The Only 10 Games Your iPhone Needs

There are loads of games in the App Store for the iPhone/iPod Touch, but if you want to save money and space, which are the true essentials? Here are our 10 must-haves.

While there are enough good games in the App Store to fill up multiple pages on your iPhone or iPod Touch, you don’t need that many, nor do you need to spend that much money. If you focus on filling certain genres with single games and not doubling up on multiples, you can make yourself the ultimate “games page” of apps. Here’s the list.

Touchgrind: This skateboarding game was designed from the ground up for the multi-touch iPhone platform, and it shows. The completely unique control method of using your fingers as legs on a skateboard immediately makes sense and is totally addicting. As you get better, the new skateboards that are unlocked with high scores continually feel just within your grasp. $4.99

Galcon: Galcon is a space-based strategy game that delivers super-short games, which is perfect for the iPhone. Rather than getting dragged into games you won’t finish, Galcon lets you play a bunch of one or two minute games. You can refine your strategy with each game, and every time you lose it’s just too easy to try again. Lite: Free; Pro: $4.99

Fieldrunners: Many call this the best game in the App Store, and it’s tough to argue with them. A tower defense game with a super-high degree of polish, this is the definition of addicting. Basically, you want to set up weapons to stop soldiers for storming your towers. You earn more cash for more weapons for every guy you stop, and you lose health for every guy who gets through. And then you can’t. Stop. Playing it. $4.99

Line Rider iRide: You’ve probably played Line Rider on the internet in some form or another: you draw a bunch of lines, then a little man on a sled gets tossed down your makeshift track. The controls are simple and work great on a touchscreen, and you can play in short bursts, saving your maps for later. It’s intuitive enough that there’s virtually no learning curve, but you can spend countless hours working on your masterpiece of sledding physics. $2.99

Uno: You know Uno, you love Uno. But here’s a version that involves no pesky shuffling. If you’re more of a poker fan you probably went for Texas Hold ‘Em, which is cool, but if you ask me, Uno is a much more fun card game. After all, what fun is poker when you’re gambling with pretend money? $5.99

Rolando: This is a wonderful, cartoonish platformer that uses simple controls that are easy to learn but are used in increasingly complicated and challenging ways as the game progresses. You control a series of little balls—Rolandos—by tilting your iPhone and swiping up to jump. But you can control many of them at once, and there are also obstacles and switches you can manipulate. It’s got a high degree of polish and will suck you in from the first level. $9.99

Crash Bandicoot Nitro Kart 3D: This is our favorite racing game, despite not being fully sold on the accelerometer controls of iPhone racing games. But because of that, you really only need one, and this should be it. Great graphics, good stability and plenty of variety add up to make this the essential iPhone racing game. $5.99

SimCity: This port of SimCity 3000 is stunning. This is no gimped version of SimCity, dumbed down for a touchscreen. It’s the full game, complete with advisers and all the building types you can handle, with intuitive touchscreen controls. Finally, you can build the epic metropolis of your dreams whenever you sit down and have a few minutes to kill. $9.99

Touch Hockey: FS5: Air Hockey on the iPhone is just like regular air hockey, minus the high probability of getting one of your fingers smashed with the puck. Simply put your finger on the mallet and try to score some goals. It’s also fun to play with two people, with each person holding an end of the iPhone. And hey, no quarters required. Lite: Free; Pro: $1.99

Trism: This is essentially a modified version of Bejeweled, and if you know that game then you know why you’d want it on your iPhone. It’s a classic puzzle game, one that makes the transition to the touchscreen beautifully. You’re trying to get three pieces of the same color together to make them disappear, and depending on how you’re holding your iPhone, the resulting tumble of pieces will happen in a different direction. It adds a new level of strategy to the game while retaining what made the original so awesome. $2.99

[A Bonus 11th game, From Brian: I’d like to add Motion X Poker Quest to the list for its amazing use of the accelerometer and in game physics used to roll the dice, as well as beautiful graphics and sounds and addicting game play. ]

The Best Gizmodo Features of 2008

Here is a list of the very best 2008 Gizmodo Features. We all worked very hard to push features forward this year, and looking back, it looks like our efforts were well worth it. Enjoy!



January


Holy Crap: Did Bill Gates Just Say Windows Sucks? [The first time in history Gates admitted (indirectly) on camera that Vista was not great. And we got it.]
How To Discover Secret Gadgets Through the FCC [It’s not that we can’t crawl the FCC, its that we don’t want to.]
Best LEGO Sets in History [The best in the year of the brick]
LEGO Brick Timeline: 50 Years of Building Frenzy and Curiosities [Another addiction for JD]
10 Examples of the iPhone Making People Crazy
The Truth About the Format War and HD DVD’s Demise [Secret: HD DVD was the more thoughful format.]
The Best of CES 2008 [For all that noise, there wasn’t much.]
1960s Braun Products Hold the Secrets to Apple’s Future [The past is now]
Complete Uncut Gizmodo Bill Gates Interview [Our exclusive Bill Gates video interview, in its complete form.]
Ten Reasons We’re Doomed: CES Edition [CES is a victim of its own success and greatness, and I’ve still never met a single person who enjoys the show.]

