Nexus One lives on as Google’s official developer phone

Well, it looks like the now slightly dated Google Ion finally has an official successor — Google has just announced that the Nexus One is its new developer phone. It apparently remains unchanged from the recently-axed consumer model, however, and Google notes that it will ship with Android 2.1 but receive Android 2.2 shortly after you turn it on. Got your developer credentials handy? Then you can log in and get your order in right now for $529.

Update: We just got a look at the specs on Google’s developer site and it looks like the Nexus One on offer is unfortunately T-Mobile only. Check out the tell-tale bands for yourself after the break.

Update 2: The specs mention that the device has “no root access” and that the bootloader is locked, but we’re taking this to mean it’s no different from any other Nexus One you’d buy. More ominously, though, it says that fastboot isn’t enabled, which leads us to wonder whether this is going to cause problems with bootloader unlocks in the field. Let’s keep our fingers crossed. Thanks, Carson!

Continue reading Nexus One lives on as Google’s official developer phone

Nexus One lives on as Google’s official developer phone originally appeared on Engadget on Thu, 05 Aug 2010 11:16:00 EDT. Please see our terms for use of feeds.

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Nokia’s app development strategy: Qt, Qt, Qt (video)

Been wondering about Nokia’s strategy for conquering the rapidly expanding app space? Great! So were we, which is why we joined up with a recent dev event carried out by the Finnish company for an update on how and where things are going. It’s a familiar narrative by this point: Qt is all set to become the way that Nokia-friendly apps are made — whether it be for Symbian smartphones or MeeGo-powered mobile computers, coffee machines or infotainment consoles. Nokia did stress that its developer workflow has also been streamlined dramatically, and promised coders a better distilled experience that treats their time and money like the valuable commodities that they are. It’s an encouragingly frank discussion of where things have gone wrong in the past and how Espoo intends to remedy them in the future, and we’ve got it all on video for you after the break — no reading required!

Continue reading Nokia’s app development strategy: Qt, Qt, Qt (video)

Nokia’s app development strategy: Qt, Qt, Qt (video) originally appeared on Engadget on Thu, 05 Aug 2010 06:22:00 EDT. Please see our terms for use of feeds.

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Apple iOS 4.1 beta 2 now available for developers

Developers, developers, developers: Apple is now seeding the second iteration of the iOS 4.1 beta your way. It’s been just shy of two weeks since beta 1 hit the scene, which is about on par with the pace of revisions for previous beta releases. We haven’t had a chance yet to dive in and see what changes are afoot, but we’re downloading now and will be sure to let you know if we notice anything.

[Thanks, Brad]

Apple iOS 4.1 beta 2 now available for developers originally appeared on Engadget on Tue, 27 Jul 2010 19:13:00 EDT. Please see our terms for use of feeds.

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Microsoft wants employees to code Windows Phone 7 apps ‘in their spare time’

You had to know those freebie WP7 devices for Microsoft employees would come with a few strings attached. We imagined the Redmond brain trust was aiming for some word-of-mouth popularization along with a boost in team morale and proactivity, but as it turns out, things are a little more codified than that. TechFlash has what it claims to be the internal memo announcing the free Windows Phone 7 handsets — from mobile chief Andy Lees, who hasn’t been having the best of times lately — which sets out Redmond’s expectation that employees should “evangelize” the product at every opportunity, while also setting aside some spare time before launch to develop apps (but, you know, only if they really want to). The idea, clearly, is to harness Microsoft’s massive talent pool to try and get a headstart on populating the Marketplace with compelling content; we’re just not too sure the “spare time” bit is going to go over quite as well as the “free smartphone” part. Either way, you’ll find the full email from Andy at the source.

[Thanks, Mint]

Microsoft wants employees to code Windows Phone 7 apps ‘in their spare time’ originally appeared on Engadget on Fri, 23 Jul 2010 03:39:00 EDT. Please see our terms for use of feeds.

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Microsoft comes clean on doling out cash, free hardware to entice Windows Phone devs

Microsoft director Todd Brix has apparently revealed what’s been known from a series of non-denied rumors for a while now: they’re making it rain on mobile developers with good ideas. According to a BusinessWeek report, it seems they’re pursuing a number of angles to entice software shops to help build out Windows Phone 7’s launch catalog, ranging from offering free test hardware to simply paying cash, sometimes in the form of revenue guarantees that Microsoft will meet if apps don’t meet sales goals in the Marketplace. Of course, there’s not really anything wrong with Microsoft inorganically pursuing support for its ecosystem like this — they’ve certainly got the pocketbook for it, and considering their come-from-behind position, they ought to be using any tool available to ’em right now to get this thing as ready as it can possibly be for app-hungry customers later this year.

