LG Smart TV goes on the charm offensive, appeals to Adobe developers

LG wants to bring the world of Adobe Flash to your living room. Yes, 2012’s lineup of Smart TVs, theater systems and Blu-ray players are all set to arrive with support for both Flash Player and AIR 3, and the Korean manufacturer is keen to get developers signed up for its next-generation Smart TV SDK. The new software development kit will include a simplified dashboard, the ability to render 2D apps in 3D and even “console-quality gaming.” Throw in Adobe’s new Game Input API, and we could see tablets, joysticks and even LG-made smartphones used to control on-screen action. LG has informed us that these upgrades will be limited to next year’s catalogue — your 2011 purchases won’t support the new software, and will have to make do with the slightly weedier Adobe Flash Lite. New Smart TVs will also be compatible with the Wiimote-esque Magic Motion Remote, bringing gesture-based awkwardness to menu selection.

Continue reading LG Smart TV goes on the charm offensive, appeals to Adobe developers

LG Smart TV goes on the charm offensive, appeals to Adobe developers originally appeared on Engadget on Tue, 04 Oct 2011 23:33:00 EDT. Please see our terms for use of feeds.

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BlackBerry PlayBook native SDK opened to devs, time to get rich?

Selected app developers who impressed RIM with their source code struttin’ have been rewarded with access to the closed beta of the PlayBook’s native SDK. The kit includes the Mac-compatible QNX Momentics Tool Suite, updated APIs and samples as well as support for Adobe AIR extensions. We know there aren’t millions of PlayBook users out there, but we also know a platform doesn’t have to win gold to make gold.

[Thanks, Ferganer]

BlackBerry PlayBook native SDK opened to devs, time to get rich? originally appeared on Engadget on Mon, 03 Oct 2011 08:26:00 EDT. Please see our terms for use of feeds.

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Windows Phone SDK 7.1 goes gold, seven new languages in tow

Mango developers across the globe now have reason to hunker down and bring their apps up to snuff for Windows Phone 7.5. Microsoft has released version 7.1 of its SDK, which means no more coding with beta tools. In addition to the handful of bug fixes and a final spit-shine to the tooling experience, coders will discover the software has been localized to support nine languages, which includes English, French, German, Italian, Japanese, Korean, Russian, Spanish and Traditional Chinese. Redmond is also taking the opportunity to remind programmers that now is an excellent time to check into the App Hub and cross-submit applications into any additional markets where you wish to sell their wares. You’ve got the tools, folks, now it’s time to make it rain.

Windows Phone SDK 7.1 goes gold, seven new languages in tow originally appeared on Engadget on Fri, 30 Sep 2011 18:06:00 EDT. Please see our terms for use of feeds.

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Card.io launches visual credit card scanner on Android, shares the mobile payment love

Already in use on iOS, Card.io offers a lightweight alternative to Google Wallet, using your phone’s camera to glean payment details; and it’s now winging its way to your Android phone. It may not have that phone-tapping appeal of Google’s contactless payment system, but the app SDK (available now) skips the laborious process of entering your details number-by-number, booting up your camera and delivering your precious banking details to third-party merchants. You can check the video after the break for a (really brief) walkthrough, or click on the source below to give the Android demo a go.

Continue reading Card.io launches visual credit card scanner on Android, shares the mobile payment love

Card.io launches visual credit card scanner on Android, shares the mobile payment love originally appeared on Engadget on Thu, 22 Sep 2011 23:19:00 EDT. Please see our terms for use of feeds.

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PlayStation Suite SDK beta coming in November, offering new games in spring 2012

We haven’t heard much about the PlayStation Suite for quite some time, but at the TGS 2011 opening keynote today, Sony announced that it’ll finally be rolling out an SDK for said cross-platform framework in November. Furthermore, Sony’s expecting new games and apps to be available for the PlayStation Suite in spring, which means willing C# developers will be busy over the next few months should they wish to deploy their software across certified devices — these currently include the PS Vita, Xperia Play, Tablet S and the upcoming Tablet P. Of course, we’re also hoping that Sony will convince at least one other manufacturer to get its NVIDIA Tegra devices certified for the PlayStation Suite, otherwise it’ll be tough to get the ball rolling for everyone.

Continue reading PlayStation Suite SDK beta coming in November, offering new games in spring 2012

PlayStation Suite SDK beta coming in November, offering new games in spring 2012 originally appeared on Engadget on Thu, 15 Sep 2011 00:06:00 EDT. Please see our terms for use of feeds.

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Windows Server 8 and Azure platform introduced, Metro-style app building starts today

Server and Tools Business President Satya Nadella, amongst others, took the stage at Build today in order to showcase something a bit less consumer-facing: Windows Server 8 and the revised Windows Azure platform. Fret not, though — this all plays a vital role in how you’ll be enjoying Windows 8 in the months to come. A Visual Studio 11 Developer Preview will be made available to coders starting today, enabling devs to concoct Metro-style applications with HTML 5, JavaScript, C#, Visual Basic and C++. We’re told that the Visual Studio 11 Developer Preview is available today for Microsoft Developer Network (MSDN) subscribers and will be made available to the public on Friday. Microsoft also announced that Server 8 would provide multi-tenant infrastructure for cloud services, while the Azure Marketplace would expand to 25 new nations in early October. Those hoping to dig deeper can head on past the break (and visit the source links below).