February
The image associated with this post is best viewed using a browser.

The Analog Cellphone Timeline [Jesús Diaz timelines and Trinitron are some of my favorite things.]
Stop! Why It Still Isn’t Safe to Buy Blu-ray [Probably no longer true, but still great for its day!]
10 Feasible Concepts We Wish You Could Actually Buy [This is when we learned how good Sean was at lists.]
The Biggest Star Wars Collection in the Galaxy [The man’s Star Wars addiction in its early stages]
Nokia’s Touch UI Hands-On: Officially Way Behind Apple [At MWC in Barcelona, with Jesús]
Gizmodo Super Bowl XLII Tech Commercial Awards

March


Technosexual: One Man’s Tale of Robot Love
Sony XEL-1 OLED TV Review (Verdict: Small on Size, Large on Beauty) [Wish we did more reviews like this. Totally unattainable, but totally lust worthy.]
Comcast n’ BitTorrent BFF: What’s Good, What Sucks
Dash Express GPS Full Drive Review: Total Traffic Terminator [Given the company’s financial troubles, I wish we hadn’t recommended it without some reservations.]
Whole Blu World: The Format War’s Bloody Aftermath
Apple TV vs. Vudu vs. Xbox 360: Video Download Battlemodo [Ah the infinite format war, reviewed in battle.]
Sony Trinitron Timeline Shows Why It Will Live Forever In Our Hearts
Axiotron ModBook Review (Verdict: A Touchscreen MacBook Done Right) [I still can’t figure out if a Mac tablet makes sense.]

April


Casio Exilim EX-F1 Slow-Mo Super Cam Full Review (Verdict: Totally Unique, Shockingly Powerful) [One of the most revolutionary cameras of the year.]
Giz Explains: Plasma TV Basics [Matt starts hitting his stride with Giz Explains here.]
Giz Explains: Digital Camera Image Sensors
The Ultimate Cheap Camera Battlemodo
Ten Things You Need to Know About the Optimus Maximus Keyboard Hardware [Never loved this keyboard, but I respect it as art.]
Will Your ISP F You In the A? Bandwidth Hogs Beware [Matt has a potty mouth that is as sharp as it is filthy.]

May


How to Love a LEGO Lunatic [Addy!]
Giz Explains: OLED, the Future of TV
Subnotebook vs. UMPC vs. Netbook: WTF Is the Difference? [I still can’t tell the difference and have to ask Mark every time.]
10 Awesome Grills You Can Buy For The Ultimate Memorial Day BBQ
MacHEADS: The Movie Interview
Giz Explains: An Easy Primer on GPS
First Netflix Streaming Box Review, $100 and Unlimited Downloads! [The first of many Netflix enabled devices. If only they’d get grade-A releases, they’d be the only service I’d ever want.]
Wii Fit Review By a Formerly Fit Geek [Before Wii Fit.]
Gadgets That Are Guaranteed Date Disasters
Giz Explains LCD TV Basics
Full-Screen Multitouch Mac OS X Is Here (But Not from Apple)

June


Things No One Gives Microsoft Credit For (But Should) [Part of the Bill Gates Retirement Party, which was astoundingly fun to work on.]
Bill Gates’ Made Men: The Wild ‘n’ Crazy Ventures of the Microsoft Millionaires
Giz Explains: How the Bill and Melinda Gates Foundation Will Save the World
Story of a Peanut: The TiVo Remote’s Untold Past, Present and Future
iPhone Clone Battlemodo: Which One Is the iPhoniest?
Why I Still Use Windows Despite the Peer Pressure [I like Adam’s essay, especially the end where he chalks it up to being lazy.]
A Night With Bill Gates’ New Big Hairy Vision [Bill Gates thinks I’m dumb.]
Samsung Instinct Review: Best Sprint or Samsung Phone Ever
3G iPhone Hands On [It’s ok.]
State of The Infinite Format War: Get Ready for Five Long Years of Set-Top Battle Royale [I think we were the first to recognize that a two format war is nothing compared to the format war between download services.]
Giz Explains: Mac OS 10.6 Snow Leopard Parallel Processing and GPU Computing [Apple is crazy smart for not improving their OS with BS, but trying to fine tune the back end.]
How To Launch an Apple Product in 5 Easy Steps [Sad but true, and effective.]
The Ultimate Cheap Camcorder Battlemodo
How I Sold My iPhone in 24 Hours For More Than I Paid
Exclusive Video: How Lego Builds the Minifigs [Part of Jesús’s exclusive visit to Lego HQ]
Exclusive: Inside the Lego Factory
65-foot-high Lego Cathedrals Store 19 Billion Pieces a Year
Lego Secret Vault Contains All Sets In History

