Star Wars Lightsaber Bookends

star wars bookends

What better way to show your contempt for the mail-order set of “classics” on your bookshelf than burning through their hearts with a Lightsaber? After all, if you’re never going to read Moby Dick or Ulysses, you might at least make them useful.

Now you can, with the glowing Lightsaber book-ends from the Star Wars shop. The Lightsaber doesn’t really spear through the books, although judging from the photos it does turn at least part of them into a clammy mess of scrambled egg. That’s not quite fair: the photos show a prototype, so the final shipping version should look (hopefully) a little more like molten metal, and the light part will glow via battery-powered lamps.

No amount of the Force will help you keep track of your place in the books however. Now, at least, you can say “This is not the page I’m looking for.” $50, ships March 31st. Move along.

Exclusive Illuminated Lightsaber Bookends [Star Wars Shop. Thanks, Jon!]

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Video: Walking Lego Mecha

This amazing Lego mecha is, according to the authoritative Brothers Brick, the first walking Lego mecha that “also boosts aesthetics”. We take that to mean that it actually walks by picking up its feet rather than shuffling along like a burned-out meth-addict.

Either way, the IR-remote controlled bot, named Element Commune, is a fantastic build by Flickr user Legohaulic. Here it is in herky-jerky action:

V2.0 will actually be steerable (this one just stops and starts, “walking” in a straight line), and we particularly like the tiny t-rex arms at the front. We wouldn’t want to climb inside the full-sized versions, though. As Brothers Brothers commenter Kunert says, “That thing would go down like ED-209 in a stairwell.”

Element Commune: LP-11 [FLickr]

Legohaulic’s walking biped revolutionizes mecha building [Brothers Brick]

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Flash-Cart Lets You Play SNES ROMs on Original Console

snes_myth_final-04I’m a big fan of retro-gaming, mostly because I can play Streetfighter II with my feet, whereas I am hopeless with anything more modern (I once played Left 4 Dead with fellow gadget-blogger John Brownlee and ended up just walking in circles). I dig emulators, but there’s something about playing Mario Kart with the proper Nintendo controller on an actual TV.

That’s where the SNES/SFC Myth comes in. It’s a SNES cart-shaped flash-memory device with a USB port. You hook it up to your PC, copy over your (ahem) legally acquired game ROMS and stuff the plastic block into the slot on the original console. This lets you play any game on the actual hardware it was designed for, no emulation required. The maker claims compatibility with 99.5% of SNES games (some need you to slot an actual, DSP-containing SNES cart into the side).

The downside? It costs $170. Compared to the prices of the original SNES carts, that’s cheap. Compared to the price of a free emulator application, it’s horribly expensive, if retro-tastic.

NEO SNES/SFC Myth Flash cart [IC 2005 via Engadget]


Electroshock Hack Helps You Learn to Relax — Or Else

Let’s face it: Taking it easy isn’t very easy. Meditation classes, binge drinking, marijuana, movies with sexy blue alien cats — these are the things we hardworking Americans rely on to help us unwind. But what if we could eliminate stress altogether? What if we could train our brains to stay relaxed forever?

That’s the idea behind Harcos Laboratories “most painful toy hack ever.” The team of kooky geeks was intrigued with Mattel’s Mindflex, a wireless headset that reads the frequency of your brainwaves to levitate a ball. LEDs on the headset light up if you’re concentrating hard; if you’re calm, no LEDs light up. Harcos Lab wondered, “How can we put that to more practical use in our everyday lives?”

Easy: Reprogram the Mindflex to shock the bejeezus out of you if you concentrate too hard. Harcos hooked up the leads of the LEDs to a transistor/resistor relay network so they’d instead activate an electric-shock kit made by QKit. The end result? Concentrate a little, and you’ll get zapped a little. Concentrate hard, and you’ll get an electrical pulse that will make you think you’ve wandered onto the set of Green Mile. What a shockingly brilliant solution to all our problems!

Actually, the hack wasn’t that easy. Harcos admits it was difficult opening up the Mindflex. A full how-to is over on Harcos’ blog. Check out the lab’s Mindflex hack in the video below.

(Thanks, Jon!)

