HTC Evo 3D: Oh My God Make It Stop Hurting

The original Evo 4G was a beautiful, throbbing monster. A huge screen, powerful guts, and features spilling out of its belt. Now what could make a giant mecha-Android better? Adding 3D powers, right? Wrong. Very, very wrong. More »

LG trots out ultraslim Nano Full LED TVs, polarized Cinema 3D sets

The never-ending battle between active and polarizing 3D alternatives still isn’t anywhere near its impossible-to-determine finale, but it’s pretty clear that LG’s intent on supporting the latter. Those who aren’t fazed by losing resolution so long as batteries aren’t required in their 3D glasses should be elated to hear of the outfit’s latest Cinema 3D sets, with the 32-inch 32LW5700, 42-inch 42LW5700 and 47-inch 47LW5700 pushing three-dee down to smaller scale displays. We’ve never been particularly fond of the 3D effect on bedroom-sized panels, but those looking for something a bit less gargantuan may beg to differ. The trio will support USB HDD recording, an integrated tuner, and of course, the inclusion of an IPS panel should make both 2D and 3D images alike look downright ravishing. Those fine to settle for the way we’ve always watched TV can opt for the 2D-only 47LZ9600 (47-inch) / 55LZ9600 (55-inch), both clocking in at 8.8mm thick and offering a native 1080p resolution, a built-in TV tuner and support for USB recording. The whole lot is expected to hit Japan later this month, with other dignified nations to surely follow suit shortly.

LG trots out ultraslim Nano Full LED TVs, polarized Cinema 3D sets originally appeared on Engadget on Wed, 15 Jun 2011 13:21:00 EDT. Please see our terms for use of feeds.

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DXG 3D camera costs 70 bucks, or just three easy payments of $23.99


Oh, so your infant’s first words were “3D camera,” were they? Now you can reward your little princess with her first cam without needing to switch to store-brand baby food — after turning off the Home Shopping Network, of course. The DXG-018 3D camera will run you just under $70, but it’ll be worth every penny when your little early adopter grows up to be a gadget fiend with 15 maxed-out credit cards and $80,000 in debt. In the meantime, they’ll be teething on a 1.44-inch LCD, dual lenses, an SD card (sold separately), and a pair of AA batteries. The kit also includes three 3D viewers, which apparently display 4-by-6-inch prints in three dimensions. DXG says the cam was created with kids in mind, shipping in pink, lavender, orange, green, and yellow, but it may also make a decent gift for adults, assuming they’ve never used a camera or viewed 3D content before.

Continue reading DXG 3D camera costs 70 bucks, or just three easy payments of $23.99

DXG 3D camera costs 70 bucks, or just three easy payments of $23.99 originally appeared on Engadget on Tue, 14 Jun 2011 20:47:00 EDT. Please see our terms for use of feeds.

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Autodesk 123D solid modeling software hits beta, hobbyists cheer $0.00 pricetag

If you’ve spent any time whatsoever in SketchUp, there’s a better-than-average chance you’ll have a ball within Autodesk 123D. The new Windows-based program — which quietly slid into beta a couple of weeks ago — is a gratis, stripped-down version of Autodesk’s famed Inventor application, but it still offers a plethora of design tools for something that’s being given away free of charge. We’re told that just the basics are here, and sadly, it’s not open source; that said, it does have an option for exporting to STL, and you will find support for assemblies and constraints. Eager to toss something else in your 3D modeling toolkit? Hit the links below to get started, and feel free to check your wallet at the door.

Autodesk 123D solid modeling software hits beta, hobbyists cheer $0.00 pricetag originally appeared on Engadget on Mon, 13 Jun 2011 09:54:00 EDT. Please see our terms for use of feeds.