July


The True Story of the Hurricane Katrina Lightning-Laser Memorial and the Peg-Leg Biologist [This post didn’t do well for whatever reason.]
Giz Explains: An Illustrated Guide to Every Stupid Cable You Need
Verizon FiOS: How They’re Futurizing TV Faster Than AT&T and Big Cable
Steve Jobs Says He Doesn’t Have Cancer (And Why It’s Not Your Business Anyway) [I’m fine speculating on the man’s health, but not because of its effect on share holder wealth. Sorry, that’s greedy. Sell the stock if you have a problem.]
Why We Still Need the iPhone App Black Market [It’s still true.]
The Dark Knight Review: Even Gadgets Can’t Stop The Joker’s Madness [Best gadget movie of 2008]
iPhone 3G Review
iPhone 2.0 Software Review: Forget 3G, It’s Code That Counts [Absolutely true; the iPhone 3G would be nothing without the new firmware.]
Fantasy Gadget: The Ultimate Next Generation Connected TiVo Box
What Doesn’t Break a Toughbook Makes It Stronger: How They Test the Hell Out of Them [From Japan]
Gizmodo’s Ultimate Water Gun Battlemodo Royale [Reminded me a bit of the Top Gun volleyball scene when the dudes got out the white t shirts and slow motion camera, except ours was even more erotic.]

August


How it Feels to Fly a Jetpack [Mark drove to an airshow a few hours away and RODE A JETPACK! Of course we had to do this first person.]
MS Paint Gadget Fantasies are as Twisted as They are Unlikely
Giz Explains: Batteries, Tech’s Choke Point
AT&T’s Internal Plans To Fix Their Network [I hear the exec quoted here got a bit of heat because I headlined “fixed”, which implies broken. Anyone who calls my house on my ATT line will know why I said that.]
Cranky Windows Guy: Apple’s iPhone Bugs Stopped Me From Switching to a Mac [Adam knows how to kick up a shit storm, any day of the week.]
Motorola Insider Blame Game: Engineers Shoved Designers Aside [Brendan K., one of my favorite writers of this generation.]
Giz Explains: The Magic Behind Touchscreens
When Good Firmware Goes Bad… And Why You Should Wait To Update
Secret Origin of the OLPC: Genius, Hubris and the Birth of the Netbook [This epic tale of the OLPC’s development was not successfully received by readers (probably for lack of a news peg) but it was fun to work on and over 10k words, I believe.]
OLPC Origins: US and Taiwan’s Hardware Lovechild
OLPC Origin: Bittersweet Success and Future of the XO Laptop

September


150-Inch TV In Action: It’ll Melt Brains and Empty Wallets [Giz exclusive, a day of play on a 150-inch plasma.]
Why Android Will Soon Kick Ass [Half of us were for Android, and this is the piece we came up with in response to Jesús’s rant against it.]
How Criterion Hones Its Restoration Magic for HD [Did you know people complain about high def film grain as compression noise?]
How Many Google Phone Engineers Does It Take to Tell the Time? [Here’s the Jesús rant against Android’s UI.]
What Does LASIK Really Feel Like? [I almost have 20/10 vision now!]
Review: EFiX Dongle Perfectly Transforms PC to Mac
Giz Explains: Why HD Video Downloads Aren’t Very High Def [Spoiler: compression.]
7 Years of iPod: What You Paid and What You Got [Tech evolving and trickling down, in time line form]
90 Gadget Cross Promotions That Would Seriously Damage Some Brands [One of Adam’s best photochop contests]
Why I Hate Netbooks [Mark vs. Mark]
Why I Love Netbooks
Is Steve Jobs Preparing His Farewell [Jesús has pre-cog powers!]

October


Smartphone Is a Dumb Word: We Need a New Name [I should start using the word com. Pretty nerdy, but it makes sense.]
Why It’s Safer Than Ever To Buy First-Generation Hardware [I stand by this!]
Giz Explains: Why Windows 7 Will Smash Vista
T-Mobile G1 Google Android Phone Review [Spoiler: Important but meh.]
Why Zen Software Design Does Not Come From Japan [Lisa K.]
Windows 7 Walkthrough, Boot Video and Impressions [Wilson gives us the first major presentation of the next Windows]
My Favorite Childhood Sci-Fi Author Fries My Brain
Giz Explains: How to Choose an HDTV Like a Pro
The Truth About the Apple Tax [Matt broke down the actual extra cost involved with Apple gear vs comparable PC gear running Windows. ]
MacBook and MacBook Pro Dual Review
Internet TV Remote: Quick Links to Free Streaming Shows
Zero-Cost Gadget Upgrades For the Next Great Depression

