XBMC teases new features coming in 11.0 ‘Eden’ release

The next version of XBMC isn’t ready for prime time yet, but the team behind it is already talking about what’s being added and tweaked in v11.0, a.k.a Eden. This is the first major release since the media player app added iPad, iPhone and Apple TV support and as such improved touchscreen support is high on the list. We can also expect a new “Files” view in the video library, a different default skin, improved CPU / GPU efficiency, customizable home screens and other UI tweaks as seen above. Now that the list of features is pretty much locked down we’ll be expecting a beta, and eventually final release, but you can hit the source link to dive in early and help test everything out.

XBMC teases new features coming in 11.0 ‘Eden’ release originally appeared on Engadget on Tue, 04 Oct 2011 20:11:00 EDT. Please see our terms for use of feeds.

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SteelSeries Sensei gaming mouse goes up for pre-order, obeys your macro come October

Competitive gaming scored itself a new peripheral vying for the top spot back in August, when SteelSeries unveiled its ambidextrous Sensei mouse. If you’ll recall, the Sensei tracks up to 150-inches per second with its 10.8 megapixel sensor, and uses a 32-bit ARM processor to calculate it all without bogging down your rig. Making things sweeter, a trio of illuminated sections can be set to differing hues befitting your mood, and an LCD planted on the Sensei’s underside will let you change some settings without a computer. If you’ve been dying to get your FPS-loving mitts on this $90 input device, it’s now officially up for pre-order from the company’s website and due to hit doorsteps during the first week of October. As usual, the full PR is located just past the break.

Continue reading SteelSeries Sensei gaming mouse goes up for pre-order, obeys your macro come October

SteelSeries Sensei gaming mouse goes up for pre-order, obeys your macro come October originally appeared on Engadget on Wed, 21 Sep 2011 05:42:00 EDT. Please see our terms for use of feeds.

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ARM-ed to the Teeth, Arduino Hardware Grows Up

The Arduino Due features an ARM-based microprocessor. Image: Adafruit

Makers and motherboard-modders rejoice! One of the most popular open-source computing hardware companies recently debuted new hardware offerings for gadget geeks, including a beefier project board that will allow makers and hobbyists to create more complicated embedded computing projects.

Arduino announced three new products at Maker Faire NYC this weekend: The Arduino Due, which features a souped up ARM-based microcontroller, the Arduino Leonardo and the self-explanatory Arduino Wi-Fi.

Straight from the company of the same name, an Arduino is an open-source prototyping board that houses a single microcontroller (basically a programmable CPU) and allows for input-output with a number of ports, so you can connect a variety of sensors, LEDs, wires and whatever else you want to your project. The Arduino platform has been a favorite of the DIY community since it’s inception in 2005, and until now, all other models have been 8-bit.

The new Arduino Due sports a considerably beefier set of stats, incorporating a 32-bit ARM-based microcontroller that can run up to 96 MHz. For comparison, standard Arduinos normally have an 8-bit, 16 MHz processor. It has 256 KB of flash memory and 50 KB of RAM (SRAM, to be precise). This more advanced processor should allow hackers and DIYers to create more advanced projects than have been possible with Arduinos in the past.

Or as Wired’s editor in chief Chris Anderson put it to us: “Basically, Arduino just grew up.”

“It’s more than just 32-bit power,” says Anderson, who founded maker site DIYDrones. “It’s also debugging, a real-time operating system, native USB,” and a host of other mod-friendly attributes that appeal to the tinkering crowd.

The Arduino Due isn’t the first of its kind to include an ARM-based processor (which are used in a number of smartphones and mobile devices). The Beagleboard beat Arduino to the punch, but a higher price, smaller community and a relatively more complicated nature kept the Beagleboard from getting big.

But a more complicated product, like the Due, means that developing for it will also get a bit more tricky. The Arduino Due platform won’t be quite as beginner-friendly as the company’s other boards, so Arduino has taken measures to ensure that it doesn’t end up in novice hands, at least initially.

The Arduino site — along with DIY destinations like Instructables, Hackaday and Wired.com’s How-To Wiki — offer a wealth of project ideas, step by step instructions and sample code for those who want to get into the Arduino scene.

The Due will first roll out to developers, rather than immediately being released to the community at large. The company plans a final, tested release by the end of 2011.