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PlayStation Network Problems Cause PS3 Meltdown

psn

Sony’s PlayStation Network (PSN) went into meltdown this weekend, logging users out of the service and preventing them from playing online games. That alone would be inconvenient, but users, including our own Brian X. Chen, are reporting that previously downloaded games — including Heavy Rain — cannot be played offline, and that trophies won in games have disappeared from the console.

Sony is aware of the problem, posting updates on both its PS3 blog and Twitter stream. Oddly, the issue is confined to the original big PS3s: The PS3 Slim remains unaffected by the problem.

Although Sony says it will have a fix by this morning, it has not yet said what went wrong. Anecdotal evidence points to a combination of DRM and firmware issues rather than a network outage. Affected units have their system date set to Dec. 31, 1999 (something impossible to do manually, according to PS3 News) or Jan. 1, 2000, and the consoles are only able to play non-protected games.

This, combined with errors such as the following:

8001050F – Hardware failure. Cannot update Firmware or connect to Internet

make us think that a firmware bug screwed up the date and/or connectivity, and the games’ DRM is thrown into a panic as a result. If this is true, it’s embarrassing for Sony. The other possibility is that the trophy syncing itself is breaking the games: games try to sync trophy info and refuse to work when they can’t. Non-trophy-based titles such as Metal Gear Solid 4 are unaffected.

We’ll keep an eye on this, and we’re sure that Sony’s PSN engineers aren’t getting much sleep tonight. If any readers are experiencing the same issues, let us know in the comments.

Update: Sony has posted an update, explaining that “this problem is being caused by a bug in the clock functionality incorporated in the system.” The company said it is hoping to resolve the issue in the next 24 hours. Sony advises owners of the non-slim PS3 to avoid using their systems until the bug is fixed.

PSN Crashed: 8001050F – Hardware Failure for PS3 Consoles [PS3 News]

Sony Twitter Feed [Twitter]

Sony: PSN fix by morning [The Examiner]

PlayStation Network Corrupted, Prevents Offline Play Worldwide [PC World]


$34,000 Bike From Formula-One Engineers

bf1_wallpaper_031

The Factor 001 is a $34,000 bike designed and made by Formula-One engineers at bf1systems. It was built “without compromise”, ignoring the UCI (cycle sport’s governing body) rules in order to come up with what is possibly the most technically advanced “training device” ever. The most amazing thing about the design is that it looks – in essence – just like the bike I used to ride to school as a kid.

A bike’s basic two-triangle design is almost perfect, but that hasn’t stopped the bf1 guys from going all high-tech on its ass. Almost the entire bike is made from carbon fiber, but is still strong enough to take out on a real road (although NYC potholes might prove a problem). The bike also has a lot of electronics inside, from power meters to built-in GPS to a handlebar-mounted touch-screen. This bike isn’t meant for racing: it’s all about training.

There are a few departures from conventional diamond-frame design. The head-tube is gone, and instead the forks go all the way up to the handlebars. Apparently it is more efficient than the standard design, but it looks rather more primitive, too.

Gears? Shimano Di2 of course — the electronic Dura-Ace. These are combined with some truly weird-sounding tech. The aluminum cranks, for example, have an “embedded wireless torque system that is usually fitted to F1 driveshaft systems.”

I’d love to take it for a spin, and the Factor 001 would surely be light enough to carry up the many flights of stairs to my apartment (exact weight isn’t given as it depends on the custom spec). But $34,000 for a bike? That seems like crazy money, and takes away one of the best parts of cycling — you don’t need to be rich to afford the best bikes in the world.

And if you think you might need this to improve your performance, consider the story of Luke Whyte, the British biker who entered a South African road race at the last minute, even though he only had a knobbly-tired mountain bike. Despite this “handicap”, Whyte came in first.

Factor 1 [Factor 1 via Oh Gizmo!]


Meet Barbie the Computer Engineer

barbie-computerengineer2Barbie, the favorite of little girls everywhere, has been a teenage fashion model, concert pianist, astronaut and even a Miss America. A computer geek was the one missing career in the 124 that this blonde bombshell has had.

But now there’s a new Barbie, with glasses and a Bluetooth earpiece, and boasting of being a computer engineer.

