in on objects and look at things from different angles,” says Dr. Norbert Maerz, associate professor of geological engineering at Missouri S&T — an ability that we wish we had while browsing PlentyofFish.com.

LIDAR-equipped robot maps dangerous areas in 3D so you don’t have to originally appeared on Engadget on Tue, 23 Feb 2010 11:53:00 EST. Please see our terms for use of feeds.

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Samsung’s Navibot robot vacuum charting European living rooms in April

Samsung's Navibot robot vacuum charting European livingrooms in AprilRoomba has ruled the roost when it comes to domestic chores for a long time — too long. It’s getting some serious competition from Samsung, which is finally going to unleash one of its robovacs onto the rest of the world. Well, to Europe anyway. The Navibot is set to spread its wings across the EU in March, having been apparently warmly received in limited Italian tests last year. The bot captures 30fps video of your abode, documenting your feng shui and charting the most efficient course around your coffee table and the display case that houses your TMNT collection. It’s even sophisticated enough to pick up where it left off should it run out of juice mid-stride, after returning home for a recharge, but that kind of smarts will cost you: €399 for the basic model with a single virtual wall, and €499 for a slightly posher version with touch-sensitive buttons and a second virtual wall. There’s no word on an American release just yet, meaning Roomba’s home turf is safe — for now.

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Samsung’s Navibot robot vacuum charting European living rooms in April originally appeared on Engadget on Tue, 23 Feb 2010 10:17:00 EST. Please see our terms for use of feeds.

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Kondo KHR-3HV robot celebrates Engadget Award with a new Linux backpack (video)

Kondo KHR-3HV robot celebrates 2009 Engadget Award with a new Linux backback (video)

Yes, Kondo KHR-3HV, you were our choice for robot of the year, and we see you’re celebrating by going out and getting yourself some new gear. We like your taste. Inside that fancy new backpack is a 32-bit Samsung ARM CPU running at 200MHz, powerful enough to handle Linux and things like onboard image processing and object recognition. It also supports WiFi, meaning Kondo can beam what he sees wirelessly and become a roving security guard — a very small and non-lethal security guard, but a guard nontheless. This kind of tech (shown off in a video below) will set you back ¥60,000, or about $660, and yes that’s just for the backpack. (The bot itself goes for somewhere north of the $1,300 range.) So congratulations again on your victory, 3HV — just don’t let it go to your webcam.

Continue reading Kondo KHR-3HV robot celebrates Engadget Award with a new Linux backpack (video)

Kondo KHR-3HV robot celebrates Engadget Award with a new Linux backpack (video) originally appeared on Engadget on Tue, 23 Feb 2010 09:13:00 EST. Please see our terms for use of feeds.

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Gallery: Robot Bartenders Sling Cocktails for Carbon-Based Drinkers

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The secret to a great cocktail, most connoisseurs would agree, has something to do with the ice, the liquor, the glass — and the bartender.

But what if the bartender is not a warm-blooded human with a sympathetic ear, but rather a cold, soulless machine made of pistons, valves and servos?

At a bar in San Francisco, a group of artists, engineers and tinkerers sought the answer with their creations: robots designed specifically to pour out a nice drink.

The booze-making bots included an all-mechanical, lever-operated robot; a Cosmobot with a rocket-shaped body; and Barnold, who is “strong and big, just like Arnold.”

“We really just like robots and cocktails, and both together seemed like the perfect thing,” said Simone Davalos, one of the organizers of the Barbot 2010 event. “There is no real aim for world-changing, paradigm-shifting technological achievement, at least not from our perspective, but who knows? Lots of amazing things have happened over cocktails.”

From cosmos to appletinis, these robots measured, mixed and poured out drinks that were precisely assembled. And those droids were mesmerizing to watch.

As for the drinks themselves, having sampled drinks from almost all the robots, my verdict is that the robots still have a long way to go. The cocktails taste just a little too clinical. There’s a missing ingredient in there. Could that be the human touch?

The Corpse Reviver

Even a humble cocktail robot can be an engineering marvel. The imaginatively named Corpse Reviver is a cleverly designed robot that’s completely mechanical.

“It’s all levers and linkages,” said Benjamin Cowden. who created the robot.

The Corpse Reviver has four levers that are attached to four bottles arranged in a circle. To make yourself a drink, place a glass at the center and pull the first lever. This pushes the attached bottle up, then tips a measured pour of a little more than an ounce into a bowl-shaped holding container. Do the same with the two other levers, and finally pull back on the fourth to release the stopper and push the liquid from the holding container into a second chamber that’s full of ice. A few seconds later, the drink is in the glass.

“This is my favorite robot in this room,” said Lillian Fritz-Laylin who had come to check out the event . “It’s interactive on multiple levels. It’s not just ‘push a button and walk away.’ And the drink was really good.”

Cowden designed the entire mechanism and sketched it out on a 2-D design program. All the parts for the robot have been custom laser-cut. And it’s the attention to details that really make this a winner. For instance, once a lever is pulled and the bottle tips out its pour, a hydraulic damper and spring mechanism make sure it slowly and steadily returns to its original position.

Photos: Jon Snyder/Wired.com