Wireless Chargers Puff Up Their Green Credentials

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Saving energy usually involves a lengthy checklist: turning off the lights, turning down the heater, changing the light bulbs. But what if you could increase efficiency and convenience at the same time?

This eco–couch potato’s dream is about to come true, say the supporters of new wireless power technologies, which they say can eliminate inconvenient power cables and ugly "wall warts," while sipping electricity efficiently and sparingly.

"Everybody’s mouth drops when we show our products," says Ron Ferber, CEO of Powermat. "You could have wireless chargers anywhere in your kitchen, hidden in your walls, and can charge multiple devices at high power."

There’s just one problem: Until now, wireless chargers (like those used in many electric toothbrushes) have been less efficient than plugged-in power sources, not more. And the companies working on next-gen wireless power have done nothing to substantiate their claims of greater efficiency.

One thing is clear: Charging gadgets wirelessly is a growing trend. Startups such as Powermat, WiTriCity and WildCharge are trying to free users from being tied to their chargers. Palm showed off a wireless charger for its new Pre phone at the Consumer Electronics Show earlier this year. And even Intel has been working on a wireless-charger research project for the past two years.

Unlike the monolithic, plugged-in wall charger, wireless chargers for electronic devices promise to make it easy to separate the gadgets from their power sources. The chargers come in two parts: a charging surface that can be plugged discreetly into a power outlet, and a receiver that goes on the back of the device you want to charge. The charging surface conducts the power through those receivers to the electronic devices that are dropped onto it. This combination allows for the charging surface to be hidden — sometimes as far away as another room — creating the illusion of gadgets that recharge themselves.

"It is the wave of the future," says Sara Bradford, principal analyst at research and consulting firm Frost & Sullivan.

Wireless chargers broadly use two principles familiar to those who took high-school physics: electromagnetic induction and magnetic resonance.

Electromagnetic induction is one of the fundamental principles of physics. It describes how an electric current passing through a coil of wire creates a magnetic field. Place a second coil of wire in that magnetic field, and either move that coil or change the electric current in the first. This induces a current in the second wire. Electricity has been effectively transfered from one wire to the other, paving the way for wireless transmission.

In the case of magnetic resonance, two coils tuned to the same frequency exchange energy strongly and can do so over longer distances than with simple magnetic induction.

These ideas aren’t new. Physicist Nikola Tesla offered theories on wireless power transmission in the late 1800s.  But concerns about power efficiency and loss have kept the products from going mainstream.

"The power and efficiency of these devices has been quite low," says Bradford. "They capture only about 60 percent of the power to begin with and then convert it to DC, so there’s a significant loss to deal with."

Compare that to cellphone-battery chargers today, which boast an average efficiency of at least 80 percent, says Chris Calwell, director of policy and research at Ecos Consulting, a firm that helps companies reduce their energy use.

To better understand how that’s possible, consider how efficiency is measured in a traditional, plugged-in battery-charging system. Each system consists of three parts. The first is a power conversion unit that takes the high-voltage AC current from the wall and converts it to low-voltage DC for the gadget — where efficiencies can be as high as 80 percent.

The second step is the battery-charging circuitry, where losses are very little, says Calwell. Finally, the battery’s own efficiency is a measure of how much output it delivers relative to the amount of power put into it. Overall efficiency is measured by taking the efficiency of each part of the system into account: Multiply the three percentages, and you might come up with a lower number than you’d expect.

In case of wireless chargers, proponents claim they are no less inefficient than their plugged-in peers.

"People’s intuition is that wireless powers must lose a lot of energy," says Josh Smith, an Intel researcher. "But the discrepancy is not as big as your intuition may suggest."

Take those claims with a grain of salt, says Calwell. There are no standard energy ratings for wireless chargers yet, and no independent tests have been run on the chargers.

The startups behind the wireless chargers are keeping their cards
close to their chest. Instead of offering details on how efficiency is
being measured, the companies would rather use platitudes on having the
right technology to extract greater efficiency despite cutting the
cord.

Powermat’s Ferber, whose wireless-charging products made their debut
at CES starts answering questions about the energy efficiency of his
products by saying, "I could tell you, but I would have to kill you."

Press for details, and he says, "We are using multiple technologies
today to eliminate the biggest issues with wireless charges related to
slow charging and low efficiency."

