Google I/O attendees asked to give their old Android phones to charity

Steve Jobs might not think much of Google’s old “don’t be evil” mantra, but it’s hard to fault a company for using its products’ popularity for the common good. In what seems to be a spiritual successor to last year’s Chrome for a Cause drive, Google is asking I/O 2011 attendees for their unwanted, unlocked Android smartphones in a campaign dubbed “Android for Good.” Donated devices collected at the event will be put to use at charities in developing nations — for instance, your old phone could save elephants from poachers, or help remote villages get healthcare. We aren’t saying hording your old G1 is evil per se, but what good is it doing in your junk drawer?

Google I/O attendees asked to give their old Android phones to charity originally appeared on Engadget on Fri, 22 Apr 2011 01:38:00 EDT. Please see our terms for use of feeds.

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Two-Sided Functionality with Next Gen iPod

This article was written on May 10, 2007 by CyberNet.

Thanks to a patent application that Apple filed recently, we now have details on the next Gen iPod, perhaps even an iPhone Nano too. The one thing I gathered immediately from it is that it looks like it’s going to be a lot less thumb controlled. I don’t know about you, but right now I use my thumb to control everything on my iPod.

That won’t be the case with the next gen version because now both sides will have functionality.  Right now the back of my iPod is just a catch-all for a bunch of scratches, but now it appears as though there will be a separate touch surface on the back.

Nextgenipod

Now why would they put a touch surface on the back? Well, it would mean that you could view your iPod or iPhone Nano in full screen! When you touch the activated back side of the device, transparent controls will appear on the front of the iPod.  You could have controls such as an alphanumeric keypad if you’re dialing a phone, a QWERTY keyboard, your song list, etc.

All of this will allow for smaller versions of both the iPhone and the iPod, and full screen viewing, although I’m not sure how small you’d want to make a phone. Right now I’m picturing a phone the size of the iPod Nano and that just doesn’t seem right. How small will they go?

Just in case you want details, below is an excerpt from the patent application:

“A hand-held electronic device, comprising: a first surface having a display element coupled thereto; a second surface having a touch-surface coupled thereto, the second surface not coplanar with the first surface, the touch-surface adapted to detect a location on the touch-surface contacted by an object and an activation force applied to the touch-surface by the object; and control means for–displaying on the display element first information, control elements, and mark representing the contact’s location on the touch-surface, determining when the mark is spatially coincident with one of the control elements, determining the activation force is greater than a specified threshold, and activating a function associated with the one control element.”

“The method includes displaying first information appropriate to the device’s function on a display element on a top surface of the electronic device (e.g., video, graphic or textual information), displaying one or more control elements and a cursor on the display element (e.g., numeric or alphanumeric keys, buttons, sliders and control wheels), adjusting the cursor’s displayed position in response to an object contacting a force-sensitive touch-surface on the device’s bottom surface, and activating or executing a function associated with one of the control elements when the cursor is positioned “over” the control element and a force is applied to the force-sensitive touch-surface at a position corresponding to the cursor. In a preferred embodiment, the control elements are displayed transparently so that the first information is not totally occluded by the display of the control elements. A program implementing the method may be stored in any media that is readable and executable by a computer processor.”

Source: Unwired View

Copyright © 2011 CyberNetNews.com

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The Man Who Successfully Challenged Five Speeding Tickets Using Traffic Photo Timestamps [Genius]

Will Foreman keeps getting nabbed by traffic cameras for speeding. Believing the cameras to be inaccurate, he analyzed the timestamps and the position of his car in each pair of photos, using them to successfully contest five speeding tickets. More »

Microsoft patents apps that let you buy things, Ballmer to go on licensing spree?

Many of us use apps to buy stuff these days, whether its grabbing the latest e-book from Amazon, or a Groupon for a day of pampering at the local spa. Seems obvious now, but it wasn’t (at least according to the USPTO) in 2004, when Microsoft filed a patent application for the idea — and that application was recently granted. The patent claims a way to make purchases through an network-connected portal with a “streamlined interface” (to “streamline” the process of parting you from your money, no doubt). The portal maintains a list of selling sites and exchanges info as needed to let buyers pick up what the seller’s putting down. Now, we aren’t intimately familiar with the ways shopping apps work, but the patent language appears broad enough to cover apps that make internet purchases without using a full-on web browser — though only a federal court can say for sure. The only other question is, what are Ballmer and his boys going to do with these newly granted IP powers?