November


This is My Farewell Transmission From Mars [Part of an amazing guest edit by the Phoenix Mars Lander, via Veronica McGregor, from NASA, where we have the Phoenix Lander blogging in first person. As it dies!]
How To Calibrate Your New HDTV (and Not Lose Your Mind)
How to Buy an HDTV Today (or Any Day)
A Call for Revolution Against Beta Culture [Jesús wrote this as a follow up to the Why It’s Safer to Buy 1st Gen post, saying just because you can upgrade/fix by firmware, doesn’t mean its right that companies come out with shitty stuff out of the gate.]
A Complete Guide to Playing Video Files On Your PS3, Xbox 360 or Wii
BlackBerry Storm Review (Verdict: Not Quite a Perfect Storm)
Mobile Browser Battlemodo: Which Phones Deliver The Real Web
10 Things You Should Know About The New Xbox Experience
30 Mars Phoenix Discoveries NASA Will Never Show the World
What it Feels Like to Drive a Tesla Roadster [It’s fast, but not faster than some gas vehicles I love.]
The Wii Fit Review: Six Months Later [After Wii Fit!]
Review: The World’s Thinnest LCD HDTVs [Drool.]
How To: Max Out Apple TV’s Potential With Boxee [I like Boxee, but would prefer to run it lag free with HD content on a Mac mini,]
Happy Birthday Saturn V, Still The Biggest Rocket of All
The 50 Skills Every Geek Should Have [Adam made us proud on this list. First draft was a little too easy but the final list was challenging to all.]
Giz Explains: What’s So Awesome About 64-Bit?
Why You Should Buy a Refurbished Laptop
25 Features You Definitely Won’t See in Windows 7 [Photochop!]
Prof. Dealzmodo: Why You Should Stop Buying Your Computers Fully Loaded and Why You Should Buy a Refurbished Laptop [Sean breaking out of lists!]

December


The Definitive Coast-to-Coast 3G Data Test [Who else is going to run around 8 cities testing 3G data rates for you from all three major 3G carriers?]
120 Feet of Video Art: Final Exams at NYU’s Big Screens Class [A wall of motion art, as homework. That’s an assignment I could have fun with.]
Silver-Painted Plastic Gadgets Must Die
Dealzmodo Hacks: 8 Ways To Get More Miles Out Of Your Old PC
What Beautiful Future Gadgets Will Be Made Of [Ceramic, wood, more metal, and plastic. But not painted plastic.]
Why Kids Deserve Crappy Gadgets This Holiday
Dealzmodo Hack: Make Your Old USB Stick Into a Digital Multitool
Gizmodo Gallery, our little museum presentation of the best gadgets we could find, small and big.
Choose Your Own Apple Adventure

See how the features progressed towards being bigger and better towards the end of 2008? I feel like a proud papa. Special thanks to Wilson for doing a lot of the behind the scenes work on features without a byline on all the pieces he’s influenced, and thanks to all the writers who did features on top of their regular short posts. I hope next year’s features will be even better. Happy New Years everyone, thanks for reading.

Best of Giz Explains 2008: Stuff You Absolutely Need to Know

I hope you guys learned as much reading Giz Explains this year as I did writing them. Here are the best, the ones explaining stuff you absolutely must know.

Every Video Format You Need to Know: Do you download video from the internets? Read this! It also has delicious pancakes.

Why HD Video Downloads Aren’t Very High Def: You’re downloading and watching more video than ever online, so you should know the dirty secrets about the video quality that services like Apple TV call HD.

How to Buy an HDTV Like a Pro: Combine this super-servicey edition of Giz Explains with our complete how-to-buy-an-HDTV follow-up, and you’ll hear Best Buy employees’ knees knock every time you pull into the parking lot.

An Illustrated Guide to Every Stupid Cable You Need: Our first illustrated guide to something with an infinitely stupid number of permutations, our picto-guide to cables and ports covers essentially every major kind you’ll come across in today’s tangly, not-quite-wireless world—except Apple’s Mini DisplayPort, but, uh, screw that.

Everything You Wanted to Know About DRM: An extensive catalog of every major type of DRM known to man, and just how each one makes watching movies, listening to music or playing games more of a pain in the ass than it should be, including hits like “Why can’t you play music from the iTunes Store on a Zune?” and “Did my rental download just go away?”

Everything You Need to Know About Hard Drives: From every stupid connector to why they die and you’re left cursing and pulling your hair out to its rhythmic, mocking clicking, this covers it all.

An Illustrated Guide to Smartphone OSes: A basic rundown of every smartphone OS, from the iPhone to Windows Mobile, with pictures, because we love pictures.

An Illustrated Guide to Every Stupid Memory Card You Need: You could try to actually keep up with every stupid spin on plastic cards with memory jammed inside of them, or you could bookmark our sweet guide.

