Windows Phone 7’s Impossible App Mission [Windows Phone 7]

Microsoft’s already done a lot right with Windows Phone 7, and it’s not even out until late this year. But after today’s announcements, there’s one lingering question: How can Windows Phone 7 possibly catch up, in terms of apps?

To be clear, the problem is as follows: When Windows phone 7 launches later this year, it will face the same Catch-22 as any new app platform does: Without an audience to sell to, why would developers invest in creating complicated apps? And if a platform doesn’t have these great apps, why would people switch to it?

It’s something I’ve been wondering about since the day we found out that Windows Phone 7, despite a February unveiling and a March developers’ announcement, won’t actually ship until the end of this year, and which I was hoping might be cleared up today. It wasn’t.

We only have to look as far as Palm to see that getting apps off to a slow start can be severely detrimental—even fatal—to a platform. But a comparison to webOS, or even Android, doesn’t do Windows Phone 7’s situation justice. By the end of this year, the platforms WinPho 7 will be competing with—namely iPhone and Android—will be even more deeply entrenched with users than they are now. And the same goes for developers: The 30,000+ apps in the Android Market are trending skyward, and the 140,000+ apps in App Store aren’t showing any signs of slowing down, not to mention the iPad apps that are about to flood the index. Now, I know sheer quantity of apps doesn’t mean everything, but it means something—the iPhone’s got a better selection of great apps than Android, and Android’s got a better selection of great apps than webOS or BlackBerry. So, come holiday season 2010, smartphone buyers will have a choice between phones with a vast library of apps to do just about anything you can think of, and Windows Phone 7.

So what can Microsoft possibly do? I didn’t know, so I asked Microsoft Developer Division VP Scott Guthrie, How bring people to your platform?

It’s a lot easier to build a Windows Phone app compared to, say, an iPhone or Android App now. Ultimately developers are interested in, can I build cool apps? Is it easy? How painful is it? Can I make money?

To a degree, he’s right. Microsoft has seriously lowered the entry barriers for Windows Phone 7 app development, setting development tools free as of today, and demonstrating on stage how simple it is to create an app from scratch. (Guthrie himself created a barebones Twitter app in real real time in front of the audience.) And yeah, the launch partners announced today are pretty great.

I think this event, and this conference, hopefully catapults interest, and based on the success we’ve had in the last three weeks, in terms of getting some of these partners interested… I feel pretty confident we’re going to have a pretty wide range of apps available at launch.

And they will! But you know who else had fantastic launch partners? Palm. Gathering a bunch of high profile names on short notice is a PR coup, but it’s not a long-term salve.

The real question is, how do you lure developers away from established, surefire moneymakers, like the App Store, or increasingly, the Android Market? What do you say to an iPhone developer right now, when you don’t have a product in consumers’ hands? Joe Belfiore:

If I were sitting here face to face with an iPhone app developer now, I’d say, I think we’re worthy of consideration. I think, hopefully, if people have seen the user experience we’re building, and seen some of the reception and reaction that’s happened, with real people in the real world looking at what the story is, that at minimum, it piques their interest and says, this looks like a smartphone platform that’s going to have some degree of success.

This is Microsoft’s struggle: To convince developers that, despite a release date of late 2010, minimal hardware announcements, an entirely new platform and user experience (which most of them will not experience on hardware before launch), they should invest time and money in Windows Phone 7. They’re making the literal act of developing as simple and inviting as possible; they’re giving developers a massive lead time to develop, and get familiar with the tools; they’re garnering as much hype with the public as they can.

But what Microsoft can’t do is will Window Phone 7 handsets into the public’s hands. They’re going to have to earn that, and they’re going to need developers’ help. And as excited as they—and we—might be about this thing, the earliest we could hope for Windows Phone 7 to have the kind of app power it needs to be competitive with the smartphone giants—who, by the way, aren’t going to be sitting still for the next year—is the middle of 2011. That’s the Windows Phone 7 problem—and it’s out of Microsoft’s hands.

Windows Phone 7 Series targeted at 38 year-old ‘life maximizers’

Here’s a fun tidbit we just learned from Microsoft’s Joe Belfiore: in order to focus Windows Phone 7 Series on the idea of best serving end users, the team actually created two fictional targets consumers named “Miles” and “Anna,” a pair of married 38-year old “life maximizers” who demand the most from their devices. Yes, it’s a little strange and hilariously specific on the surface — Anna just scaled back her PR job to part-time so she can take care of the kids! Miles like to take pictures and use Facebook to share them with his parents in Europe! — but it makes a certain amount of sense: Microsoft says it’s trying to create a device that appeals to someone with both a work Exchange account and personal Gmail account, someone who needs to get work done but also wants to play 3D games, and it thinks that if Miles and Anna are happy, chances are a lot of other customer segments will satisfied as well. Of course, this is almost exactly the same message we’ve heard from Palm about the Pre, but at least Microsoft’s ideal users aren’t a creepy alien lady or a mom from the 50s — and they have a much better reason to Bing their way through the WP7S UI.