If that strikes you as banal or secretive, it is clearly the idea.
All Ferber will say is his products offer "more than 90 percent
efficiency".

Ecos’ Calwell is skeptical about that statement. "I am dubious of
that kind of efficiency claims," he says.  Without any details of how
the efficiency is being calculated, the 90 percent figure doesn’t mean
much, agrees Frost & Sullivan’s Bradford.

Eric Giler, CEO of WiTriCity,
a startup spun out of MIT’s engineering school, is more circumspect in
his claims. Giler says his company’s wireless chargers can rival their
plugged-in counterparts, though so far his wireless chargers have shown
power of efficiency just about 50 percent. (In contrast to Calwell,
Giler says plugged-in chargers he’s tested are less than 50 percent
efficient.)

WiTriCity’s selling point, though, is the convenience. The company
uses highly coupled magnetic resonance to create wireless chargers that
can power cellphones and notebooks over a distance of up to 7 feet.
"You will never have to reach into your pocket or purse to find the
charger or even a charging mat again," says Giler.

Researchers at Intel have also been working to create a viable
wireless charger. At the company’s Seattle Lab, researchers have been
working on a project called Wireless Resonant Energy Link or WREL
(pronounced whirl).

"We have been focusing it on the products that are most important to Intel, basically laptop computers," says Smith.

At its conference for developers last year, Intel demonstrated
wireless transfer of 60 watts of power at 75 percent efficiency over a
distance of less than 5 feet.

These wireless efficiency claims may seem all right, except they are
probably just one part of the overall system. What companies may be
touting is just the transmitter-to-receiver efficiency, says Calwell.

"If you add up all the other parts," he says, such as the AC-to-DC
converter and the battery itself, "then there is very likely to be
significant degradation." That’s a more serious problem for a wireless
system whose transmission efficiency is only 60 or 75 percent than it
is for a wired system where transmission can be as efficient as 80 or
90 percent.

Wireless-charger makers, meanwhile, are pressing their green
credentials. Their chargers, they say, cuts standby power losses — the
power drawn by the charger even when there is no battery attached.
Also, the ability to charge multiple devices through one charging
station means the technology potentially eliminates losses from having
many different chargers plugged in.

"That’s ultimately what we see as our No. 1 benefit," says
Powermat’s Ferber.  "If you are into energy conservation and the green
movement, there are obviously significant efficiencies you have here."

Calwell is more skeptical of these claims. "There are laws of physics that can’t be changed," he says.

There’s only one way to settle the debate. It is time for wireless
charger makers to come clean with their efficiency metrics. Only then
will we be able to tell whether this technology truly lets gadget
lovers have convenience and eco-friendliness at the same time.

Photo: Intel Wireless Power Demo/Intel

Hands On: Wireless Cameras from Lorex

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Two new products from Lorex bring peace of mind to your home and business, and help prevent theft. The $270 Lorex Portable Color LCD Digital Wireless Monitoring System is a handheld baby monitor, which broadcasts video and audio from a wireless camera to a portable video monitor. If you’re not within range (even on the other side of the globe), the $300 LNE3003 Remote Surveillance Camera can stream video to your iPhone or any device with a Web browser.

We tried it at close range, and the Lorex baby monitor product worked well. It was able to broadcast audio and video across the PCMag Labs–an environment with far more interference-causing gadgets than you’d likely have at home or work. Lorex suggests a range of up to 450 feet at home.

Setup required very little work (no need to even read the instruction manual), and took only a few minutes to complete. The wireless camera isn’t completely wireless–you’ll need to plug in its AC adapter–but the portable monitor includes a belt clip and rechargeable battery as well as a dock for charging the device.

The Monitoring System will prove useful outside of the home as well, and includes an A/V-out jack (with cables) for connecting to a TV or recording device. The color camera’s image quality is more than sufficient for use as a baby monitor, and audio pickup was fine for occasional monitoring, but listening in to employee conversations might prove difficult with the receiver’s built-in speaker. The receiver also includes an audio level indicator. The device cannot send video to the Web or connect to your computer, though other offerings from Lorex help fill this gap.

English Soccer Club to Set-up Live Game Streaming for Sony PSPs

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The Arsenal English soccer team will offer live wireless streaming of game highlights to fans’ Sony PSP gaming systems by next year, a club official declared this week.   

The system has been tested over the last two seasons and it has received a good enough response that the team is going forward with the full implementation.