Barbie designers say they worked with the Society of Women Engineers and the National Academy of Engineering to ensure that accessories, clothing and packaging were “realistic and representative of a real computer engineer.”

“Geek chic,” as they call it, means computer engineer Barbie wears a t-shirt featuring a binary code and carries a smart phone, a laptop case, and tops it up with some stylish pink glasses.

Overall, the effect is very Elle Woods a.k.a Reese Witherspoon in Legally Blonde. Still, I am amazed it has taken till 2010 to get a Barbie that carries around a laptop. Now the question is, is it a Mac or a PC?

Here’s a full length photo of Barbie, the computer engineer

2010computerengineerbarbiedisplay

Photos: Mattel


Screenshots From a Full-Screen iPad Game

ipad_wordcrasher_native_build

Just how good is the iPad’s pixel upscaling, the trick that makes it possible to run iPhone apps full-screen on the new magical wonder-pad? Not very, it seems.

IPhone (and now iPad) developer Kevin Ng took his game, WordCrasher, and fired it up in the new iPad software development kit (SDK). Using the iPad simulator, he hit the 2x button (actually more like 4x, as the pixels are doubled in two directions) and, well, pixelarity ensued, with jaggies spoiling the clean lines of his pastel-colored letter-tiles (WordCrasher is a kind of stressful, Tetris-inspired Scrabble game).

Next, Ng reworked the graphics for the full-screen of the iPad, and the results look lovely. Of course, the full effect can’t really be seen on your computer, as the screen resolution of the iPad is higher. What you can see, though, is the result of “bump maps and other shader techniques” which are available thanks to OpenGL ES 2.0. You’ll need to click through to Ng’s site to see the full-sized images.

One comment from Ng caught our eye: “Apple is keen for us developers to create strong real world metaphors by simulating real world materials, objects and their behaviors.” You know what Steve Jobs said about having “the internet in your hand”? It seems that Apple is pretty serious about that, rather than it being just a throw-away line. In fact, Andy Ihnatko* of the Chicago Sun Times said on MacBreak Weekly this week that the screen is so fast and responsive it feels like you are moving physical objects around the screen.

All this bodes well for the “Giant iPhone”. And remember, thanks to the lack of multitasking and the closed App Store, your iPad will still run this quick after a year, something we can’t say about our Macs and PCs.

What does a game running natively on the iPad look like? [Kevin Ng Games]

*Ihnatko’s name is actually built-in to the OS X spell-check. Pretty awesome.


Gear Ring Is Like Mechanical Catnip to Nerds

ringpiece

“Stop playing with your ring!” This is something you have probably all heard at one time, as you twiddle away with your fingers and annoy the hell out of the people around.

Well, those intolerant fools can suck it: the Kinekt Gear Ring is *made* for playing with. The surgical steel circle has two bands running around the outer edges with teeth that engage six tiny cogs that spin between them. These cogs mesh with the teeth and make a finger-band that will be impossible to stop spinning. Want to see a video of it in action? Sure: Kinekt Gear Ring video (.mov). (Sorry, the embedded video we had here earlier disappeared.)

The ring will cost you $165, Buying one as a gift for a geek-in-law is like buying a drum-kit for your nephew: the giftee will love you. Your sister will hate you.

Gear Ring [Kinekt via Uncrate]


Circular Monopoly Cuts Corners, Cash

monopoly-goes-circular-for-75th-anniversary-does-away-with-cash

Monopoly is about to get a makeover. The 75 year old game will be relaunched with a circular board, and no cash. Other than the lack of corners and currency, the game remains unchanged, which should mean that the inevitably marathon sessions will be just as boring as ever.

Apparently, when the game was first designed by fun-haters all those years ago, one of the original concepts was circular. We like this new, more compact version, and the modern design is a lot cleaner.

But what about the money? Spoil-sports at Hasbro have taken the only bit of fun from the game: stealing money from the bank. Each player now has a credit-card, which is slotted into a computerized console in the center of the board. Or should that read “bored”? This stops you sneaking cash from your brother’s pile when he is distracted by your cunning dice-tossed-accidentally-under-the-sofa move.

New, circular Monopoly will be available as an insomnia cure later this year.

Monopoly goes circular for 75th Anniversary, does away with cash [Pocket Lint]

Photo: Pocket Lint