Continue reading Windows Phone 7 Series targeted at 38 year-old ‘life maximizers’

Windows Phone 7 Series targeted at 38 year-old ‘life maximizers’ originally appeared on Engadget on Mon, 15 Mar 2010 18:36:00 EST. Please see our terms for use of feeds.

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Confirmed: HTC HD2 will not be upgraded to Windows Phone 7 series

Bad news, HTC HD2 owners: Microsoft has finally come right out and confirmed our suspicions that the mighty HTC HD2 won’t be upgraded to Windows Phone 7 Series. Joe Belfiore just told us that the HD2 is “not compliant with the Windows Phone 7 Series hardware specifications,” which should end any of the lingering doubt that’s clouded this issue since MWC. That certainly puts a damper on the HD2’s upcoming launch on T-Mobile, but hey — every Microsoft employee here at MIX is carrying one, so it’s clearly the WinMo handset to get until it’s eclipsed by 7 late in the year. Pour one out for the king, friends.

Confirmed: HTC HD2 will not be upgraded to Windows Phone 7 series originally appeared on Engadget on Mon, 15 Mar 2010 17:59:00 EST. Please see our terms for use of feeds.

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Windows Phone 7 Series will be WVGA only at launch, HVGA later

Microsoft’s driving home the point that developers are going to know exactly what kind of hardware they’re targeting as they whip up Windows Phone 7 Series apps — and naturally, a biggie is screen resolution since that affects how UI elements are going to be placed, how cool they can look, and how small they can realistically be. In a session at MIX10, Microsoft’s Charlie Kindel has laid down the law that WP7S will be 800 x 480 — just 800 x 480 — at launch, a message we heard at MWC last month, but the new tidbit here is that there’ll be 480 x 320 in the pipe for an unannounced later date. All devices will have precisely the same amount of available RAM and the same capacitive touch capability, and as we’ve already know, manufacturers will be able to tack on a keyboard if they like.

Windows Phone 7 Series will be WVGA only at launch, HVGA later originally appeared on Engadget on Mon, 15 Mar 2010 17:33:00 EST. Please see our terms for use of feeds.

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Ballmer’s visage evoked for ‘developers, developers, developers’ demo app on Windows Phone 7 Series

You could argue that Steve Ballmer’s classic “developers, developers, developers” mantra is more important to the success of Windows Phone 7 Series than of any other product in recent Microsoft history, so it comes as no surprise that he’s pulled it out of his hat one more time for MIX10 today. Demoing how easy it is to take advantage of the platform’s many rapid-development features, the team showed off a gangly Silverlight version of the big guy in lieu of the real deal (apparently he had a scheduling conflict and couldn’t be around for the event). Ballmer actually recorded a “developers, developers, developers!” rant just for the app, which the visage chants incessantly; you can adjust voice pitch and throw the doll around with a few flicks of the hand. Scary? Yes, yet somehow, we’d pay $0.99 for it. Follow the break for video.

Continue reading Ballmer’s visage evoked for ‘developers, developers, developers’ demo app on Windows Phone 7 Series

Ballmer’s visage evoked for ‘developers, developers, developers’ demo app on Windows Phone 7 Series originally appeared on Engadget on Mon, 15 Mar 2010 17:03:00 EST. Please see our terms for use of feeds.

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Samsung Windows Phone 7 Series handset makes the scene

Here’s a fun little surprise: Microsoft’s Joe Belfiore just ran through a Windows Phone 7 Series demo on an as-yet unannounced Samsung device here at MIX. Apart from hints at an OLED screen, we don’t much about the specific hardware, but Joe also showed off a slide of the WP7S minimum requirements, so we can tell you it has at least 256MB of RAM and 8GB of flash, as well as DirectX9 acceleration. We’re due to meet with Joe in just a few, so we’ll obviously dig for more — stay tuned!

Continue reading Samsung Windows Phone 7 Series handset makes the scene

Samsung Windows Phone 7 Series handset makes the scene originally appeared on Engadget on Mon, 15 Mar 2010 16:22:00 EST. Please see our terms for use of feeds.

