Windows Phone Marketplace for Windows Phone 7 Series unveiled

The biggest chunk of eye candy we’ve seen out of Microsoft’s MIX10 event so far today has been the unveiling of the significantly-retooled Windows Phone Marketplace that’ll debut in Windows Phone 7 Series — and needless to say, it’s a looker. It’s got support for credit card purchases, operator billing, and ad-supported content — a hot topic right now with Google’s and Apple’s mobile advertising acquisitions — and a try-before-you-buy scheme not unlike Android Market’s policy (though WP7S devs can choose what kind of trial period they want to offer; Android devs have no such option). We’ve been offered some video of the new Marketplace in action, and it looks super polished and well-integrated with the typical WP7S way of getting around — you’re given a “panoramic view” where you can browse categories and titles, see featured items, and get details with ratings, reviews, screen shots, and pricing information. Purchased apps can be pinned to your Quick Launch screen, saving you a couple taps for your favorite and most frequently-used items. Watch the full video after the break — and keep an eye out for the trick “tilting” of menu items based on finger location toward the end of the clip, something we haven’t seen before.

Continue reading Windows Phone Marketplace for Windows Phone 7 Series unveiled

Windows Phone Marketplace for Windows Phone 7 Series unveiled originally appeared on Engadget on Mon, 15 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceMicrosoft  | Email this | Comments

Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!)

Microsoft just dropped its first press release of MIX 10 on us, and in addition to detailing the Sliverlight and XNA-based Windows Phone 7 Series development situation, we’ve also got a list of launch software partners and some screenshots of apps in action. There’s some heavy hitters here, and everything from games to enterprise apps are represented — notables include the Associated Press, Citrix, EA Mobile, Foursquare, Namco, Pangeonce, Pandora, Seesmic, Shazam, and Sling. We’re slated to see some demos of these in action, we’ll let you know how things look. Full list after the break.

Updating with impressions (and video!) after the break!

Continue reading Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!)

Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!) originally appeared on Engadget on Mon, 15 Mar 2010 13:34:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Netflix prototyped for Windows Phone 7 Series

We just got a quick at Netflix for Windows Phone 7 Series, one of the third-party apps Microsoft’s showing off here at MIX10, and it looks… well, very Netflixy — it’s red to the bone. Unlike other mobile Netflix apps, this one’s got Watch Instantly support and it looks great — a real testament to the capabilities Microsoft’s bringing to the table with it Silverlight-based dev platform. Video after the break!

Continue reading Netflix prototyped for Windows Phone 7 Series

Netflix prototyped for Windows Phone 7 Series originally appeared on Engadget on Mon, 15 Mar 2010 13:27:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Microsoft demos third-party apps for Windows Phone 7 Series: Silverlight, extensions, and true Xbox gaming

Well we’ve just gotten a look at some of the first third-party applications written for Windows Phone 7 Series with Silverlight — and they’re looking pretty darn slick. Corporate VP Joe Belfiore first showed off the Associated Press newsreader app while demoing the new OS in front of an audience at MIX10 (Microsoft’s developer pow-wow). There wasn’t a lot to glean from the quick look, but it’s clear that the developers are hewing very closely to the UI paradigms of WP7S with a multi-panel system that lets you jump through various news stories and topics. Joe touted the ability to view photos and video (utilizing some pretty slick animations) and also showed off breaking news alerts which allow you to jump to news stories as they break. We also saw a sneak preview of the monetization scheme for the AP, an animated, fly-over Ford ad that was actually a little troubling — think annoying Flash ads… but in your apps and on your handset.

Continue reading Microsoft demos third-party apps for Windows Phone 7 Series: Silverlight, extensions, and true Xbox gaming

Microsoft demos third-party apps for Windows Phone 7 Series: Silverlight, extensions, and true Xbox gaming originally appeared on Engadget on Mon, 15 Mar 2010 13:15:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Windows Phone 7 SDK Available Now, Free [Windows Phone 7]

You can download the Windows Phone 7 SDK right now from this link. Make us some good stuff, programmers. [Windows Phone Developer]

Netflix App Streams Gorgeously on Windows Phone 7 [NetFlix]

Here’s the first demo of Netflix running on Windows Phone 7. Keep in mind, it’s technically a prototype, but equipped with show subscriptions and 3G streaming, Netflix is super hot on the platform. We want this. Now:


Read more on Windows Phone 7 Apps in our mega guide. [MIX]

Microsoft tells its Windows Phone 7 Series developer story, tools available today

At its dev-focused MIX10 event kicking off today, Microsoft’s closing the loop on some of the Windows Phone 7 Series third-party development details it started sharing in the days leading up to GDC last week — and as you might expect, Silverlight and XNA are the stars of the show. XNA will naturally be the core, critical element of Redmond’s gaming story while Silverlight is serving as a catch-all for the “rich internet applications” that make up much of your other mobile activities for those rare moments when you’re not… you know, blowing up aliens or navigating a race course littered with your opponents’ destroyed vehicles. To that end, Microsoft is kicking things off on the right foot by offering a free package of developer tools to would-be WP7S coders that includes both Visual Studio 2010 Express for Windows Phone and the Silverlight-focused Expression Blend for Windows Phone, pretty much everything you need to start building apps in preparation for the platform’s anticipated launch toward the latter part of the year. The beta dev tools are available today.

Developers are going to be treated to a host of must-have services out of the gate, including accelerometer support, location-based APIs using Microsoft’s own Location Service, a newly-announced Microsoft Notification Service for pushing notifications regardless of whether an app is running (sound familiar?), hardware-accelerated video with integrated DRM and support for Microsoft’s Smooth Streaming tech, multitouch, and camera / microphone access.

On a related note, Microsoft has shared some important details on the revised Windows Phone Marketplace (notice the subtle name change) for WP7S-based devices today. The revenue split remains unchanged — 70 percent goes to the publisher, 30 percent to Microsoft — but the developer portal for managing submissions has been “streamlined” and some of the incremental costs associated with it have been killed off; what’s more, students enrolled in the DreamSpark submission will have their registration fees waived altogether. The Marketplace has evolved from an app store to a content “destination,” housing apps, casual and premium Xbox Live games, music, and customized carrier stuff in one spot. We’ll be wandering MIX10 throughout the day, so stay tuned as we get more of the story.

Microsoft tells its Windows Phone 7 Series developer story, tools available today originally appeared on Engadget on Mon, 15 Mar 2010 12:00:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceMicrosoft  | Email this | Comments

Windows Phone 7 Apps: Everything You Need To Know [Windows Phone 7]

Windows Phone 7 Series: It’s a thing! And it looks pretty great, so far. Last month’s announcement, though, left a lot of questions. Questions which are answered here, in Gizmodo’s live updated coverage of Microsoft’s MIX 2010 keynote.

How exactly will multitasking work? What about those incredible cross platform game demos? Whither WinMo 6.x, and its devs? (And what’s with this “Classic” and “Starter Edition” business?) What happens to the Zune? Will we see more hardware? What about the mysterious Chassis 3? Why are developers already worried? We’ve got at least an hour here, folks, so expect answers. Lots of answers.

New Features


When we met Windows Phone 7 Series, it was all about taking a first look. But we really didn’t get a great idea as to how the operating system works, underneath the Zune-like skin. Here’s are the new OS and dev features Microsoft’s announced today.

A Push Notification Service: Called the “Microsoft Notification Service,” this sounds an awful lot like Apple’s push notification system, which lends credence to the interpretation of Microsoft’s talk about multitasking as meaning that it doesn’t really exist, or that it’s at least heavily managed. As you can see above, they pop up in a small tray at the top of the screen, rather than the obnoxious pop-up system that the iPhone uses.

A Microsoft Location Service: This is like a clearing house for location data, or “single point of reference to acquire location information.” This is more of a developer tool than anything else, I think, but it suggest location service’s being totally and easily accessible, and not just in terms of raw data. This is basically just Bing everywhere, in both user and developer terms.

Silverlight, Silverlight, Silverlight: Windows Phone 7 apps are largely developed in Silverlight, which you probably only know as that plugin you had to install that one time to watch the Olympics. It can also create apps that are significantly more complicated than video players.

Dev Tools Will Be Free: Windows Phone 7 development tools for Visual Studio and Microsoft Expression Blend (a UI dev tool) will be free to download.

App Developers Can Start Today: The free tools are available at developer.windowsphone.com, as of right now. While developers won’t have phones for a while, they’ll have the PC emulator, which even allows for touchscreen input. (If you have a touchscreen PC, of course.)

No Mac Dev Support: And yeah, of course, there’s no development on Mac.

