iGOG VelAUcity brings velocity-sensitive drums to your humble iPhone

Mom / wife / building superintendent still won’t let you get a drum set, huh? Well, you can show them, you can show them all with the new iGOG VelAUcity app, which for a mere $5 lets you do velocity-sensitive drumming on the iPhone. It works pretty great, too… to an extent. The technology appears to be based on the iPhone’s built-in mic (VelAUcity doesn’t work on an iPod touch), and the app recommends you use it with headphones, but not a headset with its own built-in mic, which would gum things up. In practice the drumming is really great, with multiple hit points on the drum pads and pretty good velocity sensitivity (for an iPhone app), but there are plenty of mic-introduced foibles like the potential for feedback or stray noises messing things up — you basically would have trouble using this in a live application, though there are plenty of sliders so you can tweak things and give it a shot. Our favorite part perhaps is the mic trigger mode, which lets you do your fake drumming next to the iPhone, adding a whole new level of fake realness. Our least favorite part was the crashiness and the buginess — part of which might’ve be blamed on our speed-strapped 3G. Don’t say we didn’t warn you. Video demonstrations are after the break.

[Via Create Digital Music]

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iGOG VelAUcity brings velocity-sensitive drums to your humble iPhone originally appeared on Engadget on Fri, 23 Oct 2009 15:35:00 EST. Please see our terms for use of feeds.

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Amazon Kindle for PC available ‘soonish’

No, Amazon wasn’t kidding when it said it would be moving the Kindle onto devices besides, well, the Kindle. Sure, the iPhone was a no-brainer (never mind the eye strain) but guess who’s next? That’s right — your ever lovin’ PC will be getting its own free reader app. How soon? You’ll have to hit the read link and sign up as a beta tester to find out. Are you prepared to sync your digital e-book purchases to yet another device? View notes and highlights marked on your Kindle and Kindle DX? Zoom and pinch text and turn pages with the swipe of your finger (granted you are a Windows 7 touchscreen user)? Sure you are. Are you ready to skip the Kindle altogether and simply buy books on your lappie? Well, we’re guessing that Amazon isn’t too worried about that eventuality. That reminds us, we’ve been meaning to pick up a copy of Knife Music. We’ll tell you if it lives up to the hype.

[Via CNET]

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Amazon Kindle for PC available ‘soonish’ originally appeared on Engadget on Thu, 22 Oct 2009 19:39:00 EST. Please see our terms for use of feeds.

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Free iPhone apps can now include in-app purchases

One of Apple’s many curious restrictions on iPhone apps has now been lifted. It used to be that, in order for developers to have microtransactions / in-app purchases, they had to charge something upfront for the software, essentially requiring consumers to pay at least twice, or not at all. Well, all that’s changed, as the company has sent word to its developer community that the restriction has been lifted, meaning those annoying “Lite” and “Full” versions cluttering the app store can now be one and the same, with folks downloading the demo and paying to upgrade from within the app itself, a model that’s worked to success in other software ecosystems like Xbox Live. Sure, there’s gonna be developers out there that abuse the newly-minted business model, but it’s not like anything was stopping them before when they charged $2 upfront only to get you again later. The mass email announcement is reprinted after the break. [Warning: read link requires iPhone developer account]

[Via Daring Fireball]

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Free iPhone apps can now include in-app purchases originally appeared on Engadget on Thu, 15 Oct 2009 18:11:00 EST. Please see our terms for use of feeds.

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Lite iPhone Apps Are Dead: In-App Purchases Come to Free Apps

Until now, the in-app purchases intro’d with iPhone 3.0 were restricted to pay applications—presumably, over concerns of bait-and-switch tactics. Well, now developers can ask you to buy stuff in free apps, too, effectively allowing upgrades for free apps.

What that means, as Apple says, is that it eliminates the need to create “Lite” versions of apps, since devs can sell content, subscriptions, services and upgrades from free apps. The change sounds trivial, but it’s actually a fundamental alteration of the App Store economy.

It effectively creates free trial apps, which couldn’t be done before. Originally, free apps had to be standalone, fully functional apps, with very limited pestering to buy a premium version. At the point, you would go and purchase a separate, paid application. Now, developers can ship a single app with limited functionality that’s completely unlocked when you pay the full purchase price. Or slip subscriptions or other services into free apps.The whole free vs. paid app is a completely different kind of calculus now.

We’ll see what ultimately happens with this—especially ’cause we won’t know what kind of invisible rules Apple will be enforcing—and whether it’s a power that gonna be used mostly for good or for evil, but stuff’s gonna start looking a lot different in the App Store.

HAVA media streamer for iPhone available now

Just a quick note to all you HAVA Player enthusiasts: the iPhone app that Monsoon announced at CES is finally ready for public consumption. Available from the App Store (of all places), the software lets HAVA owners control it all remotely — including cable, satellite, and DVR. What’s more, you can stream your recorded programming right onto the handset for all those times when you can’t stand to be apart from Jim Cramer (few and far between, we know). Supports iPhone and iPod touch (with OS 2.2.1 or higher) and goes for $9.99. PR after the break.