There is, of course, more where all that came from. If there’s something we didn’t get around to explaining this year that you’re dying to know, hit us up with your pressing query at tips@gizmodo.com with “Giz Explains” in the subject line.

Choose Your Own Apple CEO Adventure

Future, Cupertino — After a long and fruitful tenure as CEO, Steve Jobs steps down in early 2009 to fanfare and industry fawning. Apple needs a new leader. It’s time to choose your own adventure.

Much deliberation and coin tossing goes on in the back rooms of Apple. Their board of directors choose a person who they strongly believe can lead Apple into its next phase of growth, a person who can, at the very least, match Steve Jobs’ product development whip cracking, if not his outsized public persona.

The board chooses…

• Jonathan Ive, Apple’s Senior Vice President of Industrial Design. Turn to page 10.
• Phil Schiller, Apple’s Senior Vice President of Worldwide Product Marketing. Turn to page 11.
• Tim Cook, Apple’s Chief Operating Officer. Turn to page 12.
• Bill Gates, Super Rich Dude. Turn to page 13.
• Yourself, Super Poor Dude. Turn to page 14.

Choose Your Own Adventure is property of CYOA.com.

The Case For Small TVs

Common thought is to get a big TV. Hell, I want two. But instead, I put a 23-inch set in my livingroom for two months to see what it would be like.

I was curious what it would be like. I mean, I had my reasons, but none of them were really great, to be honest.

Small TVs use less power, although not as much as you’d expect. For example, David Katzmaier, TV dude from CNet explained to me that in one example, comparing a 32-inch LCD by Samsung to its 52-inch equivalent, its power consumption jumps only 68% for 168% more real estate. Not bad.

Small TVs are cheaper. Average prices on Amazon for a set in the 22-29 inch range hover around 500 dollars; sets over 50 inches go for 5-10 times that much for about 4x the real estate. There’s a lot of value in smaller sets. But in this economy, some analysts believe that small TV sets won’t get any cheaper, while bigger sets will get a bit less expensive. So the relative value these days is somewhat diminished.

If I had a real reason to make the switch, it was social.

I always grew up with a TV as the overriding piece of furniture in my livingspace; the TV was and is the 800 pound gorilla, or elephant in the room, with all seating beholden to the screen. In a house arranged like this, it feels like the room belongs to the TV, standing over everything in its domain. A room like that looks like it belongs to an overgrown geek (true) and never feels like it belongs to an adult and I was starting to feel self conscious about it. A small TV would not dominate the room.

Still, using a 23-incher is quite a stretch down. My couch is about 8 feet back from the entertainment system, and excellent for slouching and watching. According to most sizing charts, the room I sit in should have a TV between 32 and 50 inches. I usually use a 52 or higher as I review sets.

Watching tiny TV was surprisingly good at first.

Standard definition TV looked perfect almost on every channel, because pixels were smaller. From 9 feet away, the 23-inch set made standard def look almost as good as HD on the 50+ inch sets. I could not differentiate between HD and SD at times, depending on the material. Wii also looked good, with its standard def output.

The same went for DVDs. Sorta. There is no doubt that the cinematic experience is diminished exponentially on a screen you have to squint to see finer detail on. This was less a resolution issue (res appeared great) than a size issue. I just didn’t feel the impact of Batman base jumping off of Hong Kong skyscrapers in IMAX on a screen smaller than the monitor on some PCs, from across the room.

The opposite happened when I played Xbox 360. It is here where resolution is not used, as on blu-rays, to display finer gradients of hair and particles of rock or more detailed skin or exploding cars. Man made textures on a small TV are fine. But here’s what you miss: The Xbox and most modern games make deliberate use of every pixel in two facets, which make it impossible to watch on a small screen, no matter if HD or not: perspective and interface. The fonts and menus and prompts and health gauges and reticules on most games are ridiculously detailed. And perspective was the defining drawback moment, especially when playing the zombie killing game Left for Dead: when you’re sniping a zombie from 100 meters and the clouds roll over the moon, and the greys crush to black, can you see the zombie clearly enough as he runs towards you from the distance to make the shot your life depends on? On a small TV, like this, I pulled up a chair and sat 5 feet away, transforming the experience into a sort of PC gaming event. With split screen, we were all 3 feet away and very cozy, thank you.

Even with the eyesight of an eagle, there’s only so much resolution the eye can take in from a distance, while looking at anything but a huge TV.

But rather than conclude that we all need bigger TVs, I’m going to say that PS3 and Xbox owners need them first. Second, movie buffs, but movie buffs might want to consider projectors. For most of us, just watching TVs and flicks, I can see how a smaller set would do well enough most of the time. Most of the time. For someone else.

The Huge Hidden Cost of Holiday Deals

I know—a juicy sale price on a gadget is hard to resist. But the extras associated with these items are the real killers. It’s time to look beyond the tag in search of values.