Continue reading Windows Server 8 and Azure platform introduced, Metro-style app building starts today

Windows Server 8 and Azure platform introduced, Metro-style app building starts today originally appeared on Engadget on Wed, 14 Sep 2011 12:28:00 EDT. Please see our terms for use of feeds.

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LG, Sharp and Philips to build developer’s kit, create Smart TV app standard

A triumvirate of television titans — LG, Sharp and Philips — are joining forces to create a development kit, defining a common standard for their Smart TV apps. The power play addresses the problem of fragmentation, since developers will only need to make one version of an app for it to work across all three of the ‘tubes operating systems. Based on open standards like HTML5, CE-HTML and HbbTV, developers should get their hands on a beta version by early October, with the finalized version due by the end of the year. The better question now is whether the Romanesque trio can drum up enough developer support to beat out competitors in an app-tastic coup d’etat, or if the likes of Vizio, Sony and Samsung will eventually join in. Needless to say, we’ll be digging for more at CEDIA later this month.

Continue reading LG, Sharp and Philips to build developer’s kit, create Smart TV app standard

LG, Sharp and Philips to build developer’s kit, create Smart TV app standard originally appeared on Engadget on Wed, 07 Sep 2011 09:34:00 EDT. Please see our terms for use of feeds.

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Samsung Galaxy Note announced: 5.3-inch display, built-in-stylus, custom ‘S Pen’ apps

Until a few days ago we’d heard surprisingly little about the Galaxy Note, a handset rumored to be launching alongside the Galaxy Tab 7.7 and Wave 3 at IFA. It’s ironic, really, because of all the phones to have kept a low profile, this is a memorable one. Behold, a 5.3-inch handset with a stowaway pen for note-taking, drawing and grabbing screen captures. In other words, a Dell Streak-esque hunk of a device that blurs the lines between phone and tablet. You’re looking at a Gingerbread-running HSPA+ handset with a 1280 x 800 Super AMOLED display, dual 8MP and 2MP cameras, a removable 2,500mAh battery and the same Samsung-made dual-core 1.4GHz processor you’ll find in the just-announced Galaxy Tab 7.7. For a phone this gargantuan, it’s actually quite thin at light, at 9.65mm (0.38 inches) thick and a reasonable 178 grams (6.3 ounces). We had a few minutes to handle the phone in advance of today’s press conference, and found it surprisingly easy to grip, even in our small hands. As with the Infuse 4G –whose own 4.5-inch screen once seemed impossibly sprawling — the thin shape makes it tenable, as does the lightweight, textured plastic lining the back.

As you’d expect, Android 2.3 comes layered with TouchWiz on top and, in this case, seven home screens and a touch-optimized interface dubbed “S Pen” designed to take advantage of that pen. These include S Planner, a native calendar and to-do list app, from which you can drag and drop appointments, changing time slots without having to open an entry. S Memo for note-taking, meanwhile, accepts voice, photo, text and handwritten input. We also got a quick glimpse of Virtual Whiteboard, a more collaborative form of note-taking. On top of that, Samsung says it’s releasing the S Pen SDK to third-party developers, and the company’s banking on more apps for organizing photos and drawing, among other things. For now, this is merely a global launch: Samsung says it’s still in discussions with carriers worldwide, so depending on your neck of the woods it might be awhile before you hear anything definitive about pricing or availability. Find the some fancy press shots (and a promo vid) after the break, and stay tuned for our hands-on.

Continue reading Samsung Galaxy Note announced: 5.3-inch display, built-in-stylus, custom ‘S Pen’ apps

Samsung Galaxy Note announced: 5.3-inch display, built-in-stylus, custom ‘S Pen’ apps originally appeared on Engadget on Thu, 01 Sep 2011 05:00:00 EDT. Please see our terms for use of feeds.

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Android Apps Come to Google TV With Software Release

The Logitech Revue was the first set top box to launch with Google TV. With the newly released software tools, developers can now create Android apps for Google TV. Photo: Jon Snyder/Wired.com

Google released a set of software tools on Monday that will allow developers to create Android applications for Google TV devices.

With the new tools, developers can test their existing mobile or tablet Android applications in a big-screen environment, eventually porting them over to run on Google TV. It’s also possible to create new Android applications made specifically for Google TV.

“With the add-on you can test your apps to determine if they would be a good fit for TV and whether any tweaks are required,” wrote Google TV product manager Ambarish Kenghe in a blog post.

Apps made specifically to interact with mobile and tablet interfaces, however, won’t run on the Google TV interface. For instance, if an application requires touchscreen interaction, a Google TV user won’t be able to find the app on the Android Market.

Google’s “smart TV” platform received much attention and critical praise after debuting it at the I/O developer conference last year. But after major networks began to block online versions of their content to Google TV set top boxes right around the time of Google TV’s launch, the product failed to catch on widely with consumers. So much so that Logitech, one of the largest manufacturers of Google TV set top boxes, reported “slightly negative” revenues for its Revue Google TV units, as product returns outpaced sales in the second quarter.

Still, Google has a chance to bolster the Google TV platform’s following by cross-breeding it with Android, a platform with a far stronger fan base.

Google TV devices will be Android compatible after an upcoming Android OS update to version 3.0 (Honeycomb).


Crytek decides to make CryEngine 3 free for developers

Games developers are being spoiled for choice recently with the engines they can experiment with and use free of charge. Unity is free to use, Unreal Engine has gone free to use, and now today Crytek has announced the rather delicious CryEngine 3 is now free of an up front payment too. Of course, the […]