Sony has developed software that enables the gadget with multiple video replay options, as well as feeds of live stats from the game and around the league. It is also working on adding an in-game social networking angle. This will hopefully enable a fan to not only keep track of the game’s key moments but to crowdsource his way to find the nicest ladies in the house.         

For now, it’s not clear whether the team will offer PSPs for free or for rent, or whether they will be only available in certain sections of the Emirates Stadium. Another important question will be whether a Sony PSP owner will be allowed to bring in his own PSP or will be forced to use one provided by the team.

Taking into consideration the money-grubbing brazenness of big-time sports teams, with their status-conscious VIP areas and income disparity regulations, my guess is that Arsenal will force fans to use in-house PSPs. (Don’t get me started on this topic: Many NBA teams, for example, don’t allow you to bring in any food snacks, essentially forcing customers to buy their overpriced and under-nourishing ‘foods.’).         

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The ‘Gunners‘ of England’s Premier League are one of the wealthiest teams in European soccer, so it isn’t a surprise that Sony would want to implement new tech in their modern Emirates Stadium.         

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The stadium currently uses huge HD screens to help follow the action and its roof is laced with Sony SNC-RX550P cameras (right) that monitor every aspect of the field (as well as the stands). Those cameras are used along with a digital camera monitoring system called ‘ProZone’ to create up-to-the-minute game analysis sent to the coaches and security details. The data is pushed through a secure IP infrastructure controlled by stadium technicians.

But Arsenal isn’t the only major team working on in-game wireless feeds.

Oakland_athletics_logo
In late 2006, Cisco Systems announced a deal with Major League
Baseball’s Oakland Athletics to create a network supporting data,
voice, video and wireless services for their new stadium. Some of the
features expected include smart location-based services and live video feeds in wireless UMPCs. The gadget-software combo would
provide Cisco and the team with real-time personal insight
into consumer preferences and could eventually lead to additional
revenue services.

Of course, the Cisco-Athletics Stadium has yet to be built, so we can’t test the tech just yet.

But if Arsenal and Sony follow the plan set forth by Cisco and the
A’s, expect the neat experience of following the game on your
PlayStation portable to be accompanied by a few advertisements offering
expensive snacks available in the stands, like $15 beer.

Hey, you gotta
love sports right?

Photos: Arsenal, Pocket-Lint, Sony

Phantom Lapboard Review

The Phantom Lapboard is one of those fabled legends of the gadget world, a keyboard and mouse that you can use comfortably on a couch—in the making since 2004.

Phantom was kind enough to send us the first final production unit off of the line—preorder shipments should be fulfilled starting Feb 20th. It’s unfair to judge any product with higher standards only because of funding and manufacturing delays—even if the Phantom Lapboard is the Duke Nukem Forever of the keyboard world. But despite these delays and issues, there’s still no clone or ripoff to compare it to.

Phantom’s pitch is a wireless, ambidextrous keyboard that can be used via lap for a home theater PC with a full-sized mouse. The keyboard itself pivots vertically, lifting the keys from the platform on your lap to make room for a mouse, while simultaneously spinning 360 degrees horizontally so that it works for righties and lefties.

In use, the lapboard functions as promised. It synced instantly to both my PS3 and Mac through a 2.4GHz USB dongle (though, I should mention, I had left mouse button recognition issues on the PS3). The keyboard locks after a gentle tilt, and you can actually spin it round and round indefinitely…which can be addictive.
Typing, however, is a bit more problematic than I expected. It’s certainly possible, and the keys are clicky and responsive. But the keyboard tilts a bit too much for my taste (a full 22 degrees) and I found myself typing with one hand uncomfortably higher than the other. I wish there were two tilt settings—one that would just fit your mouse hand under it, and one with a little more clearance. That said, a few hours of hands-on gaming would probably put you more at ease with the design.