Game Consoles

Xbox 360: Let’s say you scored an Xbox 360 Pro bundle this holiday for $240. Not bad—that’s a 20% savings. But you still might need/want an extra wireless controller, an HDMI cable, a wireless adapter and two play-and-charge battery kits. All of a sudden, the price jumps up to $440—nearly double the initial cost.

While you may be stuck with Microsoft wireless controllers, there are workarounds for the other components that can help bring costs down. Going with trusted 3rd party manufacturers like Nyko on peripherals is one way to do this. Their version of the play-and-charge battery kit for your controllers will save you $10 right off the bat. As for the wireless adapter, you can set up a DIY version fairly easily using a cheap router, a few feet of Cat 5 cable and open source DD-WRT firmware—saving you as much as $70. You can even use your laptop as the wireless adapter and save the entire $100.

By using your own HDMI, you can save as much as $45. And if you want to send digital audio separately, there’s a simple hack to your included AV cable. All in all, the total cost of of your Xbox 360 hardware can be reduced from $440 to as little as $325.

Nintendo Wii: As far as essential add ons are concerned, Nintendo and Sony are not nearly as extreme as Microsoft. However, there are still some deals to be found on accessories if you know where to look. For example, Nyko will be offering wired versions of their Wing (classic controller) and Kama (nunchuk) for $15 apiece starting in January. A $5 savings over the official version isn’t much, but it starts to add up if you are buying several controllers for party games.

Another area that you can save with the Wii involves storage. Buying the officially licensed 2GB SD card will set you back around $25—but other than the Nintendo seal there is no difference between that and a standard $10 card.

Playstation 3: Even if you managed to score a deal on the PS3 this holiday, you are still going to shell out additional cash for an HDMI cable. By now, the world has realized that a cheap HDMI cable works just as well (in most cases) as an expensive version. Therefore, it doesn’t make much sense to shell out $50-$60 for an official PS3 HDMI cable when you can get a version that is perfectly fine for as little as $5 shipped.

Computers

Hardware: Like game consoles, picking up a new computer isn’t always as straightforward as paying the sticker price. MacBooks are a good example of this. If you just picked up your first MacBook, chances are you are going to need two things right away: an upgrade to Wireless-N and an external hard drive that takes advantage of Leopard’s Time Machine functionality. One option would be to drop $300 on a 500GB version—or $500 on a 1TB version—of Apple’s Time Capsule wireless hard drive/base station. Granted, this is an ideal solution to both problems, but MacBooks tend to put a hurtin’ on finances so there may not be much money left over to go this route.

On the lower end you could go with Apple’s AirPort Express and your own external hard drive. The AirPort is actually a decent value at $99—but you can still save a little extra cash by making a sacrifice or two and going outside of Apple. For example, you can get a decent 802.11n router for as little as $70. You can also score a 500GB hard drive that can do the job via USB for $90 and under. The throughput on the router may not be as high and you may have to deal with USB cables on the hard drive, but you are still getting fully functioning hardware at a sizable discount.

Software: It’s almost never a good idea to purchase additional software from the manufacturer of your computer as an add on. If, for some reason, you decided to get the Microsoft Office Home and Student 2008 suite from Apple they would charge you $135 extra when it can be easily had elsewhere for around $110. Dell goes even further by charging $149 for Office Home and Student 2007 when a version licensed for 3 PCs can be had for $75.

Home Theaters

Cables: Whenever you purchase home theater equipment there are a seemingly endless variety of hidden costs that can end up nickle-and-diming you to death. Again, cabling is a big part of this equation. As I mentioned earlier, in most cases shelling out big bucks for fancy HDMI cable isn’t much different that flushing your cash down the toilet. However, at cable distances greater than 6 feet or so this may not always be the case. As we learned in our Truth About Monster Series, as a general rule, it is better to purchase your cables from a discount retailer like Monoprice and give them a shot before spending wads of money on products like Monster with enormous markups.

Installation: Wall mounting televisions and installing surround sound speakers can be expensive and/or labor intensive. Of course, there are alternatives that can help you avoid these pitfalls. Even if you have your heart set on a wall mount, there are stands out there like the Synchro Furniture Mate that are designed to achieve the wall-mounted look without the hassle of tearing up your walls. As noted in our post on tips for buying an HDTV, if you decide to do it yourself to save a little extra cash, make sure you plan things out in advance. I would also suggest pricing your mount across the internet before purchasing at retail because the markups are likely to be astronomical. Case in point: Best Buy is offering a Sanus tilting wall mount for $145 when a quick visit to Pricegrabber revealed that the same mount is selling on Amazon for $78.

As for setting up surround speakers, it definitely pays to do it yourself. The old-fashioned method can be problematic, but there are solutions as simple as picking up some 4-strand flat speaker cable and running it along your baseboard. It costs under $60 from start to finish, it’s simple and it looks great. Again, plan ahead and price your mounts online before heading off to your local electronics store.