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Windows Phone Marketplace for Windows Phone 7 Series unveiled

The biggest chunk of eye candy we’ve seen out of Microsoft’s MIX10 event so far today has been the unveiling of the significantly-retooled Windows Phone Marketplace that’ll debut in Windows Phone 7 Series — and needless to say, it’s a looker. It’s got support for credit card purchases, operator billing, and ad-supported content — a hot topic right now with Google’s and Apple’s mobile advertising acquisitions — and a try-before-you-buy scheme not unlike Android Market’s policy (though WP7S devs can choose what kind of trial period they want to offer; Android devs have no such option). We’ve been offered some video of the new Marketplace in action, and it looks super polished and well-integrated with the typical WP7S way of getting around — you’re given a “panoramic view” where you can browse categories and titles, see featured items, and get details with ratings, reviews, screen shots, and pricing information. Purchased apps can be pinned to your Quick Launch screen, saving you a couple taps for your favorite and most frequently-used items. Watch the full video after the break — and keep an eye out for the trick “tilting” of menu items based on finger location toward the end of the clip, something we haven’t seen before.

Continue reading Windows Phone Marketplace for Windows Phone 7 Series unveiled

Windows Phone Marketplace for Windows Phone 7 Series unveiled originally appeared on Engadget on Mon, 15 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.

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Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!)

Microsoft just dropped its first press release of MIX 10 on us, and in addition to detailing the Sliverlight and XNA-based Windows Phone 7 Series development situation, we’ve also got a list of launch software partners and some screenshots of apps in action. There’s some heavy hitters here, and everything from games to enterprise apps are represented — notables include the Associated Press, Citrix, EA Mobile, Foursquare, Namco, Pangeonce, Pandora, Seesmic, Shazam, and Sling. We’re slated to see some demos of these in action, we’ll let you know how things look. Full list after the break.

Updating with impressions (and video!) after the break!

Continue reading Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!)

Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!) originally appeared on Engadget on Mon, 15 Mar 2010 13:34:00 EST. Please see our terms for use of feeds.

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Netflix prototyped for Windows Phone 7 Series

We just got a quick at Netflix for Windows Phone 7 Series, one of the third-party apps Microsoft’s showing off here at MIX10, and it looks… well, very Netflixy — it’s red to the bone. Unlike other mobile Netflix apps, this one’s got Watch Instantly support and it looks great — a real testament to the capabilities Microsoft’s bringing to the table with it Silverlight-based dev platform. Video after the break!

Continue reading Netflix prototyped for Windows Phone 7 Series

Netflix prototyped for Windows Phone 7 Series originally appeared on Engadget on Mon, 15 Mar 2010 13:27:00 EST. Please see our terms for use of feeds.

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Microsoft tells its Windows Phone 7 Series developer story, tools available today

At its dev-focused MIX10 event kicking off today, Microsoft’s closing the loop on some of the Windows Phone 7 Series third-party development details it started sharing in the days leading up to GDC last week — and as you might expect, Silverlight and XNA are the stars of the show. XNA will naturally be the core, critical element of Redmond’s gaming story while Silverlight is serving as a catch-all for the “rich internet applications” that make up much of your other mobile activities for those rare moments when you’re not… you know, blowing up aliens or navigating a race course littered with your opponents’ destroyed vehicles. To that end, Microsoft is kicking things off on the right foot by offering a free package of developer tools to would-be WP7S coders that includes both Visual Studio 2010 Express for Windows Phone and the Silverlight-focused Expression Blend for Windows Phone, pretty much everything you need to start building apps in preparation for the platform’s anticipated launch toward the latter part of the year. The beta dev tools are available today.

Developers are going to be treated to a host of must-have services out of the gate, including accelerometer support, location-based APIs using Microsoft’s own Location Service, a newly-announced Microsoft Notification Service for pushing notifications regardless of whether an app is running (sound familiar?), hardware-accelerated video with integrated DRM and support for Microsoft’s Smooth Streaming tech, multitouch, and camera / microphone access.

On a related note, Microsoft has shared some important details on the revised Windows Phone Marketplace (notice the subtle name change) for WP7S-based devices today. The revenue split remains unchanged — 70 percent goes to the publisher, 30 percent to Microsoft — but the developer portal for managing submissions has been “streamlined” and some of the incremental costs associated with it have been killed off; what’s more, students enrolled in the DreamSpark submission will have their registration fees waived altogether. The Marketplace has evolved from an app store to a content “destination,” housing apps, casual and premium Xbox Live games, music, and customized carrier stuff in one spot. We’ll be wandering MIX10 throughout the day, so stay tuned as we get more of the story.

Microsoft tells its Windows Phone 7 Series developer story, tools available today originally appeared on Engadget on Mon, 15 Mar 2010 12:00:00 EST. Please see our terms for use of feeds.

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