Microsoft Zune music / video services going wherever Windows Phone 7 Series goes

Hear that, globetrotters? Just months after your hopes and dreams were obliterated, we’re now hearing that the Zune HD and its associated music / video services are going international, and it could happen by the end of the year. At least that’s the word given to Mary Jo Foley from Casey McGee, Microsoft Senior Marketing Manager. In a recent sit-down, Casey noted that the company’s Zune music / video service “would be available in all countries where Windows 7 Phones will ship,” and while it has yet to make that full list of nations publicly available, we already learned that the new mobile OS has gained support from mobile operators all over Europe. Putting two and two together can be difficult at times, but hopefully we aren’t reading too much into this (painfully simple) equation.

Microsoft Zune music / video services going wherever Windows Phone 7 Series goes originally appeared on Engadget on Mon, 15 Feb 2010 19:08:00 EST. Please see our terms for use of feeds.

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Windows Phone 7 Series Hands-On Pics and Video [Windows Phone 7]

Windows Phone 7 snuck up on the world today, but having played with it, I’ll tell you Microsoft is putting all its muscle behind this. No matter who you root for, to be anything short of impressed is stupid.

How does it feel? Nothing like an iPhone, for starters. The slippery, rotate-y screens may take a little getting used to, but they feel right. Microsoft deliberately wanted to get away from icons and this notion that all behaviors get the same size button on the home screen, and you definitely get more of a sense of priorities here: Entertainment, social networking, photo sharing—those matter, and oh yeah, here’s a phone if you need a call, and here’s a browser if you need that too.

It’s hard to tell from looking at this stuff, but much of it is customizable, including almost everything on that home screen. Don’t let the uniformity of design language fool you, there will be a lot you can do to differentiate from other people.

As you can see, the fluidity of the “panorama” navigation is here—when you enter a hub, you get those little teasers to the right, showing you want you’ll get if you flip one screen over.

Though details are scarce in these early days, the device here is built “to spec,” so probably running 1GHz Qualcomm Snapdragon processor. I can tell you that everything ran smoothly. This is obviously too early to make any technical statements, but it really was impressive, and where there are a few hiccups, it’s hard to say whether it was human error or a glitch, but we’ll leave it be for now. This is just demo software.

On to the screenshots—click here if thumbs haven’t loaded, or if you just hate gallery format:

As you can see from the screenshots above, most hubs are fleshed out, though we couldn’t have a look at Marketplace. Some of the shots here are “in between” shots, that moment between tapping a start screen element and the whole hub springing in behind it. There is also one shot of the slide transition from sleep screen—which has a lot of great heads-up information—to the start screen.

There aren’t a ton of answers yet, but what we do know you can find above or in Matt’s piece: Windows Phone 7: Everything Is Different Now

[Windows Phone 7 on Gizmodo]

How Will Xbox Live Work on Windows Phone 7? [Windows Phone 7]

Apple may have the iPhone, but the iPhone doesn’t have the Xbox. Today, Microsoft leveraged their most compelling entertainment asset, the Xbox 360, into Windows Phone 7 Series. But what does this mean, practically speaking?

(Note: If you don’t understand what the heck Windows Phone 7 is, read this first.)

Here’s the official word from Microsoft on how WP7 will incorporate Xbox Live.

“Games—This hub delivers the first and only official Xbox LIVE experience on a phone, including Xbox LIVE games, Spotlight feed and the ability to see a gamer’s avatar, Achievements and gamer profile. With more than 23 million active members around the world, Xbox LIVE unlocks a world of friends, games and entertainment on Xbox 360, and now also on Windows Phone 7 Series.”

What we saw in Microsoft’s demo today fleshes that concept out a bit. There will be a Spotlight section, with your Xbox Live avatar and notice of friends’ achievements. And of course, there will be games—”premium titles” with achievements and multiplayer connected to other cellphones, PCs and Xbox 360 consoles.

Don’t let the simple interface fool you. Xbox Live on a phone is more than having your avatar on one more screen because of the three types of games I believe we’ll see on Windows Phone 7.


The Three Games of Windows 7 Phone

The first type of game will be a lot like an iPhone title. Powerful pocket hardware will push impressive graphics (that make the PSP and DS look sad). That’s a simple idea that I know all of you can wrap your heads around.

Now, some of these games may be released cross-platform, as Microsoft teased today. They’ll be what I classify as the second type of gaming on Windows Phone 7—casual, connected titles that allow anyone with a Live account to join in (no matter if they’re on a WP7, 360 or PC). You won’t see the most beautiful XBLA titles on the phone, of course, but something like Worms? Why not? A buy it once, play it anywhere model would make this type of game incredibly enticing. UPDATE: It appears that Windows Phone 7 will run XNA framework, meaning it should be (theoretically) compatible with the Xbox 360’s XNA games.