Microsoft comes clean on doling out cash, free hardware to entice Windows Phone devs originally appeared on Engadget on Wed, 14 Jul 2010 13:59:00 EDT. Please see our terms for use of feeds.

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iOS has a bigger dev army than Android, but will cross-platform apps rule the day?

We oftentimes hear raw numbers of apps bandied about in mobile OS comparisons, but we rarely get any idea of just how many developers are behind the scenes working for each platform. This is the void of knowledge filled by AppStore HQ today, who have gone to their dev directory — claimed to be a complete listing of all 55,000+ coders whose work is currently available for consumption in the Apple App Store or Android Market — and stacked them into neat piles of Apple, Google and Gapple programmers. It’s immediately apparent that single-platform development is the norm (with Apple holding the predictable edge), but AppStore HQ also provides a list of some of the most well known (and well funded) apps doing the cross-platform dance, and suggests that a movement is afoot toward making software available for both sets of users. Then again, the BNET article below points out the difficulties faced by smaller outfits, who might struggle to find the resources required to port their content over and maintain the skills required to be multi-platform, resulting in them sticking to one environment, irrespective of what allures others might throw their way. Give them both a read, we say.

iOS has a bigger dev army than Android, but will cross-platform apps rule the day? originally appeared on Engadget on Mon, 05 Jul 2010 04:17:00 EDT. Please see our terms for use of feeds.

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Palm retroactively refunding $50 webOS app submission fee — each and every one

Palm’s made a few half-baked attempts at wooing developers in the past, like that time in October when it waived the fees and review process for open-source apps (but not App Catalog entries) or when it provided discounted handsets that happened to carry a large carrier-specific ball and chain. This week, Palm’s decided to be a bit more generous — it’s eliminating the $50 App Catalog submission fee entirely and putting every last cent back where it came from. With only 2,684 apps in the store, that’s just $134,200 in total, but symbolically it’s a very welcome gesture, no? According to the official Palm Developer Center Blog, developers should see credits appear in their PayPal accounts soon — though perhaps not soon enough to spend it on the fruit of their fellow man’s labor at 50 percent off.

Palm retroactively refunding $50 webOS app submission fee — each and every one originally appeared on Engadget on Tue, 29 Jun 2010 21:10:00 EDT. Please see our terms for use of feeds.

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Texas Instruments’ Blaze tablet coming to developers this August

Back in February when Texas Instruments announced its ARM-based OMAP 4 system-on-chip ‘Blaze’ dev platform, we sort of figured it might be tablet-bound. And, here it is — Blaze is going to be a tablet! Not a shocker, but we’re glad to hear it, of course, since the tablet wars are hotter than ever and we love a good fight. So, what do we know about TI’s entry in the game? Hardware wise it’s going to be a 10.4-inch XVGA touchscreen LCD with two USB ports. Internally, we hear it’ll boast a 1GHz OMAP4430 cpu, 1GB of DDR2 RAM, WLAN, Bluetooth, GPS, and FM, plus external camera and pico projector modules. The tablet is not set for retail release, but for developers, but we’re still pretty excited to see this one come out to play.

Texas Instruments’ Blaze tablet coming to developers this August originally appeared on Engadget on Fri, 25 Jun 2010 15:24:00 EDT. Please see our terms for use of feeds.

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WebOS Apps Stand Out Because There’s Less Competition

Hungry to earn a buck, many programmers are making apps for the two leading mobile platforms: Apple’s App Store and Google’s Android OS. But a few developers say they feel luckier playing with the underdog: Palm.

“I made some of the crappiest apps for the Pre, and Palm is giving me $1,000 for each,” software programmer Pete Ma (right) bragged to Wired.com last week during a developer conference, adding that each of his five apps took less than an hour to code.

Ma submitted five apps to Palm’s Hot Apps challenge, a contest designed to attract developers to the comparatively diminutive WebOS platform serving apps to Pre and Pixi customers. The incentive? A $1 million prize pool rewarding up to 221 apps based on their ranking. The top-ranked app will win $100,000, the next 20 apps will earn a $20,000 reward, and the subsequent 200 apps will win $1,000 each. Currently, the top-ranked app in the competition is Pandora, a popular music-streaming service. Ma says his apps are in the running for the smallest of the awards.