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HAVA media streamer for iPhone available now originally appeared on Engadget on Thu, 15 Oct 2009 11:55:00 EST. Please see our terms for use of feeds.

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Layar now adding layers of augmented reality to iPhone

Since your Android handset-owning friends and colleagues can’t have all the phone, Layar has finally made the leap to iPhone. It’s now available in the iTunes app store for the enticing price of nada, with its own third-party ecosystem to boot — only iPhone 3GS customers need apply, though, since without the magnetometer this is kind of a wash. We’ve only spent a few minutes with the new version, but it seems like much of our initial impressions from August seem to hold true, for better and for worse. But don’t take our word for it, download away! [Warning: iTunes link]

[Via Wired]

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Layar now adding layers of augmented reality to iPhone originally appeared on Engadget on Wed, 14 Oct 2009 22:21:00 EST. Please see our terms for use of feeds.

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Appirion’s iDriver app lets iPhone control minivan (video)

Believe it or not, a device-controlled car isn’t exactly fresh. In fact, we’ve actually seen a PSP control a Civic before Barack Obama was even a glimmer in the media’s eye. That said, we’re always willing to give credit where it’s due, and the iDriver app just might be the most impressive use of Apple’s smartphone… well, ever. As the name implies, this here app is able to control a heavily wired vehicle seemingly with ease — the accelerometer handles the steering, and two soft buttons on the screen handle braking and acceleration. We’d bother explaining more, but we know you’ve already clicked past the break to see the whole thing demonstrated on video. Right?

[Via Engadget German]

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Appirion’s iDriver app lets iPhone control minivan (video) originally appeared on Engadget on Wed, 14 Oct 2009 16:04:00 EST. Please see our terms for use of feeds.

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iPhone and iPod touch radio app with iTunes store integration on the horizon?

We know what you’re thinking, how dare that new iPod nano have features your premium iPhone and iPod touch handhelds don’t? Well, if this 9 to 5 Mac rumor has any merit, Apple is right there with you and has a solution in the works. According to said whispers, a Radio app is in the works to capitalize on the recent models’ latent FM tuner. It’ll either be standalone or integrated into the iPod app, and either way it’ll be able to work in the background while you browse other, not so fortunate apps. The apparent cause for delay is work on a feature that’ll identify the songs and link you to the appropriate iTunes page for purchase. As always, this is just a rumor, so do yourself a favor and try not to dwell on it too much, k?

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iPhone and iPod touch radio app with iTunes store integration on the horizon? originally appeared on Engadget on Tue, 13 Oct 2009 20:54:00 EST. Please see our terms for use of feeds.

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Finger Piano Share plays your Disklavier via WiFi (video)

Developers at Yamaha seem to be having plenty of fun with their iPhones — at least, that’s the impression they’ve made this year at CEATEC. Not only have we seen an app that lets you boss around a robotic chanteuse, but they’ve also put together a little something called Finger Piano Share. Don’t let the video fool you, folks — this is more than just a MIDI controller. Supporting up to ten users at once, this guy not only lets you remotely play your MIDI-enabled Disklavier via Wi-Fi, but you can record your little jam sessions (using the location-aware augmented reality app Sekai Camera) for playback whenever someone goes to the site of the original performance. Sounds like a recipe for a disastrous conceptual art piece if we ever heard one! Video after the break.

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Finger Piano Share plays your Disklavier via WiFi (video) originally appeared on Engadget on Mon, 12 Oct 2009 13:37:00 EST. Please see our terms for use of feeds.

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Palm throws the doors open: review-free app distribution over the web, open source developers can hop in for free

Well, things just got interesting. The very evening of the App Catalog’s launch of paid apps, Palm has made a very different kind of announcement: it’s going to let developers skip out on the App Catalog if they so choose. Devs will be able to submit an app to Palm, who will turn around and give them a URL for open distribution of the app over the web — without a review process getting in the way! The App Catalog will still exist for those who want to use it of course, with a $50 entrance fee to get an app inside — and we’re guessing it’ll remain the only way to distribute paid apps — but the new URL distribution should decentralize things just a little bit. In other good news, Palm will be dropping the $99 annual developer fee for folks building open source apps, and hopefully that free ride applies to App Catalog entry as well, though now there’s web distribution to make it less of a sticking point. Palm’s also going to open up its analytic data to developers, and even is giving away Pres and Touchstones to the audience members of the little shindig privy to this announcement — clearly the company is making a strong play for developers, and who doesn’t like to be loved?

[Thanks, Lawrence]

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Palm throws the doors open: review-free app distribution over the web, open source developers can hop in for free originally appeared on Engadget on Mon, 05 Oct 2009 23:47:00 EST. Please see our terms for use of feeds.

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