To tilt the keyboard back down, you push in on a semi-awkward rubber latch.
The mouse has a subtler style than you’d expect to see with a hardcore PC peripheral, with a one-piece plastic top creating two buttons with perfect resistance. (There’s also a clicking scroll wheel.) It’s rated at some insane DPI—it felt accurate enough—but there’s one downfall to gamers. The board for the mouse is just too slippery. At the slightest angle on your lap, the mouse will literally slide off. I’m actually tempted to sand the plastic or add new pads to the mouse because this very small (overlooked?) detail makes the lapboard far less pleasant to use.
I find the Phantom Lapboard’s $130 asking price a bit steep—but if it cost less than $100 it would be a strong recommendation. Using the mouse can feel a bit like walking on ice and the keyboard tilts a lot, but given that there are few competitors that can offer a full keyboard/mouse that fit comfortably in your lap, I’m glad to see the still-fresh idea finally come to market. [Phantom]

How To: Add Wi-Fi To Your Xbox 360 Smartly and Cheaply

The Xbox 360 is the best console you can buy. Except it’s inexplicably missing something the Wii and PS3 have: Wi-Fi. You could buy Microsoft’s $90 dongle. Or you could follow our guide.

The Xbox 360’s lack of Wi-Fi is a totally killer hardware flaw—if you’re not right on top of your router, you’ve either gotta string miles of ethernet cable or buy that pricey ass dongle from Microsoft. Unless you check out one of the cheaper alternatives. Here’s every major way to get your Xbox going on Wi-Fi, sorted by easiest to hardest (but most satisfying).


Donglage
Dongles are, by far, the easiest way to get your Xbox 360 on a wireless network. But they also tend to be the priciest.

Microsoft’s official wireless adapter is $87, which is absolute horseshit for a Wi-Fi antenna attached to a USB cable. But it looks the nicest and is super easy to use—just plug and play. Update: This weekend you can get one for $69.

• The next stop is a third-party wireless adapter, where you’ve got your pick from Linksys ($65), Belkin ($70) and hey, Linksys ($90, but it’s 802.11n). Same deal, plug and play.

• Finally, your cheapest option is from…Microsoft. Turns out, a regular Xbox wireless adapter (which is a supercheap $50), works just fine, with a tiny bit of finagling: Don’t put in its actual install CD. Just plug it in, and set your encryption. It might take two tries to get it to work, but it will. And, it won’t eat up a USB port like the official Xbox 360 one. Spoiler alert: This is our pick for best option, based on its combo of cheapness and convenience, if you can find one.

Share Your Computer’s Connection
Sharing your computer’s connection is the cheapest option—it’s actually the freest one. It’ll work with a laptop or desktop, though a laptop is more truly wireless—the desktop bit is an option if your router’s just a step too far out of the way. Basically, you’re plugging your Xbox into the computer’s ethernet port, and then having it use your computer’s wireless connection to connect to the internet.

Windows
It’s actually harder to reliably share the internet love on Windows with its cousin, the Xbox 360, than it is on a Mac: No method worked reliably for us across multiple Windows computers. But here’s how it should work:

1. Share your computer’s wireless connection. Microsoft actually details the process here, and it’s pretty easy. From the Network and Sharing center, click on the manage network connections option on the left. From there, right click on the connect you wanna share (probably wireless, unless you’re daisy-chaining ’cause your box just won’t reach) and hit properties. Under the sharing tab, just check the box to allow that connection to be shared. Plug your Xbox into the ethernet port.

2. There are a few other ways to proceed at this point, and you’re probably going to have try at least a couple of them to find one that’ll work. You could bridge the two connections (dicey), or you could manually assign the ethernet port an IP address, detailed here (PDF). This Instructable relies on automagicalness to resolve the settings, and I have had that work in the past, though not when I was sorting through methods for this how to.

All in all, expect to do some Googling and troubleshooting if you go the Windows route.

Mac
You’d think this would be easy, ’cause I heard somewhere that Macs just work, and internet sharing on Macs typically ain’t hard, but there is a tiny bit of jujitsu involved here. This method, from Joystiq, is the most reliable one I used.

1. On your Mac, pop open Terminal, and type “ifconfig en0” (number zero, no quotes). A whole bunch of crap will pop up. Find where it says “inet 192.xxx.x.xxx” (it should be 192, anyway). Write that junk down. It will probably be 192.168.2.1, like mine. Also find out your router’s IP address, which is most likely 192.168.1.1 (Linksys) or 192.168.0.1 (D-Link uses this), depending on your manufacturer. If you have Apple’s Airport gear, the router will be at 10.0.1.1.

2. Then plug your Xbox 360 into your Mac, open up Sharing in Preferences. Turn on internet sharing, and share your Airport’s internet connection with ethernet.

