Sony’s next PSP, codenamed NGP

Betcha didn’t think this day would come, but it finally has. Sony has just come clean with its next-generation PlayStation Portable. It’s actually codenamed NGP and will revolve around five key concepts: Revolutionary User Interface, Social Connectivity, Location-based Entertainment, Converging Real and Virtual (augmented) Reality. It will be compatible with the PlayStation Suite and is backwards-compatible with downloadable PSP games and content from Sony’s PlayStation Store.

Specs include a quad-core ARM Cortex-A9 processor, 5-inch touchscreen OLED display with 960 x 544 resolution, dual analog sticks (not nubs as on the current generation), 3G, WiFi, GPS, a rear-mounted touchpad, the same accelerometer / gyroscope motion sensing as in the PlayStation Move, an electronic compass, and cameras on both the front and back. Available this holiday season. Wait… what?!

Games will come on “new media,” not UMD anymore, but we’re unclear on what sort of flash memory is being used. Sony’s rather proud of the fact it’s offering the world’s first dual analog stick combo on a portable device, though we’re more geeked about the quadrupling of pixel count from the original PSP.

Sony’s live event has been graced by demos of some pretty popular games, including Killzone, Resistance, Little Big Planet, and Uncharted — with the latter serving as a demo platform to show off how the NGP’s rear touchpad can be used to more intuitively climb up some vines. That touch panel on the back is the same size and positioned directly under the front OLED touchscreen, which allows for some pretty sophisticated controls when using the two simultaneously.

The new console’s UI will be called LiveArea, which has a bunch of vertically navigable home screens and built-in social networking through PlayStation Network. You can jump between games and the LiveArea without losing your progress and comment on your buddies’ great feats of mobile gaming.

In closing its presentation, Sony trotted out Hideo Kojima to show off a cutscene from MGS 4 rendered in real time on the NGP. It was pulled directly from the PS3 version of the game and ran at 20fps, which looked very smooth indeed to our liveblogging eyes. Videos and Sony’s full PR are now available below.

Continue reading Sony’s next PSP, codenamed NGP

Sony’s next PSP, codenamed NGP originally appeared on Engadget on Thu, 27 Jan 2011 01:27:00 EDT. Please see our terms for use of feeds.

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Comodo console brings internet to Israeli autos, dares you to keep your eyes on the road

Considering how far we’ve come with in-flight connectivity, internet for the automobile hasn’t gained an awful lot of traction. With the introduction of the 3G-connected Comodo console, Israeli start-up Iway Mobile and cellphone provider Cellcom are hoping to change that. The Comodo — for all intents and purposes — looks like an iPhone on a stick, and sports a 4.3-inch touchscreen, rear camera for easy reversing, GPS antenna and a cellular modem for consistent connections. Predictably, there’s also 3D navigation, an MP3 player, and functionality in 30 different languages. Drivers can access 80 total apps and receive, but not send e-mail — video functions are accessible only when the car is stationary. Comodo’s website features the device mysteriously shrouded in black satin, and provides no evidence of a spec sheet. According to Cellcom, the console costs 109 shekels (or $23.50) a month for 36 months and hits Israel in February. No word on when Comodo will make its US debut, but honestly, we’d be content to just strap our smart phone in and go to town.

Comodo console brings internet to Israeli autos, dares you to keep your eyes on the road originally appeared on Engadget on Tue, 25 Jan 2011 05:44:00 EDT. Please see our terms for use of feeds.

Permalink Reuters  |  sourceCellcom  | Email this | Comments

Gaming’s first-person history lesson: 1958 to 2008 edition (video)

There’s just so much to love about this video, described by co-creator Florian Smolka as a university video-project from Munich. In a little over four minutes, we’re given a first-person tour of console gaming from 1958’s Tennis for Two (played on an oscilloscope) through late 2008’s Rock Band for Xbox 360 (using a Guitar Hero drum set, but hey, nobody’s perfect). Not every console gets a mention — apologies to Atari Jaguar and 3DO apologists — and it unfortunately stops before new hotness Move and Kinect get a nod, but that should in no way deter you from setting aside a handful of minutes to watch. Be sure to note the passage of TVs, too, and remember fondly the CRTs of your youth. Unless you grew up with LCD flatscreens, you lawn-lounging whippersnapper, you. Video after the break.