These are but a few examples of how add ons and extras can kill a budget, but the point is clear—it pays to look at the big picture. Before you jump at a sale price, do a little research and think about the total cost of ownership. If you look hard enough, you can find deals that will help you save in the long term.

Prof. Dealzmodo is a regular section dedicated to helping budget-minded consumers learn how to shop smarter and get the best deals on their favorite gadgets. If you have any topics you would like to see covered, send your idea to tips@gizmodo.com, with “Professor Dealzmodo” in the subject line.

Philips goLITE BLU Light Therapy Clock Lightning Review

The Gadget: Philips’ goLITE BLU, a blue light dispensing clock that helps reduce the effects of seasonal affective disorder, a.k.a. the winter blues. It’s best used in 15-30 minute daily intervals when it’s dark out.

The Price: $250

The Verdict: I’m pretty sure it works. Unlike normal things we review, which can (for the most part) be expressed quantitatively, a device that raises your mood is by nature, subjective. But this little blue clock has noticeably eliminated my seasonally-created low energy, low mood and a general sluggishness in the past few weeks.

The goLITE is supposed to be placed about 15 degrees off center to where your attention is—the monitor, in our case. You use one of the four brightness settings for somewhere between 15-30 minutes (or more if you like) every day in order to simulate the missing sun. The light works through your eyes, which explains why it needs to be in your field of view. Even at the lowest setting, this thing is bright as hell, so avoid looking directly at it.

Whether or not I’m actually feeling better because the blue light’s rays are working or it’s just me and the placebo effect wanting myself to feel better, I don’t know. But there are other reviews out there that say that it works. And I believe this does. My energy is up, I don’t feel as depressed, and as a result, I don’t feel like I’m trudging through the day.

The $250 price tag may seem like quite a bit to pay for something you only use 30 minutes a day, but think of it like this. We buy electronics all the time in order to give ourselves and emotional boost; the goLite is one that’s actually designed for that purpose. [Light Therapy and Amazon]

What Beautiful Future Gadgets Will Be Made Of

Wood paneling and silver-painted plastic used to be cool; so I wonder when our current metal and glass gadgets will go out of style, and if so, what will future gadgets be made from?

I asked several designers what they thought, but Kara Johnson, the lead of the Materials Team at design company IDEO, had the final word based on her focused expertise related to the question at hand. Her answer is a bit heady, but I won’t get in the way of what she’s telling us about tomorrow’s gadget materials.

“Plastic as we know it is kind of on the way out, especially when it’s painted. No one likes the way your phone’s paint chips at the corners after a few months of use. Unpainted plastic is the future. And we need to move beyond injection molding, look at sheet processes to build structure from a series of 2d layers, instead of molding a complete 3d structure.

Glass, as a part of the screen, won’t go away very quickly. But maybe we’ll find ways to use glass so that it’s more difficult to create cracks with an accidental drop on the kitchen floor. Maybe there are lessons to be learned from automotive glass windshields or scratch resistant coatings on eyewear. And why not etch the glass?

Metal will continue to be a player in the world of gadgets. It’s beautiful and appropriate to create thin, mobile, technology-based products. Extruded aluminum is a design opportunity that has not yet been fully explored in terms of form or function. With the introduction of laser etching or chemical etching or a detailed craft process like wire filigree, we should be exploring the use of pattern on metal or to create surfaces. This is more evident in large-scale products or architecture where metal is used to create elegant structures or to create a frame for other elements of pattern. By translating innovations in metal from a large scale to something small, we will find new design opportunities, too.

So what’s next?

I think we need to experiment with how we design the buttons that connect hardware and software experiences. This is a design element whose materiality has been relatively unchanged, and there is more opportunity here to create ceramic or wood details (where the drop test requirements can be quietly avoided)…What if the power button was made of stone? What if the LEDs shine thru a thin layer of bamboo? We also need to experiment with the screen itself, this element has been limited to the display of information. What if the screen folds or unfolds? What if the glass is textured or etched with communication icons or pattern? Finally, in the future, I think that we should experiment with creating decoration or function by introducing incredibly surprising technologies (high-tech or low-tech) – like ferrofluid or starch-based plastics.

If the next generation of gadgets is about experimenting with materials or materiality, then it will only be not about what materials we use but how we use materials to tell stories.

What does vinyl mean to music and media players? Can phone be made of fabric so it is ready-to-wear, like the clothes you keep in your closet? What does traditional craft mean to high-tech products? What is the physical connection between these objects of fetish and the internet buzz that proceeds/follows each product launch? How do we create real and tangible advertising for the next CE products? And look for the introduction of “new” materials in the small details of each product…the platform of these devices is relatively standardized by its components, phones and laptops are a commodity. The design is in the details and the story you tell.”