Microsoft patents apps that let you buy things, Ballmer to go on licensing spree? originally appeared on Engadget on Fri, 22 Apr 2011 00:36:00 EDT. Please see our terms for use of feeds.

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Samsung strikes back at Apple with ten patent infringement claims

This shouldn’t come as a surprise to anyone: in the latest chapter of the Apple-Samsung dispute over their smartphones’ resemblance, the latter company has just retaliated by filing lawsuits against Apple in three countries. Sammy’s load of ammo includes five patent infringements in South Korea, two in Japan, and three in Germany, though we’ve yet to hear more details about these claims. Now we just sit back and enjoy the show — popcorn, anyone?

[Thanks, Jake L.]

Update: Reuters has shed some light on the actual patents Samsung is alleging are being infringed. The news organization reports they relate to “power reduction during data transmission, 3G technology for reducing errors during data transmission, and wireless data communication technology.”

Samsung strikes back at Apple with ten patent infringement claims originally appeared on Engadget on Thu, 21 Apr 2011 23:08:00 EDT. Please see our terms for use of feeds.

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Google ordered to pay $5 million in Linux patent infringement suit

Score one for the little guy. An East Texas jury recently awarded a relatively small computer firm a pretty hefty settlement in a patent infringement suit that named Google, Yahoo, Amazon, AOL, and Myspace as defendants. The jury awarded Bedrock Computer Technologies LLC $5 million for a patent concerning the Linux kernel found in the software behind Google’s servers. The patent in question is described as a “method and apparatus for information storage and retrieval using a hashing technique with external chaining and on-the-fly removal of expired data.” It appears Google is the first of the defendants to face a judgement, but we have a feeling this decision might have set a precedent. Of course, no infringement suit would be complete without a healthy helping of appeals — and considering the decision came from a district court, we can almost guarantee this case is no exception. You didn’t expect the big guys to stay down for the count, did you?

Google ordered to pay $5 million in Linux patent infringement suit originally appeared on Engadget on Thu, 21 Apr 2011 22:43:00 EDT. Please see our terms for use of feeds.

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Google ordered to pay $5 million in Linux patent infringement suit (updated)

An East Texas jury recently awarded a relatively small computer firm patent troll a pretty hefty settlement (in you and me dollars) in a patent infringement suit that named Google, Yahoo, Amazon, AOL, and Myspace as defendants. The jury awarded Bedrock Computer Technologies LLC $5 million for a patent concerning the Linux kernel found in the software behind Google’s servers. The patent in question is described as a “method and apparatus for information storage and retrieval using a hashing technique with external chaining and on-the-fly removal of expired data.” It appears Google is the first of the defendants to face a judgement, but we have a feeling this decision might have set a precedent. Of course, no infringement suit would be complete without a healthy helping of appeals — and considering the decision came from a district court, we can almost guarantee this case is no exception. You didn’t expect the big guys to stay down for the count, did you?

Update: As it turns out, the plaintiff in question here, Bedrock Computer Technologies, is actually owned by David Garrod, a lawyer and patent reform activist. Ars Technica profiled Garrod following the initial suit, pointing to the clear contradiction between his trolling and reform efforts. What’s more, Bedrock sued Google and the rest of the defendants in June 2009. Just six months later, Bedrock was back in the courtroom, but this time it was on the receiving end. Red Hat, the company supplying the OS behind Google’s search engine services, was suing Bedrock for patent invalidity.

Google ordered to pay $5 million in Linux patent infringement suit (updated) originally appeared on Engadget on Thu, 21 Apr 2011 22:43:00 EDT. Please see our terms for use of feeds.

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Ubuntu 6.10 Review – I’ve Got XGL Up And Running

This article was written on October 27, 2006 by CyberNet.

I was reading this review of Ubuntu 6.10 Edgy Eft, which was just released yesterday, and I remembered that I still had the ISO image sitting on my hard drive waiting to be burned. I figured there is no better time than the present so I slapped it onto a CD and got it running in no time.