Continue reading Gaming’s first-person history lesson: 1958 to 2008 edition (video)

Gaming’s first-person history lesson: 1958 to 2008 edition (video) originally appeared on Engadget on Thu, 13 Jan 2011 19:11:00 EDT. Please see our terms for use of feeds.

Permalink Kotaku  |  sourceVimeo  | Email this | Comments

Alleged Nintendo 3DS roams the wild, gets thoroughly dismantled

You had to expect that as the 3DS got closer to its global release, stray units would manage to break out of Nintendo’s manufacturing fortress and dash out into the wild. We already saw one such escapee earlier this month and, if we’re not terribly mistaken, that very same unit has now gone through the ritual of having its body disassembled for the sake of curious 3D gamers everywhere. There’s little to thrill the superficial viewer — we already knew about the 1300mAh battery, for example — but maybe you’ll care to scrutinize the silicon more closely. If so, the source link is your nearest and dearest friend.

[Thanks, Adam]

Alleged Nintendo 3DS roams the wild, gets thoroughly dismantled originally appeared on Engadget on Wed, 12 Jan 2011 01:28:00 EDT. Please see our terms for use of feeds.

Permalink Nintendo 3DS Blog  |  sourceTVG Zone  | Email this | Comments

Wii Laptop mod ditches the disc, gets ultra portable (video)

The famed Ben Heckendorn concocted the first Wii Laptop of note way back in 2007, but ever since, the modding community at large has been toiling away on ways to improve it. ShockSlayer, a member over at Mod Retro, has accomplished just that, with his predictably titled Wii Laptop relying on a 7-inch LCD, an integrated sensor bar, a couple of polycases and inbuilt speakers. There’s hardly anything here that couldn’t be found at your local Radio Shack, save for the SunDriver — that particular product has enabled him to ditch the DVD drive and install a SATA HDD within. From there, he burned his Wii game discs and loaded ’em all inside, making the whole thing extra mobile. Oh, and did we mention that it’s powered by rechargeable batteries? Because it is. Marvel at the completed device in the video after the break.

Continue reading Wii Laptop mod ditches the disc, gets ultra portable (video)

Wii Laptop mod ditches the disc, gets ultra portable (video) originally appeared on Engadget on Wed, 29 Dec 2010 17:42:00 EDT. Please see our terms for use of feeds.

Permalink Technabob  |  sourceMod Retro  | Email this | Comments

Telus to bundle free Xbox 360 with every WP7 activation or renewal for a limited time, says leak

Buy this phone, won’t you please buy this phone? We’ve no idea why Telus has to try so hard to convince Canadian buyers to grab themselves a Windows Phone 7 handset, but the carrier’s expected to sweeten the deal dramatically over the next few days by bundling a freebie Xbox 360 with every WP7 device activation or renewal. The offer starts today, according to this leaked memo, and will last through to the end of the week, December 19th. Telus carries the HTC 7 Surround and LG Optimus 7, neither of which would seem to have caught fire quite the way Microsoft would have wanted. Ah well, if you’re going to sell your wireless soul for a whole three years, you might as well do it for a phone-plus-console combo.

[Thanks, Sean]

Telus to bundle free Xbox 360 with every WP7 activation or renewal for a limited time, says leak originally appeared on Engadget on Wed, 15 Dec 2010 04:38:00 EDT. Please see our terms for use of feeds.

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OnLive MicroConsole torn down, Marvell Armada found lurking within

OnLive MicroConsole torn down, Marvell Armada found lurking within

When Marvell was still teasing its Armada processor company co-founder Sehat Sutardja said it would be showing up in “a new gaming platform” — but he kinda left us hanging after that. Four months later it’s looking like we might have found it. Reader David Fisher was kind enough to tear his OnLive Microconsole down to its requisite bits, spreading them upon his kitchen countertop and exposing the Marvell Armada lurking within. Other specs include 512MB of RAM, an unknown quantity of Samsung ROM, and networking chips also from Marvell. There you have it: another mystery of the world solved thanks to your friend the screwdriver.