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Sony reveals midrange VPL-HW30ES 3D projector on the way next month (Update)

We all know you deserve to live the projector lifestyle, but fitting Sony’s first home projector with 3D — the $10k (MSRP) VPL-VW90ES that launched last fall — into one’s budget might be a little tough. Now the company is launching the “affordable” VPL-HW30ES for the rest of us this year, featuring some of the same 240Hz SXRD tech in a cheaper package. There’s no word yet on pricing or a ship date here in the US, but it’s confirmed shipping in Europe and Japan next month with a pricetag of 370,000 yen ($4,626 US) in the latter. That lower price nabs specs like a claimed 70,000:1 contrast ratio and 1,300 lumens of brightness and all the picture adjustment settings befitting a product rocking the Elevated Standard tag, along with an upgraded 3D system to reduce crosstalk. 3D compatibility is achieved with Sony’s new lighter active shutter 3D glasses and an add-on IR sync device that are both sold separately — no complex lens switching necessary.

Update: Sony sent over the us press release with pricing ($3,699 and other information, check it out here.

Continue reading Sony reveals midrange VPL-HW30ES 3D projector on the way next month (Update)

Sony reveals midrange VPL-HW30ES 3D projector on the way next month (Update) originally appeared on Engadget on Thu, 09 Jun 2011 17:04:00 EDT. Please see our terms for use of feeds.

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Sony’s 24-inch PlayStation 3D ‘dual-view’ monitor: here’s how it works

Sony’s got some wonderful ideas here at E3 2011, but the company’s left quite a few threads for journalists to sew up — what’s the battery life like? How much will continuous client gameplay cost? Just how does that split-screen 3D monitor work? Sony’s 3D gaming czar Mick Hocking flew in from Liverpool to talk stereoscopy with the press, and we’ve got some answers for that last one. What you see above is an LCD panel that refreshes at 240Hz, and delivering 3D at 60 frames per second to each eye, by using the typical active shutter glasses technique of blocking light to your left eye when the “right” image is displayed, and vice versa for the right eye. However, the glasses have a special button that makes both lenses of one player’s glasses display images for the left eye, and both lenses of another player display images for the right, allowing each to have their own 60fps feed all the time for private split-screen gaming.

While that potentially means you could use these glasses on non-Sony 3DTVs too and get the same effect (or, you know, just pick up a Sharp Quattron 3D or Vizio Versus, which do much the same thing). Hocking told us that this particular unit also does additional software processing to reduce ghosting. But what of games? The 3D guru said there’ll be a number of titles supporting the feature when the monitor hits this fall, and that other 3D titles could potentially (and easily) be patched if they also support split-screen to begin with. Hocking says developer enthusiasm’s been particularly intense for split-screen, even more so than the holographic and head-mounted display technologies that Sony’s working on, and we may see the feature integrated in Bravia televisions should the idea take off.

Sony’s 24-inch PlayStation 3D ‘dual-view’ monitor: here’s how it works originally appeared on Engadget on Thu, 09 Jun 2011 15:33:00 EDT. Please see our terms for use of feeds.

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Nintendo bringing ‘Red Flare’ 3DS, new Wii package to Japan this summer

Now that we’re all sitting on summer’s doorstep, Nintendo has decided to add a little heat to its 3DS lineup, with a new ‘Red Flare’ handheld, coming to Japan next month. Offering a sanguine alternative to the Aqua Blue and Cosmo Black variants, this little fireball will retail for ¥25,000 (about $312) when it hits Japanese stores on July 14th — just in time for the release of Star Fox 64 3D. The company is also planning to unleash a new Wii bundle on June 23rd, which will package two Wii Remote Plus controllers (one in black or white, one in blue) with Wii Sports Resort software, for ¥20,000 (around $250). No word yet on whether these offers will be coming Westward anytime soon, but you can find more information in the translated press release, after the break.

Continue reading Nintendo bringing ‘Red Flare’ 3DS, new Wii package to Japan this summer

Nintendo bringing ‘Red Flare’ 3DS, new Wii package to Japan this summer originally appeared on Engadget on Thu, 09 Jun 2011 04:20:00 EDT. Please see our terms for use of feeds.