3. On the Xbox, flip to your network settings (under system settings), and enter the IP address you got from the terminal freaky deaky earlier but + 1, like 192.168.2.2 to my original 192.168.2.1. Subnet should be 255.255.255.0, and then set your gateway as the ifconfig number, 192.168.2.1. Under DNS (back one screen, then down), put in your router’s actual address for both. Test your Xbox Live connection. Your NAT might suck, but you can get on Xbox Live.

Hack Your Router
This method is the least straightforward, and requires a little bit of work on your part. Essentially, you’re buying a second router (a cheap one, for about $40) and installing custom software on it that turns it into a giant wireless antenna that’s hooked up to your Xbox 360.

There are tons of Linux custom firmwares for routers nowadays, with DD-WRT and Tomato being the most popular. Tomato is a bit more user friendly, but it works with far fewer routers than DD-WRT. DD-WRT works with dozens of different routers (click for the list).

Whichever firmware you go with, the method for putting on your router will vary from device to device, with Buffalo routers being a notorious pain in the ass. Tomato includes instructions with the firmware download—but here are some of the details, and Lifehacker’s complete guide to installing and using Tomato.

DD-WRT is my preferred firmware. Here are the detailed install instructions, but with most Linksys routers, you can just drill into the router settings from the web address (192.168.1.1) and upload the DD-WRT firmware, directly, making it pretty easy. But some routers require different, exceptionally specific install methods. So check out the list before you run out to Best Buy or Circuit City.

My preferred router for this because of its tininess and cheapness (under $40), was the Buffalo G-125, which required you to flash it over TFTP backdoor the DD-WRT firmware onto it during a brief window of time, like Luke dropping those bombs into the Death Star’s vent shaft. It’s a pain in the ass, but everything else about the Buffalo routers make it worth it. Unfortunately, you can’t buy it in the States until the next month or so, so your cheapest bet is is Linksys’s $40ish WRT54G, which unfortunately, has different install methods depending on the revision. The DD-WRT wiki is very good, so you shouldn’t run into problems following it.

Once you get either firmware installed, you’re going to set your hacked router up as a wireless client.

1. You’re going to need to go into the hacked router’s settings. Set the hacked router to client mode.

2. These numbers are going to vary slightly based on your router, but you need to assign it an IP address—if your main router’s IP address is 192.168.0.1, set your hacked router at 192.168.0.2 or 192.168.0.101 (a number that’s in your main router’s DHCP server range). Then make the gateway and DNS the same IP address as your main router.

3. When it reboots you’re gonna have to re-login to whatever IP address your hacked router is. Do that, go back in, and give the hacked router the same SSID (name) as your main router (Linksys, gizrox, whatever you have it named). You can also configure wireless security at this point, though for me, it’s always been kind of flaky, WEP in particular, so you might have to play around to see what works.

4. To test, try to get online using the hacked router as your internet connection, with all of your computer’s IP settings left on automatic. If it works, plug the hacked router into your Xbox. If not, check out the DD-WRT wiki for more halpz.

4. On your Xbox, you can leave everything set to automatic—the hacked router does all the work.

The hacked router method might take the longest, but at least you won’t have a useless dongle when the Xbox 720 comes out, you’ll have a full-featured router, and it’s cheaper than the official dongle. Plus you’ll have a feeling of accomplishment that will carry over to gaming, so you should kill a lot more people in Call of Duty.

4G Coming to Europe in 2010

Tower
Even as telecom carriers in North America work on rolling out their 3G networks nationwide, Europe seems to be ready to take the next step.

European wireless service provider TeliaSonera says its plans to have commercial roll out of 4G in Stockholm and Oslo in 2010.

TeliaSonera’s goal is to be one of the first operators in the world to
launch 4G, says the company. TeliaSonera has chosen Ericsson for the initial 4G city
network in Stockholm and Huawei for Oslo.

"It will be a joy (through 4G) connecting to services demanding
large data volumes or fast data traffic," says TeliaSonera in a statement. "4G will be suitable for media
and interactive services for which timing on the second is essential."

3G networks can provide speeds theoretically ranging from 2.2 Mbps to 14.4 Mbps, compared to 4G which can range from 100 Mbps to 1 Gbps.

Photo: Wireless Tower (herzogbr/Flickr)





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FyreTV, the Best Streaming TV Porn Box, Goes Wireless (NSFW)

We got hands-on with the FyreTV living-room porn streaming solution last year at AVN, but this year’s version is even better. Why? Because it’s wireless so you can take it anywhere in your house.

