30 Photographers Make a High Speed Getaway

Some people really hate being photographed, so much, in fact, that they’ll run, jump, tight rope walk or even teleport away. Seriously! Here are 30 such getaway shots from this week’s Shooting Challenge, including the winners:

Second Runner Up: ‘Don’t Fall!’

Technique: Pre-Step 1: Walk to beach. Step 1: Set camera on railing Step 2: Set 2 second timer to take 2 pictures Step 3: Press shutter Step 4: DON’T FALL! Equipment: Nikon D5000 with a 35mm f1.8 lens. Picture Details: 1/250 sec. at f/8. Nerd Details: Camera set to program auto (lazymode), ISO 200, custom picture style, auto white balance, no flash. Confession 1: Picture was actually taken 4 seconds after the shutter was pressed because the timer was set to take 2 pictures, each after 2 seconds. 2 seconds was nowhere near enough time to get into the frame, so the second picture was chosen. I’m not a tightrope walker, I can’t move THAT fast on that rail! Picture was taken in Emerald Isle NC. And yeah, it really was foggy. Like could not see more than 100 yards foggy. Like everything was moist foggy. Oh and sorry if you don’t like the word moist.
-Cory Efland

Runner Up – ‘Tight Rope Walker’

I shot this image tonight on a roof top in Chicago. I setup a single strobe (Calumet 7B) synced to my 5D Mark II on a tripod, set the timer and leaped from one roof top to the other! 5D Mark II with a Canon 17-40 f/4; Exposed for 8 seconds at f/5.6; Strobe at half-power; ISO 200; Mirror locked up. It was a fun shoot, little did I know, the rooftop that I was jumping onto was someone’s apartment. After about 5 test jumps I heard some screaming and ignored it, after getting this final image the neighbors were throwing eggs up on to the roof at me.
-Josh Billions

Winner – ‘Teleport’

For this shot, I used my Canon XSi on the 2sec timer with a Canon 50mm at f/1.4, ISO 100, and 15sec. I set the camera to shutter speed priority at 15s. I then ran from my camera holding a flashlight for about 10 seconds, then light painted my body for the rest of the exposure.
-Kinta Maeda

I absolutely love that we started with such a simple idea—running from your camera—and ended up with so many entries I could have never anticipated. Even more worthwhile shots in the full gallery:

Thanks again for your participation!

Acer debuts green, biodegradable notebooks

The new Aspire Timeline notebooks win approval from Greenpeace for being energy efficient and virtually free of toxic substances, making them more biodegradable.

Toshiba updates Qosmio and Dynabook laptops with Core i3, Core i5 CPUs

Not really a shocker as far as world events are concerned, but Toshiba‘s announced some new Qosimo and Dynabook series laptops for Japan. First, the 18.4-inch Qosmio G models (the G65 and 97L) will boast brand new 2.4GHz Core i5 processors, GeForce GT 330M graphics, 4GB of RAM, a 500GB HDD, and Blu-ray. Up next, the 16.-inch Dynabook TX will have the 2.13GHz Core i3 CPU, 4GB of RAM, a 500GB hard drive, and Blu-ray. Both the Qosimo and Dynabook models will sport Windows 7 Home Premium, and are expected for release in August. Pricing is unavailable at this time, as are release details outside of Japan, but we’ll keep our eyes peeled.

Toshiba updates Qosmio and Dynabook laptops with Core i3, Core i5 CPUs originally appeared on Engadget on Mon, 18 Jan 2010 11:45:00 EST. Please see our terms for use of feeds.

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Verizon unveils new FiOS bundles with symmetrical 35Mbps pipes, heftier ETFs

As expected, Verizon is rolling out a new line of FiOS bundles for this perennially broadband-starved nation, and bumping up its early termination fees in the process. The traditional ETF for the installation-heavy service has been at $179, but now it’s rocketing to as high as $360 to break from these fur-lined shackles. The new bundles of course don’t skimp on the goodies, particularly with the 35Mbps up / 35Mbps down symmetrical service that should be a boon to HD video chats, big torrents and medium-sized torrents. For a limited time you can get into the “Prime” triple-play bundle (TV, internet, phone) for $90 a month, though that price will bump up to $110 a month after a year. Sweet enough to calm your fears about a $360 early cancellation penalty? Verizon sure seems to hope so — no matter what sort of condescending looks the FCC shoots its way.

Verizon unveils new FiOS bundles with symmetrical 35Mbps pipes, heftier ETFs originally appeared on Engadget on Mon, 18 Jan 2010 11:25:00 EST. Please see our terms for use of feeds.