The Arduino Leonardo should be available late October for a pocket-friendly $20. The Arduino Wi-Fi will also be available in October.


Arduino brings the (new) goods to Maker Faire New York, welcomes ARM into the fold

Arduino at Maker Faire

When Arduino unveiled a boatload of new products on Friday, we could have taken the easy route, posted the PR and called it a day. But, since the crew happened to be in town for Maker Faire, with a few folks from Atmel (makers of the AVR chip at the heart of the open source MCU) in tow, we figured why not go straight to the source. Arduino founder Massimo Banzi gave us a look at the company’s latest offerings: the ARM-powered Arduino Due, the low-cost Arduino Leonardo, and aptly-named Arduino WiFi, as well as a peek at some of the group’s upcoming plans. Keep on reading after the break for the juicy details.

Continue reading Arduino brings the (new) goods to Maker Faire New York, welcomes ARM into the fold

Arduino brings the (new) goods to Maker Faire New York, welcomes ARM into the fold originally appeared on Engadget on Mon, 19 Sep 2011 09:45:00 EDT. Please see our terms for use of feeds.

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ZiiLabs unleashes Jaguar3 super slim slate reference design

ZiiLabs’ first foray into the tablet market, the ZiiO series, didn’t exactly get our gadget senses tingling, but that hasn’t stopped the company from churning out reference designs for OEMs looking to cash in on the tablet craze. The latest in its line of Jaguar designs is the Jaguar3, a 10.1-inch tablet packing the company’s 1.5GHz dual-core ZMS-20 or quad-core ZMS-40 SoC and both front (of unknown resolution) and rear facing cameras (up to 12 megapixels). Sporting a magnesium case with a svelte 8.1mm or 7.4mm-thin profile depending on your preference and pocketbook, it packs a 1200 x 800 capacitive multitouch display running Android 3.2. In addition to the menu of hardware options, ZiiLabs is offering audio upgrades courtesy of Creative’s Sound Blaster technology, plus custom software for HDR support and panoramic picture-taking. That’s quite an impressive menu of options for you OEMs to choose from, now let’s get some of these things to market, shall we? PR’s after the break.

Continue reading ZiiLabs unleashes Jaguar3 super slim slate reference design

ZiiLabs unleashes Jaguar3 super slim slate reference design originally appeared on Engadget on Wed, 14 Sep 2011 06:46:00 EDT. Please see our terms for use of feeds.

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Windows 8 details: new features, UI enhancements and everything in between

Today, Windows Division prexy Steven Sinofsky treated Build 2011 attendees to a walkthrough of the various tweaks, subtle or otherwise, Microsoft’s made to Windows 8. Staying true to its roots, the new OS implements the familiar keyboard commands users have become accustomed to over the years — you know, like CMD and Ctrl+F. And as for its update to Internet Explorer, MS has imbued its tenth iteration with the ability to switch between the much-hyped Metro-style UI and plain old desktop view — all according to your whimsy. Of course, Redmond’s instituted other sweeping changes across the platform, and you can check some of the highlights after the break.

Continue reading Windows 8 details: new features, UI enhancements and everything in between

Windows 8 details: new features, UI enhancements and everything in between originally appeared on Engadget on Tue, 13 Sep 2011 15:07:00 EDT. Please see our terms for use of feeds.

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This $25 Tiny Thumb PC Can Actually Run Quake III

Raspberry Pi. It’s really an amazing PC. Not only it’s really tiny, can run Quake III and play back Full HD video through HDMI, but it only costs $25 PC! Check out the video demonstrating Quake III at full speed. More »

SteelSeries Sensei mouse points at the moon, we concentrate on its finger

It’s been more than two years since SteelSeries unveiled its Xai and Kinzu gaming mice, but the peripheral maker has now returned with a brand new sword in hand — the sleek and presumably sage Sensei. The device, unveiled yesterday, is powered by a 32-bit ARM processor that can digest images at up to 12,000 frames per second and rocks up to 5,700 CPI, with a Double CPI option that extends to 11,400 DCPI, for users gaming across multiple screens. The ambidextrous controller also comes outfitted in a metal coating that won’t slip from your hands and connects to computers via a gold-plated USB. Best of all, PC gamers can use SteelSeries’ Engine software to customize their experience even further, with pre-set configurations and user profiles. The Sensei is slated for release next month, when it will retail for $90 (or €90). Click past the break for more details in the full press release.