The Marketplace


We didn’t even get to to see the new Windows Phone Marketplace in action in February, but now Microsoft’s pulled the curtain back.

It’s Panoramic: It’s going to look like the rest of Windows Phone 7, which is to say, it’s going to be swipey and zoomy and all those things that made Windows Phone 7 interesting looking. You know, hubs within hubs within hubs within hubs. Hubs!

Buying options: It’ll handle one-time credit card purchases, operator billing, and ad-supported apps.

App trials: Microsoft is going to require developers to allow buyers to trial apps before buying them. Good for us, potentially scary for devs. UPDATE: It’s not actually a requirement, just an option. What this is, really, is an old-school app trial system: You use an app until your dev-defined trial is over, or until you get tired of the missing features, then you buy it, which instantly activates the remaining functionality, no extra download required.

The Zune Client: You can browse the Marketplace from the Zune client, like you can access the App Store from iTunes. This gives Windows Phone 7 a leg up over the likes of Android and webOS, which limit app installation to the handset. But! The Zune software is Windows-only.

This doesn’t just mean you won’t be able to install apps from your desktop your phone on Windows Phone 7, it means that you won’t be able to sync anything with your desktop, be it music, movies or photos. And there’s no USB syncing outside of the Zune software client, so you can’t just dump media onto your phone, mass storage style. In other words, if you don’t have a PC, you can’t really listen to your music or watch your videos on your WinPho 7 phone.

Multitasking: Like we’d said before, it’s really not there. There will be certain provisions for multitasking—music is the one Microsoft is talking about now, for app like Pandora—but there won’t be pure multitasking. (You won’t, for example, be able to run Skype or a Twitter app in the background. So, again, this is an Apple-like approach for the least Apple-like company in existence.)

&bull Copy and Paste: The current build doesn’t have it, back at launch, word was that it might not ever show up on the platform. Now, Engadget’s hearing the the final build may not be able to take text from here and put it there. This omission would be more curious, because there’s really no upside, as in the case of limiting multitasking. Also: What the hell? Also also: They’ve got at least six months to fix this.

Only two resolution will be allowed: For the foreseeable future, Microsoft’s only allowing two resolutions—the 800×480 WVGA resolution we’ve seen on the first hardware already, and later, a 480×320 HVGA resolution—for Windows Phone 7 handsets. Developers will only have to write for two screen sizes, which helps keep developing for the platform relatively simple.

Windows Mobile 6.x Apps Won’t Work: Scott Guthrie confirmed to us that 6.x apps would need to be ported in order to work, and that this may not be a simple process—you could, for example, carry over some interface assets, or some core .NET programming from one platform to the other, but there’ll be no simple patch from one platform to the other.

The First Apps


The first round of app partners is solid, for sure:

AWS Convergence Technologies ? WeatherBug, Citrix Systems Inc., Clarity Consulting Inc., Cypress Consulting, EA Mobile, Fandango Inc., Foursquare Labs Inc., frog design inc., Glu Mobile Inc., Graphic.ly, Hudson Entertainment Inc., IdentityMine Inc., IMDb.com Inc., Larva Labs, Match.com LLC, Matchbox Mobile Ltd., Microsoft Game Studios, Namco Networks America Inc., Oberon Media Inc., Pageonce Inc., Pandora Media Inc., Photobucket Inc., PopCap Games Inc., Seesmic, Shazam Entertainment Ltd., Sling Media, SPB Software Inc., stimulant, TeleCommunications Systems Inc., Touchality LLC and Vertigo Software Inc

We also got our first glimpse at the apps, which maintain the Windows Phone 7 aesthetic surprisingly well.

The first batch gives a preview of what Windows Phone 7 apps will be—that is to say, deeply integrated. Another instant reaction? A lot of these developers write for the iPhone and Android, which is a good sign and a bad one: A good one, because Microsoft needs these guys to reach anything resembling app parity with other platforms; and a bad one, because it drives home just how much catching up Microsoft is going to have to do come WinPho 7’s release. None of the other platforms, for what it’s worth, have paps as pretty as some of these—a point that’s really driven home when you see their 3D transforms and animations in motion:

With others, like Hush Hush, you can see that Microsoft is open to modal interfaces as well, which is to say, interfaces that look nothing like Zune or Windows Phone 7.