[Thanks, David]

OnLive MicroConsole torn down, Marvell Armada found lurking within originally appeared on Engadget on Tue, 14 Dec 2010 09:58:00 EDT. Please see our terms for use of feeds.

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The Xbox 360 turns five years old… in a purely theoretical sense

Show of hands: how many of you bought an Xbox 360 in its first month or so of release, five long years ago? Alright, now how many of you still use that same Xbox regularly, with zero RRoDs getting in your way? Yeah, we thought so. The Xbox 360 has been an astounding success for Microsoft and for gamers, a particularly strong feat when you consider that it was Sony’s race to lose going into this console generation. Still, when you talk Xbox history, it’s hard not to see that huge red smudge on an otherwise stellar record. In hindsight, perhaps it was wise for Microsoft to do such a stellar job of taking the console online, beyond all the obvious reasons: the overheating hunk of plastic and silicon in our entertainment center didn’t really mean much anymore, sentiments-wise. Instead it was our Gamertags and Gamerscores and cutesy Avatars that really mattered, the true “heart” of our console.

We can’t even count how many Xboxes we churned through in the past five years, with only Microsoft’s most recent attempt finally solving some of the machine’s egregious noise issues, but most of us stuck with the Xbox all the way through because that’s where our friends were. Cute trick, Microsoft, but let’s pick a slightly less expensive way to fail for the next generation, alright? Oh, and happy birthday Xbox; we’ll meet you at 8pm with the pizza and the wine and the Black Ops… you just bring the sexy.

Want to re-live a bit of the launch day insanity? Check out this little trip down Engadget memory lane:

Boy, didn’t we look young and naive back then? The world was our oyster. There were so many Halos yet to come.

The Xbox 360 turns five years old… in a purely theoretical sense originally appeared on Engadget on Mon, 22 Nov 2010 18:11:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceCNET  | Email this | Comments

Titanium Blue PS3 hits Japan on November 25th, long-awaited racing game in tow

November 3rd came and went without a Gran Turismo 5 game to play, so as you’d imagine this gorgeous Titanium Blue PS3 launch bundle also failed to see the light of day. However, now that we’ve got a totally plausible and twice-confirmed November 24th release date for the little uber-realistic racer that could, it’s probably fair to take Sony Japan at its word that we’ll see the commemorating console appear without further delay. Tell your Japanese importer to line up on November 25th if you want one with your name on it, and be sure to hand him at least ¥35,980 (about $436) of your rainy day fund.

Titanium Blue PS3 hits Japan on November 25th, long-awaited racing game in tow originally appeared on Engadget on Sun, 14 Nov 2010 13:49:00 EDT. Please see our terms for use of feeds.

Permalink Engadget Japanese  |  sourcePlayStation.Blog, Gran Turismo 5  | Email this | Comments

New version of The Incident offers glimpse of world where Apple TV is the console, iPhone is the controller

We love us some big fancy grown-up consoles like the PS3 and Xbox 360, but ever since we saw the new Apple TV we’ve been wondering what would happen if Apple gave it the App Store and let developers go wild. Surely the results would look a lot like the video above. The developers of The Incident are showing off the upcoming 1.3 build of their ultra-addictive falling objects platformer, which allows for an iPhone to control the game while it’s running on an iPad, which is in turn outputting video to the TV. Of course, The Incident guys aren’t the first to think of this, we actually saw an SNES emulator running on a jailbroken iPad months ago, and plenty of other apps use the iPhone as a controller. Still, it’s some pretty great execution, and the iPad video out seems to be key. Still seem tame to you? Imagine the OnLive iPhone app up and running on this thing. Mind = blown, right? Right.

New version of The Incident offers glimpse of world where Apple TV is the console, iPhone is the controller originally appeared on Engadget on Fri, 12 Nov 2010 10:24:00 EDT. Please see our terms for use of feeds.

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