Continue reading SteelSeries Sensei mouse points at the moon, we concentrate on its finger

SteelSeries Sensei mouse points at the moon, we concentrate on its finger originally appeared on Engadget on Fri, 12 Aug 2011 07:20:00 EDT. Please see our terms for use of feeds.

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CompuLab introduces Trim Slice H mini Tegra 2 computer, keeps desks clear of PC clutter

If you were impressed by CompuLab’s Trim Slice that was released a few months back, wait’ll you get a load of the new model that’s on its way. Available near the end of August, the new diminutive desktop will be powered by NVDIA’s Tegra 2 SoC like its elder sibling. In order to differentiate itself from the previous release, this build incorporates an accessible SATA hard disk bay, so that “ARM users are no longer deprived of choice when it comes to storage.” Sounds great, right? You’ll also be able to choose between two models. The Trim Slice H Diskless will allow you to add your own HDD or SSD for $279, while the $319 H250 comes with Linux pre-installed on a 250GB HDD. Both of these beasts will showcase 1GHz chips, 1GB RAM, HDMI and DVI ports, Gigabit Ethernet, built-in 802.11n WiFi, 4 USB ports, 2 SD slots, an RS232 serial port and USB Bluetooth adapter. Whew… while we catch our breath, scope out the pics in the gallery, and check the full PR below.

[Thanks, Irad]

Continue reading CompuLab introduces Trim Slice H mini Tegra 2 computer, keeps desks clear of PC clutter

CompuLab introduces Trim Slice H mini Tegra 2 computer, keeps desks clear of PC clutter originally appeared on Engadget on Fri, 12 Aug 2011 04:04:00 EDT. Please see our terms for use of feeds.

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Analyst Predicts iOS and Mac Will Fully Converge by 2012

Mac OS X Lion merges some aspects of iOS with the Mac environment, like the new Launchpad feature for launching apps.

OSX Lion has already begun to blur the lines between Mac and iOS. But in a note to investors today first reported by Barron’s, a Jefferies & Co. analyst believes the two will completely merge by 2012.

How will this be accomplished? On the hardware end, analyst Peter Misek posits that Apple could use the A6 quad-core processor to unify its mobile and computing devices.

“We believe Apple is ready to start sampling the A6 quad-core app processor and will be the first to such multi-device platform capable of PC-like strength,” Misek says.

We’ve already said that it’s possible that Apple plans to eventually eliminate its professionally-targeted device lines, especially since size is such a determining factor in consumer purchases now. Having one unified experience across devices, especially when they’re so similar in size (11-inch MacBook Air? 10-inch iPad? Completely different user experiences?), would certainly make sense and simplify consumers’ computing. OSX Lion, which debuted recently, married some aspects of iOS with Mac OSX, but a little less successfully than many had hoped. And more widespread cloud-based storage like iCloud will keep things smooth and consistent no matter what device you’re using.

One of the key points Misek’s note makes in Apple’s merging of the two distinct operating systems (well, slightly less distinct now with OSX Lion) is that Apple hopes to provide a seamless experience for its users across multiple devices.

“Users want to be able to pick up any iPhone, iPad, or Mac (or turn on their iTV) and have content move seamlessly between them and be optimized for the user and the device currently being used,” he says in the note. If OS X and iOS are separate entities, that’s more difficult to accomplish.

And by using a single processor type across handheld devices like the iPhone, as well as larger ones like the MacBook Air, implementing that single, unified OS becomes much more straightforward than needing to adapt it to different chipsets. Of course, higher-end products like the iMac or MacBook pro may require a little bit longer to completely merge into this ARM-based ecosystem.

“Apple can use a 32-bit ARM architecture to address the vast majority of the OS X ecosystem’s needs in 2012-13 except for high-end professional devices,” Misek wrote in his note. “When 64-bit ARM is available in 2016, we believe Apple will have a single OS and hardware architecture.” Rumors about Apple switching to using ARM architecture in both its MacBook Airs and Macs have persisted for a while now.

In addition to making sense for users, unifying OSX and iOS would also benefit Apple. iAd would have a significantly larger audience. App developers would potentially have less differentiation to deal with between products, especially now that HTML 5 is really taking off. Misek believes lower research and development costs would be required as well, as innovation would be performed on a single OS instead of paralleled across multiple ones, and content licensing would become a more streamlined process.