The third type of game—the one that will appeal most to the hardcore gamers—is the Xbox 360 expanded title, something unmentioned by Microsoft but that I see coming a mile away. Imagine a minigame accompaniment to Halo that could unlock more content/resources/anything. Now imagine that such a game is driven by some of the most powerful handheld processors in the world. (You should be picturing something that looks a lot like Call of Duty’s Nazi Zombies on the iPhone.) But with the iPhone, Nazi Zombies never leaves your phone—nothing about it will affect your Call of Duty experience on your home console.

Such no longer needs to be the case when the game is connected to Live. AAA franchises can make their way to the mobile space with Microsoft in a way that they never could with Apple. Put differently, pocketable games can have console-level repercussions.

Microsoft’s Mobile Trump Card: Nobody Else Has an Xbox Live…Not Really

While the iPhone is a treasure trove of pocketable amusements, they’re pretty much self-contained entities working in a closed box. Sadly, pretty much the same thing can be said about the Nintendo DS or Sony PSP. Nintendo and Sony have both experimented with connecting their mobile and home platforms on a title-by-title basis (and no doubt, the PSP’s early promise of Remote Play still sounds like a revolutionary idea today), but neither company has been all that successful in bridging the gap to create a seamless digital experience.

Plus, let’s face it, neither Sony nor Nintendo is relevant in the smartphone business—the present and future of pocket gaming. And while the iPhone is tough competition, it’s one phone. Windows Phone 7 Series is a specification (that includes baseline hardware specs and software specs) for many phones that could potentially be on many carriers.

Imagine if Nintendo let any willing manufacturer integrate Wii/DS services. That’s essentially what Microsoft is doing here.

But when it really comes down to it, is Microsoft selling us the Xbox 360 experience on cellphones, or are they pitching putting cellphone games on the Xbox 360? And will anyone want to create original, non-ported content for the Windows 7 Phone Series when there are 75 million iPhones and iPod touches out there already?

Time will tell. Despite what promises to be the most full-featured mobile gaming platform of all time, Microsoft must woo developers to create compelling mobile content before any of this matters.

Windows Phone 7: First Videos [Windows Phone 7]

As we see in this first ever video, the Windows Phone 7 interface is filled with simple, beautiful animations not so dissimilar to the Zune HD. UPDATE:

UPDATE: Here’s more video showing us the experience of maps and web browsing. Very sharp.

UPDATE 2: And here’s a full features rundown clip that’s a must-watch.

UPDATE 3: One last video from Recombu—here we see a giant Windows 7 Series mockup running the interface in real time. It probably offers the best feel of general navigation we’ve seen yet.

Curtain Pulled Back for Windows Phone 7 Sneak Peek

Behold! Windows Phone 7. Someone wasn’t quite careful enough with his last minute update of this MWC signage and a passerby managed to snap this first glimpse of the WP7 interface, featuring bold, rectangular icons and Xbox integration.

This shot seems to confirm, to some extent, the bit of the last significant batch of rumors that promised tight Xbox integration. It also shows off the simplistic, geometric start page, including big, square icons for phone calls, messages, Twitter, and Facebook and a large band for accessing your pictures.

The device in the shot is a simple one: the screen is surrounded by a black bezel with a thin metal trim. Three hardware (or maybe touch?) buttons below the screen are the only visible controls, with a backwards arrow, a home-button with the Windows icon, and something that looks like a sideways magnifying glass. Is this the Zune phone? Or just another device in the WP7 stable? [Engadget]

Microsoft to Introduce Windows Phone 7 Monday at MWC

The WSJ has confirmed that Mic will introduce their newest mobile phone OS on Monday at the Mobile World Conference in Barcelona. WinMo 6.5 is dead; long live Windows Phone 7.

The announcement will almost certainly come during Steve Ballmer’s Windows Phone press conference, scheduled for 3pm local time. According to the WSJ, Windows Phone 7 will have an entirely new user interface that closely resembles that of Zune. This backs up what we’d heard from a tipster last month.

Apparently, Windows Phone 7 will look to fix the mistakes of WinMos past by working more closely with OEMs:

With Windows Mobile 7, similarly, Microsoft has gotten more involved in hardware design by creating detailed plans for a small number of handset “chassis” on top of which hardware manufactures can build their devices, people familiar with the effort said. The idea behind the plan, these people said, is to limit the wild variation in quality of Windows phones and to make it easier for independent application developers to write software that runs well on them.

One of those devices to run off of Windows Phone 7 is expected to be Microsoft’s Project Pink/Zune phone, although that handset’s considered unlikely to be part of next week’s announcement.