Though many credit Palm for pioneering the smartphone, the company has struggled in the mobile space for the past few years. And as an app platform, Palm’s WebOS barely registers. Apple’s iPhone currently leads the app race with a massive 200,000 apps, and Google’s Android platform follows with 50,000 apps. Palm’s WebOS App Catalog, by comparison, serves about 2,800 apps.

A Palm spokesman estimates that there are more than 1 million WebOS users total. That number is pitiful compared to the 90 million iPhone OS users (iPhone, iPod Touch and iPad customers). Meanwhile, Google says 100,000 Android phones are activated every day.

Given Palm’s smaller customer base, it’s unlikely we’ll hear phenomenal success stories where WebOS developers generate six-figure incomes with a hot-selling app. By contrast, a few lucky iPhone App Store developers have struck it rich. However, HP’s acquisition of Palm may lay the groundwork for a bigger customer base, which could eventually lead to more serious dough. An HP exec recently said the company is working on a WebOS-based tablet due out in October.

Before the platform gets bigger, Ma encourages developers to get an early start on WebOS, when there’s less competition. In fact, Ma laughed at the admittedly poor quality of his apps. One app called Fantasy Chat, a jokey program to chat with a robot, is ranked number 211, putting Ma in range to win $1,000. Another app, Playboy Covers, currently ranked 240, is on track to win Ma cash by next week. Three other apps will likely hit the top 221 soon as well, according to Ma’s estimations, based on average downloads.

The cash prizes are only a temporary incentive, as the contest ends June 30, but Ma said the quick escalation of his apps in the WebOS App Catalog are a testament to the potential to succeed in a store with fewer competitors.

“People should give WebOS a chance,” Ma said. “It’s a great platform if they’re lacking downloads on either Android or iPhone. Nobody was downloading my Android app.”

A Palm representative said the purpose of the Hot Apps challenge was not only to increase visibility of the WebOS platform, but also to raise awareness of the flexible tools that Palm developers can use. For example, the Palm’s Plug-in Development Kit allows people who have already coded iPhone apps with C++ to easily port their apps over to WebOS. So even if coders are already invested in the iPhone OS platform, they can make a simple tweak to their app and share it with the WebOS audience as well.

Palm offers a 70-percent cut to developers for each app sale — the same as the App Store’s model. Also, developers have the choice between serving their apps through the official WebOS App Catalog, which involves undergoing an approval process similar to the App Store’s, or they can self-publish their apps on the web.

“What we’re hoping to do is give developers a choice in how they develop and a choice in how they distribute their application,” the spokesman said.

The Los Angeles Times offers a news app for WebOS, and developer Ken Schwencke said he enjoyed the simplicity of the platform. However, he said he was wary of investing more in the WebOS app in the near term, despite HP’s pending acquisition of Palm.

“I’m excited to see what HP has in store for WebOS, but honestly, I’m cautious about spending more development time on the app right now given the uncertainty surrounding WebOS’s future,” Schwencke said. “I’d say if you’re developing a suite of apps on other platforms, it’s worth it — if nothing else for the exposure and the good will it will generate with users.”

Photo of Palm Pre and Palm Pixi: Jim Merithew/Wired.com. Photo of Pete Ma courtesy Pete Ma.

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DoJ’s inquiry at Apple purportedly expanding beyond iTunes practices

Take this for whatever it’s worth (which isn’t a whole heck of a lot without any official confirmation from any of the parties involved), but the New York Post has it that the Justice Department’s inquiry into Apple‘s iTunes practices may in fact be growing. ‘Course, it’s not exactly surprising to hear that authorities are now investigating every nook and cranny of Apple’s tactics thanks to Steve Jobs’ public thrashing of Flash and his sly insistence that the world shun Adobe while hugging HTML5, but we’ve still yet to hear from the DoJ and Apple about what exactly is going on within Cupertino. At any rate, the Post notes that a number of “sources” have confirmed that the inquiry is growing, most notably to include “how the iPhone and iPad maker does business with media outfits in areas beyond music.” We’d heard whispers that things may be getting just a bit too dictator-ish in the developers Ts and Cs, and now it seems that the DoJ is “asking questions about the terms that Apple lays out for computer programmers who want to develop apps for the iPad.” It’ll be interesting to see how all of this plays out, but we can bet devs (and end-users, frankly) are hoping and praying for less restrictions in the future.

DoJ’s inquiry at Apple purportedly expanding beyond iTunes practices originally appeared on Engadget on Mon, 31 May 2010 07:18:00 EDT. Please see our terms for use of feeds.

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