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DarbeeVision teams with Sunflex to launder your HDMI video, give your picture added depth and clarity

DarbeeVision’s Visual Presence technology has been sprucing up moving pictures for ages, but until now, its greater visual depth and detail could only be added in post-processing. However, there’s a new version that works by scanning 165 million pixels per second and applies its visual voodoo in real-time. It’s a firmware solution that can be put into any device with a processor and a screen, and the company is currently in talks with TV manufacturers to get its tech baked in. Darbee has also partnered up with Sunflex to construct a Snakebyte-branded module that does the Darbee deed externally as an HDMI pass-through. In its current form, the system’s not ready for prime time, as it’s comprised of three circuit boards screwed together in an unwieldy package. When it hits the market later this year, the company claims it’ll be in a plastic case the size of a remote control.

We got to see the system in person at E3 2011 and found the results to be a mixed bag. Much like Belkin’s RazorVision we saw years ago, Visual Presence promises to make your picture more lifelike and detailed. In the demo we saw, graphical meadows benefitted from the enhancement — we could see individual blades of grass waving to and fro with much more clarity. However, castle walls and textured garments looked like someone cranked up the contrast to 11, which created too much visual noise for our liking. The good news is, the effect is adjustable, so you can dial in the level of detail to suit the situation and your individual taste. Sound good? Well, the device should ship by October and retail for around $150.

DarbeeVision teams with Sunflex to launder your HDMI video, give your picture added depth and clarity originally appeared on Engadget on Wed, 08 Jun 2011 18:34:00 EDT. Please see our terms for use of feeds.

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BBC picks Wimbledon for its first 3D broadcast in July

More than three years after testing out 3D production during a Rugby Six Nations match the BBC is ready to send out its first 3D broadcast during the men’s and women’s singles finals at Wimbledon. UK viewers can catch 3D tennis via the BBC HD feed on Freeview, Freesat, Virgin or Sky, July 2nd and 3rd. Here in the US ESPN 3D has already announced plans to air those matches, plus the men’s semifinal, both live and reaired at more convenient local times. While Panasonic featured its 3D tech last week during the French Open at Roland Garros, Sony is going to be working the dials at Wimbledon along with the BBC as the network undertakes “a 3D TV editorial experiment.” 3D Focus TV has more details like the channel listings and a behind the scenes look at a 3D promo shot to advertise movie theater screenings that will also be available during the event. So far Sky has been way out in front of the 3D push in the UK while the BBC is taking a more cautious approach, but since Wimbledon was one of the first sporting events aired in color on the BBC, it’s no surprise this pops up as a test event in the run up to new broadcast technologies emerging during the London Olympics next year.

Continue reading BBC picks Wimbledon for its first 3D broadcast in July

BBC picks Wimbledon for its first 3D broadcast in July originally appeared on Engadget on Wed, 08 Jun 2011 08:16:00 EDT. Please see our terms for use of feeds.

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Replicating Reality demos 3D virtual reality system powered by pixel-rich microdisplays

Kopin’s a company known for diminutive displays destined for duty as electronic view finders in camcorders and digicams. At E3 this year, the company’s subsidiary Forth Dimensions Displays has unveiled a new use for its teeny tiny screens — virtual reality. Called Replicating Reality, it uses two .8-inch 1280 x 1024 LCD panels and head tracking to place you in a 3D virtual world. We got to test the system through a racing game, and found that it works pretty darn well. Graphics were of console quality, with nary a hint of image distortion from the system’s magnification lenses and pixel pitch was imperceptible to our eyes. Basically, there was no indication that the screens our gaze was fixed upon were less than an inch across. The sharp picture combined with the system’s head tracking — which let us look around while taking turns and weaving through traffic — to create quite an immersive experience. Of course, it still looked like a game, but there’s a pixel packed 2048 x 1536 panel in the works that the company claims can deliver visuals nigh-indistinguishable from the real world. We were told that prototypes of these QXGA screens will be ready in ten months, and they’ll be suitable for public consumption in a year. So, the real question is: will your eyeballs be prepared to handle such prodigious pixel density by then?

Replicating Reality demos 3D virtual reality system powered by pixel-rich microdisplays originally appeared on Engadget on Wed, 08 Jun 2011 04:32:00 EDT. Please see our terms for use of feeds.

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