The FyreTV system, which just went out of beta this past month, has a Wi-Fi version of their set-top-box with the same DVD-quality porn streaming for the same $9.95 monthly subscription. Here’s their thought process. Lots of people like watching porn in the bedroom; their previous FyreTV box is only Ethernet-enabled, with no dongle option; not a lot of people have Ethernet wiring in the bedroom. Thus, the wireless FyreTV is born.

We’ve tested the original FyreTV box for a while now, and it’s definitely worth the subscription price in both usability and convenience. The wireless box is still fairly inconspicuous, with a black finish and no “THIS IS MY PORN BOX” label, as you can see in the photo above (left) with lovely model Ashlynn Brooke.

FyreTV guys also told us that they’re going to be enabling HD wireless streaming in about two months, meaning the same box you buy now will be able to stream HD content wirelessly to your bedroom—assuming your bedroom has the required high def equipment. [FyreTV]

Some bonus info from adult star Ashlynn Brooke:

Hey Y’all! I’m here at the Adult Entertainment Expo 2009 representing FyreTV. It is so much fun being able to talk to my fans, take pictures with them and sign autographs. If you don’t already know FyreTV is the hottest IPTV set top boxxx around. Just think….you can have me, Ashlynn Brooke right there on demand. Now I know you guys would LOVE that right?

Now here’s all that great geeky stuff I know you guys like: it’s wireless 802.11 b and g. It’s really small and cute even though I usually like larger things …hehe. It has all kinds of output, HDMI, S-video, component and composite. And the best part of all is it can deliver me right to your bedroom!

So make sure you check out www.fyretv.com and my website www.ashlynnbrooke.com.

Love ya’ll!

Ash

P.S. All this geeky stuff is kinda hot…I think I might have to do a couple more posts 🙂 Would you guys like that? And by the way Jason Chen…you are so hot 🙂

Powermat Puts a Price Tag On Its Wireless Charging Mat

Powermat_3 LAS VEGAS — For the past three years, every CES show has dangled the promise of wireless charging products. But we haven’t seen these power chargers become widely available.

This year Powermat says it is closer than ever to the finish line. At CES 2009, the company announced a line of products for home, travel and work use that could charge from three to four devices on a single mat. The Powermat can charge iPods, iPhone, other mobile phones and even a laptop.

Powermat uses the principle of magnetic induction to deliver wireless power. Users plug in their Powermat to an electrical outlet and can then place their devices on the mat to charge–which means there are two parts to the system, the mat and the magnetic cases/docks that are attached behind each device.

In its true sense the Powermats aren’t completely wireless since the device just goes on a mat that is plugged in. Think of it as a better-looking Power Squid. But when Powermat’s technology is built into kitchen countertops and walls, it could potentially be more true to its name.

The mats in white and black finish are priced at $100 and the cases/docks for each individual device will cost $30.





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CES 2009: eCoupling Wireless Charging For Phones, iPods, Tools, and More

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Seeing as how the showroom floor hasn’t actually opened yet, it seems a bit early to start talking about the big trends for CES 2009. We have, however, seen a few miniature ones popping up here and there, like, say, wireless charging.

A company called Fulton has rolled out one of the more compelling examples of the technology. Last night at Digital Experience, the company showcased some samples of its eCoupling wireless power. With help from Leggett & Platt, the company has rolled out the technology in a handful of products. On display at the show last night were a power tool case and car cradle that utilized eCoupling.

PCMag executive editor Jeremy Kaplan was particular taken with the new technology. After the jump, Kaplan explains eCoupling in a video.

Netgear announces 3G mobile broadband wireless router for 802.11g’s on the go

Netgear didn’t go for any fancy-schmancy new form factor with its 3G mobile broadband wireless router, instead opting for the standard shell we know and love. Nine different Sierra and Novatel 3G modems are currently supported, and just plugging one into the USB 2.0 slot will provide you web access via either ethernet LAN or 802.11g. Usual amenities like WEP / WPA encryption are here, and it includes both AC and 12V DC adapters. The router is due out this month for $130. Anyone up for a World of Warcraft campfire LAN party?

Read – List of supported 3G USB modems

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Netgear announces 3G mobile broadband wireless router for 802.11g’s on the go originally appeared on Engadget on Wed, 07 Jan 2009 17:35:00 EST. Please see our terms for use of feeds.

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