Since Windows Phone 7 apps are developed largely in Silverlight, you can download and incorporate Silverlight libraries that already exist. In other words, some of the interface elements, animations and icons that you’ve gotten used to seeing in Silverlight app interfaces might turn up in Windows Phone 7 apps later on. We’ll also see some services that have depended on Silverlight before easily ported to the phone. Like what? Ho ho, like mother***king Netflix (which, while shown off here, won’t necessarily get a real release):

Games, as we’ve seen a bit of before, have the potential to be great, not just because of the platform’s minimum requirements (which make the iPhone’s hardware seem downright clunky) but because of the deep Xbox Live integration. Joe Belfiore showed us a quick demo, in which he actually earned Xbox Live achievement points, er, live.

More on Netflix for Windows Phone 7
More on Xbox Live on Windows Phone 7

The takeaway at the end of the app demos—which made up a tremendous chunk of this keynote—is that Microsoft knows how important apps are for Windows Phone 7, or more importantly, how instrumental the lack of decent apps was in the decline of Windows Mobile 6.x. They’re going all out, claiming that devs can create apps in a matter of minutes, and (so far) coddling them as much as possible. The one thing they can’t control, though, is how fast customers pick up on Windows Phone 7 Series. Without an audience, developers won’t bother to write apps; without apps, buyers won’t bother buying Windows Phone 7 Series phones. Microsoft’s new mobile strategy may be impressive, but it could find itself stuck in a Catch-22 come release time.

All the Rest

Obviously, Microsoft didn’t run through all the stuff they’d already covered back at Mobile World Congress when Windows Phone 7 was announced, so here’s the rest of the story.

• A new piece of hardware showed its face today. (Above.) This time it’s from Samsung. Externally, it’s indistinguishable from the Omnia HD. Internally, you can assume it falls inline with Microsoft’s minimum requirements for Windows Phone 7.

Windows Phone 7 Series: Everything Is Different Now

Windows Phone 7: First Videos

How Will Xbox Live Work on Windows Phone 7?

An Epic 22-Minute Walkthrough of Windows Phone 7

Windows Phone 7 Series Hands-On Pics and Video

Windows Phone 7 Apps: What We Know, What We Don’t

Microsoft, Into the Light: The Unofficial Windows Phone 7 Strategy

Jaxbot’s Windows Phone 7 Series Theme now available in beta (video)

Even if your handset of choice won’t be eligible for upgrade to Windows Phone 7, there’s no reason you can’t enjoy the look and feel of Microsoft’s latest and greatest with a well-executed skin, right? Looks like Jaxbot’s Windows Phone 7 Series Theme is available in passable beta form — great news for any and all of you jealous WinMo 6.5 users who might be reading this — and it can be had right now (as in now!) at the XDA Developers forum. Want to see it do its thing? Peep the video after the break.

Continue reading Jaxbot’s Windows Phone 7 Series Theme now available in beta (video)

Jaxbot’s Windows Phone 7 Series Theme now available in beta (video) originally appeared on Engadget on Sat, 13 Mar 2010 23:57:00 EST. Please see our terms for use of feeds.

Permalink Mobiputing  |  sourceXDA Developers  | Email this | Comments

First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh

Even though Microsoft’s big MIX event is still days away, the Windows Phone 7 Series development platform is already pretty well defined. It’s also clear that Microsoft wants to keep things tidy for developers by requiring all WP7 phones to meet a certain base-level spec. Now, thanks to a post from Microsoft’s Shawn Hargreaves, we know the display resolution for the first batch of Microsoft’s next generation phones: 480 x 800 (WVGA) pixels at launch, with a future update that will introduce a 320 x 480 (HVGA) native resolution. Dedicated hardware will ensure image scaling across all those pixels without taxing the GPU. That allows game developers, for example, to write to a lower resolution (requiring less horsepower) and then scale up as required while remaining compatible to a variety of screen resolutions.

Now, for those playing along at home, the HD2 getting ready to launch on T-Mobile in the USA is also WVGA and it features a 1GHz Snapdragon processor from Qualcomm, Microsoft’s WP7 silicon partner. So we can assume (but not guarantee) that it meets the image scaling hardware requirements described by Hargreaves. Man, if only the HD2 had three-buttons.

[Thanks, Cytrix]

First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh originally appeared on Engadget on Fri, 12 Mar 2010 04:37:00 EST. Please see our terms for use of feeds.

Permalink Mobile Tech World  |  sourceShawn Hargreaves Blog  | Email this | Comments