—Kara Johnson, lead of the Materials Team at IDEO, is the co-author of Materials and Design: The Art and Science of Material Selection in Product Design and the forthcoming book, I Miss My Pencil

Why Kids Deserve Crappy Gadgets This Holiday

This may sound weird, but maybe the children—the future engineers, programmers and techs of our world—deserve crappy gadgets as presents this holiday.

It’s not that I think all kids are bad. Nor is it about avoiding breeding spoiled brats. Buying high end gadgets for kids is not quite like buying new driver a sportscar. Not exactly. But a kid driving a beater that is slow, handles poorly and needs mechanical love once in awhile can teach an early driver a lot more about how to coax the maximum performance and life out of a car when learning on a piece of junk. Likewise with tech. Giving them great gadgets can deny kids the unavoidable toil poorly designed or rough-around the edges technology offers that can be so educational. I don’t have kids, and I won’t presume to actually propose parenting advice to anyone, but I can draw on my own childhood, where I learned tech by taking the harder way.

My dad wisely refused to buy me a complete toy remote controlled car, but instead had me work on a Tamiya kit car, which required me to learn how to solder at age 7. The kid across the street from me eventually had to ask me how to build his own car. He was 16. In another instance, one of many, I couldn’t get Ultima to run on my dad’s old 386 until I got the autoexec batch file set up right. It was a pain but getting that game to run right taught me a nugget of knowledge. I had plenty of experience like this, and they all added to my collective experience with machines.

One famous geek dad I put this theory to said he didn’t think high end gear in itself was the problem.

Because computers suck so much, every high-end gadget requires learning all sort of tricky OS stuff like managing several devices, understand DRM, password and username management, updating firmware, rebooting when things go wrong, etc. Compared to a games console, practically everything involving a computer is a mini lesson in IT.

I can agree with that, but I think it strengthens my point. What’s funny is that the types of devices I use manage most of these problems he mentions very elegantly. Today, most of the gear I use is from a certain manufacturer that prides itself on making things very easy to use and consumer oriented. And I appreciate it, but I can’t help but feel like I’m becoming dependent on technology so polished, its no harder to use than biting into an…Apple.

Then again, other tech parents I talked to believe what I’m saying is nothing new. One creative family in particular thought the philosophy here could be applied to all mediums. For example, Instead of having their kid listen to pop music, they give her weekly music lessons. And although their daughter has total access to all the gadgets her father and mother do, they’re using it to ramp her up to more difficult and advanced ways to interface with and control tech. That is, she’s getting programming lessons soon. Knowing the girl, I think she’ll enjoy them, even thought she’s been raised on easy to use tech. But perhaps the difference here is how that energy is diverted — instead of using a tinkering mentality to get the baseline OS working, she might use it to write programs.

Another parent says this is all theoretical. I heard on some NPR show awhile ago that there’s not much you can do to encourage or discourage the spirit of a young person. I guess what I’m saying is that giving junior geeks personal tech problems from a young age can be can be good basic training, so what benefit do we get by buying them stuff that works out of the box?

Mimo UM-750 7-inch USB Display Lightning Review

The Gadget: The previously Korea-only 7-inch plug-and-play Mimo display, which hooks up via any USB 2.0 port. The resolution is a not-too-shabby 800×480, and higher versions, like this UM-750 also has a webcam and touchscreen.


The Price: $130 for UM-710, $170 for UM-730, $200 for UM-750.

The Verdict: Decent, but not phenomenal. Regular readers should know how much I love adding monitors onto my setup, so having a 7-inch, 800×480 display for widgets or chat windows or small, always-open apps is a great idea. Well, it is, but the implementation is slightly lacking.

The Mac support, after a good amount of back-and-forth with DisplayLink, works just fine. It’s plug-and-play and can be detected automatically (and rearranged) using the built-in OS X system control panel. Even the webcam is usable, which is semi-notable because of OS X’s finickiness at accepting webcams. The Windows support has no notable problems either, even under Vista, provided you install the correct drivers in the correct order.

What’s lacking about all versions—no matter what webcams or touchscreen features are added on—is that 800×480 is really hard to read on a 7-inch screen. It’s usable, but you don’t want to stare at it all day. The 7 inches are suitable for your calendar, or your email alert window, or your Twitter client; something you want to keep visible but don’t check all that often.

Touchscreen feature works alright, but is finicky under Windows, and the webcam isn’t quite as good as the built-in iSight on our MacBook Pro. But it is a webcam, and you can have conversations with it.

So as long as you’re using this as a second, third or fourth monitor, or are tight on desk space, or don’t have a spare DVI/VGA output, it’s not a bad solution. We love having extra display space for things you want to have access too quickly. However, For $130~$200, you could get a regular-sized monitor and use that instead, meaning only people who fall into the above categories should consider this product. [The Gadgeteers]