It’s still going to be some time before we see any Windows Phone 7 devices on the market, but it’s good to see Microsoft getting in gear to replace the inexcusable WinMo 6.5. [WSJ]

Zune HD drops $30-$40 at Amazon, Newegg

This looks like it may be more of a price war than an official price drop, but anyone in the market for a Zune HD may one to pay a visit to Amazon or Newegg fairly soon, as they’re now both selling the device for what appears to be the lowest price yet. While there’s no telling how long it’ll last, you can now snag a black 16GB Zune HD for $189.99 ($30 off the MSRP), or a 32GB Platinum Zune HD for $249.99 (a discount of $40). As of this writing, most other retailers seem to be offering nothing more than $20 discounts, though we have a suspicion that may change in the near future.

[Thanks, Keith]

Zune HD drops $30-$40 at Amazon, Newegg originally appeared on Engadget on Tue, 02 Feb 2010 15:54:00 EST. Please see our terms for use of feeds.

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No, Theres Still No Zune Phone

I wasn’t going to write about this today, but I sort of have to. Gizmodo is reporting today that the “Zune Phone” … no wait, there is no Zune Phone.
Everyone is pretty secure saying that Windows Mobile 7 will debut at the Mobile World Congress trade show in Barcelona in about two weeks. This isn’t inside knowledge; Microsoft executives have been dropping broad hints in public conference calls. We’ll be there, of course. 
But using Zune as a component service in their new OS doesn’t make Windows Mobile 7 a “Zune phone” any more than it is anticipated to be an “XBox phone” or a “Windows Live phone” or, for that matter, an “Exchange phone.” (And no, there’s no inside knowledge there either, except for common sense.)
Here’s what Microsoft CEO Steve Ballmer said in 2007:
“It’s not a concept you’ll ever get from us. We’re in the Windows Mobile business. We can put Zune into Windows Mobile, we can put Xbox into Windows Mobile. We can pour everything in.”
And here’s what Microsoft’s John Starkweather said in 2009:
“Microsoft is not building a Zune-specific phone.”

Windows Mobile 7 w/ Zune to Debut at MWC, Will Use Nvidia Tegra

Spanish blog MuyComputer claims that Microsoft will present the “Zune Phone” this February, at the MWC in Barcelona. According to them, it’s 100% confirmed. Since the phone will use Tegra, Nvidia will team with Microsoft for the anti-JesusPhone debut.

Talking to the blog editorial director Javier Pérez Cortijo, he told me that “the Zune Phone presentation at Barcelona’s Mobile World Congress 2010 is 100% confirmed.” I’ve been a close friend of Javier for a couple of decades—he was my first editor—and I completely trust his sources and his judgement, so this is a good one.

As we’ve heard before, this isn’t actually going to be a “Zune Phone” in that it’s Zune, with a phone attached. It’s going to be Windows Mobile 7 with Zune software, just like how the iPhone has iPod software on it. The presentation of the Windows Mobile 7 at MWC 2010, which we’ve been hearing about for a few months now, seems to be inline with the mention of three phones in the Zune software last week, and previous rumors about its introduction.

MuyComputer says that the phone will have a 480 x 272 screen, HDMI video out, and weigh around 2.45 ounces (70 grams). [MuyComputerIn Spanish]

The image is a mockup, not the real thing

Zune software references rumored Project Pink devices, a video upload service?

We weren’t sure things could get any more interesting with Microsoft’s mobile rumor mill, but along comes Zune Boards with some tantalizing findings in the latest Zune software update. First up is the eEndpointFamily files, which lists all the compatible hardware — ZuneHD, for example. Also found, however, were entries for “PmxPure” and “PmxTurtle.” PMX, if you recall, seems to be a reference to Microsoft’s
Premium Mobile eXperiences group, the remnants of the Danger acquisition who have been whispered to be working on Project Pink. As for Pure and Turtle, let’s go back all the way to September 2009, when we first heard those names as the initial Pink duo — there were some supposed renders, too. If that’s not enough, two PMX table entries pointed to a snippet of text stating that “Studio members” can “View and manage pictures and videos taken with your phone at the Studio,” followed by a link that for now redirects to Zune.net. Could the mysterious Project Pink and the oft-rumored “Zune phone” be one in the same, with some “Studio” service for uploading media to the cloud? Is this all some red herring perpetuated by some amused Microsoft staffers? We don’t know, but it’s mean to tug at our heart strings like that, Microsoft, and worse that it makes Mobile World Congress even more painful to wait for. #tmdp

Zune software references rumored Project Pink devices, a video upload service? originally appeared on Engadget on Thu, 28 Jan 2010 23:20:00 EST. Please see our terms for use of feeds.

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