The review had so many screenshots of XGL that I figured it was about time to get it installed on my own machine. Normally I use KDE as my desktop environment in Linux and from my experience it has been a little harder to get XGL running in it. Then again I don’t know the ins and outs of Linux but I am fairly proficient at using it.

The review details how to setup XGL in Ubuntu 6.10 for a nVidia graphics card so I went looking around to see what I could find for an ATI graphics card. I ended up using this tutorial but it was designed for Ubuntu 6.06 Dapper so when I added the repositories I had to change them to say:

deb http://www.beerorkid.com/compiz edgy main-edgy
deb http://xgl.compiz.info/ edgy main
deb-src http://xgl.compiz.info/ edgy main

I didn’t try to get all fancy with what can really be done, like this, but I was just happy to get all of the cool effects working smoothly…and it took me less than 10 minutes. All of the people who say that this is just eye candy are completely wrong. Sure certain aspects of XGL/Beryl may be for your viewing pleasure but things like the cube are very useful. Being able to drag windows from one desktop to another is the best simulation for multiple monitors that you’re gonna get.

So you should head on over and download Ubuntu 6.10 Edgy Eft if you still haven’t because it is proving to be a great release.

Copyright © 2011 CyberNetNews.com

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AT&T tells FCC just how important T-Mobile is, in 381-page redacted document

AT&T has many strategies for trying to convince the US government to let it buy T-Mobile, but the one it emphasized was this — it would attempt to make remaining carriers Verizon, Sprint and even a handful of rural entities look like “intense competition.” Well, it seems that tack hasn’t quite had the impact that the board of directors was hoping for, because it just delivered a gigantic new document to the FCC, which portrays itself as the victim of its own success. AT&T says it had to deliver 8,000 times percent more mobile data in 2010 than it did three years prior — over 10 petabytes per month these days — and foresees that it will deliver that same amount of data “in just the first five to seven weeks of 2015.”

Meanwhile, T-Mobile is the knight in shining magenta armor to save AT&T from those “severe capacity constraints,” but since AT&T can’t let regulators think that T-Mobile’s departure from the arena will result in less competition, Ma Bell simultaneously bashes its prospective conquest for having a “diminished market role” in the telecom industry and “no clear path to deploy LTE” — even as it says that acquiring T-Mobile would result in the means to spread speedy Long Term Evolution across 97.3 percent of the general population. In case you’re keeping track, that’s up from the 95 percent the company last prognosticated. The seeming contradictions here are certainly amusing, but we have to admit the promised giant LTE network tempts us quite a bit. But is it worth building a GSM monopoly to do it? Envision the repercussions for yourself — both good and ill — by studying the following links.

Update: Fixed a few math errors — AT&T processed over 10 petabytes per month (not year) in 2010, and that was 8,000 percent (not times) the amount of mobile data it carried in 2007. For comparison’s sake, the entirety of YouTube was said to have streamed 31 petabytes per month in 2008, and Hulu did 17 petabytes per month over the same time period, according to a Cisco study.

Continue reading AT&T tells FCC just how important T-Mobile is, in 381-page redacted document

AT&T tells FCC just how important T-Mobile is, in 381-page redacted document originally appeared on Engadget on Thu, 21 Apr 2011 21:56:00 EDT. Please see our terms for use of feeds.

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Razer Hydra motion controller gets summer release, Portal 2 bundle

Remember the Razer Hydra controller that let you materialize portals with a real electromagnetic orb? Those motion sensing sticks will be available for pre-order in May and will go on sale in June, two months after this week’s release of Portal 2, the game it was first demoed with. However, Razer’ll still charge you for a copy of the murderous robot game if you want the fancy gizmo, as it’s pricing the bundle at $140 — understandably more expensive that the “below $100” price that it was targeting for the controller alone. Two months is a pretty long time to wait to play the already-available title, and Razer isn’t offering any info on a standalone version of the Sixense-based magnetic peripheral. On the upside, though, Joystiq got its hands on a list of compatible titles, which includes 122 games on top of the aforementioned sequel. That list and the official press release after the break.

Continue reading Razer Hydra motion controller gets summer release, Portal 2 bundle

Razer Hydra motion controller gets summer release, Portal 2 bundle originally appeared on Engadget on Thu, 21 Apr 2011 21:23:00 EDT. Please see our terms for use of feeds.

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