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Motorola China has a bunch of smartphones on tap this year

China is one of Motorola’s last safe havens for Windows Mobile-powered devices, but even the Far East is falling to the inevitable onslaught of little green robots — one need look no further than the XT701, MT710, and XT800 for evidence of that. That leads us to believe that the company’s 2010 haul of smartphones for China will be primarily Android-based — particularly in light of China Mobile’s commitment to it through Open Mobile System — expanding on comments in Korea this week by Moto’s GM of the mobile devices business that there will “probably another four or five [smartphones] later” in the region following the recent announcements of the MT710 and XT800 and the upcoming launch of the XT701. Considering that China continues to be a stronghold for Moto, we’re not surprised to see so much of the company’s product R&D dollars go that way — as long as the rest of the world ends up getting some trickle-down benefit, of course.

Motorola China has a bunch of smartphones on tap this year originally appeared on Engadget Mobile on Mon, 18 Jan 2010 11:21:00 EST. Please see our terms for use of feeds.

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The Subscription War: You’re Bleeding to Death

You know what’s great? My smartphone puts the world in my pocket. Broadband puts 2,454,399 channels on my HDTV. I can access the internet from a freaking airplane! You know what’s unsustainable? Paying for it all.

Here’s why: a well-equipped geek will, in our research, have a subscription and service bill total of between 200 and 750 dollars a month.

Let me break it down. You’ve got your smartphone bill, your cable bill, your home broadband bill. Those are unavoidable expenses—there’s not much you can do about them.

Then think about the must-have gadgets on the horizon: a smartbook that requires a data plan. A tablet that’ll require Wi-Fi HotSpot access or a 3G dongle. The same for a thin-and-light notebook. And those are just your 1:1 service fees for devices.

Now throw in all of the wonderful content and service subscriptions you either already have or will soon. You’ve got TiVo, which is better and cheaper than most cable-provided DVRs but still about $11 a month. Netflix, to rent or stream unlimited movies. Hulu’s free for now, but we know they’re going to start charging any week. If you’ve got an Xbox 360, you’ve got an Xbox Live Gold membership. I’m a city slicker with no car, but if I had one I’d need a navigation app that’s good enough for everyday use. A free Flickr membership is fine today, but once HD camcorders gain prominence, you’re going to want a Flickr Pro membership for high-def playback. And so on.

If that doesn’t sound so bad, see how it looks when you add it all up:

That’s right: if you want to stay even close to fully connected, you’re expected to cough up nearly $1,000 a month. Not for hardware. For fees. And that doesn’t even include niche services like Vimeo and Zune Pass, or one-off purchases like eBooks or iTunes downloads. Or, god forbid, food and shelter.

A couple of years ago, we talked about the Infinite Video Format War, and the dozen-plus disc-free video formats that each come with their own subscription models, fees, and offerings. There’s still no resolution there. Think of the Subscription War like that, only extrapolated across all of your devices, content, and services.

The problem isn’t subscriptions themselves. Content subscriptions reward risk-taking, which is great! How many movies have you discovered because of a Netflix recommendation? How many shows have you watched on Hulu that you never would have found on your TV’s channel guide? And individually, they seem cost effective.

The problem is fragmentation. The problem is that each service provider thinks within a bubble, without recognizing the larger ecosystem of payments we live in. It’s like those nights in high school when each teacher would assign you two hours of homework. There weren’t enough hours in the day then, and there’s not enough money in a paycheck now. And there shouldn’t have to be.

There are some ways out: you don’t actually need cable or satellite TV to enjoy your favorite shows. If you’ve got a smartphone, you really don’t need a land line, and you can probably get away with the minimum 450 minutes if you lean on messaging and Skype. There are also free navigation apps that’ll work in a pinch. But at the end of the day, you’re still looking at hundreds of dollars a month for services you don’t need constant access to.

So what’s the answer? Well, ad-supported content generally comes free or highly discounted. But ad-supported solutions require people to purchase the things being advertised. Hulu’s plans to start charging indicates that that model’s not sustainable in the long run. One blanket subscription that lets you access several different sites or services works for the online porn industry, but those linked sites all operate under the same umbrella parent company. Not feasible when the participants are major competitors.

The honest answer is that there may not be one. Not yet, anyway. Eventually the monthly bills will stack up so high that people will have to start cutting ties with companies, who will in turn have to either lower prices or fade away. You’ve already started to see it with AT&T and Verizon cutting prices on unlimited plans last week. Until everyone gets on board, though? We’re all just casualties.

Source: Windows Mobile 7 Handsets Coming Late 2010, Will Support 6.x Apps

Another week, another treat from our mole: Windows Mobile 7, which we should see for the first time at Mobile World Congress next month, is intended for release before the holiday season of 2010—not 2011. And there’s more.

For a release to follow a debut by six months or more isn’t unprecedented for Microsoft, where long public beta testing periods have become the norm, if not the rule. And a late 2010 release is in line with older estimates, which have been recently derailed by claims that it would be pushed off until 2011. Even more interesting, though, is that the OS still seems to be in a state of flux. Here’s what we’ve heard:

• It’ll be shown at MWC, but don’t expect Microsoft to give a firm release date estimate—they’re not ready for that yet. LG slipped up and hinted at a September release for their first Windows Mobile 7 phones, but it sounds doubtful that anyone’s release dates are set in stone—and they’ll likely have to toe Microsoft’s line, since with WinMo 6.5, Microsoft’s been enforcing a hard, unified launch date for Windows Phones; something they never really did before.

• Contrary to Eldar Murtazin’s report that Windows Mobile 6.x apps won’t work on the OS, we hear that they will. Our info implies a promise of support though—not necessarily out-of-the-box, native compatibility—which could mean anything from an emulator (like webOS’s Classic app) to a set of streamlined porting tools for devs. Regardless, this isn’t really the kind of thing someone could deduce from playing with a device for a few minutes, which is what Eldar appears to have done.

• Speaking of apps, we should expect an SDK for the new OS to be available as early as June, giving devs a little lead time to have apps ready for the new OS. This implies that the platform will be markedly different than 6.x, which pretty much everyone has been assuming all along anyway.

• It doesn’t look quite like any of the renders or mockups we’ve seen floating around. There are some aesthetic similarities to some of the early renders, but they’re not pronounced enough to say that it looks like anything that’s already been “leaked.”

• The new input system, which we initially called “Natal-like,” is more of a complex gesture system than a whole new way of interacting with the phone. There is a motion sensing element, but it’s a close-quarters, proximity-sensing type thing, and only used for certain gestures: pinch zooming, rotation, twisting, etc. This was also described to us as resembling a tech demo, so it may not be a banner feature for the OS, but rather something that Microsoft is toying with behind the scenes.

• It’s being kept secret in a way that’s somewhat rare for Microsoft. It’s only being shown to people immediately concerned with the project within the company, and evidently to a small group of journalists as well. It’s Zune-HD-level secrecy, which is to say, pretty high.

That’s all we’ve got for now, and with Mobile World Congress creeping closer by the minute, it’d be safe to assume we’ll learn more before the big unveil. We’ll keep digging, but as always, if you know anything, let us know.

Select Nexus One users complaining of touchscreen calibration, 3G connectivity issues



As totally awesome and exciting as the Nexus One might be, with any new device there are bound to be some growing pains — f’rinstance, you might have heard about issues with the phone’s 3G connectivity. Well, Google has too (hell, our buddy Erick Tseng even addressed it on The Engadget Show yesterday) and while the cause is less than clear, the company assures us it’s working feverishly to get to the bottom of it. Unfortunately, that isn’t the only problem newly minted Nexus One owners are noticing. According to a lively discussion on Google’s Android forum, some folks are experiencing extreme touchscreen calibration issues after cold booting the phone — problems that resolve themselves (temporarily) after putting the thing to sleep and then turning it back on. That said, the good folks at Google assure us they’re on the case. If it turns out that it’s a hardware problem, it’ll be covered under your warranty. Software? They’ll issue a patch for it. If your phone’s having problems and you feel like joining the conversation, hit that source link.

Select Nexus One users complaining of touchscreen calibration, 3G connectivity issues originally appeared on Engadget on Mon, 18 Jan 2010 10:27:00 EST. Please see our terms for use of feeds.

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Two new patents show Apple getting into the energy tracking game, killing power bricks

Two new patents show Apple getting into the energy tracking game, killing power bricksApple may already be the favored child of Greenpeace and platform of choice for eco-minded gadgetistas worldwide, but it isn’t resting on its laurels. The company looks like it’s pondering an entrance into the home automation/energy tracking markets, filing for a pair of patents that would enable devices to register their power usage and communicate with each other using HomePlug Alliance standards. Users would be able to monitor the charging status of connected devices and delay their charges to occur during off-peak hours. There’s even a new type of plug that could internally perform AC/DC conversions and automatically provide the appropriate amount of juice to any supporting device. The end of the ubiquitous power brick? Sounds nice, but something tells us it’ll be a few decades before we can reclaim that precious space in our carry-ons.

Two new patents show Apple getting into the energy tracking game, killing power bricks originally appeared on Engadget on Mon, 18 Jan 2010 09:56:00 EST. Please see our terms for use of feeds.

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LG marks belated Android entry with GW620 UK launch

Hey, you know what’s hot right now? Android 1.5. You know what else? Resistive touchscreens and chunky bodies, the ladies just can’t get enough of them. Good thing too, since in some alternate universe where the Motorola Droid, HTC HD2 and the Nexus One existed, this LG GW620 — hereafter to be known as the InTouch Max — would look like it’s arriving about a year too late to matter. A phone that’s been teased and promoted since September, it has finally found homes on Virgin Mobile and T-Mobile in the UK, where unwitting victims can have it forced upon them for free when they sign up to long-term contracts costing at least £20 ($32.50) per month. Hit the source link for more details, if you must.

LG marks belated Android entry with GW620 UK launch originally appeared on Engadget on Mon, 18 Jan 2010 09:29:00 EST. Please see our terms for use of feeds.

Permalink CNET  |  sourceVirgin Mobile UK  | Email this | Comments